Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- Units for Papal States (AoC)by MaffatoThis mod adds three elite infantry units, all recruitable at level three barracks - Milites electi (sword) - Regios convertant (axe) - Elite Papal Guards (spear) My Rome II mods: Armenia warriors Elite Persian Warrior Taxes with no penalty Sassanid guards2.5k downloadsupdated 8 y ago
- 1212 No Pop Limit for Unit Recruitment (Updated)by 76561198379686318My game works again and thanks to Mingles I have been able to fix this. Because of a recent update of this game the way my mod was making there be no pop limit no longer works. So now the price of recruitment will be one singular man, besides for some artillery. For the artillery the cost will be...2.5k downloadsupdated 16 mo ago
- Rome Era Chapter X: Flagellum Dei- The battle of Catalaunian plains(Aetius Vs Attila)by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Serie This mod is the tenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...2.5k downloadsupdated 20 mo ago
- Medieval Kingdoms 1212AD Submod - 1 Turn Unit Recruitmentby Batmane ✝Overwrites: Overwrites entire 1212 Unit table and needs to be updated with 1212 Load higher than the main 1212 mod in your order list2.5k downloadsupdated 5 y ago
- XAI: Double Onagers for Skidvar's Garrisonsby XeryxThis mod doubles the garrison's onagers only!! for both the AI and human player! It is only compatible with Skidvar's Garrison mod! I made this mod to create more epic and fun siege battles in XAI!! Especially, since sieges are working 100% in XAI when compared to vanilla. (All siege engines can...2.5k downloadsupdated 9 y ago
- Rome Era Chapter IV.2: Romani nominis causa - The year of the five emperors and Mesopotamian campaign.by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the fourth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requi...2.5k downloadsupdated 19 mo ago
- 30x Income Per Turn (Player Only) (Grand Campaign)by EmpireEraserThis mod will increase the income for the player by 30x the normal amount on any civilization for the Grand Campaign except the Huns/White Huns (not sure why).2.5k downloadsupdated 3 y ago
- Genovaby QuintusMy interpretation of the city of Genua between the 1st and 4th centuries. But this in all honesty could be any coastal city or any generic one. Questions feel free and Ill answer them. It is a land battle, unwalled Town with a walled capture Point on a hill.2.5k downloadsupdated 10 y ago
- Autoresolve for busy players: +12% human bonus on aggressive autoresolve. +8% Bonus for all settlements and forts.by ShephAn Innovation for Modders and Hardcore players 1) Gives humans, and only humans, the advantage in autoresolve battles of all kinds without weakening AI vs AI battles in any way. For a 25% boost, use this mod: 2) It is only activated with the aggressive strategy button, enabling players to engage...2.5k downloadsupdated 8 y ago
- rich_romans.packby Theo14Changes the starting treasuries of the Roman factions. ERE - 900,000 WRE - 500,000 This is the first Attila mod I have ever gotten to work. It took 30 hours of trouble shooting to discover that the problem was that my working data was deeply corrupted from all of the other mods countless mods I h...2.5k downloadsupdated 11 y ago
- Byzantine Retrofitsby MadGodThis is my personal reskin for the Eastern Roman Empire. It focuses less on historical realism/accuracy and more on the aesthetics. I wanted an imperial army with a more intimidating and byzantine look. All units have been reskinned, some of them only minor touch-ups. And yes this reskin actually...2.5k downloadsupdated 10 y ago
- Medieval Kingdoms: FotE Battles Submodby 1stEPI GunnyThe Fall of the Eagles battle system tweaked for the Medieval Kingdoms mod. Originally built for myself, but I figured I'd share. In short: - Unit sizes now at 1.5x - Missiles less deadly in general. To pierce heavy armor you need the heavier shots! - Units blob less, maintain formation more, and...2.5k downloadsupdated 9 y ago
