Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Army Cap Wonder Rebalance - Masemaby NiklasThis mod rebalance army cap. Each wonder will add to your army cap from one to three, wonders cities such as Roma, Constantinopolis Alexandria and Ctesiphon will add three and Mediolanum for example will gain two and the smallest will add one. - Army Cap from Wonders/cities - The overall Army Cap...270 downloadsupdated 5 mo ago
- Regional Settlements & Colonization for Attila - Custom Buildby TheOneWhoKnocksThis is a custom build of my mod Regional Settlements & Colonization for Attila, made at a request of James Stone. The only difference from the regular version is that all level 4 Western Roman towns use Eastern Roman city layouts. It is otherwise identical. For more information about this mod cl...270 downloadsupdated 8 y ago
- romancivilwar(chinese).packby 安茹的理查不專業漢化有點偷懶,有繁體漢化打的269 downloadsupdated 8 y ago
- General_strengthening.packby 76561198421122995Through upgrading, it can provide reinforcement effects including security bonus, health bonus, Army Ammunition bonus, science and technology point bonus, cavalry speed bonus, army morale bonus, armor bonus and so on. The upgrade points have been adjusted, and all skills can be full at the full l...269 downloadsupdated 5 y ago
- Мимика / Facial expressions (Fix-patch-mod)by ☩ΡΩΜΑΝΌΣ☩Фикс-мод для Total War: ROME II - Emperor Edition269 downloadsupdated 21 mo ago
- 661 AD The Last Persian - Faction and Dynasty Submodby 76561198971559964Submod for 661 AD The Last Persian: This submod renames most of the factions and dynasties for 661 AD The Last Persian to either English or Latin if possible. Factions that are kingdoms will get renamed to 'Kingdom of ____ ' and factions that are principalities will get renamed to "Principality o...269 downloadsupdated 10 mo ago
- plumbataspecialists.packby BeamRyderSimple mod that changes the stats for plumbata. Vanilla plumbata has the same stats as pilum and same number carried, but I think the history shows a smaller projectile with larger range and greater number carried... I changed the plumbata to have longer range but less armour piercing than javeli...268 downloadsupdated 11 y ago
- Roman Faction - high tier units simple reskin ~by Erica Estrelina Hill268 downloadsupdated 2 y ago
- The All guerrilla unit modby Mar45690This is just a troll mod where most/all units should be able to deploy anywhere.267 downloadsupdated 10 y ago
- Larger Roman Marines & Navyby the rhumbusSimple mod that increases the size of the WRE + ERE naval units (marines, mostly) reasonably, including their garrisons. Save-game and compatible with most mods including those that modify garrisons. Changes to garrison size will only happen when a new unit is generated (previous unit destroyed,...267 downloadsupdated 13 mo ago
- I&F: WFW/Blood of Kings No Unit Cap Submodby Aemond "Stong Chin" TargaryenExactly what the title says it is. I have made this submod for my mod IF: WFW/BoK Need to download the mod from moddb Load order: Put this mod at top then parts 1 2 3267 downloadsupdated 3 mo ago
- MINOS MAIN MENUby WHIT3 BROTH3Rthis is a request from MINOS Enjoy If you want me to change something let me know266 downloadsupdated 11 y ago
- Barbarian Fixes Modby AndrevenThis mod gives migration period ring-hilt swords to more units, and replaces broken, ugly, and clipping assets on frankish, nordic, alanic, suebian, vandal and gothic units.266 downloadsupdated 5 y ago
- 500_men_ship_vanilla.packby Spider WebbLike playing with larger (2x) units but don't want (2x) ships? This mod allows for all units up to 500 men to only have one ship. If you use double sized unit mods this is probably a mod for you. Your 500 men will be crammed on to one ship thus making amphibious assaults a valid option ( more ava...265 downloadsupdated 10 y ago
- a&s_playable 12 turns per year editionby michaelThis is the 12 turns per year version of my mod. You can find a description and screenshots in the other topic!265 downloadsupdated 11 y ago
- Reb's Marian Legion Pack (Prussian's Edit) 2x unit sizeby ThePrussianPropagandistA version of my mod where i increased the number of men per unit to 480 instead of 240. This will require quite a beefy machine to run, so beware of performance issues :D For the normal version of this mod, further information, as well as pictures and credits to its original creator go to: Have f...265 downloadsupdated 6 y ago
