Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- AE Community Patch: Regular Size Units v1by Garviel LokenPatch for those who like regular size/can't handle the increased unit size2.1k downloadsupdated 4 y ago
- More Historical Vanilla Child Emperorsby 76561198370741275A small mod idea I got during a campaign where I came across a recently liberated British faction with a child as the faction leader and thought that child emperors deserved more consideration especially considering their role in the twilight of the Western Roman Empire. This mod should make Chil...2.1k downloadsupdated 5 y ago
- 1212 NO STACK SPAMby DreamNegaterDo you hate M1212 stack spam? Well, this mod limits armies quite severely. These are armies per imperium level: 0: 2 1: 2 2: 3 3: 3 4: 4 5: 4 6: 6 7: 7 If most factions have imperium level of 0-3, they will have only 2-3 armies. I am still experimenting with it, so I might increase number of armi...2.1k downloadsupdated 4 y ago
- Seasonby Greq7Harsher Seasons and Greater Impact of Climate Change Compatible with all other mods Save game compatible All credits should go to Dresden as this is only an attempt to balance this aspect of the game with "Very Hard Campaign Overhaul". This project is also a submod of "Radious - Very Hard Campaig...2.0k downloadsupdated 7 y ago
- 【汉化】纪元642黑暗时代简体汉化AD642:Dark Age(周啵啵出品)by 76561198846909837AD642:Dark Age 汉化 AD642:黑暗纪元 伊斯兰兴衰史 AD642是一个大型mod。此次汉化确实也废了不少时间 本次汉化主创:sousou(本人)(doge) 历史及古英语,拉丁语,古撒克逊指导:J.H.YANG 伊斯兰清真文化:芋泥的御前侍卫 辅助测试反馈:worship me 技术处理:叶叫兽 哔哩瞬(贴吧和B站大神) 642AD小白合集一件订阅请在工坊选择—合集—642超级合集— 一键订阅 不知道的去我抖音粉丝群 但是这个汉化做的我自己确实不是特别满意。中间有些汉化不到位的,欢迎大家指正。 抖音粉丝1群:747995853988 抖音粉丝2群:79535550440...2.0k downloadsupdated 4 y ago
- Scripts Change for submodby sxᴛʏPopulation requirement for units removed Mongol invasion start turn = 10 Timurid invasion start turn = 130 added some buildings population growth ( nobility , burghers , peasantry , tribesmen , foreigners) On top '' Medieval Kingdoms 1212 AD scripts ''2.0k downloadsupdated 17 mo ago
- Age of Martel Overhaul Beta 1.0 (OUT OF DATE)by Big BossOUT OF DATE You can find the latest update here:2.0k downloadsupdated 10 y ago
- khosrow rise_part2by king cyrus(the great)2.0k downloadsupdated 5 y ago
- Aksum Lakmids Judea Flavor - Masemaby Niklas* 21/10/2015 I will release 3 mods that are my first 3 mods for attila * Compatible with Radius Mod and Radius Unit mod This mod basicly takes units from Moors/Judea and Sassanids and adds them to Lakamids and Aksum for some extra flawor, and to be able to play around with some of the AI only uni...2.0k downloadsupdated 6 mo ago
- 900AD_EN.packby ArtLecksStudioModification 900AD TEST VERSION 1.0 Everyone who wants to take part in testing the 900AD TEST VERSION modification! Add to friends on Steam! To be the first to participate in testing. Be sure to sign up for testing! factions available: Russia new unit models new design of unit icons the campaign...2.0k downloadsupdated 6 y ago
- khosrow rise_part4by king cyrus(the great)2.0k downloadsupdated 5 y ago
- Jacobeast's Honoriani Mauriby jacobeestThey're here at Dorian's request: The Honoriani Mauri! The time has come to conquer the east. This unit pack includes the Honoriani Mauri Iuniores (skirmishers), the Honoriani Mauri Seniores (swordsmen armed with javelins) the Lanceari Mauri (spearmen armed with javelins) and the Equites Mauri (h...2.0k downloadsupdated 9 y ago
- Reduced Religious Upkeepby FM-GAReduced Religious Upkeep: Upkeep and food cost for religious buildings reduced Place top of loading order if using with mod overhauls. Compatible with most other mods. Enjoy!2.0k downloadsupdated 6 y ago
- London circa 4th century (updated 4/9)by QuintusA larger map of London. More Buildings, roads, an arena and a fort to defend. The map is a siege battle listed under city maps. It is 4x4 or less. The defensive onager doesnt go on walls and if you select them they will just appear in the river. I dont know why. I plan on updated the siege AI to...2.0k downloadsupdated 10 y ago