- Campaign Army Movement Reductionby TEKAATired of having land armies march from city to city? No more land battles? Well, fret not! With this mod, all land units have had their movement range reduced on the campaign map! This mod changes the movement through the difficulty modifier. It should be compatible with all mods as I've added ne...2.5k downloadsupdated 3 y ago
- Aggressive and Historical Campaign AI for Advanced Players and Modders Updated!by ShephMod For Veteran players Use this mod plus MAGA if you play as WRE/ERE and hope to win: Beware Attila players 2023 AI improvement mod! Are you tired of conquering half the world by turn 60 and giving up when the huns seem to be doing nothing? Even harder Huns Script. They make more vassals and all...2.5k downloadsupdated 3 y ago
- Trait and General Overhaul - Epic Roleplay Modby TheZumaTHIS MOD ADDS IN A COMPLETE OVERHAUL OF THE TRAITS, AND ADDS IN A NEW GENERAL UNIT I've always thought that the trait system of Total War: Attila was a bit lame. Oh, my general turned out to be stupid and ugly in turn 4! Well not with this mod, m'ladies! Now you'll get 8 traits from turn 1, from...2.5k downloadsupdated 11 y ago
- Altered Towersby IonizedMercuryThis is a small mod I made since I was pretty unhappy about the amount of friendly fire caused by a settlement's defensive towers. This mod does the following: -towers are now more accurate, there should be no more friendly fire or settlements put on fire because of it -damage output halved as co...2.5k downloadsupdated 11 y ago
- Arcade graphical effects removal - Attila's versionby BoicoteThis is the Attila's version of the mod I've created for Total War:Rome II ( ). It aims to remove all the "cartoonie" graphical effects from the game, such as: IN THE CAMPAIGN MAP - The symbol that appears above armies when they gain experience - The light around armies and agents when you select...2.5k downloadsupdated 8 y ago
- No more loose spacing [UPDATED]by BloodyViperThis mod removes loose spacing in battles for you AND for the AI. Now the "loose spacing" button will still be there but nothing will happen when you click it. Compatibility - You can use it with Vanilla or mods. Keep in mind it works with every mod that doesn't alter unit entity sizes. So it wor...2.5k downloadsupdated 3 y ago
- Turn Time Improvement Fixes for Attila for Better Campaign Map FPS (and slow computers)by ShephMajor Update: Added forests back in, but reduced their special effects by 50% Improve Your Attila Turn Times Are you tired of having trouble moving around the campaign map of Attila? Do cities or armies take more than a few seconds to display when clicked? This is a special compilation mod using...2.5k downloadsupdated 6 y ago
- Lore Friendly Sassanidsby Sher-E-PunjabChanged Sassanid faction colours to traditional persian colours of the period. Save game compatible and compatible with Radious mods2.5k downloadsupdated 8 y ago
- Roman Civilisationby Greq7Roman Empire Strong and Powerful! Compatible with all other mods unless they also included startpos This modification makes both empires stronger: - Faction traits has been greatly improved - Some technologies has already been researched - Starting treasury has been changed for most of the factio...2.5k downloadsupdated 7 y ago
- Five Kingdomsby StuieFocused solely on Ireland, this makes the five Irish kingdoms playable in Age of Charlemagne. Initial release includes: - Five Irish factions playable: Ailech Connachta Leinster Munster Ulaid - Victory conditions - Offices - Unite Ireland Mission (need to start new game to take effect) - Added Ho...2.5k downloadsupdated 11 y ago
