Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,671 mods, most downloaded first · newest update 3 Nov 2026
- WH Overhaul Mod for Attilaby makskWH Overhaul Mod: Is a new big overhaul mod which brings so many features to Attila - new units, stat fixes, spellcasters, regiments of renown, new playable factions, new buildings, balance for some units, changes, UI fixes and many more. Must Known: - Spellcasters work only on ultra unit scale -...827 downloadsupdated 5 y ago
- Reduced rain and fog modby Mar45690This mod just makes it less likely for the AI to attack you during rain or fog827 downloadsupdated 9 y ago
- (GC Ver.) Varangian Guards for Grand Campaign and the Last Roman DLCby AmaranthenDESCRIPTION This mod introduces three units of the famed Varangian Guard Emperor's Bodyguards to the Grand Campaign and the Last Roman DLC. Historically, Varangian guards began to appear in history under Basil II in the 9th and 10th century AD. Obviously, this mod is not historically accurately a...823 downloadsupdated 21 mo ago
- Herakleios: War of Three Faiths (Üç Dinin Savaşı) Türkçe Yama // İsimlerin gözükmemesi sorununa çözüm.by Jül SezerHerakleios: War of Three Faiths (Üç Dinin Savaşı) moduna abone olun daha sonra bu moda abone olup ikisini de aktif edin. Mod ve oyun Türkçe olacaktır, keyifli oyunlar.822 downloadsupdated 9 y ago
- WRE/ERE renamed > Roman Empireby The LobsterFaction rename mod Western Roman Empire > Roman Empire Eastern Roman Empire > Roman Empire Plural is Roman Rebels > Roman Rebels Separatists > Roman Separatists Enjoy!821 downloadsupdated 6 y ago
- Huns double spawn for FotE, FotE + EP or FotE + EP Revisedby AurelinusThe mod is adaptation of the mod released by Ewokz: It is just fixed to apply units used in FotE so in most cases it is not compatible with any other mod or at least expect weird compositions of units with it for other overhauls or modded campaigns. In order to work put it just higher on list tha...821 downloadsupdated 10 mo ago
- Elephants and Large Onager for Desert Kingdoms.packby Ja DSorry. I can't English very well. I have added Indian Elephants, Armoured Indian Elephants, Large Onager for Desert Kingdoms. 사막왕국(가라만티아, 라흠, 악숨, 타누흐, 힘야르)에 인도 코끼리, 인도 중무장 코끼리, 거대 투석기를 추가했습니다.820 downloadsupdated 8 y ago
- Faster army experinceby 𝕽𝖆𝖐𝖆𝖓This mod makes the required experience half than vanilla to level up for both armies and navies.820 downloadsupdated 3 y ago
- 7k_Additional_Houses_2.packby LightlawThese submods were intended to be used with Crusader Wars and are not intended for solo use. Each house added has a duchy title in the AGOT CK3 mod as well as a few minor houses that I particularly like. This is a mod with the primary focus on Westereos. There is a possibility I will do an Essos...820 downloadsupdated 14 mo ago
- Roman Civilisation - faction traitsby Greq7Only faction traits version. This mod is compatible with most of any other mods. It is stripped of any graphical changes, startpos and garrisons that you could find in the original version. It will make both Roman Empires much stronger allowing it to survive till the late game and sometimes even...819 downloadsupdated 7 y ago
- Urbes et Administratio - Attila Building Overhaulby AugustusngTHIS MOD IS NO LONGER UPDATED. Check out my bigger overhaul, Europa Perdita, for a mod with these features and more. Urbes et Administratio, translated “cities and administration,” is a building overhaul mod for Total War: Attila which aims to provide a more challenging, rational, and maybe even...818 downloadsupdated 11 y ago
- Last Roman DLC reskin (submod)by Taste of CapitalismThis is submod of Grand Campaign Reskin mod this mod rework visual part of 'The Last Roman' DLC added units of Roman Expedition, Ostrogothic Kingdom, Vandal Kingdom because The Last Roman DLC share many grand campaign units, I made this mod as submod, not standalone. main reskin mod is required f...818 downloadsupdated 18 mo ago
- Late Roman Army (The Last Roman DLC)by 76561198849032819Greetings plebs ............................................ This is reskin all roman units from The last roman dlc to make it more historical Accuracy More information.. you can find it here ....................................... special thanks to...and Credit CELTICUS FOTE TEAM DramaBelli Mauz...815 downloadsupdated 6 y ago
- The Rise of the Fatimids (Unique missions, victory conditions, etc)by Mr AvatarSummary The rise of the Fatimids, is a faction overhaul that adds Emirate of the Fatimids when it was founded approximately about 180 years after Age of Charlemagne. You will be playing the third Caliph of the Fatimid dynasty, Ismail Al-Mansur. He having reclaimed Sicily and the nearby islands of...814 downloadsupdated 11 y ago
- Woodsmenby Javi_Wan"Woodsmen are a hardy folk from the forests of North Eastern Europe. These are tough men, accustomed to lives of hard work in an unforgiving environment. They band together with likeminded fellow woodsmen to protect their homes and people in times of need. Armed with their tools of the trade, a l...814 downloadsupdated 11 y ago
