Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- Anno Domini: 919 AOC Overhaul Part IIIby Big Boss27.3k downloadsupdated 17 mo ago
- Europa Perditaby AugustusngAurelinus has made an updated version of the mod, since I can't really keep working on it. The link is here: Europa Perdita is an overhaul for Total War: Attila, aiming to provide in-depth gameplay with a host of changes and additions, bringing the epic scale of campaigns, the complexity of gover...27.3k downloadsupdated 10 y ago
- Русская локализация Medieval Kingdoms 1212 ADby LomantaРусская локализация: Medieval Kingdoms 1212 AD Данная локализация обеспечивает полный и качественный перевод на русский язык проекта Medieval Kingdoms 1212 AD и основных сабмодов. 🔃 Другие версии Если вы играете со сборником сабмодов от мододела Earl, используйте специальную версию перевода по сс...27.2k downloadsupdated 14 d ago
- Roman Britain modby StuieThis mod provides the opportunity to play as Roman Britain, complete with Chapters, Victory conditions, and a unique family tree that draws from history but starts to delve into the legends of fifth century Roman Britain. In the period leading up to 410 AD, the Empire slowly drew down its forces...27.1k downloadsupdated 5 y ago
- Classical Empires - Unit Modelsby Garviel LokenThis pack file contains the variantmeshes for the newly introduced units, courtesy of Sam. Without this, the game will run, but the new units will appear invisible.27.1k downloadsupdated 3 y ago
- 1212事件增强汉化mod(原mod为:Lex Reformata)by biyishun13推荐一个和1212ad配套的小mod,更多的事件+议会系统 原mod在工坊上叫:Lex Reformata。 原作者是一位法律与社会学爱好者,他坚信没有法律的社会不是社会,而在1212ad中法律相关的事件并不完善。 在中世纪这个时代除了十字军运动以外,还有很多诸如启蒙运动、文艺复兴、英法议会法治改革、货币改革、穆斯林国家世俗化改革与汉萨贸易同盟等诸多社会法律政治经济文化运动,1212ad中没有提现完全或者只用些许文字一笔带过的事件,这些在这个mod中都有所提现,相信一些P社玩家会喜欢这个mod。 在议会系统中,玩家的每一次决策都将带来不同的buff加成(也可能会有负面加成) 汉化人员名单...26.9k downloadsupdated 6 y ago
- Apolloby 76561198849032819Hello and welcome To the New Era of Graphics Mods This mod will bring whole new features on attila This is campaign map graphics mod -New 40 VFX texture add only for campaign map -New weather system for campaign map -Trade Road Street on the campaign map will look appealing -All new Trees texture...26.9k downloadsupdated 2 y ago
- Attila Ultimate Animationsby WhiteSushiEaterUpdate: As of June 14, 2025, I have rewritten the code of the mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versions. This means that going forward, you will no longer need the other versions...26.9k downloadsupdated 15 mo ago
- Geats by agrezby agrezFull reskin of Geats A big thanks to Berserkrhöfuð for his awesome video The second part of my mod thats reskins Geats they now have new king model awesome units,generals and the Thrall special units have gone sexy Danes are here : Saxons are here : Jutes are here : Franks are here : Suebi are he...26.5k downloadsupdated 11 y ago
- Attila - One Turn Cheatby StrangeAK47One Turn Cheat Player only Save compatible Effects One turn build One turn research One turn recruitment One turn conversion (not including hordes) Recruitment points +30 Horde recruitment points +20 Gold x5 Food production per region +100 (per army if horde) Growth +100 Horde growth +50 Troubles...26.4k downloadsupdated 17 mo ago
- Jutes by agrezby agrezFull reskin of Jutes A big thanks to Berserkrhöfuð for his awesome video The final part of Viking Forefather factions. The mod reskins Jutes they now have new king model,generals and the awesome housecarl units got their new sexy look WORKS WITH RADIOUS! Geats are here : Saxons are here : Danes a...26.3k downloadsupdated 11 y ago
- Medieval Kingdoms 1212 AD Submod T2/T3 Units FIX + UNITSby RoyalSamCZTHIS SUBMOD IS OUTDATED BECAUSE MAIN MOD FINALLY HAVE T2 AND T3 UNITS IF YOU WANT THEM JUST TURN OFF THIS MOD FROM LAUNCHER AND DONT FORGET DOWNLOAD MAIN : This mod fixes the gathering of armies and generals + added new units to factions This mod is not officially endorsed or supported by the Med...26.2k downloadsupdated 7 y ago