- Mugen's Medieval 1212 Scriptby Bubbl3GumInstallation: (this script is optional) -Just enable the Mugen1212Script pack and disable the original 1212 Scriptpack. As the same on the screen. Features : SubMod for Script will have the Adjusted 4 Turns Per Year Events and Scripts, as well as some Pope Standing Effects to promote more Rivalry...2.5k downloadsupdated 5 y ago
- Cheaper Main Building Conversion Costsby Working JoeThis mod makes it much cheaper to convert the capital buildings of settlements/provincial capitals (50% to be exact). The intent behind this mod was to make it easier for the AI to form empires. Enjoy!2.5k downloadsupdated 11 y ago
- Z Better Ranged Weaponryby Defender Of Super EarthA mod i made and use in my campaigns. Uploaded incase someone else wanted something similar. Changes missle unit damage and ranges. Arrows actually kill now. No longer will you see four hundred arrows killing bearly any men. Cheiroballistra now uses fire botls and damages moral. People should be...2.5k downloadsupdated 11 y ago
- Scoops Western Roman Empire Reskinby Private ScoopEastern Roman Empire Reskin: Icons for WRE Reskin : Coming Soon Icons for WRE with Radious : Coming Soon This mod gives the Western Roman Empire a new, less barbarian look. The following units are reskinned by now: Legio Comitatenses, Legio, Armigeri Defensores, Elite Palatina. You can use my cus...2.5k downloadsupdated 6 y ago
- Alani Units for Vandals - Masemaby NiklasAdded Units: - Sarmatian Warband - Elite Agathyrsi Warriors - Agathyrsi Warriors - Sarmatian Spears - Alani Spearmen - Elite Agathyrsi Cavalry - Alani Horsemen - Noble Alani Cavalry - Sarmatian Mounted Skirmishers - Sarmatian Cataphract Archers - Grey Hairs - Samatian Cataphracts - Elite Sarmatia...2.5k downloadsupdated 6 mo ago
- @lotr_units_pack_models.packby OLIŠOLord of the Rings models pack2.5k downloadsupdated 9 y ago
- Modification 900AD TEST VERSION PACK_2by ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.4k downloadsupdated 6 y ago
- Germanic Shield Variationby WillThis mod adds the German Coffin style shield to the following units. Germanic Band Germanic Horsemen Germanic Levy Germanic Mounted Warband Germanic Nobles Germanic Spear Masters Germanic Spearmen Germanic Warband Noble Germanic Horsemen Noble Germanic Swordsmen 100% visual, no stat changes at al...2.4k downloadsupdated 11 y ago
- Radious - Strong Western Roman Empireby Greq7Western Roman Empire Strong and Powerful! compatible with mods in my collection. There are also other versions, but are not compatible with this mod: "Strong Eastern Roman Empire" and "Roman Civilisation" Very Hard Campaign Overhaul project combined with this would make Rome even stronger because...2.4k downloadsupdated 7 y ago
- Yc2 Resources Buffby VOLTAresources building buff 해당 모드는 특수자원 건물을 강화시켜주는 모드입니다. 사실 바닐라 상태의 특수자원은 단지 필요한 건물을 건설하기 위해 필요한 자원의 개념이 강했으며 각종 패널티와 더불어 자원의 쓰임새나 메리트가 확실치 않아 좋은 땅(속주)을 구분지을때 척도가 되지도 못했었죠. 하지만 이 모드를 통해 자원이 있는 속주는 확실한 컬러구분이 될거라 생각합니다. 공공질서를 상승시켜주기 때문에 건설빌드의 여유가 생긴다거나 특정 속주에 있는 상업적으로 높은 가치의 자원을 위해 유저의 뻔한 정복구도 방향을 변경시...2.4k downloadsupdated 11 y ago
- Roman Paganismby 76561198889397559It's a mod for Attila in 2021! So... I started playing this game recently and was bothered, like a lot of people back on release, by how little design support there is for the Paganism path for the WRE. This mod is basically a fix for that. It puts together a few things that were done separately...2.4k downloadsupdated 5 y ago
- Medieval Kingdoms 1212AD Submod - 24 Turns Per Year (TPY)by Batmane ✝Credits Osgiliath This is a 24Turn Per Year(TPY) version of the Medieval Kingdoms 1212AD mod. Place above other mods in the manager and start a new campaign Save game update Instructions 1. Download EditSF 2. Find latest save in C:\Users\Joe Smith\AppData\Roaming\The Creative Assembly\Attila\save...2.4k downloadsupdated 5 y ago
- Modification 900AD TEST VERSION PACK_5by ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.4k downloadsupdated 6 y ago
