Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- Saxon Shore Saxon unit packby tomogawaHi Everyone! Happy New Year! This mod adds 17 new units to the Saxons. Chosen Axemen: Heavy axemen clad in mail and carrying javelins Duguth Swordsmen: Veteran swordsmen with a round shield and leather armor Hearth Cavalry: Heavy Cavalry armed with a spear and shield and clad in mail Hearth Compa...597 downloadsupdated 5 mo ago
- Badass colors for empires v2.by DušanThis changes colors to badass for Eastern Roman Empire, Western Roman Empire and Sassanid Empire. It's now black with a bit of red. ( Primary Black, Secondary Red, Third Black ) I've fixed bug for other factions colors on this mod. I'll fix for the first mod too if anyone uses it, since it was ju...596 downloadsupdated 11 y ago
- Elite Menaulatoi (Two-Handed Spearmen)by Cooked MagikarpElite offensive 2handed spearmen that can wreck enemy cavalry. They are the only two-handed spearmen in the game. Powerful they may be, they are extremely weak versus missiles.595 downloadsupdated 10 y ago
- The Barbarian Invasions Main Menu Background 35by Animu LadyThe mod Can be used for free by all modders.Just mention the original source The Barbarian Invasions is Overhaul Mod for the Grand Campaign for Total War: Attila that Will Bring 8 Totally new Playable Historical Factions with highly Historical Unit Rosters and their Cultures.This mod Have been in...595 downloadsupdated 11 y ago
- fallofconstantinople_UPDATE.packby Black KnightNot my mod. I just re-uploaded. You start with only Constantinople and the rest of ERE is razed. Fantasy mod, but fun if you like building your empires from scratch. Will work with some start-pos mods, but its not very stable if you do.595 downloadsupdated 8 y ago
- Units For Anteansby jjcm13191Adds Elite Germanic Archers, Tafia Cavalry, Horse Cutters/Butchers, Vele's Chosen, and Followers of Vele to the Anteans.595 downloadsupdated 11 y ago
- Palmyraby Kenneth KuppensAs Rome was weakened by internal strife, the Sassanids saw their chance and marched upon the eastern Roman provinces. From the state of Palmyra rose a leader, Gaius Scipio, who repelled the Persian forces and consolidated the east in the name of Rome, but at the price of styling himself emperor....595 downloadsupdated 3 y ago
- GunFred's Desert Defectorsby GunFredThis mod add 3 new desert defector units for GARAMANTIANS and TANUKHIDS! Desert Ballistarii Defector: -Recruitable in tier 3 city infantry barrack. Desert Contarii Defector: -Recruitable in tier 3 city cavalry stable. Desert Dromedarii Defector: -Recruitable in tier 4 city cavalry stable. -Tanukh...594 downloadsupdated 11 y ago
- No Siege Escalation Melee Penalties (Compatible version, tested on vanilla and MK1212)by KeshHello and good day everybody. This mod removes the siege escalation melee penalty that you get when your settlement is burning. This version should be compatible with most other mods. Tested on Vanilla and MK1212 !! NOTE: If you have the other version of "melee penalties disabled" mod, you have t...594 downloadsupdated 20 mo ago
- T2 Generals for Nicaeaby 76561199002400860Is what the title says. Reskins for all Generals for the Empire of Nicaea with appropriate T2 armaments. If you'd like to change according to in-game tiers, simply deactivate this mod and activate the next tier reskins mod with your launcher of choice. Link to T1 Generals: Link to T3 Generals:594 downloadsupdated 12 mo ago
- Lombards got Kitesby SiTehPr0n--- not historical correct ! --- this is just a very little reskin. Work in progress ! -------------------- My AOC reskin of Charlemange593 downloadsupdated 11 y ago
- Use the Whip Available on Water Only - Attilaby VOTRRUse the Whip Available on Water Only - Attila Description: This mod prevents Naval units with the “Use the Whip” ability from activating it after disembarking. As a result, Naval units remain stronger at sea thanks to this ability, but once they disembark, they behave like regular land units with...592 downloadsupdated 9 mo ago