- Dark Ages - Reskin Overhaulby MaLola-Update 2021 - Optional Reskin for 642 Dark Ages - Rise or Fall of Islam - Savegame compatible - Vanilla compatible ------------------------------------- Hello Everyone, This reskin aims to "modernize" base attila units to make them more medieval. So this means less oval shields, more mail and le...26.1k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 Submod: Unlimited Governorsby jaydensworld2Based on: Inspired by: Medieval Kingdoms 1212 Submod: Allows both the player and A.I. unlimited (999) governors at all imperium levels. Save game compatible Unlimited Governors and Armies: Unlimited Governors and Agents: Unlimited Governors and Armies + Max Agents: Unlimited Agents Only: --------...26.1k downloadsupdated 7 y ago
- Diplomatic Marriage & Family Treeby Xerxes* Diplomatic Marriage gives +80 Reputation * Guaranteed Adulthood at Age 16 * Max. Family Children Number is 4 (Reduced from 6) * Base Family Noble Children Chance = 32% (Up fron 25%) * Maximum Illegitimate Children is limited to 2. Reduces by 50% for next illegitimate child if you received first...26.1k downloadsupdated 8 y ago
- Dawnless Days Ship Submod (UPDATED for 0.8.0)by 「ZAP1619」--------------------------------------------------------------------------------------------------------------------------------------- ***NOW WORKS WITH DAWNLESS DAYS 0.8.0*** ------------------------------------------------------------------------------------------------------------------------...26.1k downloadsupdated 3 y ago
- Sebidee's Lower Politics Costsby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, Here's a small simple mod that I've been sitting on for a while. It lowers the influence costs of most political actions like secure loyalty, seek wi...25.9k downloadsupdated 7 y ago
- The Voices of Rome - English Editionby TheOneWhoKnocksThis is the English version of The Voices of Rome. For the German version click here. For the French version click here. Welcome to the Voices of Rome! This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once again shout "Roma Invicta!", "In Service...25.8k downloadsupdated 8 y ago
- 1 Turn Building Constructionby xMusashiKorianxSo I decided to port my 1 turn building construction mod into attila. Enjoy - I will keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL buildings take 1 turn to build/construct/finish. *NOTE(S)* This mod may not be savegame compatible with olde...25.8k downloadsupdated 11 y ago
- All Occupation & Diplomatic Options for All Factions (Except Huns Settling)by DresdenThis mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mods...25.7k downloadsupdated 11 y ago
- Kingdom of Heaven Units for MK1212by GaLaHaT007This is the updated version of the Kingdom of Heaven Crusade Units mod that is created by Ice Tea for the MK 1212 mod pack. I just updated the mod and didn't create anything related to this mod. I just wanted help the community, there was so many people wanted an update (even myself). So there yo...25.7k downloadsupdated 4 y ago
- Marsby 76561198849032819Hello and welcome To the New Era of Gore Graphics Mods This mod will bring whole new features on attila -Whole new texture I add for blood, wash this ground with blood, blood is increased significantly and you will see the most barbaric Stabbing hand cutting, you will see A large amount of blood...25.4k downloadsupdated 2 y ago
- UI "Thrones of medieval kingdoms"by dmfdnTHIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!! _______________________________________________________________ Introduction & Contents This mod modifies the campaign and battle UI with icons ported from other TW titles. The mod is still a work in progress, so if you have any suggestions feel free...25.4k downloadsupdated 5 mo ago
- -50% Unit Upkeep Modby FaKeOnly half the upkeep cost for all units. That's all, more like rome II, so more money to spend otherwise :D Main campaign + all dlcs, user + ai, save game compatible.25.4k downloadsupdated 9 y ago
