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Medieval Kingdoms 1212 AD Scripts

by DETrooper

MK1212 Scripts Component: This component contains all the scripts for Medieval Kingdoms 1212 AD, aiming to further enhance the gameplay experience with the addition of new mechanics and quality of life changes. This is a required component for MK1212's campaign. Special thanks to Causeless, Drunk...

Latest version
no release indexed
Downloads
586.9k
Rating
9.5k
Filed under
campaign, Mod
Updated
14 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Medieval Kingdoms 1212 AD Scripts?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Medieval Kingdoms 1212 AD Scripts safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: ATTILA versions does Medieval Kingdoms 1212 AD Scripts work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 56 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.