- Graeco-Roman Overhaulby Mx ArtemisiaHi all :) So I have been working on this for a while now because I was wondering why the technology tree etc. didn't change with the religion chosen; I haven't figured out how to automate it just yet but this is for people (like me) who prefer to have their Roman Empire as Graceo-Roman. Additiona...591 downloadsupdated 9 y ago
- Better AI recruitment / Recruiting units without buildingsby gmaerThe AI doesn't recruit high tier units very well, so I made AI able to recruit all units without building (except for siege weapons). Unfortunately, even the user can recruit all units. Since the difficulty of the game increases, I think it is a trade off.591 downloadsupdated 3 y ago
- Ryo Royal viking emblemsby AelariusSo I decided to create new emblems for the Viking forefathers. Hope you like it! - Golden Raven for the Danes. - Huginn en Muninn (2 Raven) for the Jutes. - Wolf for the Geats. My other Emblem mods: Royal Hunnic emblems: Royal Germanic emblems: Royal Celtic emblems:590 downloadsupdated 5 y ago
- More Formations Vanilla v2.0by GuthrumThis mods makes the listed units to form different formations that they should be able to form. ------------------------Spear Wall------------------------ Amazigh Spearmen Shawia Guard Armenian Spears ------------------------Defensive Testudo------------------------ Desert Palatina Gothic Palatin...590 downloadsupdated 7 y ago
- Night Battlesby XerxesI don't think a general needs to be very cunning to decide whether to attack at night or not so.. This mod allows all generals to enable night battles as Picts does. Gives little boost to morale during night battles if your general has at least 6 levels of cunning and increases morale boost by 1...589 downloadsupdated 8 y ago
- cavsecondaryweapons.packby BeamRyderVery simple change to gave the shock cavalry the stats for their sword when in melee. They now can charge and stay in melee with sword and shield and not have nerfed sword stats.588 downloadsupdated 11 y ago
- (DISCLAIMER in description) All Units "First Person"by TheeDugsterThis checks "first person" for all units in the Pack File Manager. I haven't tested it, and I don't intend to. There is nothing to go wrong; if you don't like the view, I am not going to make this Skyrim. THIS DOESN'T LET YOU PLAY THE UNITS INDUVIDUALLY! This is made expressly for making cinemas,...588 downloadsupdated 12 y ago
- Celtic Clothing for Age of Charlemagne (Work In Progress)by DorfsThis mod tweaks the visual ctyle of the Celtic factions and unlocks them for play in custom battles. I've had custom-models in progress for a long time now and have decided to release them in a slightly rough state. Custom assets include trousers, swords and shield decals so far. The aim of this...587 downloadsupdated 11 y ago
- Relations in Sassanid Empire Overhaul - Masemaby NiklasTarget of the this mod, is to make Sassanids abit more challanging to play, but also give White huns a bit of a chance to survive (most of my campaign they get wiped out) when AI controlls the Sassanids. Senario: "Relations between Sassanids and their vassals is precarious, many of the vassals is...587 downloadsupdated 7 mo ago
- Vandals missing units from custom battleby BladeukThis unit adds the 5 new Vandal units from the Last Roman DLC to custom battles, as CA did not do it correctly!587 downloadsupdated 11 y ago
- Charlemagne Palace Spear Guardsby dziedzicThis mod will reskin your Charlemagne Palace spear unit, The changes are different in armor, It is no longer scale armor but rather chainmail with a neck ornament, All helemets are replaced no more bycycle helmets, no more beards. Here are your new soldiers, I reccomend using them not only in Gra...587 downloadsupdated 10 y ago
- 'Early' Late Roman Cohors reskinby michaloooThis mod reskins the WRE cohors to make it look more like lighter unit from the III/IV century(note that his is no way trying to be history accurate). To this end I've used the italic styled helmet available in the game resources and added an extra crest on top of him so as you can see in the scr...586 downloadsupdated 9 y ago