- A.I. Aggressive Modby Son_Of_PeleusThis mod makes the A.I. for grand campaign a little more aggressive than your usually scared A.i. You will see the a.i. attack you and your settlements a little more. You will be declared war on more often. This mod was for myself please guys let me know how it works and if it changed the challen...814 downloadsupdated 11 y ago
- Huns x1,5 spawn for FotE, FotE + EP or FotE + EP Revisedby AurelinusHuns in FotE + EP Revised are slightly boosted with strenght of spawning forces, but that tweak is for all who believe Huns are still a bit passive and sometimes too distracted. For those who believe x2 is yet not too much: Mod is fixed to apply units used in FotE so in most cases it is not compa...813 downloadsupdated 10 mo ago
- x5 ammo, player onlyby TheRoyalBastardIncreases player's ammo for the campaign only. Inspired by/ stolen from Flat-earther Watermelon's infinite ammo mod. OG: So, why make this? Well FeM's mod has a slight issue: the AI becomes allergic to the player. It has something to do with the army/faction strength calculation. When each unit h...812 downloadsupdated 11 mo ago
- Thranduil's MK1212AD Building Effects Tweaksby ThranduilPlace this mod above 1212 mk mods. (WIP) - small mosque public order 4 -> 5 - small mosque influence 6 -> 7 - mosque sanitation 1 -> 3 - mosque public order 7 -> 9 - mosque influence 9 -> 11 - grand mosque sanitation 1 -> 5 - grand mosque public order 10 -> 11 - grand mosque influence 12 -> 13 -...811 downloadsupdated 21 mo ago
- 1212 no fogby najupearNo campaign fog for 1212. You have to hire new spy. you better to start new campaign because it could make population problem. place it top of 1212 mods809 downloadsupdated 3 y ago
- 7K_Additional_Houses.packby LightlawThese submods were intended to be used with Crusader Wars and are not intended for solo use. Each house added has a duchy title in the AGOT CK3 mod as well as a few minor houses that I particularly like. This is a mod with the primary focus on Westereos. There is a possibility I will do an Essos...809 downloadsupdated 14 mo ago
- Can build all religion building / 종교에 상관없이 종교 건물 지을 수 있는 모드by Restall234You can build religion building regardless your religion. For example if you're religion is catholic, you can build only religion building the catholic. If you use this mod, you can build any religion building like arian, grecoroman, tengri etc. But you can only tier 1 religion building with out...808 downloadsupdated 4 y ago
- Stronger Roman Empire 4.0by Euro-Centric Military HistorianWelcome to Stronger Roman Empire 4.0, a comprehensive enhancement mod for Total War: Attila designed to strengthen both the Eastern and Western Roman Empires while preserving the grand strategic experience of the campaign. This mod aims to create a more prosperous, better-defended, and historical...807 downloadsupdated 4 mo ago
- slavic_cav.packby Edelwood806 downloadsupdated 5 y ago
- Build several level 1 farms at the same timeby NamyTired of building a farm and waiting to build the next one until the first one is upgraded to level 2. Well, not any longer: this mod allows you to build up to three level 1 farms at the same time. Working for barbarian farmstead and and roman/eastern fields. Compatibility Should be compatible wi...806 downloadsupdated 11 y ago
- Rapid Fire Ballistasby KobadoThis mod was an idea of mine to add rapid firing ballistas to Total War: Attila regardless of any balance to the game. In that regard, this mod is extremely unbalanced and you will likely win if you have an army of only ballistas, no matter the enemy. Also, I now made it able to attack buildings...803 downloadsupdated 9 y ago
- Robcore's Auto Resolve Fix for TW:Attilaby VARIANVSHello fellow Total War gamers! It is here finally! A Mod that doesn't tell you the win chance when auto resolving! I finally got the "simple" idea how to get rid of the auto resolve (=AR) bar. Only the physical appereance of the bar got changed! Nothing else. The mechanics are untouched. I change...803 downloadsupdated 9 y ago
- SLUMS RETURNEDby MINOSThis mod lets the slum from Rome 2 return. --------------------------------------------------------------------------------------------------------------- CA did implement them in this game, but disabled them. This mod brings them back with new effects. They appear while playing Barbarians, Roman...803 downloadsupdated 11 y ago
- Antiquity Tyrion Editionby LockeA version with the dwarves This is a Rome 2 in Attila setting with the dwarves located in Dalmatia For a version without the dwarves look here:802 downloadsupdated 11 y ago
- roman_reskin.packby 타그마타roman cavalry reskin - catafractarii - clibanarii - tagmata - excubitoress - contarii - scholae-palatinae(west and east) - equites-sagittanrii - magister-militum(west and east) - scholae-gentiles - equites-promoti roman infantry reskin - cohors_west - cornuti_seniores - eastern_armoured_legio - e...800 downloadsupdated 11 y ago
- Comitatenses Spears reskin by Jankielby michaloooA reskin of the comitatenses spears. Requires Last Roman and Charlamagne DLC.800 downloadsupdated 10 y ago
- Attila Morale/Chain Routing Mod (overhaul mod compatible)by The ScrapperThis mod reworks morale to be closer to the chain routing of the classic total war games. It's similar to my other battle mod for 1212 with a more limited scope with only morale changed to leave the vanilla balance untouched This mod was originally created as a submod for Medieval Kingdoms 1212 i...800 downloadsupdated 3 y ago