- Weaker Towersby Pe'peArrows are arrows! Regardless of how you swing it. Left, right, straight, or bi-sensually curious, Arrows are simply arrows. Just because they are being shot from a stone window does not mean they become the all mighty jab of God himself! Did you know arrows from a tower do as much damage as a fl...25.3k downloadsupdated 11 y ago
- 12 Turns Per Year ( 12 TPY ) - Age of Charlemagneby DresdenThis changes the turns per year to 12 for the AoC DLC. Generals and Agents will age slower and there will be 3 months per season. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit your own save game turns per year, see th...25.1k downloadsupdated 11 y ago
- animated_fight.packby molotovsoda vicYeah thats a dude getting a roundhouse kick to the face!!! Thats what he gets for droping his sword!! subscribe and your flunkies will begin visual mayhem of ocasional proportions as well. disarming, roling on the ground fighting, bashing heads with shields till its gone plus display a number of...25.1k downloadsupdated 8 y ago
- Improved Family Treeby FM-GAMain improvements: Age of adulthood reduced to 16 Age of guarantied adulthood reduced to 18 Base child chance increased to 30% Base child chance reduction per child increased to 4 Base male child chance increased to 65 Chance of illegitimate child reduced to 0.2 Illegitimate gravitas limit increa...24.8k downloadsupdated 10 y ago
- [submod] Chinese Fangzheng-Jinling fontby 76561198415963151Fangzheng-Jinling font for Jianjia CN pack24.7k downloadsupdated 8 y ago
- No AI agentsby Mar45690This mod prevents the AI from recruit agents (will make a mod that prevents you and the AI from recruiting agents) or any AI agents from taking any agent action24.6k downloadsupdated 8 y ago
- Medieval Kingdoms 1212: Realistic Smokeby 76561198849444077INSTALLATION Just subscribe :P DESCRIPTION Adds new realistic smoke custom effects for firearms and cannons. Gunpowder weapons now emit more accurate smoke effects; white, low-density smoke and effects that are affected by wind and are much longer lasting. This mod seeks an aesthetic and immersio...24.5k downloadsupdated 16 mo ago
- More Public Orderby TonnySave compatible Works for player and AI easy +25 normal +20 hard +15 very hard +10 legendary +524.5k downloadsupdated 7 y ago
- AoC Unique Units Expansionby Drahz94This mod adds several unique units to each AoC faction with a minimalist approach. Special unit types were added which weren't previously in AoC (eg pikes, axe throwers, crossbow cav, elephants, camels). Each unit has been made to fit vanilla AoC balance and design for each faction. Overall, thes...24.4k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD New King General Wife Portraits Submodby snoopyContents of the mod * This sub-mode adds new portraits for kings, queens, counts, sultans, dukes, barons and generals, and for wives. Mod Purpose * To add more portraits that are visually compatible with the main mods MK1212 and MK1380. In a nutshell - New king portraits - New general portraits -...24.4k downloadsupdated 2 y ago
- Stronger Romansby FM-GAStronger Western Roman Empire (WRE) and Eastern Roman Empire (ERE) This is a mod to try and stop the Romans from perishing too early. I would like them to be the powerful fearsome roman empire they should be - Added morale boost for Romans through traits - WRE & ERE major & minor city garrisons i...24.3k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 AD, One / 1 Turn Researchby UltraThis mod makes every tech take 1 turn; This also applies to the AI as well. Also make sure to put this mod at the top of the load order for it to work. Das Folgende wurde vom "DeepL" Übersetzer übersetzt. Diese Mod macht jede tech nehmen 1 Runde; Dies gilt auch für die AI als gut. Stellen Sie auß...24.3k downloadsupdated 2 y ago
- Minas Tirithby Roose*BoltonPelennor Fields - LAND BATTLE - Rise of Mordor Submod This map was made for the purpose of the Rohan trailer by me for version 0.5.0 of the Rise of Mordor overhaul for Total War: Attila. The battle takes place in front of the city of Minas Tirith, which is represented but inaccessible. The map is...24.1k downloadsupdated 5 y ago