- Trained Civiliansby GwenolricSeveral changes to the civilians that are added in siege battles. Features: 1) Higher count : Large - 200 / Medium - 120 / Small - 80 2) Change in behavior, now at least 70% of the civilians will try to fight back if they are attacked. 3) Higher chance for them to wander out of the shelter and le...586 downloadsupdated 6 y ago
- Roman Rebuild v4by ChadOfClownEngineeringThis mod is entirely devoted to WRE (for the time being), but in the future it will develop in other directions! Modifications: -Climate does not impair fertility -Technologies are not forgotten -AI now colonizes the land -Reskin units WRE -Greatening the contentment of other factions from big gi...586 downloadsupdated 9 y ago
- [NOT UPDATED!] 1212 MMA (Many Massive Armies + Slower Battles)by LinebackerMy personal submod for 1212AD featuring many massive armies and much slower battles. 1. NOT COMPATIBLE WITH: Any other submod affecting units (main_units, land_units, kv_rules) 2. NOT SAVE-GAME COMPATIBLE 3. LOAD ORDER: Put this mod at very top of load order. 4. COMPATIBLE WITH: Anything and ever...586 downloadsupdated 4 mo ago
- Hunnic Alansby RancerdThis mod allows Alan to use all hunnic roasters. Hunnic units can be upgraded to upper tier. - 알란에 훈족 로스터를 추가한 모드입니다. ㅇㅇ585 downloadsupdated 5 y ago
- Ancient Empires: Reduce Costby ivan.alencastreReduce a la mitad los costes de construcción de edificios, reclutamiento y mantenimiento de unidades. Reduce the costs of building construction, unit recruitment, and unit maintenance in half.585 downloadsupdated 8 mo ago
- SALLY OUT!by Terra BranfordThe AI will automatically sally out to meet you in the field for all minor settlement assaults without ports. If you prefer open field battles, its the only way to play. I don't think I can enable this for coastal settlements though, sorry.583 downloadsupdated 11 y ago
- WRE: regional recruitment of War Camels and Elephants using ports (vanilla)by TheBlackGrouseOk, it's fun to have War Camels and Elephants for the WRE but simply adding them to the Cavalry Stables does not feel right. Because they are available everywhere. Yeah right, just train some camels in Britain. So to add some regional recruitment with historical accuracy... War Camels can be trai...583 downloadsupdated 8 y ago
- The Barbarian Invasions Main Menu Background 34by Animu LadyThe mod Can be used for free by all modders.Just mention the original source The Barbarian Invasions is Overhaul Mod for the Grand Campaign for Total War: Attila that Will Bring 8 Totally new Playable Historical Factions with highly Historical Unit Rosters and their Cultures.This mod Have been in...582 downloadsupdated 11 y ago
- No Barbarian Artillery/crossbows/Double Garrison/Less Climate Changeby Potato SoupNo more Hunnic armies with Large Onagers. No more barbarians using artillery period outside of their starting armies. Merc artillery is still in the game but the price is to expensive for both the player and the ai to recruit. You shouldn't see any merc onager units anymore. Barbarian artilliery...582 downloadsupdated 10 y ago
- Units Variants Pack - Masemaby NiklasAim to make the more common unit look more unique for each faction, so that Gothic Germanic Spearmen will have same stats and function as the Frankish Germanic Spears, But look the part of Gothic warriors. With time nearly all units should have unique spin on them. Variants added: - Spear Masters...581 downloadsupdated 7 mo ago
- 1212 Flintlock Plate.packby 76561199048406900adds in a new semi-op unit for Trebizond, Heavy ass infantry with flintlock/bayonets, needs the 1212 infantry overhaul mod massive thanks to the 1212 folks and the "Unit Mod Template (For Modders) --READ DESC--" mod "Unit Mod Template (For Modders) --READ DESC--" mod -581 downloadsupdated 21 mo ago