- Thranduil's MK1212AD Difficulty Tweaksby ThranduilPlace this mod above 1212 mk mods. (WIP) - remove difficulty level impact on public order for player - half the normal settings for ai public order - easy -> +1 - normal -> +2 - hard -> +3 - very hard -> +4 - legendary -> +5799 downloadsupdated 21 mo ago
- thunder's_tech_cost.packby Frederick_William_of_PrussiaThis mod changes how long it takes to research technology in the grand campaign. i chaned the money costs, see details below. It does NOT change what the technology provides. or change tech research costs in the other campaigns. I made this because most of my campaigns are done between 415 and 43...798 downloadsupdated 10 y ago
- Chrissant's WAR & PEACEby ChrissantTHIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! _______________________________________________________________ Introduction & Contents Greetings, people seemed to like the original "War and Peace", so I decided to upload it for Attila. All this mod does is the following. Reduce the diplomat...798 downloadsupdated 4 y ago
- Medieval 1212 24TPYby VadermingThis allows 24TPY Story and invasion events all increased to fall latter as we now have 24 turns a year let me know any issues place above all medieval 1212 mods798 downloadsupdated 22 mo ago
- Anno Domini: Age of Justinian 555 12 TPYby Juanplay12 turns per year mod for Age of Justinian 555. Load above all other age of Justinian 555 packs. Requires a new campaign for the mod to work.798 downloadsupdated 9 mo ago
- Vanilla Faction Emblem Fixesby TheOneWhoKnocksWhat this mod does: This mod fixes the faction emblems of several factions in the Grand Campaign, most notably the African Separatists'. In the vanilla game there were some graphical artifacts left around their symbols, which were especially noticable during the end turn phase. This mod fixes the...796 downloadsupdated 8 y ago
- Medieval Kingdoms 1212 AD Supply System (CAMP BUFF)by 76561198379217467The mod increases the flow of supplies when the army is in camp mode. Basic consumption for AI is turned off Done for me while playing 2 seasons for one year.796 downloadsupdated 2 y ago
- nemo cheat modby 76561198832459144796 downloadsupdated 3 y ago
- European Lives Matterby Yum ThanccAll this mod does is destroy the military might of huns. Reducing most of the units (if not all) to 10 men, 1 morale and 1 attack, making huns not a threat at all. I really don't feel like dealing with 8 full stack of men, so I made this. My very first mod, i'd appreciate any feedback. Stepee mer...795 downloadsupdated 10 y ago
- Western Roman Empire Gains All Units no Balance Just fun - Masemaby NiklasCustom And Grand Campaign all units known issues : some garamantian unit are missing795 downloadsupdated 11 y ago
- AI/Player Equalizerby 解放者四十八This mod aims to iron out some of the more noticeable differences that exist between players and AI factions in the game. Such as public order, food supply and income handicaps for the AI, and some other difficulty handicaps on the player respectively. - "Great Power" penalties have been removed...794 downloadsupdated 11 y ago
- Anti-snowball mechanics (player only)by 76561198325830295Anti-snowball mechanics (player only) (SP) Player-only anti-snowball effects. LOAD ORDER Last Stand Submod Script Loader Beacons of Gondor update Patch 1.03 Main Packs Anti Snowball Mechanics (needs script loader to be loaded at the bottom of the load order, otherwise load standalone at the top)...794 downloadsupdated 9 mo ago
- Realistic Civilian Casualties Extreme Lag Editionby RúnaThis is a shitty mod i made for people who just want to see thousands of civilians killed. *Warning this might lag the shit our of your pc heavy working pc´s recomended* Small Town:1000 Medium Town:5000 Big Town: 10000 *Known Bugs* Sometimes allot of the civilians hide in buildings as soon as you...793 downloadsupdated 9 y ago
- MO's Super Vanilla, dlc included.by daniel_moThis mod changes all the playable factions unit cards. Should work with all factions playable. Color coded Navy units included. Range on the unit cards will be included for all missle class units soon. Last of the Romans added, Will be fine tuned. Tier 1 units are green. Tier 2 units are blue. Ti...789 downloadsupdated 11 y ago
- 50% increased unit upkeepby Dixie NormusThis mod simply increases unit upkeep on the campaign level for each difficulty, human and AI by a set percentage. I uploaded versions for 50%, 100% and 150% increases. Should work for vanilla and all mods. Does not touch actual unit values, just the campaign.789 downloadsupdated 10 y ago
- Blaines 642 Darak ages Classic Unit Addon/Reskin Submodby Emmortael642 Dark ages CLASSIC SUBMOD ____________________ Adds 4 units to Byzantine Empire, Imports a few Rome II models, Legacy tech does not get disabled, Political power Rebalanced in a way that makes more sense. Factions Renamed, increased how many armies you can muster. UNITS -----------------------...789 downloadsupdated 6 y ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

