
- RPG
- Simulation
- Strategy
- Early Access
Game
Super Fantasy Kingdom
A roguelite city builder set in a relaxing fantasy world. Explore and rebuild your kingdom to bring it back to its former glory. Defeat hordes of enemies with an always unique team of defenders. Harvest, capture, build, mine, cook, brew, feed and grow. But be prepared to watch it all burn!
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
About Super Fantasy Kingdom
- Released
- October 2025
- Developer
- Super Fantasy Games
- Publisher
- Hooded Horse
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsSave 50% on Super Fantasy KingdomSuper Fantasy Kingdom is currently 50% off during the Hooded Horse July Publisher Sale! You've returned from a hunting trip to find your kingdom in ruin. Now, you must rebuild your home while fending off the hordes of monsters that descend upon your gates every night. Defeat them with a unique team of defenders in this roguelite city builder. Hooded Horse July Publisher Sale
- Community AnnouncementsSave 50% on Super Fantasy KingdomSuper Fantasy Kingdom is currently 50% off during the Hooded Horse Summer Sale! You've returned from a hunting trip to find your kingdom in ruin. Now, you must rebuild your home while fending off the hordes of monsters that descend upon your gates every night. Defeat them with a unique team of defenders in this roguelite city builder. Hooded Horse Summer Sale
- Community AnnouncementsSuper Fantasy Kingdom News Roundup at the Hooded Horse May Publisher SaleHey everyone! Recently, Super Fantasy Kingdom saw the launch of its largest update ever! With Patch #15, solo developer Feryaz almost completely overhauled the game. Such a large undertaking took over 50 beta patches and tons of feedback from the community to balance, test, and refine. Patch #16 followed up on this patch to continue the vision and respond to all the player feedback from the pre...
- Community AnnouncementsSave 50% on Super Fantasy KingdomSuper Fantasy Kingdom is currently 50% off! You've returned from a hunting trip to find your kingdom in ruin. Now, you must rebuild your home while fending off the hordes of monsters that descend upon your gates every night. Defeat them with a unique team of defenders in this roguelite city builder.
- Community AnnouncementsPatch #16: Upgrading Units and a new Spell!Hey everyone 👑,I have studied all the feedback from the last update. Some loved all the changes, but especially the change to how upgrading the units works seemed to be very divisive. The update was so big and tried to address a lot of problems at once, so I was never thinking it would be the final solution. But especially as a solo developer, I need to try out what works and what does not, an...
- Community AnnouncementsSave 50% on Super Fantasy KingdomSuper Fantasy Kingdom is currently 50% off during its Steam Weekend Deal! You've returned from a hunting trip to find your kingdom in ruin. Now, you must rebuild your home while fending off the hordes of monsters that descend upon your gates every night. Defeat them with a unique team of defenders in this roguelite city builder.
- Mods indexed
- 13
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- HideManagerGameObject ConfigBepInEx config that sets HideManagerGameObject to true.3.2k downloads
- No BreaksMake those pesky workers keep working.681 downloads
- DemolishAllAllows you to demolish any building at anytime with banishes (except the castle)395 downloads
- BerryGodsBlessing346 downloads
- DamageRecallA lightweight BepInEx mod for Super Fantasy Kingdom that allows you to view the damage breakdown from previously played days281 downloads
- SFK UILibUI Library to allow easy creation of various components216 downloads
- DailyFreeSpellThe first spell you cast each day is free, combat or city.38 downloads
- ExtraStartingCarrierStart each run with one extra carrier.38 downloads
- AchievementEnablerRe-enables achievements while BepInEx is installed, including the unlocks from challenges on the map.36 downloads
- BakeryUsesWheatBakeries bake bread straight from wheat, skipping the windmill and flour step.32 downloads
- LoneBonfireYou can build only one bonfire, and it scales: +10% monsters for every outpost you built.25 downloads
- TavernFoodPrioritiesUnits eat the most expendable food first, keeping the cook's meat pipeline flowing.24 downloads
- PortraitLevelsDisplays unit levels on the summary screen and the tavern damage meters
More early access games see all
Why Super Fantasy Kingdom mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Super Fantasy Kingdom mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






