Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,671 mods, most downloaded first · newest update 3 Nov 2026
- (Unoffical) TDD Extra Garrisonby nullmanaExtra Garrisons & Improved Watchtowers This mod adds extra garrisons to key settlements and improves watchtowers. Watchtowers are now really worth their upkeep, providing one additional Tier 2 unit for every faction. In addition, key settlements receive extra garrison units for their original own...5.5k downloadsupdated 7 d ago
- Rome Era More Realistic Campaing +Realistic battle system and AI- Bellum se ipsum aletby XxRedHornetxX/Resonare RomanorumRome era Seire This mod edits some campaings behaviours and bonuses in order to make it more realistic and challenging. It has been made for Rome era Serie mods, but it CAN BE USED WITH ANY OTHER MOD. Discord If the link doesnt appear send me a friend request Changes: Important-> I recommend to c...5.5k downloadsupdated 15 mo ago
- Better resource buildings (only buildings version)by Matan27dThis mod is just like my mod "better resource building" except it only changes the buildings- without adding the units. Why is that? well some mods edit unit recruitment, combined with my mod they could cause wierd things to happen such as celts recruiting xionite spears. So I made a version of t...5.5k downloadsupdated 11 y ago
- Avetis' "Sveta Huna" - empire of settled Hephthalitesby AvetisUPDATED Submod for "Sveta Huna" overhaul most incompatible part - this submod provides alternative storyline with playable settled Hephthalites while the horde is still in the game MAKE SURE YOU HAVE BOTH REQUIRED ITEMS INSTALLED AND ACTIVATED New storyline: So let's say the "bold vanguard of the...5.5k downloadsupdated 11 y ago
- All units have spear wall/shield wallby AxiomExoticHAVE YOU EVER WONDERED WHY YOUR PESKY UNITS WHO HAVE SHIELDS BUT REFUSE TO USE THEM PROPERLY ARE ALLOWED TO LIVE!? WELL I HAVE THE MOD FOR YOU THIS BEAUTIFUL CREATION WILL MAKE SURE YOUR SOLDIERS ARE NOT PIECES OF SHIT AND STAND AROUND DYING BUT THEY WILL RAISE THEIR GLORIOUS SHIELDS FOR YOUR NAM...5.5k downloadsupdated 9 y ago
- Sons of Calgacos: Celtic Reskinby VoodooIn 83 AD, the might of Rome's military apparatus faced of against the unified forces of a Celtic confederation in Mons Graupius, north-eastern Scotland. It was a last ditch effort for the native Britons to thwart the advance of the Roman state and preserve their way of life. The Celts were accord...5.5k downloadsupdated 21 mo ago
- Better Civilians!by DuxA mod that increases the amounts of civilians in a settlement to; Large = 250 Medium = 180 Small = 120 It also imcreases the base damage and morale of the civilians so they actually have a chance at killing a unit, and dont just run away, report anything i broke to me please and i will fix it rig...5.5k downloadsupdated 8 y ago
- 642 Dark Ages - Submod Weaker Gothsby 76561198860803021- This Submod for 642 Dark Ages - Rise or Fall of Islam makes the Goths weaker. - Savegame compatible, works for AI & Real Player - The submod changes the faction trait of the Goths (watch screenshot) - Less income, more recruitment and upkeep costs - Please support the work of all modders and gi...5.5k downloadsupdated 6 y ago
- No Morale(Naval & Land)by xMusashiKorianxSo I decided to port my No Morale mod into attila. Enjoy - I keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL units fight to the death and never rout. *Known Issue(s)* Naval units sometimes don't always completely die off and sometimes get gl...5.4k downloadsupdated 11 y ago
- Two Turns Per Year ( 2TPY )by DresdenThis changes the turns per year to 2 for the Main Campaign and the Attila story triggers have been changed to match the new turn numbers. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit your own save game turns per year...5.4k downloadsupdated 11 y ago
- Doomon15, Carthageby Doomon15Carthage 1.0 Welcome to one of the greatest pearls of North Africa, Carthage is the mega city capital of the Carthaginian Empire and lies in modern day Tunis, Tunisia. This huge city is an urban jungle of endless blocks of buildings and different flanking points from any direction once you start...5.4k downloadsupdated 11 y ago
