Total War: ATTILA mods
Total War: ATTILA units mods
Everything filed under units by its own author, ordered by how much it is used.
912 units mods
- More Formations Vanilla v2.0by GuthrumThis mods makes the listed units to form different formations that they should be able to form. ------------------------Spear Wall------------------------ Amazigh Spearmen Shawia Guard Armenian Spears ------------------------Defensive Testudo------------------------ Desert Palatina Gothic Palatin...575 downloadsupdated 7 y ago
- Hunnic Alansby RancerdThis mod allows Alan to use all hunnic roasters. Hunnic units can be upgraded to upper tier. - 알란에 훈족 로스터를 추가한 모드입니다. ㅇㅇ575 downloadsupdated 4 y ago
- Unit Mod Template (For Modders) --READ DESC--by bonkRATE UP SO OTHER MODDERS CAN SEE IT DO NOT ACTIVATE WHEN YOU SUBSCRIBE This adds all the basic things needed for making a unit mod in Attila -Remember to add prefixes -All vanilla units are in there to give you ideas on how to make your units -The DB file containing melee weapons is in there so i...570 downloadsupdated 11 y ago
- Att_Slavic_Poison_Horsesby DavidNew Unit 4 Slavs only: Anteans, Sclavenians, Venedians, not the Rebells. Recruitable in the same farms in which Alani recruit Mounted Bows. They are very near to Alani Mounted Bows, but have something special added unique to Slavs. Playable in GC and Custom Battles.570 downloadsupdated 7 y ago
- Spet Xyon & Xionite Spears for the Hunsby A2O2Basically this mod adds two units from the white Huns into the Huns: 1- Spet Xyon horse archers (recruitable through warriors building lvl 2) 2- Xionite spears (recruitable through the main horde building lvl 2) Compatibility: I tested it myself and it works with all of the other mods I use, so i...561 downloadsupdated 8 y ago
- pope swordsby dziedzicThis mod will make reskin the pope soldiers to those troops with papal robes an armor (Armoured Swordsmen). a great reskin that requires the Age Of Italia mod to play. enjoy The Papacy There will be more Papal reskins giving you a great holy army ordained in armor. :This will aslo reskin the unit...556 downloadsupdated 10 y ago
- Romani Units Pack - Legio IX Compatibleby 76561198344115169Romani Units Pack - A Legio IX Submod This is a submod created for the Legio IX - Roman Expedition mod that adds Roman units created by Swiss Halberdier. For more information on the content of this mod, please see the main mod page here: Romani Units Pack - Normal version For more information on...556 downloadsupdated 2 y ago
- Saxon Shore Saxon unit packby tomogawaHi Everyone! Happy New Year! This mod adds 17 new units to the Saxons. Chosen Axemen: Heavy axemen clad in mail and carrying javelins Duguth Swordsmen: Veteran swordsmen with a round shield and leather armor Hearth Cavalry: Heavy Cavalry armed with a spear and shield and clad in mail Hearth Compa...553 downloadsupdated 3 mo ago
- Addition of gunpowder units(1642mod promotion)by GudbaamThis is Gudbaam from the 1642 team. Prior to implementing the British Civil War in ToB, we implemented a gunpowder bottle in Charlemagne, borrowing the source from Team 1212. Thanks to Team 1212. If you are interested in mods related to our 30 Years War, please join Discord, A total of 41 types h...552 downloadsupdated 6 y ago
- Better Taifali Cavalryby FreitagThis simple mod improves the Taifali Cavalry. Because the Sons of Dragons ought to do better! Personly, I found them underperforming and without purpose. So I increased their stats a little. - melee attack and charge bonus increased to 43 - ammunition increased to 7 - increased rate of fire - par...551 downloadsupdated 11 y ago
- For MK1212 | 8x, 6x, 4x, 2.8x Unit sizesby ArshiaTNUpdate: fixed some wrong numbers btw. here the same mod with 0 turn recruitment. ---------------- I purely made this version of my 4x, 3x, 2x, 1.4x mod because the 4x unit sizes there were not being applied at beginning of campaigne. Here it works perfectly. Plus we get 2x more arties compared to...550 downloadsupdated 11 mo ago