- Manichaeism Boostby DeliciousCrackersUPDATED FOR LATEST PATCH The enyclopaedia describes Manichaeism as a competitor to Christianity, which is interesting given that it's absolutely terrible ingame. This mod seeks to remedy that with five changes: 1) Removing food consumption for major and minor temple chains. 2) Slashing food consu...579 downloadsupdated 9 y ago
- Shieldwall for Rome.packby Mar45690Basically this mod adds shield wall for ALL Roman infantry578 downloadsupdated 11 y ago
- Persian Royal Archers reskin by Jankielby michaloooPersian Royal Archers Reskin. This simple mod uses the Eastern Champion models and uses them as a reskin for the Persian Royal Archer.578 downloadsupdated 8 y ago
- MK1212 Epirus Generals Tier 3 Reskinby 76561198363180001Restoring the Empire from the homeland of the Greeks has always been a huge "what if" so how about you pick up the sword,bow,hammer and lance and help the Doukas win his Empire! Put at the top of the modlist it shouldnt conflict with any mod that i am currently aware of This is meant for the fina...578 downloadsupdated 17 mo ago
- Att_Slavic_Poison_Horsesby DavidNew Unit 4 Slavs only: Anteans, Sclavenians, Venedians, not the Rebells. Recruitable in the same farms in which Alani recruit Mounted Bows. They are very near to Alani Mounted Bows, but have something special added unique to Slavs. Playable in GC and Custom Battles.576 downloadsupdated 7 y ago
- Trickster MK1212AD Rus' Victory Conditions for Tycherious 4PTYby TricksterThis mod is called to improve the gameplay for Rus. It adds victory objectives for the faction the Grand Knyazate of Kiev, so now you can play with objectives that make historical sense for this faction (unite all the divided parts into a powerful Rus' kingdom). What exactly does this mod do? In...575 downloadsupdated 17 mo ago
- Main menu backgroundby nik000simply an image that changes the background ;0)574 downloadsupdated 7 y ago
- Nobles Of Anviceby Karnil Vark KhaitanThis mod contains 6 units: -Swordmen -Spearmen -Pikemen -Crossbowmen -Lancers -Longbowmen They can be recruited from a unique building line. Only france, bretons, spains, lombards and english can get them. will later upload pictures of units Currently not working: All factions can raze, so Spain...573 downloadsupdated 11 y ago
- Medieval_GARRISON&ARMIES_Realistic_Tactical_Size.packby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. This is a non-official submod for the new update of Mk1212. It changes unit size for the whole STARTING armies, GARRISONS, and RECRUITABLE units. IT H...573 downloadsupdated 6 y ago
- Unit Mod Template (For Modders) --READ DESC--by bonkRATE UP SO OTHER MODDERS CAN SEE IT DO NOT ACTIVATE WHEN YOU SUBSCRIBE This adds all the basic things needed for making a unit mod in Attila -Remember to add prefixes -All vanilla units are in there to give you ideas on how to make your units -The DB file containing melee weapons is in there so i...572 downloadsupdated 11 y ago
- Easier Tanukhid Missionsby DJPenguin ♫This mod lowers the requirements of needing to raze settlements and liberate factions to 1 for both Tanukhid missions. Now you can unlock your military recruitment buildings quicker and easier than ever before! Note that the mission texts will still say that 5 razes and 3 liberations are required...571 downloadsupdated 11 y ago
- Roman Marble UIby WHIT3 BROTH3RWIP Tell me what to change and how to improve this ui. whit3broth3r@gmail.com Art used: Finn Meinert Matthiesen: Denis Kolesnikov:570 downloadsupdated 9 y ago
- Romani Units Pack - Legio IX Compatibleby 76561198344115169Romani Units Pack - A Legio IX Submod This is a submod created for the Legio IX - Roman Expedition mod that adds Roman units created by Swiss Halberdier. For more information on the content of this mod, please see the main mod page here: Romani Units Pack - Normal version For more information on...570 downloadsupdated 2 y ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

