Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- A World to Exploreby MenumorutThis mod erases all cities icons by showing their position in the campaign map, but you can bring them back with the exploration function of your agents and generals. Click the image to explore all my mods! Support the Mod: If you enjoy this mod and want to say thanks, please consider buying me a...3.5k downloadsupdated 9 y ago
- No Sanitation Bonus for the AIby PradaErwinUPDATED FOR SLAVIC DLC The AI will no longer receive a +2 Sanitation Bonus. Diseases will now actually spread around and appear more often. Compatible with everything. Hint: Ending a trade agreement with infected trading ports will help to kill the disease and stop it from spreading in your lands.3.5k downloadsupdated 10 y ago
- FFmod Totally Reduced Friendly Fireby oNe & oNLy RammsteinThis mod just increases the area in which the ranged units decide if there is a friendly near their target or not. It's still not perfect but the balance between the ration of FF kills you have is much smaller than the penalty for not shooting at the enemy in fear of friendly casualties. In vanil...3.5k downloadsupdated 2 mo ago
- Age of Martel Overhaul 2.0by Big BossDOWNLOAD FROM GOOGLE DRIVE LINK: It is the year 716 AD, it is a time of Total War! This mod is a complete overhaul of the Age of Charlemagne Campaign in order to change the time period from Charlemagne in 768 AD to the time of his grand father, Charles Martel and his war to unite Francia before t...3.5k downloadsupdated 9 y ago
- Thranduil's MK1212AD Unit Stats Tabby ThranduilSame unit stats tab and same order for all units (9 same stat for all, +3 ekstra stats for missile capable units) Unit stats tab has 12 slots so I choose 12 of them according to my logic. Unfortunately, the accuracy stat also appears on melee units. I couldn't find a solution for that. Place this...3.5k downloadsupdated 19 mo ago
- Charlemagne Units Roster Update - Masemaby NiklasRoster Changes: Astrurias: - Palace Guards - Lombardian Lancers - Cheiroballistra Cordoba: - Avar Lancer Danes: - Palance Guards - Large Onager Franks: - Lombardian Lancers - Cheiroballistra Mercia: - Palace Guard - Big Axe - Royal Guardsmen - Royal Knights - Large Onager - Cheiroballistra Westph...3.5k downloadsupdated 6 mo ago
- Imperium Diplomacy Effects Reducedby RedOctaNe02Isn't it amazing when the AI hates you because of cultural aversion, religious aversion, you are a dog lover and they love cats, your house is bigger, and you are a "Great Power"? Then this mod is for you! I have reduced the negative effects of Great Power3.5k downloadsupdated 9 y ago
- Elven Accuracy(Dawnless Days)by KetalThis is a mod with the intent of being lore friendly. The mod reworks the calibration area and distance of arrows for elves and for gameplay reasons while I had originally changed the accuracy of the units, as well as the effective range and velocity of the arrows, it had made them TOO good, so I...3.5k downloadsupdated 8 mo ago
- Aksum RE-SKINby ☩ Armoured ☩3.5k downloadsupdated 8 y ago
- (WIP) Standard bearers for every unit of E/W Romeby SiTehPr0n-------------- WORK IN PROGRESS ---------------- update 3.5.15 added crew officer added mounted officer created sub pack -> new bodyguards -> roman reskin update 02.05.15 changed shield with logo, instead of only one color added West-Roman units Sers, Sorry for my bad english :) This "Mod" is ver...3.5k downloadsupdated 11 y ago
- (12TPY Submod) Imperium Praetoriaby Krieghund12 Turns Per Year Submod for Imperium Praetoria. This mod requires Imperium Praetoria. I am going to go ahead and say this is probably not compatible with any campaign saves.3.5k downloadsupdated 8 y ago
- Fabia's improved Gold mines & jewelersby FabiavilleGold in antiquity was very valuable. Men fought and died over it. But in atilla the gold mines are more of an annoyance than something truly valueable. The income you would gain just wouldn't worth the massive public order and squalor headaches. i got the inspiration to make this mod from seeing...3.5k downloadsupdated 8 y ago