- thunder's_slavic_wonders_mod2.packby Frederick_William_of_PrussiaThis mod was made for my friends and i. I decided to make this available to everyone should anyone want to use it. This mod changes what bonuses the buildings provides.(see below) It does not change what is required to make or maintain them. My other mod does that. here feel free to let me know y...265 downloadsupdated 10 y ago
- Mazz's Improved Huscarlsby MazzThis mod replaces the vanilla Huscarl with one that carries both the Dane Axe, now in one hand, and a Nordic round shield. They also carry two throwing axes that are used as precursor weapons. This combination of features significantly improves the overall combat abilities of the unit itself, as...265 downloadsupdated 11 y ago
- Русская локализация для мода Legendary Era Faction V1.5.4 update log(2018/1/31).by 76561198345126241Русская локализация для мода Legendary Era Faction V1.5.4 update log(2018/1/31). legendary_era_faction_rus_loc.pack Поскольку надеюсь на помощь сообщества по улучшению локализации, ну и на обновление самого мода, то полагаю стоит присвоить локализации версию 0.1 Т.к. данный мод не играбелен без т...265 downloadsupdated 9 y ago
- Chysko's MK 1212 Faster Tier 2 Unitsby Thomas MagnumDescription: This submod of the Medieval Kingdoms 1212 mod will do exactly what it says, unlock tier 2 units faster by moving it to earlier technologies for both player and AI. It's basically sort of a cheat for people who want to play with tier 2 units way earlier in the campaign without touchin...265 downloadsupdated 13 mo ago
- Campsby Soulless JeluJust look at screenshot. On left non-hunnic\nomadic horde. On right Huns horde. I've always wondered why the non-nomadic hordes live in yurts like the Huns.264 downloadsupdated 6 y ago
- Imba General Bodyguard [Player Only]by Nomad1988Tired from general dying each battle? Problem solved! Each unit in general bodyguard now have 20000 for armour, melee defense and morale along with mele attack. Be warry - generals are not invincible. If they surrounded - they will die in no time Support -264 downloadsupdated 3 y ago
- Carpenter Building Hull Strength Bonus Fixedby 76561198882453168*This is now part of Athanasios' Attila Ultimate Fixes264 downloadsupdated 7 y ago
- Yc2 Destroyer of Romeby VOLTAThis mod is make a powerful hun "The world will burn" 1. More hun spawn unit 2. Better hun spawn unit (devil_archers) 3. Remove hun lager ongaer spawn unit 4. Powerful faction trait for hun 5. Devil archers buff (like white hun archers) 이 모드는 훈을 아틸라에서 가장 강력한 세력으로 탈바뀜 시킵니다. 변화된 내용은 아래와 같습니다. 1. 더...263 downloadsupdated 11 y ago
- Authoritative Guide to Building Conversion costs threadby ShephConversion costs should be much cheaper in the game due the the limited space to build and the fact that one is essentially making a minor modification to a structure or set of structures to serve a different function. Unfortunately, several mods have their values backwards. The examples in this...263 downloadsupdated 8 y ago
- 𝕎𝕒𝕣𝕣𝕚𝕠𝕣 𝔸𝕚 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕by MenumorutDescription: Step into the arena of chaos with the ❝𝕎𝕒𝕣𝕣𝕚𝕠𝕣 𝔸𝕚 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕❝ This overhaul of Total War: Attila’s combat mechanics makes battles more brutal, fierce, and dynamic, all while keeping the original unit stats intact. Experience warfare like never before! Features: Reworked Mechanics: E...263 downloadsupdated 16 mo ago
- Illyria "culture mod"by 76561199475142010Greetings, I'd like to clarify that my MOD doesn't alter the core game itself. However, I strongly advise against using old saved files when playing with this MOD enabled. This is because I've taken the rebel faction Illyria and transformed it into a playable faction situated in the Salona region...262 downloadsupdated 3 y ago
- mod_my_atl2.packby 449824194开阵近战部队加一个重标枪选择,伤害为0,但是射程超长、射速超快,能迅速射完弹药,以规避这种重标枪。 作者:ccpdown 此为方便正版用户的分流(兼有备份效果) 原发布于: 网盘分享链接: 提取码:aev2262 downloadsupdated 5 y ago
- 240 Herculiani Seniore soldiersby turdbirdThis mod contains 240 men in one unit of Herculiani Seniores. Make sure that your units sizes are on ultra.261 downloadsupdated 10 y ago
- Clovis_Remake 2 turns for year and moreby gius88261 downloadsupdated 8 y ago
- FRANKSby DavidFranks with western roman subculture: Franks can use all Roman buildings they conquer on their way. Franks can additionally build all the Roman units that Roman rebels are able to (units from att_rom_core were added to att_ger_franks. Tell me if u want me to add another Roman or Barbarian units t...261 downloadsupdated 17 mo ago