- Clean Texture For Attilaby Kagarino KirieDid you ever wonder why everything in Attila is so dirty? Do you want a clean army like in Rome 2? Then this mod is what you need. - This mod is basically remove all dirt and damage scratched on helmets, armours, clothes and so on. - This mod is compatible with everything since it's just retextur...5.4k downloadsupdated 8 y ago
- Recoloniseby Karnil Vark KhaitanThis mod reduce the amout needed to rebuilt a city. stats the base cost is 8000. minus 3% for each unit (20 units is 60% off, 10 30% off) growth been decreased to 5 instead of 10. I would like feedback to hear what people think.5.4k downloadsupdated 11 y ago
- Armenian Reborn OUTDATEDby Mathieu Of BelgiumThis mod/version of it, is no longer supported. If you still intrested I'm working on a new one. Link should be up in a short while5.4k downloadsupdated 11 y ago
- Champion of Rome!by Lord FelixSimilar to my Centurion unit Champion of rome is a hero unit. battle tested from the arena of the great colluseum! what else is he looking for? "Who's Next?!" Same stats can be recruited as a general or as a regular unit Credits to roman rebirth mod for the lorica sagmentata and the helmet Check...5.4k downloadsupdated 9 y ago
- Faction leaders won't lose unique armour!by 76561198882453168Features 1) Faction leaders of ALL factions will ALWAYS wear their unique armour. Last update included AoC major factions as well. 2) Complete repair of the broken general model availabilities to factions. Now each faction will get the correct general models (example: nordic generals that sometim...5.4k downloadsupdated 7 y ago
- Late Roman Shields HD (NO LONGER DEVELOPED)by Celticus(NOTICE): This is the advertisement page for Late Roman Shields HD. I no longer have space on the cloud to upload mods :(. THIS IS NOT THE MOD ITSELF PLEASE READ DESCRIPTION FULLY. Stealth4Healths Raw Resource here: The Late Roman Shields HD mod started as a spin off of another mod I am working o...5.4k downloadsupdated 10 y ago
- XAI: Complete Vanilla Unit Overhaulby Xeryx(NEW) This is comprehensive Grand Campaign vanilla units re-balance that is still undergoing changes. Land units are complete, with naval units in the works. XAI is a core improvement mod and designed to fix most of the vanilla issues that are present in the game. XAI modules are designed and bal...5.4k downloadsupdated 9 y ago
- 400 AD Reskin [OBSOLETE > MOVED TO AGE OF ANTHEMIUS)by 76561198862848451MOD DISCONTINUED > MOVED TO AGE OF ANTHEMIUS MOD (join AoA comms to contact me) DESCRIPTION: This mod reskins almost all of the Western Roman and Eastern Roman roster, including the generals. The only units that haven't been reskinned yet are the skirmisher units. Recommended mods to go along wit...5.4k downloadsupdated 3 y ago
- Realistic Battle Rebalance 0.65 [ Beta ]by ✠ Apollyon ✠i didn't find any good battle rebalance mod on the internet ( just my opinion ) so i decided to do it myself . And the CA or SEGA Battle Balance is trash and makes mostly no sense . -are you tired of watching slow motion marching troops - are you mad insane slow horses and useless cavalry charges...5.4k downloadsupdated 9 y ago
- No more rain and fog during battleby Mar45690Sick of the AI attacking you while it is raining or when it is foggy? This is the mod for you.5.3k downloadsupdated 9 y ago
- Romano-British Unit Collectionby Mr Steal Your TechThis mod aims to add many Romano-British themed units to both the West Roman faction and also the Britain faction that emerges. I am currently adding new units all the time, and could use some cool ideas that people may have to create more unique units. Feel free to post and ideas, support or cri...5.3k downloadsupdated 11 y ago
- DEADLY_ARROWS.packby LordZarmack--NO MORE, CASUAL TRIPS TO THE MIDDLE EAST ON MAGICAL BUS JOYRIDES FOR VIKINGS/ WESTERN EMPIRES.--- YOUVE BEEN WARNED! YOU WILL BE SLAUGHTERD. .....UNLESS YOU USE LOCAL MERC HORSES, FOR THE BOWS ----- AND ENGAGE IN REAL TACTICS ;) welcome to5.3k downloadsupdated 9 y ago