- dahan0_attila.packby 今夜的熊猫The story of a Chinese emperor and his army marching into the West这个是英文补丁 中国玩家不要订阅 This patch allows the Chinese empire (mod) to be displayed as English,这个是英文补丁 中国玩家不要订阅 这个是英文补丁 中国玩家不要订阅这个是英文补丁 中国玩家不要订阅这个是英文补丁 中国玩家不要订阅 11.8 Fix the bug where many soldiers cannot be recruited when the Han Empire i...3.5k downloadsupdated 10 mo ago
- AoC all diplomatic options with working Confederationsby rbt1889CA disabled an option to offer confederation with other factions for AoC. I'd rather have the option availabe, especially as there seem to be factions already marked as 'Same People'. There was a mod by Dresden for the main campaign that enabled all diplomatic options. This is a modification to t...3.5k downloadsupdated 11 y ago
- Numerus Equites Sarmatarum - Roman Sarmatian Cavalryby BladeukThis is not a historically accurate mod, although the name is correct, the unit armour and style itself is based off the 2004 Film "King Arthur". The Numerus Equite Sarmatarum was a Sarmatian Cavalry unit based in England and fought for the Roman Empire, this version of them is heavily armoured,...3.5k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 AD Makuria Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Makuria which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenish...3.5k downloadsupdated 5 y ago
- (AoC) Spears Redone (Spears have flags)by RadiUPDATE: With the new update some bugs have appeared. Now when some units are using shield wall, 2 spears are shown up instead of one. Doesnt seems like a hard fix but im working on my own games and models right now, so i dont think im updating this anymore. Anyways, if any other modder want to us...3.5k downloadsupdated 10 y ago
- Ancient Empires: Expanded Building Slotsby Garviel LokenIncreases building slots for minor and major settlements (3 to 6 slots, 6 to 9 slots). Vanilla AE/regular unit size compatible version.3.5k downloadsupdated 4 y ago
- Jacobeast's Romanized Gothic Swordsmenby jacobeestThey're here at @Laric's request: The Romanized Gothic Swordsmen. Did you ever feel like the Goths were missing some proper melee units? Then this mod is for you! The Romanized Gothic Swordsmen are a tier 3 heavy melee unit that is recruitable from tier 3 and tier 4 barbarian and roman cities, as...3.5k downloadsupdated 9 y ago
- Shield Maidensby Deputy Dropshot"They may look frail, but when it comes to the defence of their homes and families, they fight like banshees!" This is one I've been sitting on for a bit, and while it may not seem realistic I have put some thought into them. They aren't geared towards high damage, but rather towards defence and...3.5k downloadsupdated 11 y ago
- Scoops Eastern Roman Empire Reskinby Private ScoopWRE Reskin : Icons : steamcommunity.com/sharedfiles/filedetails/?id=455542011 Icons for Radious : Coming Soon BECAUSE of the new update, I had to changed alot of unit because of clipping issues. The developer changed some ingame chainmail and stuff to fit the new DLC armors. Are you tired of legi...3.5k downloadsupdated 11 y ago
- 1212 AD Early recruitment of muskets and artilleryby Reimu火枪和大炮提前到T2科技即可招募(在兵营和工程作坊下) 提高火枪和火炮的射程、射速以及弹药。 排序到1212本体之前 Muskets and cannons can be recruited at T2 technology in advance (under barracks and engineering workshops) Increase the range, speed and ammunition of muskets and artillery. Sort before 1212 Ontology3.5k downloadsupdated 4 y ago
- Hunnic Units Reskin (inf & Cav)by Drunken_PANDAReskin for Hun Units Steppe Spearmen Hunnic Spearmen Scirii Spearmen Uar Warriors Uar Arcers Chosen Uar Warriors -------------------------------------------- Steppe Chieftain Steppe Warlord Hunnic Warlord Nokkors Acatziri Nobles Enjoy it ;) ------------------------------------------ 2015. 07. 22...3.4k downloadsupdated 9 y ago
- Doomon15, Losoniumby Doomon15Losonium 1.0 This map is a Roman city map using models from Rome II TW (RII). This is a resonably sized fort and has fully functional towers, gates, and points. This city features a mound in the city that holds a temple up top as one point, a city building in one of the squares of the town as ano...3.4k downloadsupdated 11 y ago
