mod
Medieval Kingdoms 1212 Official Confederation Submod
by The_Yogi
This mod is not required for playing MK1212, just an official submod. You can use it if you wish, but by no means necessary. Some people want to try it, so okay, I make one. This submod enables Confederation for all subcultures. I'd like to test how it would affect campaign gameplay, either for t...
- Latest version
- no release indexed
- Downloads
- 4.7k
- Rating
- 158
- Filed under
- campaign, Mod
- Updated
- 23 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Medieval Kingdoms 1212 Official Confederation Submod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Medieval Kingdoms 1212 Official Confederation Submod safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: ATTILA versions does Medieval Kingdoms 1212 Official Confederation Submod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.