Take On Mars mods
Take On Mars modification mods
Everything filed under modification by its own author, ordered by how much it is used.
208 modification mods
- Faster Default Vehiclesby NiveousSome asked for Faster Vehicles so here it is. Manned Cargo Transport Normal Speed - 17 KM/h Turbo Speed - 28 KM/h Science Buggy Normal Speed - 37 KM/h Turbo Speed - 90 KM/h Scout Buggy Normal Speed - 29 KM/h No Turbo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Warning Fast Speeds you might rollover.933 downloadsupdated 11 y ago
- Print 2000 Items (Test Branch)by Mr. Monochrome [Hood Certified]Removes printer cap of 128/1024 item limit on both printer types and increases buildingblock slot cap of 64. Modifies the following: machine_3dprinter.h const int PRINTER3D_FILTERSMAX = 128; (Now 2000) const int PRINTER3D_CONFIGSMAX = 1024; (Now 2000) machine_3dprintermodularbase.h const int PRIN...842 downloadsupdated 8 y ago
- Refinery Lock and Reaction Memoryby riotintheairThis mod does 2 things: 1.) Allows you to push a lock button when processing materials. This locks the refinery to be "on" be default, essentially giving the old pre-fix behavior that was quite useful for setting up production lines. You can still manually turn the process off and you can unlock...822 downloadsupdated 10 y ago
- NASA Musicby MycroftCanadaNSI have replaced the music in the game with the sounds which have been recorded in space by NASA. Due to the virtual vacuum in space, it’s not sound like you and I experience it (that being waves pulsing through the air), but there are electromagnetic waves that pulsate at the same wavelength as t...821 downloadsupdated 11 y ago
- MAPS for Jafergon modsby jafergonRequired addon for my new sceneries. This addon contains bitmaps for the ingame map view (M key) of my new terrains. This addon will be updater regularly as new maps are released. By Jafegon817 downloadsupdated 9 y ago
- Take on Mars 1.0.0015 Czby pepe143Czech translate to TKOM 1.0.0011:39544 and 1.0.0015: 39551 with Europa update 27.12.2021 v1.1 - Improved compatibility to TKOM version 1.0.0015 26.9.2020 v1.02 - Improved compatibility to TKOM version 1.0.0015 (missing text and occasional game crashes) - Main GUI (text editing) - Multiplayer GUI...806 downloadsupdated 6 y ago
- NASA Texture Pack (Clean Edition) 1.2by jafergonUDATE 1.2 Changes the medium suit to Russian Orlan style space suit required by the international crew pack changes offiice guy texture to Russian cosmonaut Changes some other textures for the international crew pack This mod replaces many textures in the game with real world NASA stuff as well a...803 downloadsupdated 9 y ago
- NASA Texture Pack Moon Edition 1.2by jafergonUDATE 1.2 Changes the medium suit to Russian Orlan style space suit required by the international crew pack changes offiice guy texture to Russian cosmonaut Changes some other textures for the international crew pack This mod is an alternative version of NASA Texture Pack with specific textures o...788 downloadsupdated 9 y ago
- Alternative 3D HUD (Temporary Fix)by Mr. Monochrome [Hood Certified]This mod changes HUD colors to match that of Alternative 3D HUD by CEPEGA. Note: If using workbench mod must be disabled or it will be the only layout files shown when opening layout editor. Known Bugs: Printing out a new helmet and wearing it will cause the HUD to zoom in slightly. Changing from...767 downloadsupdated 8 y ago
- Enable Editor Non-Devby Mr. Monochrome [Hood Certified]This mod will allow activation of the in-game editor without needing to run the developer executable. To Enable: Press 'F' for FreeFly Camera and then 'Spacebar' to enable the editor while playing. To close reverse the process. ---------- Created using the Test Branch on version 1.0.0015:39551.744 downloadsupdated 8 y ago
- Russian translationby AreopagitАвтор(ы) перевода: Areopagit, FARMAZ0N, LinXP Тип перевода: текст (версия 0.4 от 21.09.2020) Фанатский перевод. Пока в процессе. Возможно до конца и не доведу. Установка: 1. Нажать "Подписаться"; 2. Запустить "TKOM_loader.exe" из папки с игрой и включить мод "Russian translation"; 3. В настройках...735 downloadsupdated 6 y ago
- Silent Pressure Alarm w/ Faster Airlocksby Mr. Monochrome [Hood Certified]This mod removes the pressurization alarm in singleplayer and multiplayer while decreasing the time for pressurization and de-pressurization when entering or exiting the airlocks. Tested on the following versions: Used dev exe with test branch on version 1.0.0001.39523 - No issues, Victoria Crater727 downloadsupdated 9 y ago
- Combine Tanksby LordPinkertonI was tired of having tanks with 2 or 3 left inside during early game, so I made this for my game so I thought I'd share. Simply concept, adds refinery definitions for a 1 to 1 exchange of the same resource, effectively letting you transfer a resource from tank to tank. So, this can be used to co...643 downloadsupdated 9 y ago