- [汉化] Age of Justinian AD 555 - Chinese Localizationby PriceAD555查士丁尼纪元的汉化mod,需要在mod管理器中将本mod排序到蒹葭汉化mod与555mod本体之上才能生效。mod制作组将开局时间设定在了公元555年,查士丁尼皇帝的统治末期,并对大部分派系的兵种进行了包括数据和兵模在内的全面重制,整合了补给系统,增加了伦巴底人与阿瓦尔人的入侵脚本以及一些新事件,目前mod本体仍在更新中。此外,制作组还将一些派系名称修改成了更符合史实的称谓,例如,罗马帝国被称作“Romania”(意为“罗马人之地”可能是四世纪以来罗马人描述其国家时最为常见的称呼)萨珊帝国被称作“Eranshahr”(意为“雅利安人之国”同样也可能是该时期波斯人对其国家的称呼)...3.4k downloadsupdated 4 mo ago
- Forest in GAULby *Marcus Valerius*VERSION V1 ------------------------------------------------------------------------------------- A forest with a river and hills open spaces and a small fort "1vs1 only" NOT FINAL ------------------------- - fort and towers are now only for show still need to change the settings - sky and texture...3.4k downloadsupdated 10 y ago
- Golden Emblems for Age of Charlemagne DLCby DominusThe current mod provides a complete overhaul to all emblems of the major factions displayed in the Age of Charlemagne DLC, which includes: Kingdom of Charlemagne Kingdom of Asturias Avars Emirate of Cordoba Kingdom of the Danes Kingdom of the Lombards Kingdom of Mercia Westphalia3.4k downloadsupdated 9 y ago
- gondor outpost.packby King_Lol_what3Mods requires - R2 building models. Rise of mordor. Just a small simple map I made as a request, have fun3.4k downloadsupdated 8 y ago
- The Dawnless Days : Massive Arvies (Including some submods) +No Unit Caps updated for 0.7by XxPREDATORxX1312The submods working with this submod are : 1) Expanded Elves 2) Expanded Artillary 3) Flames of the North 4) Gundabad This Submod is making melee units (sword,spear,pike,archers) at 300 men , melee cavalry at 200 men , missile cavalry 150 men , siege engines 12-8 engines and 120 men and chariots...3.4k downloadsupdated 3 y ago
- Cantabrian Circle for all Horse Archersby MenumorutThis mod will bring you Cantabrian Circle ability for all Horse Archers units in the game as: The Cantabrian circle (Latin: circulus cantabricus) was a military tactic employed by ancient and to a lesser extent medieval horse archers. As Flavius Arrianus[1] and Hadrian[2] relate, this was the mos...3.4k downloadsupdated 9 y ago
- Realistic Battle Movementby MagnarThis mod reduces unit movement speeds to be more realistic. Speeds are reduced up to 15% from vanilla3.4k downloadsupdated 11 y ago
- Rome Era Chapter XIII: Inter gloriam et calamitatem- Heraclius and the last Ancient Warby XxRedHornetxX/Resonare RomanorumRome era Seire This mod is the thirteenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other required mods 4- Extremely recommended ( but optional) for e...3.4k downloadsupdated 20 mo ago
- The Final Days Of Rome Part 6by 765611988490328193.4k downloadsupdated 5 y ago
- Recolonize with No Unit or Financial Costby Thunder BagelJust like the title says. You can recolonize desolate regions for free and without having to sacrifice any men. My logic is that it is expensive and time consuming enough to recolonize a region without a further penalty to the faction via a large financial investment and having to lose 50% of you...3.4k downloadsupdated 11 y ago
- Unified Roman Rosterby HypertankThis mod merges the Roman army and navy unit rosters in both campaign and custom battle. The Western Roman Empire gains access to most Eastern Roman land units and all of its ships (including Clibinarii and Greek Fire ships), and the Eastern Roman Empire gains access to most Western Roman land un...3.4k downloadsupdated 23 mo ago
- Rise of The Turks (Outdated)by papy11This mod is the successor to my previous mod, Minor Ottoman Revamp, but now with a whole lot more included. This mod serves as a complete overhaul of the Sultanate of Rum In Medieval Kingdoms 1212. The aim of this mod is to make a somewhat more realistic Sultanate of Rum by completely overhauling...3.4k downloadsupdated 5 y ago
