mod
Khwarzmian and Ghurids missing units
this submod is based on this one: Qollochi Pasdaran (the polearm unit) are now recruitable, added tech unit upgrade, Ghurids Cannon elephants are now recruitable and units are available in custom battles load order: above mk1212 files update: the venetian mathlocks are now recriutable the Muqtas...
- Latest version
- no release indexed
- Downloads
- 1.3k
- Rating
- 39
- Filed under
- campaign, Mod
- Updated
- 3 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install Khwarzmian and Ghurids missing units?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Khwarzmian and Ghurids missing units safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: ATTILA versions does Khwarzmian and Ghurids missing units work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.