- khosrow rise_part3by king cyrus(the great)2.0k downloadsupdated 5 y ago
- Modification NM ROME II RUby ArtLecksStudioModification NM ROME 2 version 1.0.1 Installation: subscribe to all packages in the collection and select a language pack NM ROME II Fully transfers Total war Rome II total war ATTILA In battles Faction Rome (early period) Started developing factions (Carthage, Macedonia, Arvern) New architecture...2.0k downloadsupdated 6 y ago
- [Outdated] A New Beginning: Alterations to the Eastby UrathSalve! Attached, you will find a mod the aim of which is to force some change to the eastern portion of the Grand Campaign map. Alterations have been made to the composition of the Sassanid Empire, it's starting relations, allies and vassals. Also, this is my first mod outside of name changing fr...2.0k downloadsupdated 11 y ago
- Better AoC economyby Casimirus LyszczynskiI was really fed up with the fact that economy in AoC didn't make much sense and it made the AI become bancrupt and starving everywhere (because it refused to build the money and food-making buildings). Changes: - fields provide less money but more food, - court/noble's hall/ main settlement buil...2.0k downloadsupdated 8 y ago
- More Useful Building slotsby ShephWant more slots in Attila? Sorry, it's hard-coded. However, this mod attempts to solve the problem that limited slots restrict empire development and the ability to adapt to changing city foci. 1) Buildings convert to many more similar buildings without tearing down to a lower level. I have parti...2.0k downloadsupdated 8 y ago
- Imperium Roman Praetorianby Tobias EntsThis mod is a rework of my mod 'Imperium Praetoria for Radious', but i used it to change the Western Roman Empire and Eastern Roman Empire. The screenshots tell the most so look at them if you want to know something :) What does this mod do? + WRE and ERE get the units from my mod “Imperium Praet...2.0k downloadsupdated 11 y ago
- Dont shoot me broby ShogunI got sick of seeing entire units destroyed by friendly fire Changes all arrows to 45 degree fire arc Changes all javelins and axes to 35 degree fire arc Compatible with all DLC (NEEDS TO BE LOADED HIGHER/BEFORE "Radious Mod" IN LOAD ORDER ONLY IF YOU USE RADIOUS MOD)2.0k downloadsupdated 11 y ago
- Ultra Compatible Realistic battle modby Black StabbathThis mod's main job is to provide a realistic combat experience. Without altering any specific unit information, (only base values) The compatability should affects all unit mods, as well as compatibility for other overhaul mods such as "Radious Total War" as well as all DLC The mod features look...2.0k downloadsupdated 10 y ago
- Ancient Empires 2.0 Submod: Smaller Deployment Zonesby WillThis submod reverts the larger deployment zones on battlefield to the regular Total War Attila size. Load above pack 1 and 2. Join our Discord to discuss the mod and find other players.2.0k downloadsupdated 6 y ago
- Jacobeast's Custodibus Minervaeby jacobeestI'm back guys! With a small (single) special unit mod. As the Roman emperor has finally seen the light, and has decided to return to the old ways, philosophers and freethinkers rejoice in the cessation of religious persecutions, and are once more allowed to pursue their philosophical endeavours....2.0k downloadsupdated 9 y ago
- Alans BUG FIX 阿兰BUG修复by Freaky Ollie-Fixed the BUG that all Alani skirmisher cavalries do not have reloading rates, therefore cannot reload during a battle. -Fixed the BUG that after upgrading to T3, some units have less health than the previous T2 (Sarmatian Cataphract Lancers & Alani Heavy Cataphracts). -Fixed the BUG that when o...2.0k downloadsupdated 5 y ago