- Modification 900AD TEST VERSION PACK_3by ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.4k downloadsupdated 6 y ago
- Armyby Greq7Improved Army Composition for AI Recruitment and Tweaks to Land Units Warning: Land Units Edited (not compatible with mods that did the same) "Battle" modification is not required in order to use this one. This mod has been a part of it and tested only with my mods but it is a fully functioning s...2.4k downloadsupdated 7 y ago
- Naval Battle Modby VolcanoDo you love the land battles in Attila but you simulate all naval battles because they are too fast and are uncontrollable? Then this mod is for you! This mod adjusts naval units to the point that naval battles are fun and tactical. Changes: *All ship speeds have been reduced by 1/2, so there is...2.4k downloadsupdated 6 y ago
- 100% agent chance cheatby StrangeAK47100% agent chance for player/s only gives agents 100% success chance for campaign actions save compatible enjoy2.4k downloadsupdated 3 y ago
- Rome Era Chapter XVI: Roman sins:" Ordinatio imperii and the treaty of Verdun"by XxRedHornetxX/Resonare RomanorumRome era Serie This mod is the sixteth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY. Anno domini models Go to...2.4k downloadsupdated 20 mo ago
- Medieval Kingdoms 1212 AD - morale - battle & animationsby AlexMelee kill rates brutally increased. (Damage, defence, armors, weapons, projectiles, shields reviewed for all units). Cavalry have more punchy and more useful when attacks flanks or rear. Unites won't run away easily, so will stand and fight more likely till the end for their generals. brutal Ani...2.4k downloadsupdated 19 mo ago
- Invasionby Greq7Realistic Hunnic Invasion Contains a script but its compatible with most mods out there Best used with Diplomacy and AI, but also mods like Faction, Empire and Movement + Supply System would really make a difference. Submod and stand alone version of "Very Hard Campaign Overhaul" and "Radious - V...2.4k downloadsupdated 7 y ago
- Modification 900AD TEST VERSION PACK_4by ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.4k downloadsupdated 6 y ago
- Dawnfire (Dawnless Days Campaign & Battle Overhaul)by WraithuHello and welcome to Dawnfire! This is a large submod for Dawnless Days aimed at overhauling the mod with a focus on campaign and battle features. Please see below for a short description of changes and features. Performance Performance problems can occur where high number factions (orcs/goblins)...2.4k downloadsupdated 2 mo ago
- Ultimate Battles of Middle Earth - Dawnless Days Total War - No Unitsby GoSoldierSUPPLY WAGONS DO NOT WORK WITH THIS MOD - SO DONT USE THEM IN BATTLES After a year of working on Animations i have a stable version of the mod for Dawnless Days total War ! Ever wished your Dawnless Days battles looked and felt more like the epic clashes in your favorite fantasy movies—where sold...2.4k downloadsupdated 7 mo ago
- Avetis' "Sveta Huna" - new starting armiesby AvetisUPDATED Submod for "Sveta Huna" overhaul this one replaces starting armies with new units2.4k downloadsupdated 11 y ago
- Westphalia Historical Reskin - Age of Charlemagneby Gonzalo SosaHistorical reskin of the saxon faction of Westphalia for Age of Charlemagne. Reskins all units, including generals and faction leader, making them more variated, good loking and history accurate. All units based in 100% historical draws and texts Check out my other AOC reskins, hope you enjoy the...2.4k downloadsupdated 11 y ago
- Free Imperial Marines Cheat Modby DJBuckCallYoThis mod adds two new recruitable units for the Western Roman Empire. These two custom units were created with the intention as a "last resort" when playing a campaign that has gone sour, please note that your experience with the game may change (it will get rather easy when you have free troops...2.4k downloadsupdated 11 y ago

