
- Indie
- RPG
- Simulation
- Strategy
Game
Together in Battle
Together in Battle is a game of love, friendship, and turn-based tactical combat! Recruit proc gen characters with unique portraits, personalities, backgrounds, and interests. By day, it's an SRPG; by night, it becomes a social sim. You'll never get the same characters twice!
Manage a team of fantasy gladiators in this Fire Emblem-style strategy RPG with vibrant characters, funny random events, and emergent relationship-building. Uncover a sinister conspiracy; fight deep turn-based tactical battles; watch your characters grow together!
About Together in Battle
- Released
- April 2023
- Developer
- Sinister Design
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVersion 1.1.12A small patch today! This adds a long-awaited UI nicety, adds a couple of new customizable dialogue lines, and fixes some bugs: UI improvement: health bars, energy bars, experience bars, morale bars, and the icons within targeting reticles now appear on top of 3D objects and level geometry. (Some of Unity's limitations made this much, much harder to implement than it should have been.) added Te...
- Community AnnouncementsVersion 1.1.11Just a small update here with a few new character traits and a couple of AI improvements! AI improvement: fixed the code that was causing enemies to sometimes move multiple times before attacking or ending their turn, which often made enemy turns last longer than necessary.AI improvement: on its highest setting, the AI now takes into account tags that let a character act again after a skill tha...
- Community AnnouncementsHappy Launch-iversary (and version 1.1.10)!Greetings, tactics fans! It may be hard to believe, but I launched Together in Battle to version 1.0 exactly one year ago today. To celebrate the game's one year anniversary outside of Early Access, I put together a little "laurels" trailer cramming together some of my favorite clips from reviews so far (these are obviously edited to keep it under 5 minutes--make sure to watch the full reviews,...
- Community AnnouncementsVersion 1.1.01Some minor fixes and improvements here, plus a nice new UI feature: UI improvement: when mousing over a skill target, the game now displays a health bar at the bottom of their targeting reticle with the proportion of health they stand to lose (or gain) flashing in white! UI improvement: when mousing over a skill target that can counterattack, a health bar will be displayed beneath the attacker...
- Community AnnouncementsVersion 1.1: Multiplayer Arena, better UI, free exploration mode, and more!Greetings, tactics fans! It's been a little while since I pushed a real update, hasn't it? If you were the worrying sort, you might even have started to suspect that I'd stopped working on Together in Battle. But as Cher Horowitz, protagonist of the classic 90s film Clueless might say: as if!No, friends--after months of relative silence, I come to you with a major update to Together in Battle....
- Community AnnouncementsA small update!Hi all! This is a small update to fix an obscure bug and--since I was fixing a bug anyway--to also make a small improvement to gamepad controls while in the shop interface. This brings the game up to version 1.0.58.Here are the changes: UI improvement: when in the shop, you can now move the gamepad cursor over the army overview, calendar, deck, and options buttons.fixed: in rare circumstances,...
- Mods indexed
- 9
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 12 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Fate of the WaywardA shipwreck strands the crew of a merchant vessel. This chance occurrence entangles them in events far larger than themselves. From beginning to end, a campaign is (currently) 15 battles, with some branching that means you won't see all content on one run. This campaign currently has three Chapte...156 downloads
- The Desan-Sookhasthani WarA short example campaign with character recruitment, shops, and calendar progression to demonstrate some of the workings of the engine.102 downloads
- z96 downloads
- Together in Battle ModdableA special, moddable version of the main campaign from Together in Battle!71 downloads
- Cloud BursterA wandering mercenary falls afoul of mountain bandits. Can the mercenary rally their saviors to push the bandits out? Cloud Burster is a short, one-battle campaign that can be fully completed on the Together in Battle demo. Optional tutorials and tips are offered for players new to the game. Orig...49 downloads
- Actual Lizard Tactics Jam Map for PrideThis is a single map experience for the ActualLizard FE Map Jame for May 2025. This jam's theme is "Pride". A local theater is going to be showing "Bolt-Action Love" a play celebrating Lakshmi Bana and Emma Strider's relationship in Telepath Tactics. Some people were ruined by Strider's efforts t...31 downloads
- Emma's DreamExhausted from her struggles, Emma Strider sleeps only to discover a new (surprisingly literal) degree of freedom...25 downloads
- Together in Battle ModdableA special, moddable version of the main campaign from Together in Battle!16 downloads
- Secret of FrostThis is RatLantern's entry into the Secret Jam, 2025.12 downloads
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Why Together in Battle mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Together in Battle mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