- Promised Roman Herculani skinby CarlosMagnoREQUIRED -> Last Roman DLC This will be how the Herculanii should be skinned at firts time. The mod has a skin updated to be more properly aestethical with Last Roman models _____________________________________________________ If you like THUMBS UP Im searching for YOU, Db writer, for more great...3.4k downloadsupdated 11 y ago
- Double resources for The Dawnless daysby 76561198843924852Doubles all resource production building's output (iron, gold etc. but not food) Should work with any mod which doesn't touch building_junction_table, made compatible with Desgun's fixering unofficial patch. Place it above The Dawlness Days files in the mod manager Upd: increased faction goods co...3.4k downloadsupdated 7 mo ago
- GR Elite Unitsby Green RavenThis mod allows more factions to access the more interesting cultural units used by theyre sister nations. -Germanic Barbarian Kingdoms Bejeweled Nobles - Celts Black Blades Highland Archers Elite Highland Archers Fianna - Viking Huscarls Royal Huscarls Drekker Dragonship, Chosen Norse Maruaders...3.4k downloadsupdated 7 y ago
- AK's Solid Soldiersby StrangeAK47player/s only (cheat) makes units better +30 everything double ammo save compatible, use and remove at will works with DLC works with most overhauls3.4k downloadsupdated 5 y ago
- Medieval Kingdoms 1212 AD Zagwe Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Zagwe which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishme...3.4k downloadsupdated 5 y ago
- The Battle of Angincourtby *Marcus Valerius*Map Type: 1vs2 landbattle ---------------------------- Description: As the English army marched north, it was dogged by a French force intent on bringing Henry to battle. The French were able to slip ahead of Henry and block his path to the sea at Agincourt. On the morning of Friday 25 October 14...3.4k downloadsupdated 10 y ago
- Dawnless Days - Confederationby Ar Lath MaThis is a barebone version with only 1 db entry, this one is SAFE. I'll keep looking on how to allow wider Confederation without bugs. Allows Confederation between same subculture so that means; Orcs : Mordor, Dol Guldur & Mirkwood Creatures Northern Orcs : Gundabad & Goblins Northmen : Dale & An...3.4k downloadsupdated 8 mo ago
- Himyar Expanded Rosterby Pepé Le PewJust a simple mod that expands the unit roster for Himyar, adding units from Eastern and Desert Kingdom factions. Units Added Melee: - Dailamite Warriors - Elite Dailamite Warriros - Naft Throwers - Sogdian Warriors - Immortals - Elite Immortals - Shawia Guard - Zafar Sentinels - al-Rahrain - Nob...3.4k downloadsupdated 10 y ago
- TDD - Labor, Ore, Trade & Richesby 76561198336632980Expands the material wealth of Middle-earth through new resources and economy tweaks for The Dawnless Days. A bunch of new resources, new buildings, a rework to an existing resource chain, and eventually even more! Now includes walls for minor garrison settlements! Additions: New specialty minor...3.4k downloadsupdated 6 mo ago
- [LOTR] Erech / The hill of Erechby CaseBody2This map is inspired by the location Erech in the Lord of the Rings universe. This is my first map so it is not fantastic :P Map made for Rise of Mordor, join the RoM Discord here: If you have any interest in joining a Roleplay Campaign for Rise of Mordor you can join here: Special thanks to Pota...3.4k downloadsupdated 8 y ago
- Aksum Historically Authentic Reskinby WillPlease give this mod a thumbs up. You will need the Sand Empires DLC to play these units but you don't need the DLC just to have them in your game. ------------------------------------------ This mod reskins all the new Aksumite units to be more historically authentic, renames all the units with...3.4k downloadsupdated 11 y ago
- Skidvar's Traits, Houses, Ancs, & Ranks (Grand Campaign & Belisarius)by SkidvarTRAITS, HOUSES, ANCS, & RANKS (GRAND CAMPAIGN & BELISARIUS) Content This new version supports the Grand Campaign and Belisarius DLC and does not affect vanilla faction income unlike the outdated version. Traits are also slightly more balanced. There are a few issues with Charlemagne DLC concernin...3.4k downloadsupdated 9 y ago