- Hunnic Faction Traitby Wōtanz훈족 팩션 트레잇 추가한 것 입니다. 백훈족과 훈족 모두 추가한 것으로 치트라고 생각하면 되겠습니다. 대부분 기병 치트라고 할 수 있을 겁니다. 고맙습니다. hunnic faction trait overhaul only hunnic and white hun trait and almost cavarly overhaul mod. thanks for reading. and thanks enjoy260 downloadsupdated 11 y ago
- For Vanilla game | 8x, 6x, 4x, 2.8x Unit sizesby ArshiaTNNOTE: LOAD TOP. This is not compatible with any mod that changes "main_units_tables" and "land_units_tables". So I have already added parthian shot to persian camel/horse archers. ---------- I purely made this version of my 4x, 3x, 2x, 1.4x mod because the 4x unit sizes there were not being appli...260 downloadsupdated 11 mo ago
- Yathribby Davidstart pos mod moving the Lakhmids one region aside to Yathrib and renaming the faction to Yathrib. the diplomacy changed: Yathrib is not a vassal of Sassanidians and there is no war with Ghassanids. Hira became a settlement of Sassanid Empire.259 downloadsupdated 8 y ago
- Imperium Praetoria Turkish Translateby Mehmet AktaşImperium Praetoria Turkish Translate259 downloadsupdated 9 y ago
- Extended Siege Timer for Age of Charlemagne [OBSOLETE]by IonizedMercuryThis is just a small adjustment for the AoC campaign that extends the siege timer from 2 to 4 turns before attrition kicks in. Have fun! UPDATE 02/25/2016 Obsolete as of the latest patch.259 downloadsupdated 11 y ago
- Imperiala [CLOSED FOR TEST]by Spec da FBDEL (venus)Please, if you like the mod, rate it positively Imperiala is a mod that promises to change all factions of the base game Total War Attila in a fictitious way. There is no relation to the history of mankind. In fact, I intend to create another story on top of it all. This is my first mod and any s...259 downloadsupdated 8 y ago
- Nordic Elite - Reskinby Richtiger KlappspatenThis Mod changes the look of following Units: -Nordic Spearmasters -Chosen Warriors -Agthyrsi Warriors -Elite Agthyrsi Warriors -Germanic Spearmasters (more adding soon) Mod should be compatible with all mods, which are not changing the textures of these units. (not tested yet) I hope you like an...259 downloadsupdated 11 y ago
- 2x Building times [Radious compatible]by levoy1Credits to Dresden for making this mod, i just changed some files to work with Radious (only building times are affected, the rest are radious values, so please use them together!) Useful with TPY mods! original mod:259 downloadsupdated 9 y ago
- MAIN MENU 13by WHIT3 BROTH3Rreplaces the MAIN MENU with an image.258 downloadsupdated 11 y ago
- op unitby Lightturnipmakes elite elite dailmite infantry op258 downloadsupdated 10 y ago
- Mars Old Fire (vanilla Fire)by 76561198849032819This mod same as Mars, but the only different is the old fire texture from Attila is back258 downloadsupdated 4 y ago
- 1212Minor Faction Unlock Campaign OnlyFirst Release 3 August 2026 : + just as it is 👌 + Should be no Crash & Family Tree Work - no emergent258 downloadsupdated 1 mo ago
- Separate Garrisons Modby ProfessorI felt like settlement chain buildings were expensive and primarily provided garrisons, but this encourages building higher level settlements at the frontier of your empire rather than more in the center. This mod separates all garrison units (except for bastion onagers) from settlement upgrades....257 downloadsupdated 11 y ago
- deadly crosbow for Vanillaby ura noob1. it just projectiles tables use 2. Crosbow and sling be more direct shot. not high-angle fire 3. Crosbow and sling arrow got faster. 4. artillery and Guard Tower adjust 4-1. artillery was made more suitable for Siege use than for murder but It wouldn't be a bad thing to kill 4-2. ship artillery...257 downloadsupdated 8 y ago
- Eastern Roman Military Units In More Buildings Unlockedby Tobias EntsEdited and adjusted so that buildings unlock more units Was hidden for years, feel free to try the mod out (if it even still works). Also feel free to edit this mod, just add me as an co-author. Can i support you? Yes you can, i have an account on patreon, link down below. Thanks to: CA for the u...257 downloadsupdated 11 y ago
- Sassanic Desert Kingdomsby RancerdAdd some sassanid units to desert kingdoms.(except garamantes) Units can be upgraded to upper tier. 사막왕국에 사산 병종 일부를 추가합니다.(가라만티아 빼고) 각 병종은 업글을 통해 상위 병종으로 진화할 수 있습니다.257 downloadsupdated 5 y ago
- Better Christian Religion Building Effectsby NaromUpkeep fee for churchs and monasteries has been decreased to a reasonable sum, all minor churchs will now yield cultural income which makes them profitable. Monasteries will provide public order bonus to all adjacent provinces and spread religion to adjacent provinces as well. Patriarchal See wil...257 downloadsupdated 3 y ago

