mod
4 Turns per year Medieval Kingdoms 1212
by Maffato
This is a submod for Medieval Kingdoms 1212: Each year will consist in 4 turns, technologies, recruitment and building will have no problem and follow the 4 turns per year rule. Note: With 4 Turns per year you will take a lot of time to reach the end of the campaign. Unfortunately, it's not save...
- Latest version
- no release indexed
- Downloads
- 38.6k
- Rating
- 678
- Filed under
- campaign, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install 4 Turns per year Medieval Kingdoms 1212?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 4 Turns per year Medieval Kingdoms 1212 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: ATTILA versions does 4 Turns per year Medieval Kingdoms 1212 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.