mod
Submod_Script_Loader_v2.pack (project reactivated)
A customer loader for TDD scripts. Don't register FirstTick/UICreated callbacks. Set your script environment into TDDs own table. Execute your script only if cm is ready. Loader has to be placed on top in the launcher. Comments, bug reports & suggestions Best place to discuss all is our Discord c...
- Latest version
- no release indexed
- Downloads
- 1.0k
- Rating
- 19
- Filed under
- campaign, Mod
- Updated
- 6 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Submod_Script_Loader_v2.pack (project reactivated)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ATTILA all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Submod_Script_Loader_v2.pack (project reactivated) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: ATTILA versions does Submod_Script_Loader_v2.pack (project reactivated) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ATTILA.