- Legions of Rome: Specialised Garrisonsby flying_llamaLegions of Rome: Specialised Garrisons =============================== This is an addon mod to Legions of Rome, but should also work independantly. The mod is currently for the WRE only. It replaces the default Limitanei//Cohors garrisons in WRE towns and cities, with specialised units. NEW UNITS...5.3k downloadsupdated 9 y ago
- No requirements for offices - FotE editionby AurelinusReworked ministerial position table to work with Fall of the Eagles, Europa Perdita or FotE + EP Revised. There are no more chain requirements for ministerial positions/offices for grand campaing like in Age of Charlemagne. To get some higher offices you still need some age and ranks. Depending w...5.3k downloadsupdated 4 y ago
- Medieval Kingdoms 1212 AD lkhanate(Ulus of Tolui) Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Ikhanate(Ulus of Tolui) which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Incre...5.3k downloadsupdated 6 y ago
- 1212AD 2x Unitsby 76561199057140721This is a 2x unit submod for the latest MK1212 AD update(26/3/2024). Does not include arty amount, however it does include elephants. main_units and land_units were used. OG credits: Phong Place at top of mod load order(above MK1212AD scripts)5.3k downloadsupdated 3 y ago
- Armenia Reborn - Radious version [UPDATED 18/07/2015]by Mathieu Of BelgiumDear subscribers, After some consideration I’ve decided to scrap the campaign part of my mod. The reason for this is threefold: Firstly, since the last update I wasn’t able to create a stable version of the mod where Armenia was playable in the GC. Besides that I kept receiving messages to make t...5.3k downloadsupdated 11 y ago
- 1529-War of Gunpowder BETA NEXT LARGE UPDATE!!!!by GudbaamHi guys! This mod is a mod of pike and gunpowder based on the 1212 sauce and Gudbaam's own source. It's still in beta, so you can only play custom battles. Don't run the campaign! It's just the result of two months of pain and solitude and the failure of the 30 Years War project, so don't be surp...5.3k downloadsupdated 5 y ago
- 1212 AD submod: Faster research (AI & player)by NVAbased on this mod: I changed the research rate to a bit slower. Generally, mil tech = 4 turns, civ techs =2 turns.5.3k downloadsupdated 3 y ago
- Medieval Kingdoms 1212 AD Genoa Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Genoa which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishme...5.3k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 AD Denmark Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Denmark which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenish...5.3k downloadsupdated 6 y ago
- Legatum Aquilarum | Strategikon - Grand Campaign Unitsby TaullisEmperor Maurice's Strategikon was the foundation of Roman military doctrine for the Byzantine era. Principle to this manuscript is the formation of the Imperial Tagma - Constantinople's professional core army - including the fearsome Cataphractoi. Legatum Aquilarum (L:"a legacy of eagles") is a s...5.3k downloadsupdated 8 y ago
- agrez and zuma's unit packby agrezWe present you the new units available to only pagan romans at temple category 2 new epic units so now u can have if you risk and get your empire pagan AVAILABLE IN CUSTOM BATTLE EACH WITH HIS UNIT CARDS units are Hetairoi - for East Rome Modernized Cohort - for West Rome Enjoy Rate and Comment y...5.3k downloadsupdated 11 y ago
- Imperium Britannicum Units Packby TerminusI have re-purposed and re-balanced units from my prior unit packs to create this mod. - 10 total custom units for early and late game in the Imperium Britanicum Campaign - Some are tech upgrades only so be sure to check your tech tree to see when to expect them - New variants to add variety More...5.3k downloadsupdated 10 y ago
