
- Real Time Strategy (RTS)
- Strategy
- Turn-based strategy (TBS)
Game
The Great War: Western Front™
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
About The Great War: Western Front™
- Released
- March 2023
- Developer
- Petroglyph Games
- Publisher
- Frontier Foundry
- Engine
- GlyphX
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsWin A Custom Gaming Chair! | Modding CompetitionGreetings Commanders! We're glad to see many of you creating, sharing, and enjoying mods in the Steam Workshop. To celebrate, we're giving away a one-of-a-kind The Great War: Western Front gaming chair, supplied by Noblechairs. You can find all Terms and Conditions here. The competition begins now (22/09/2023) and ends at midnight on (21/10/2023). Entrants must be 18 years or over and residents...
- Community AnnouncementsHistoric Battles #2 - The Second Battle of YpresReporting in, Commanders! Our second Historic Battle video is now live: The Second Battle of Ypres. In interviews with Imperial War Museums and Petroglyph, we examine the history and gameplay behind each scenario. Watch Episode 2 below:
- Community AnnouncementsUpdate 2.1.3 | Patch NotesReporting in, Commanders! The following changes have just gone live in and update: Theatre Commander Fixed an issue causing German pawns to face the wrong direction when starting an Allied Campaign and then loading a Central Powers Campaign. Fixed an issue causing a mismatch between region flags and unit pawns for Allies when playing as the Central Powers. Fixed an issue resulting in the wrong...
- Community AnnouncementsUpdate 2.1.2 | Patch NotesReporting in, Commanders. This small update is being released to provide the following fix: Fixed an issue in Campaign, where the following regions could not be surrounded: Ypres. Hasselt. Maaseik. Bruxelles. Leuven. Thank you as always for your feedback and support. Continue letting us know about your experiences on the front! The Great War: Western Front Team
- Community AnnouncementsUpdate 2.1.1 | Patch NotesReporting in, Commanders! We trust that you have been enjoying the 2.1.0 update and the additional modding tools. Update 2.1.1. is a follow-up designed to add further improvements and additional fixes. Settings Added DX12 option to the Video Options page. Note: Restore your Settings to Default to enable this change. Mod Support Added more toggles to the modding diagnostic tool. Updated Modding...
- Community AnnouncementsAugust Update 2.1.0 | Patch NotesReporting in, Commanders! We are delighted to deliver this intel containing the details of our second Mod Support update. 2.1.0 includes multiple new features to enhance the modding experience, allowing you to create unique battlefields and Historic Battles. Please be aware that given the scope of the changes in this update, users will require new save files for these to take effect. Steam user...
- Mods indexed
- 43
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Better PersistenceSimple mod that extends artillery impacts and bodies to last throughout a tactical match.12.5k downloads
- OvertheTopModThis is „Over the Top“ mod for TGW: Western Front. Over the Top Mod helps the AI and players alike to go over the top, and help increase breakthrough in the late game, increase the challenge, buff the AI but also give a bit of a different experience in changing some mechanics of the game. Disclai...8.4k downloads
- buy a corpallow player buy all infantry corp7.4k downloads
- bodylimitincrease the maximum body retention limit to 200005.9k downloads
- More UnitsI've created a stand alone version of Over the Tops new units - here you can see the Grenadiers with SMGs and Raiders with faster firing SMLEs and pistols and also my weapons companies atm for Germany and Britain only - 0815 and Lewis gun, and rifle grenades and mortars simulated V1.1: - AI will...4.9k downloads
- Increased Zoom ModA mod that allows increased zooming in and out on both strategic and tactical maps. Note that this mod is a WIP(!), as zooming out too far results in issues such as shadows, trees, and buildings disappearing -- along with fog of war issues. Will have to tweak some more, especially in regards to L...4.7k downloads
- The Guns of AugustAn August 1914 Campaign from side of the Central Powers WARNNING!!! THIS IS AN EARLY ALPHA, THIS IS NOT THE FINAL PRODUCT!!! I will be updating this mod regularly and be thankful for feedback. I hope to produce a near final version by this weekend. This is a campaign starting in August 1914 playi...3.2k downloads
- Research Per Turn ModMod which aims to increase the total amount of research gained in a standard 1914 campaign to around 175. Starting from 1916, increases the number of research points gained per turn by two with occassional events to give more research points. Also affects the AI. Infinite Research:2.8k downloads
- Petroglyph: Adding Skirmish Maps to CampaignAdds additional files to allow a map to appear in both skirmish and campaign. Accessible via "Skirmish" or "Campaign" from the main menu.2.5k downloads
- Increased PopCapYou get 32, the AI gets 40 - enjoy, as of now, works only in the campaign1.8k downloads
- 1 Star GeneralCampaign modification for 1914 and 1916 Allies and Central Powers campaigns. All regions have 1 star. "Crush your enemies! See them driven before you! And not have to repeat yourself."1.7k downloads
- Half-Price Wire ModNOTE (07/15): Due to the recent comment, it seems this mod is not functioning properly when researching the "Reduced Wire Cost Upgrade" in the tech tree (wire still costs 4 as opposed to 1) and I unfortunately don't have much time to test for the foreseeable future. So this mod will reduce the co...1.5k downloads
- No Faitgue Victory 移除厌战胜利A Simple Mod which removes Fatigue Victory, National drop to 0 will not end the game. Save file compatible. If you are about to start a new game, please use "endless campaign" option under "custom difficulty" panel instead. It will also turn off fatigue victory automatically. This mod is only for...1.4k downloads
- Infinite Research ModGives the player unlimited research points from the beginning of the game. Increased Research Per Turn Mod:1.1k downloads
- Turret's TankGewehrThis mod adds the german M1918 Tankgewehr to the game. M1918 Tankgewehr This mod implements it as a defensive structure. It costs 15 supply but it is limited in the amount that can be deployed. Currently it uses the German MG model for both the allied and German versions. Currently the AI will no...1.1k downloads
- Gas Sound ModNew SFX for your Gas attacks! Sound captured from WW1 Verdun game by BlackMill Games.1.0k downloads
- Anzacmicks BARBWIRESimple texture replacement and reduced costings for the placing of barbwire at the beginning of battles.998 downloads
- 1918 US UniformsThis mod updates all US uniforms (infantry, artillery). Also included is a camo for light artillery.950 downloads
- Historical Mk IV TanksThis mod updates the existing British Mk IV tank textures and gives them correct markings and/or serial numbers.879 downloads
- AI ModA mod that makes the tactical and strategic AI more capable, mostly relating to using support corps/companies, but also for mounting more effective attacks without them too. It also uses a lot more artillery now. Important notes for good results: Intended and tested on the "customised" difficulty...848 downloads
- German Flag SwapThis will replace Naval Jack with the National flag for most of the UI in the game, including objective flags.829 downloads
- 1915 French ArtilleryThis mod will give the French artillery and mortar units, late 1915, early 1916 uniforms. A time when they were still transitioning to the new, all horizon blue uniforms.825 downloads
- Flamethrower CorpsesThis mod just gives the flamethrowers a charred body appearance when they die. No other changes to the corpse texture.779 downloads
- Other VehiclesA simple mod that change the look of some of the background trucks and train wagons. The train wagon is inspired by actual wagons used by the US while in France.758 downloads
Browse all 43 The Great War: Western Front™ mods Sortable by downloads, rating and date.
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Why The Great War: Western Front™ mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host The Great War: Western Front™ mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