- Charlemagne Franks gains WRE units (Request) - Masemaby NiklasAdd all WRE unit to the Charlemagne Factions. - all units are reqruted from Military recruitment building. *Mod made on request *Compatible radius and with most mods Enjoy548 downloadsupdated 5 mo ago
- Flaming Shots for the White Huns [RADIOUS]by bHi there! This MOD gives Flaming Shots to the following White Huns Units: * Hunnic Ambushers * Hunnic Devil Archers * Hunnic Horse Archers * Unnigarde * Spet Xyon Archers * Noble Horse Archers * Steppe Horse547 downloadsupdated 9 y ago
- New Four Horsemen of Apocalypseby Wōtanzokay everyone. I'm reboot this mod. and sorry for delete of old one. I think old ones is to bad and mess. okay this mod is new horsemen mod. okay thanks. new units White horseman of Conquest - poison horse archer Red horseman of War - melee cavarly - good fight to Infantry Black horseman of Famin...536 downloadsupdated 10 y ago
- Cedrics Cavalry4WREby DavidFrom ERE the units Clibanarii and Equites Sagitarii in WRE now Clibanarii you have to upgrade from Scholae Gentiles (25) Equites Sagitarii are reruitable in the skirmisher barracks and compounds including the NordicAxes4Rome mod536 downloadsupdated 8 y ago
- 1212 Flintlock Plate.packby 76561199048406900adds in a new semi-op unit for Trebizond, Heavy ass infantry with flintlock/bayonets, needs the 1212 infantry overhaul mod massive thanks to the 1212 folks and the "Unit Mod Template (For Modders) --READ DESC--" mod "Unit Mod Template (For Modders) --READ DESC--" mod -534 downloadsupdated 20 mo ago
- Burgundians More Vanilla Unitsby LoonkingThis mod adds the following units to the Burgundians in the Grand Campaign: - Sword Heerbann - Elite Sword Heerbann - Axe Heerbann - Francisca Heerbann - Gothic Pikemen - Elite Ostrogothic Pikemen - Young Wolves - Huscarls - Royal Huscarls - Godansmen - Godan's Chosen - Langobard Clubmen - Scaled...531 downloadsupdated 5 y ago
- Garamantian better recruitment/Улучшеная система набора для гарамантовby Буря Эмоцийin standart game Garamantians havel lv3-4 infantry and small barracks without any units also they represent all berber people of north africa without moorish units (which only for vandals right now) ||||||||||||||||||||||||||||| в обычной игре у гарамантов есть малые и городские пехотные казармы...526 downloadsupdated 10 y ago
- Hunnic Gains Unique Alans Units - Masemaby NiklasHunnic gains all the unique Alans units within thier tech tree and thier buildings. Not a fancy mod, but hopefully someone will have fun with it:) Enjoy526 downloadsupdated 5 mo ago
- a_frankish_crusade_reskin.packby placeholder17INTRODUCTION & SOURCE MOD For those who don't know, there is an excellent mod by Wiid already on the steam workshop which converts the Alans nomadic faction into a Crusader-themed faction. It's fully developed - units, techs, names & titles. If you like to play Attila solely to win battles and th...524 downloadsupdated 4 y ago
- Highborn Daughters-Auxilaby WitchkingofdangmarHey dudes. This is the Version of the Highborn Daughters that allows recruitment under the Western Roman Eagle, as well as the previously allowed factions. They are not general units for WRE, but I can change that if people want. Rome wasn't exactly a nice place to be a woman at the time, so I th...520 downloadsupdated 8 y ago
- Celtic Hordeby TiiMeThis is a simple mod that reduces the Unit Upkeep for Celtic units while trying to preserve the historical context of the period. In effect, it allows for the Celtic factions (Picts, Ebdanians, and Caledonians) to fully utilize their historical numerical superiority. There is no reason why the up...520 downloadsupdated 7 y ago
