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Khwarzmian and Ghurids missing units

by 76561198371495338

this submod is based on this one: Qollochi Pasdaran (the polearm unit) are now recruitable, added tech unit upgrade, Ghurids Cannon elephants are now recruitable and units are available in custom battles load order: above mk1212 files update: the venetian mathlocks are now recriutable the Muqtas...

Latest version
no release indexed
Downloads
1.3k
Rating
39
Filed under
campaign, Mod
Updated
3 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Khwarzmian and Ghurids missing units?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Khwarzmian and Ghurids missing units safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: ATTILA versions does Khwarzmian and Ghurids missing units work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 30 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.