
- Action
- Simulation
- Strategy
- Early Access
Game
Total Conflict: Resistance
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
About Total Conflict: Resistance
- Released
- April 2023
- Developer
- Thunder Devs.
- Engine
- Unreal Engine 4
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBack in Action{STEAM_CLAN_IMAGE}/42277900/a4c3d7cf607916b45dc527770a607c02d11fb8e7.jpg Development Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to r...
- Community Announcements[UPDATE] VERSION 1.31.1{STEAM_CLAN_IMAGE}/42277900/95f6007ac91f72a56022d5819731860a2ab27350.png List of fixes / improvements: The RPG display for soldiers has been improved (unloaded if there are no shells). Fixed a bug that caused AI to fire small arms at armored vehicles. Fixed a critical error that caused planes to disappear when replaying a battle. Fixed a critical error that prevented battle settings from resett...
- Community Announcements[HOTFIX] VERSION 1.30.1{STEAM_CLAN_IMAGE}/42277900/c2896f5b01011b616474fbd722515631254d5adf.png List of fixes / improvements: Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). Fixed critical errors in the troop rearmament system (soldiers...
- Community Announcements[GLOBAL UPDATE] VERSION 1.30.0{STEAM_CLAN_IMAGE}/42277900/5752f278d2582ba318a8f570696c641d3928eeec.png Global Changes: Full-fledged amphibious operations have been implemented. Water physics have been refined, new effects have been added, bullets and shells now correctly hit the water, a landing system for AI troops has been written (AI-controlled troops fire back and try to secure the shore as quickly as possible), ports h...
- Community Announcements[UPDATE] VERSION 1.22.0{STEAM_CLAN_IMAGE}/42277900/e6afd1d178d27050da530a93376b19048e65bae7.png List of fixes / improvements: Captured ports and airbases now transfer their aircraft and fleets to the new faction. Changed the minimum length for battalion and settlement names (now names as short as 1 character are allowed). Added information about the selected ammunition type for armored vehicles (icon of the shell in...
- Community Announcements[UPDATE] VERSION 1.21.0{STEAM_CLAN_IMAGE}/42277900/e18c35c4a70b8af4a4da88709e4a0e2762875b77.jpg List of fixes / improvements: Some locations have been significantly improved (for tactical battles). Added the ability to rename settlements (on the global map). Added the ability to send created convoys to your capital (from the shared resource pool on the global map). Optimized several game elements, significantly reduc...
- Mods indexed
- 149
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Overhaul Madness27.9k downloads
- Rekvik to Russia "WW3"This mod changes Rekvik to Russia and the leader to Vladimir Putin. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection. ОБНОВЛЕНИЕ: Исправлена проблема с белым флагом для захваченных городов, и теперь города появля...10.0k downloads
- Game speed settingsSpeed coefficient for "Production" - 0,25 Speed coefficient for "Research" - 0,4 Speed coefficient for "Construction" - 0,6 Speed coefficient for "Laws" - 0,1 Speed coefficient for "Diplomacy" - 0,39.8k downloads
- Sambro to United States "WW3"This mod changes Sambro to United States and the leader to Donald Trump. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.9.4k downloads
- Akutan to ChinaThis mod changes Akutan to China and the leader to Xi Jinping. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.8.7k downloads
- Arvik to Ukraine "WW3"This mod changes Arvik to Ukraine and the leader to Volodymyr Zelenskyy. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection. ОНОВЛЕННЯ: Проблему з білим прапором для захоплених міст виправлено, і міста тепер починают...8.5k downloads
- Nozay to North KoreaThis mod changes Nozay to North Korea and the leader to Kim Jong Un. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.7.8k downloads
- Velyland to Iran "WW3"This mod changes Velyland to Iran and the leader to Ayatollah Ali Khamenei. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.7.4k downloads
- Baykadam to BelarusThis mod changes Baykadam to Belarus and the leader to Alexander Lukashenko. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.7.1k downloads
- Malaga to IsraelThis mod changes Malaga to Israel and the leader to Benjamin "Bibi" Netanyahu. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.7.0k downloads
- Whalen to Saudi ArabiaThis mod changes Whalen to Saudi Arabia and the leader to Mohammed bin Salman. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.6.7k downloads
- Gameplay Tweaks6.7k downloads
- Benevento to South KoreaThis mod changes Benevento to South Korea and the leader to Yoon Suk Yeol. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.6.5k downloads
- S_SpeedConstruction - Research - Production, changes Note: My First mod ever. Thanks for subscription:)6.4k downloads
- Tunderey to Sweden "WW3"This mod changes Tunderey to Sweden and the leader to Carl XVI Gustaf. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.6.3k downloads
- BudRodach to United Kingdom (King) "WW3"This mod changes BudRodach to United Kingdom and the leader to Charles III. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.6.3k downloads
- Holstebro to Germany (President)This mod changes Holstebro to Germany and the leader to Frank-Walter Steinmeier. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.5.8k downloads
- West Anjou to United Arab EmiratesThis mod replaces West Anjou with United Arab Emirates. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.5.4k downloads
- Holstebro to Germany (Chancellor)This mod changes Holstebro to Germany and the leader to the Chancellor. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.5.1k downloads
- EastAnjou to Oman "WW3"This mod replaces EastAnjou With Oman. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.5.1k downloads
- BudRodach to United Kingdom (Prime Minister) "WW3"This mod changes BudRodach to United Kingdom and its Leader to the Prime Minister. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.4.6k downloads
- Tunderey to JapanThis mod replaces Tunderey with Japan. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.4.4k downloads
- Golubichi to Chechen RepublicThis mod replaces Golubichi with Chechen Republic and the leader image. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.4.2k downloads
- Bearish to CanadaThis mod changes Bearish to Canada and the leader to their PM. UPDATE: White flag issue for captured cities has been fixed and cities now start with modded flags. Here is a link to my collection.4.1k downloads
Browse all 149 Total Conflict: Resistance mods Sortable by downloads, rating and date.
More early access games see all
Why Total Conflict: Resistance mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Total Conflict: Resistance mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