- Zombiesby DavidThis is a new Zombie unit for minor settlements in ERE and for Nomad Cities of Huns. Playable even in custom and mp battles. Including Horse Hewer Zombies from my former mod. They have the animation which is created by Caligula, thank you. Have fun.519 downloadsupdated 7 y ago
- [DISCONTINUED] 1212 removed unit cap, 1 turn build time. [2.0.0]by baklanThis is a simple mod that removes the unit cap for all of the in-game units and makes all of them built in 1 turn only. This is for the TEST version of 1212, not the Alpha available on the workshop. Put this mod at the top of the load order, ot at least above the scripts and 1212test packs. If yo...517 downloadsupdated 6 y ago
- Supply Wagons & Barrels for Grand Campaignby LoewensternThis mod makes the Supply Wagon from Caligula's amazing Supply Wagons & Barrels mod recruitable in the Great Campaign. I also added both the Supply Wagon and the Supply Barrel to the garrisons If you enjoyed this mod, then go to Caligula's mod and give him a Like Supply Wagon The supply wagon is...517 downloadsupdated 20 mo ago
- New Cannon Units For 1212.packby 76561199765481088This mod add new cannon units to the game. Most of the added units are exclusive to continent or factions. This mod requires Earl mods to operate In load order, place it beneath Realistic Infantry and above Realistic Missile Infantry515 downloadsupdated 2 mo ago
- SlavicHorseArchersby David. for my friend Bersa ! Slavs are joined by some Horse Archers. city building level 1 and 2 unlocks Alani Horse Archers city building level 3 unlocks Hunnic Horse Archers city building level 4 unlocks Avar Horde Historically Accurate. Have Fun!513 downloadsupdated 6 y ago
- Ostrogothic All unit mod no balance just for fun (Request) - Masemaby NiklasAll units - Tavern Reqruites all units lv2 Issues known : Some Garamantian Units arn't in yet Issue known : custom battled doesn't have all battle *Mod made on request *Mod compatible with most other mods512 downloadsupdated 5 mo ago
- 阿提拉东西罗马部队通用by 76561198379406579512 downloadsupdated 3 y ago
- Alani Nomads - Land Units Packby GoldGhostThis mod MUST be used with my Alani Nomads mod, or you won't be able to use the units in anything other than Custom battles. This adds three Germano-Sarmation units to the Alani faction. My purpose for making these mods was to change the Alani faction from being a generic German faction + cavalry...511 downloadsupdated 11 y ago
- Desert Faction Reskinby Malik CrossMy first attempt at modding this changes all units for every faction that uses desert or eastern units. still making changes so if you have any thoughts message me. hope everyone likes it508 downloadsupdated 10 y ago
- [Updated] Charlemagne Mounted Archer Recruitment Fixby DeepdogA simple update to the fix created by Some Nerve, since it wasn't working for me anymore. Enjoy507 downloadsupdated 8 y ago
- Christian Frankish Knightsby dziedzicThis is the new working version (should work) of my Robin hood knights for Charlemagne, It Reskins Armoured Swordsmen to those nifty dudes on the screen, who are to resemble the Knights from Morgan Freemans and Alan Rickmans Robin hood. (good movie) ;) I reccomned using this other mod with the un...504 downloadsupdated 10 y ago
- Higher Defence for all Shock Cav and stronger Roman infantryby cattus_malus2017Like a similar mod I had made for Rome 2, now I decided to do the same for Attila. -All Shock Cavalry has now higher defence Value -Most melee Cav has a bit higher defence. -Roman infantry has higher defence and attack. -Sassanid Immortals stronger, sassanid melee infantry also stronger. -Elephan...501 downloadsupdated 11 y ago
- Burgundian Flavor - Masemaby Niklas* Radius Mods Compatible This isn't a major mod all it does it change all Burgundians Archerrs to Scattershots, and add Captured Cheiroballistra. Reason for this mod is simple: 1. I think it is a shame that garrison never have Scattershots to defend the walls of burgundian cities. 2. Late game fo...500 downloadsupdated 5 mo ago