- Guard Mode Buttonby MenumorutMod was updated. 10/DEC/2020 This mod adds a Guard Mode Button like to all units in the game, that force them to hold their position when toggled on and is called "Hold the Line" -works like a Guard Mode for all the units in this game -your missile and infantry units won't chase the enemy routing...5.2k downloadsupdated 5 y ago
- The Dawnless Days: Wainridersby Sneed*NOTE: The TDD campaign released two days ago, on December 12th 2025. The mod will have it's own campaign starting in the year 1856 TA but will require at least several months of development time to be in a playable state. Do not ask about the units being added to the campaign.* "The Wainriders w...5.2k downloadsupdated 6 d ago
- Elite Himyarite Unitsby MaffatoThis mod adds three elite units for himyar in grand campaign all recruitable at level four barracks - Zafar Archers ( axe-bow) - Zafar Veterans (sword) - Marib´s walls (spear) My other attila mods My other attila mods: Units for Papal States Byzantine units AoC Sassanid units5.2k downloadsupdated 8 y ago
- Realistic Cav Chargesby Itaewon RatThis is a mod that only adjusts the cavalry charges in the game. This mod is for people who do not like the archery changes that Realistic Battle Pack brings to the game. Support me by donating if you want ;) paypal.me/LittleLoyal This is a standalone mod and doesnt require anything other than th...5.2k downloadsupdated 8 y ago
- VIKING UIby WHIT3 BROTH3RWIP Tell me what to change whit3broth3r@gmail.com5.2k downloadsupdated 10 y ago
- MaxRavenclaw's Easier Loyaltyby MaxRavenclawYour characters no longer lose loyalty because of events such as having more influence than the king and having a lower level character be promoted to an office before them (the most important change, as managing promotions was a pain). Savegame Compatible. Radious compatible if it loads first. C...5.2k downloadsupdated 7 y ago
- Medieval Kingdoms 1212 AD Schwyz Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Schwyz which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishm...5.2k downloadsupdated 6 y ago
- Syracuseby QuintusSyracusa, Sicily. A little mix between Greek and roman architecture... there are not too many avenues to take to the flag, the city is really tight... but there are at least 2 paths into the city. The AI siege and street nodes now work and the AI were able to navigate their way to the flag rather...5.2k downloadsupdated 10 y ago
- Avetis' "Sveta Huna" - new generalsby AvetisUPDATED Submod for "Sveta Huna" overhaul New models/unitcards for generals. Notice: this will also replace most of minor nomadic generals.5.2k downloadsupdated 11 y ago
- Rise of Mordor Benchmark (Gondor vs. Isengard & Dale vs. Easterlings)by Süleyman dür KrüsseWith this mod you can test your fps if you play with the Rise of Mordor mod and optimise your graphical options. This mod will add three benchmarks. 1. On the same map as in vanilla (londinium) but the units are changed to Rise of Mordor units (Defender: Gondor vs. Attacker: Isengard) 2. Battle o...5.2k downloadsupdated 8 y ago
- Grand Campaign 2.0by IonizedMercuryHallo everyone, This mod here is something I worked for a while on, its purpose is to make the Grand Campaign in TWA a more enjoyable experience. It includes several changes I made in my previous mod plus a number of additional changes, namely: THE ROMAN FACTIONS -increased garrisons for Romans....5.2k downloadsupdated 9 y ago
- Total War Attila: More Skillpoints Per Levelby peyton says hiThis mod adds SIX (6) skill points instead of the measley 2 every level! It has been adjusted such that once you hit the maximum number of points, you won't gain any more. Update 1: Now Army/Navy traditions also receive more skillpoints.5.2k downloadsupdated 10 y ago
- Elite Gothic Unitsby MaffatoAdds 3 units for the goths, 1 for Ostrogoths and 1 to Visigoths ( faction exclusive). - Noble archers (bow-sword) - Gothic axemen (axe) - Elite Ostrogothic swordsmen (sword) - Noble spearmen (spear) - Elite Visigothic warriors (sword) My other attila mods : Units for Papal States Byzantine units...5.2k downloadsupdated 8 y ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