- Poptent Rad Shieldedby Wind_Dragon_XI thank Mr. Monochrome without him not being able to do this mod since I use his mod to do mine. Original mod: Shielded Vehicles (AIO)641 downloadsupdated 9 y ago
- Power up x20by bladerunner9720 times more power from Solar Panel and MMRTG If you want a version that also removes dust off solar panels then try this version, but not at the same time obviously.639 downloadsupdated 8 y ago
- BeepBeepBeep!by baph.onlineMy first mod for Take On Mars! Replaces the stock heartbeat with heartrate monitor blips. I used the blips from the Flatline soundclip. Any mods which use the rover_human script file will NOT be compatible with this mod!624 downloadsupdated 9 y ago
- Power Upby HelmetTired of adding so many Solar Panels to power everything? this will help! I changed the power drain on all the resource machines. One Solar Panel or Power Generator can supply enough power to multiple machines!606 downloadsupdated 10 y ago
- Combat Mod Data - Modelsby DramData pack for the Combat Mod: NOTE: All of the following 6 packs are required! Core: Models: Sounds: Textures: Textures 2: Worlds:591 downloadsupdated 9 y ago
- Combat Mod Data - Worldsby DramData pack for the Combat Mod: NOTE: All of the following 6 packs are required! Core: Models: Sounds: Textures: Textures 2: Worlds:587 downloadsupdated 9 y ago
- Combat Mod Data - Texturesby DramData pack for the Combat Mod: NOTE: All of the following 6 packs are required! Core: Models: Sounds: Textures: Textures 2: Worlds:586 downloadsupdated 9 y ago
- Combat Mod Data - Soundsby DramData pack for the Combat Mod: NOTE: All of the following 6 packs are required! Core: Models: Sounds: Textures: Textures 2: Worlds:586 downloadsupdated 9 y ago
- Shielded Cargo Transportby Mr. Monochrome [Hood Certified]Adds radiation shielding to the Cargo Transport. NOTE: There is a tiny gap in the airlock door frame between the cabin and airlock. This is due to how the models connect to each other. So you will get a very small dose of rads but probably only enough to raise the Sv by 0.0001. Of course if you j...584 downloadsupdated 9 y ago
- Combat Mod Data - Textures 2by DramData pack for the Combat Mod: NOTE: All of the following 6 packs are required! Core: Models: Sounds: Textures: Textures 2: Worlds:584 downloadsupdated 9 y ago
- Faster Resource Extractionby bladerunner97Faster resource extraction ==================== Faster soil, rock and atmosphere extraction. Works with Main and Test branch of the game. -------------------------------------------------------------- For a version with infinite resources go here...581 downloadsupdated 6 y ago
- Food_varietyby RangerDawnAdds variety to your food. Sorry, same .xob as the beefsteak (will try to change soon). Only diff for now is the meal pack - the .tga and .dds was changed - the .xob is soilsample2.xob. Edibles: Beef Strips = 10; CALORIES_NUM = 852; VITAMINS_NUM = 2; Fish Fillet = 6; CALORIES_NUM = 400; VITAMINS_...567 downloadsupdated 11 y ago
- Supply Drop Eventby dariusz1983THE SUPPLY DROP EVENT ====================== Provides a fourth event type to be placed in the scenario editor. With this mod you have now a tool at your disposal that will allow you to spawn supplydrops (1-4 stack) driven by a trigger without having to code one single line or manually editing the...558 downloadsupdated 10 y ago
- GrabbinConsumablesby baph.onlineMy second mod for Take On Mars, the pill bottle, the space beef pack and the water pack are now actually holdable in the hand (albeit not usable by left clicking. i spent like 20 years on that bullshit, trying to get it to work, but i kept getting errors). It's mainly aesthetic, and just looks pr...545 downloadsupdated 11 y ago
- OneWay EP1 Mod Mission Packby rangerThis mod is ONLY for the campaign series scenario: OneWay EP1 The Moon Mission527 downloadsupdated 7 y ago
- New Edenby Saint AnthonyChanges Mars Island's gravity to one that is greater than mars, but less than earths. This allows landers to land without damaging the Astronauts inside every time. Also, the resources were tweaked slightly so that water can be processed directly out of the atmosphere and ground. *Should now show...519 downloadsupdated 5 y ago
- Martian whiteoutby Mr. Wide VaneSimple mod that change martian storm to make little bit more challenge. High wind velocity won't be real problem on Mars but sandstorms can block the sun for days and inhibit visual navigation. This mod lowers horizontal visibility during stormy weather so now on if you deside to make little nigh...507 downloadsupdated 8 y ago
- MicroFoodby Myst LeissaChanges Food Items to be Micro-slot compatible (Shrinks their slot icon) NOT compatible with: Saves created BEFORE/WITHOUT the mod loaded. For smaller samples (soil, gas, rock) try: Known Issues: - Beef Stakes are INTENTIONALLY not shrunk to a microslot. Seriously guys where the realism in that?492 downloadsupdated 8 y ago