- [ATW] Half Time Technologyby KardaKAXPlease read before inquiring about an issue. What does this mod do? Reduces the overall time taken for technologies by half. What is the mod's file name? "KAA_ATW_HalfTimeTech.pack" Do research buffs still apply? Yes Does this apply to the AI too? If a player / AI has access to it, then yes. What...2.0k downloadsupdated 10 y ago
- Scoops Excubitores for Radious Total Warby Private ScoopThis mod adds a new powerful spear unit to the ERE roaster: Excubitores. Yes, there are already excubitores in the game, but with an really unadequate appearance for members of the emperors guard. Later, i will make a reskin for the cavalry Excubitores. They can be recruited in tier 4 barracks fo...2.0k downloadsupdated 11 y ago
- Roman Expansion Icons For Radious versionby Andrew BoyarskyIcons for the mod Roman Expansion Radious Version. For those who uses my mod "Roman Expansion", together with Radious Total War and Radious Total units mods.2.0k downloadsupdated 8 y ago
- AE MUSICby DreamNegaterAll credit to Ancient Empires 2.0 for making the best mod made for Total War Attila, hands down. I just wanted to make it possible for people who now and again want to play other campaigns than second punic war still have the awesome music the AE team put together. Especially because vanilla Atti...2.0k downloadsupdated 4 y ago
- LOTR_UNITS NEW COMBINEby GFalconI DO NOT TAKE CREDIT FOR THIS MOD OWNER IS That being said a lot of people were having problems with invisible units so i repacked both items. should work have tested Gondor units and they are visible and so should the Elven units.2.0k downloadsupdated 8 y ago
- Roman Unit Packby Secretblaze123This is my first Total War Attila Mod so I hope everyone enjoys this Mod! This Mod Adds a dozen or so units for the Western Roman Empire. Note: That these units may not be historically accurate but makes playing the campaign for the Western Roman Empire a little more easy. Units Included: 1. Legi...2.0k downloadsupdated 11 y ago
- Age of Charlemagne: Garrison Fixby Old ManHello all, Some, if not most of you, may have noticed by now that the 'Age of Charlemagne' DLC has one particularly annoying bug. When you upgrade units (eg. playing as Mercia, Fryrd to Select Archers/Spearmen/Axemen) the garrison numbers reset to 1. This mod, in short, fixes this issue. I intend...2.0k downloadsupdated 11 y ago
- Roman Expedition Reskinby FkingluvpizzaThis is the reskin of the Roman Expedition from the Last Roman DLC. I reskined all except the units that share models with the WRE and ERE from the Grand Campaign. Note that this mod isn't really historically accurate but made with a heavy focus on historical accuracy. I do not create 100% fantas...2.0k downloadsupdated 10 y ago
- AoC seasons and religionby 76561199045477301This mod features: - Seasonal effects for all AoC provinces - Religion effects for Christianity, Islam, Paganism and Tengri - Religious edicts for these religions (now all factions have four edicts instead of two) - Slightly increased influence of local religious traditions and now there are more...2.0k downloadsupdated 6 y ago
- WesternRome_units.packby MarlonWestern Rome can use other factions units: V1.1 1 equites sagittarii 2 naft throwers 3 Royal huscarls 4 horse whisperers 5 gothic palatina defectors 6 chosen vandal raiders 7 elite agathyrsi cavalry2.0k downloadsupdated 11 y ago
- Imperium Diplomacy Effects Removedby RedOctaNe02Don't you just hate it when you have this amazing empire and everyone hates you because you are a "Great Power" besides all the other stuff? Well then this mod is for you! I have removed the negative effects associated with Great Power. You can now conquer the entire map if you would like and no...2.0k downloadsupdated 10 y ago