- Regional Settlements for Attilaby TheOneWhoKnocksFor the version featuring colonization of Barbarian settlements click here. For the EXPERIMENTAL Rome II version click here. Welcome to Regional Settlements for Attila! Have you ever wondered why the city of Carthage looked like a small fishing village with longships, thatched roof huts and statu...23.8k downloadsupdated 8 y ago
- Imperium Praetoria Unit Packby KrieghundThis mod adds all of the units and buildings from the Imperium Praetoria mod to the Eastern and Western Roman Empires. Enjoy! NOTE: Custom battles will not work if this mod is used with the Radious Total Units mod!23.7k downloadsupdated 8 y ago
- Larger Garrisons (1.5X)by WillThumbs up if you like it. This mod simply increases the size of the garrison in Total War: Attila Unlike my Double Garrisons mod, this mod increases the garrisons by around 1.5X the size, or 50%. It doubles nearly every unit except for the ranged units, which means that large garrisons will mostl...23.7k downloadsupdated 11 y ago
- @Fireforged-Empire_1.packby grif79Fireforged Empire (previously Judex - Rex) - global historical modification, is developed with the support of the Late Roman Empire website. Fireforged Empire is a complete overhaul of Total War Attila in order to recreate the most historical simulation of the world of the Late Antiquity period,...23.7k downloadsupdated 22 mo ago
- @Fireforged-Empire_2.packby grif79@Fireforged-Empire_2.pack - main pack №2 for the Fireforged Empire mod. Fireforged Empire - global historical modification, is developed with the support of the Late Roman Empire website - Fireforged Empire is a complete overhaul of Total War Attila in order to recreate the most historical simula...23.6k downloadsupdated 23 mo ago
- Skills Overhauledby bloodfistUpdate: I am not longer working on the Skills Overhauled mod, as i stopped playing and modding Attila quite some time ago. If you are into modding feel free to take my work and reverse engineer / transform it into your own mod. This is the latest iteration of my overhaul series and combines the C...23.5k downloadsupdated 10 y ago
- Tycherious' 1212 Asset Update - Campaignby TycheriousBe sure to always disable anti-aliasing when using my mods. This submod revitalizes the campaign assets of the 1212 AD core mod, introducing enhanced visuals with elements. If your PC struggles with performance, this might not be the solution, but I've optimized it as much as possible and will co...23.4k downloadsupdated 21 mo ago
- Earl's 4 turn per year For 1212by EARLA balanced version of 1 year and 4 turns, with the same research speed of technology as Vanilla, has fixed the event year. Accordingly, the movement distance of the campaign is also reduced by half (because the same distance should be traveled at the same time as vanilla). I canceled it to priori...23.3k downloadsupdated 14 mo ago
- 1212_all_settlement_walled_v2.packby 76561198377178590this mod is not my at all, I just wanted to share it with friends and this is much easier than the website it was on23.2k downloadsupdated 3 y ago
- @Fireforged-Empire_graphics.packby grif79Fireforged-Empire_Graphics.pack – a sub-mod with enhanced graphics and improved visual effects for Fireforged Empire, created on the basis of the awesome Aztec 2015 Graphics, but with corrections of bugs and errors of the latter. Has no negative impact on performance. Mod website: Discord server...23.2k downloadsupdated 3 y ago
- Kingdom Under Heaven: A New Crusadeby Wiid"Is God willing to prevent evil, but not able? Then He is not omnipotent. Is He able, but not willing? Then He is malevolent. Is He both able and willing? Then whence cometh evil? Is He neither able nor willing? Then why call Him God?" - Epicurus (c. 341 - c. 270 BC) (Listen to song as you read.....23.2k downloadsupdated 10 y ago