- Time to sleep (Test Branch)by SyBozz=== Yes this mod change the time === So no more work at night. === Now you can sleep === You want to Sleep and not only for a few secounds? And don`t work at night? Here is my solution!!! It`s time to Sleep in peace. With this Mod you can sleep between 5 minutes to 12 hours on piece. === Function...485 downloadsupdated 9 y ago
- OneWay EP2 Mod Mission Packby rangerThis mod is ONLY for the campaign series scenario: OneWay EP2 One last visit478 downloadsupdated 7 y ago
- Realistic Resourcesby HarbingermanUses basic balanced chemical equations to create the products for TKOM. All resources are in Martian soil, rocks, and atmosphere at the correct percentages of resource extraction. Well our innovative company is able to increase output by a factor of 100 more or less relative in proportion to real...474 downloadsupdated 7 y ago
- Resource Cables (Test Branch) (Likely obsolete. Please use the Stable Branch Version)by MarajinThis is in no way my copyright, content or mod idea. This is simply a patched version of the Resource Cables mod to support the newest version of the game at the time of publishing. I'm putting this up on the workshop for the express purpose of helping those less technically able to manually edit...466 downloadsupdated 10 y ago
- More Sector Resourcesby ValTOR-BEKMORE SECTOR RESOURCES This Mod alters the terrain so that you have a considerable number of resources available to you for mining and atmospheric processing needs. Also as you mine the resources and process the atmosphere, the map will reflect that fact, not only for Mars Rock and Mars Soil, but...466 downloadsupdated 10 y ago
- Short Big Landerby NovaShortens the legs of the Large Lander, lowering its center of mass and making it less susceptible to tipping over on landing.462 downloadsupdated 13 y ago
- Hardcore Survivalby XerodyneThis extremely simple mod changes the print times of objects, and works with SP or MP. Designed with competitive multiplayer on a 1:24 time dialation in mind, this mod completely changes how you'll plan your next move. Ever play competitive multiplayer, only to make mad dashes for supply drops -...459 downloadsupdated 11 y ago
- Major Resourcesby AnnastasyaThis mod simply adjusts the resource values for the planet or moon to a (much) higher value. The planet or moon will still randomize the sector values but they will have much greater amounts in them to avoid moving your drills every couple of full barrels. Default values increased from 8,000,000...459 downloadsupdated 8 y ago
- FastResby 76561198336643880Gain ressources 10x faster446 downloadsupdated 7 y ago
- Moon decompression fixby bladerunner97So, depressurising on the Moon has still not been fixed. Well for me at least, hence this patch. Made the usual edits to the moon.loc file so vehicle airlocks behave properly. What I have found in the past, is that sometimes, old saves with vehicles in still do not work. The MML for example. In t...440 downloadsupdated 7 y ago
- Supply Battery chargedby SnowSkyThis modification fills the Solar Arrays and M.M.R.T.G. with fully loaded batteries when spawned by supply-drops when the door is opened.439 downloadsupdated 9 y ago
- Supply Storage Tanksby ValTOR-BEKThis mod is designed to be used with the Vehicle Resource Storage Tanks - W.I.P (Addon) by Enigma, the Printer II - uses Resources (Addon) by Enigma and any scenario that makes us of the supply container from the Vehicle Storage Tanks Addon. However, this mod tweaks the supply container, because...426 downloadsupdated 10 y ago
- No Radiationby Mr. Monochrome [Hood Certified]This mod removes any and all effects of radiation on the astronaut. Built and tested using the test branch running the dev exe on game version 1.0.0007.39535. Tested on the following versions: Used dev exe with test branch on version 1.0.0014:39549 - No issues, Victoria Crater422 downloadsupdated 9 y ago
- Faster refineriesby bladerunner97Large and small refineries are eight times faster. Works with Main and Test branch of the game.411 downloadsupdated 7 y ago
- OneWay EP3 Mod Mission Packby rangerThis mod is ONLY for the campaign series scenario: OneWay EP3 Frist Steps401 downloadsupdated 6 y ago
- Material Fix Botanist ResCable BarrelStorageby VasIf you use these three mods together (listed in the required mods), then you will need this in order to see the materials for all the mods. Due to how the game works, materials do not add to other materials, they overwrite which means if the game sees a material file before it sees this one, this...399 downloadsupdated 8 y ago
- Improved Commsby VasWhen doing a scenario, I noticed the range for towers was absolutely horrible. I decided to improve the range with the help of a friend doing some math and such for me. The calculations above were simplified, rather than trying to do advanced calculations. May not be perfectly accurate but its go...397 downloadsupdated 8 y ago