- Roman Buffby WalrusI made this mod trying to improve and balance the romans with the other factions. I tried to be as fair as possible. I improved the following elite and well-trained units: -Heitareia Guards -Herculani Seniores -Elite Palatina -Cornuti Seniores -Numeroi If anyone has any suggestions, just let me k...2.0k downloadsupdated 11 y ago
- Buff Population Growthby RancerdScrew that vanilla growth rate Were tired of that mess Buff city&nomad growth + AI growth bonus for pleasant gameplay&smart AI Not competible with AoC, 1212 Major city tier 1 growth rate 2 ---> growth rate 17 Major city tier 2 growth rate 4 ---> growth rate 21 Major city tier 3 growth rate 6 --->...2.0k downloadsupdated 4 y ago
- war of the ring unit cap removal.packby 765611990148230982.0k downloadsupdated 5 y ago
- Skidvar's Coloured Unit Cards for Vanilla Unitsby SkidvarCOLOURED UNIT CARDS FOR VANILLA UNITS Content This mod only covers vanilla units for now. (One exception is the Noble Slavic Horse Guard of my Bodyguards mods). It just gives a coloured card depending on the kind of unit. There used to be a mod around like this, but this mod keeps the colours tra...2.0k downloadsupdated 6 y ago
- Precursor Building Instances increasedby NamyTired of build only one precursor building at the same time and still have to wait until it's upgraded to build another one? Well, not any longer, this mod allows you to build and upgrade up to three precursor buildings at the same time. It works for any precursor building which can be upgraded i...2.0k downloadsupdated 11 y ago
- 1212submod——(12 Turns per year)一年十二回合,以及事件发生时间点修改by 76561198421017305如标题所述,很简单,单纯是一年十二回合的修改。 其次,是为了配合一年十二回合,而延长了研发时间的长度,以及各个历史事件的发生时间点。 当然,我个人还没有测试过,也可能不会去测试,所以,如果有发现什么时间点对不上的问题,可以留言告知。 注:可以一同使用我制作的另一个关于建筑建设的MOD,用来配合一年十二回合。2.0k downloadsupdated 5 y ago
- Charlemagne Byzantian Units for Eastern Roman Empire - Masemaby Niklasbuildings requirments: - Cavarly Corral and Stables - Grounds and Barracks - Port Military II, III Units added: - Armoured Archers - Dromon Guard Marines (only custom battle considering it is a general) - Dromon Levy Marines - Dromon Skutatoi - Iuvenes - Levy Spear - Light Cavalry - Scout Cavalry...2.0k downloadsupdated 6 mo ago
- AoC: 87 army emblems from ATW and RTW available for all factionsby AzraiyelThe mod brings back the army emblems and standards from ATW and RTW for army customization on campaign map for all those bored by "amazing" choice of different size cloth for banners in original AoC. In total 87 emblems, including: - 21 Roman - 18 Barbarian - 19 Eastern - 15 Hellenic - 14 Nomadic...2.0k downloadsupdated 11 y ago
- Tarkiann_Longer Battles.packby Lord TarkiannSimple Dawnless Days SubMod that makes battles last much longer through realistic melee lethality (real battles lasted hours or even days). For players that want a slower pace (close to real battles) which allows for more strategic planning and more cinematic playstyle. Works fine with my other D...2.0k downloadsupdated 9 mo ago
- T3 Emperor, Byzantine & Campaign Modifiersby SummaryCHANGELOG Changes the appearance of the T3 Byzantine Emperor Buffs the Orthodox Monastery to have Sanitation in adjacent and some religious osmosis, no need to build Patriachal Sees in every high non-Orthodox province. Buffs the Orthodox Religious modifier, from -25% maintenance of religious buil...2.0k downloadsupdated 3 y ago
- Bunchlo Fontsby 76561198415963151Bunchlo GC Fonts for TW-Attila Credits: Caligula, who provides a tutorial on building custom fonts Gaelchlo, the sources of these amazing fonts: www.gaelchlo.com/bungc.html2.0k downloadsupdated 4 y ago
- Matched Combat Be Gone - July 2017by ArchimondayMatched Combat is one plague, among many, that has befallen the great kingdom of Total War. Contrary to popular belief, none of us hate eye candy. However, what we do hate, is playing a Total War game, only to watch our formations break apart because two ghostly men, like casper, float through th...2.0k downloadsupdated 9 y ago