- Pushtighban cataphracts reskin by Jankielby michaloooLast reskin before xmas! This mod uses the eastern champion model from the campaign map and is used as a reskin for the Pushtighban cataphracts unit from the Sassanid Empire. Enjoy!495 downloadsupdated 10 y ago
- Lupus Venator - Ghorza Unitsby GhorzaThis is the Unit "Lupus Venator" for WRE and ERE. This Unit is taken from the Unit Pack: Ghorzas Unit Pack. ( ) The Lupus Venator are a bow unit with a high fire rate and a great missle damage. They have long bows so they can shoot about long distances. For more information check them out in Cust...494 downloadsupdated 7 y ago
- GR Resource Recruitsby Green RavenAllows factions to access some of theyre coolest units a bit earlier by allowing them to recruit them from resource structures. - Celtic factions can recruit Scatha Teachers from tier 3 Wood - Himyar can access theyre Jewish units from tier 2 Jewels - Aksum can recruit Spice Guards from tier 3 Sp...493 downloadsupdated 7 y ago
- 500_men_ship.packby Spider WebbLike playing with larger (2x) units but don't want (2x) ships? This mod allows for all units up to 500 men to only have one ship. If you use double sized unit mods this is probably a mod for you. Your 500 men will be crammed on to one ship thus making amphibious assaults a valid option ( more ava...483 downloadsupdated 10 y ago
- Agathyrsi 4 Slavsby DavidThis small unit mod unlocks Agathyrsi Cavalry for all playable Slavs, for mp/ custom battles and Grand Campaign. Have Fun!483 downloadsupdated 7 y ago
- Vandalephantsby Davidsimple unit mod Vandals and their allied Alans can use Indian Elephants now in GC recruitable in Royal Encampment. Available in Custom Battles too Including the same Elephants for Huns in GC and Custom Battles update: recruitable in Warlord's Keep and Warlord's Castle now too!476 downloadsupdated 7 y ago
- GR Rally!by Green RavenAll Generals can now rally theyre troops, just like the generals of total war games past! This mod adds a moral boost effect to all general abilities. In other words Recon still enhances your troops sight, and Second Wind still boosts fatigue, but they can also be used to keep a wavering unit in...471 downloadsupdated 7 y ago
- Realistic medieval Numeroi statsby ThePrussianPropagandistAs the Numeroi were a unit established in the 9th century, I thought it would only be right if their stats reflected that. This mod changes all the stats of the numeroi to be the same as the Herculiani Seniores except armor, which I increased slightly to reflect the additional neck protection of...469 downloadsupdated 7 y ago
- Carrack / Goke adjusted for 1212 Navyby 76561199765481088I really like Earl's "Realistic Navy 1212" mod, but it felt a bit awkward having the troops on Carracks and Gokes standing in the hold while the decks remained empty. So, this mod adjusts the positioning so that the troops on these two types of ships stand on the main deck. In load order, place t...469 downloadsupdated 2 mo ago
- White Huns special units reskinby El Frenzo468 downloadsupdated 8 y ago
- reskinned western roman marines' new version 1.0.1by Jonathan TorresThis mod is an addendum of the "reskinned western roman units' new version 1.0.7", which means it won't work by itself, first you need to subscribe to the main mod via this link -> By the way, in the campaign you don't have to worry about corrupting your saved game if you ever decide to unsubscri...468 downloadsupdated 9 y ago
- units.packby [HAN]陈煌荧yhzj59夷华主君464 downloadsupdated 11 y ago
- 原版兵种调整by Kirika本mod基于主观喜好修改了以下内容: 1.上调极重马的移速至65,下调重骆驼的移速至60 2.增加了兵种属性UI的显示内容 3.按照查理曼纪元的标准增加了远程兵种的射击精度 4.调整了部分兵种的标签和分级 5.调整了大量兵种的护甲和盾牌、质量等级,使其与兵模相符 6.冲击骑兵背后的盾牌不再提供近战防御,仅提供远程格挡 7.调整了个别兵种的属性和技能 8.falx(钩镰)增加了10反步,mace(锤)加强 9.修复了凯尔特和东罗马兵种升级科技缺失的bug(阿兰bug已经有很多mod修复了) 10.下调了沙漠宗教兵的招募条件,使他们可以由3-4级兵营招募或者科技升级得到463 downloadsupdated 10 mo ago

