Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Anno Domini: 1051 AOC BETA Overhaul Part IIIby Big Boss14.3k downloadsupdated 10 mo ago
- Ancient Empires 3 - Part 3by UMCenturion14.3k downloadsupdated 5 mo ago
- Anno Domini: 1051 AOC BETA Overhaul 3.0 Part Iby Big Boss⠀ The year is 1051. It is an Age of Total War! 11th century Europe emerges fractured from the chaos of the 9th and 10th centuries. Kings rule in name only and christendom is torn apart by strife among petty lords. ⠀ In France and Italy, the Normans stand poised to lay claim to what they want. Byz...14.3k downloadsupdated 10 mo ago
- Anno Domini: 1051 AOC BETA Overhaul Part IIby Big Boss14.2k downloadsupdated 22 mo ago
- Legionary Cohortby BladeukThis mod adds the Legionary Cohort to the game, for the WRE, ERE and the Roman expedition (Last Roman DLC). The Lorica Segmentata is not only iconic looking armour, but also provided superior protection to any armour of the time, even those that came after it. Historians argue that the cost invol...14.2k downloadsupdated 11 y ago
- MK1212AD main menu Fix patchby EARLDescription: A very simple mod that fixed a BUG where the 1212 startup sort load retrieval error occurred because the MK1212 Developer team had updated the Custom cities beta a few months ago, but the script had not been updated, so it kept getting errors. Order: MK1212AD main Fix patch 1212AD La...14.2k downloadsupdated 2 y ago
- Historical Reskin Byzantineby SnoriRecolor & Reskin for Themes Sicily / on Age of Charlemagne DLC ------------------------------------------------- UPDATE 5 ( 20-12-2015) - add many more shield patterns for all units. Chi-rho, Greek Christian style cross, Byzantine flag pattern ect. you can check new shield patterns from screensho...14.1k downloadsupdated 11 y ago
- Medieval Kingdoms 1212 AD England Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for England which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenish...14.1k downloadsupdated 5 y ago
- Bright Arrows For 1212by EARLOnly applicable to 1212 (May be effective for vanilla) This MOD is only a graphic modification. Since this MOD does not change any data, the arrow support model cannot be reassigned. In fact, I have made many arrow models, which are diverse. If you want to experience more arrow models, please go...14.1k downloadsupdated 3 y ago
- Ultimate cheat mod for all settled factionsby NermilvusThis is a cheat mod that works with every settled faction in the Grand Campaign, Last Roman dlc, Age of Charlemagne dlc, or modded factions. Only works for the player and it's save game compatible. it focuses on the "campaign_difficulty_handicap_effects_tables" so it should be compatible with EVE...13.9k downloadsupdated 9 mo ago
- Black Fontsby 76561198415963151全字库,支持简/繁/外语/特殊符号等13.9k downloadsupdated 5 y ago
- Rivers of Blood: Attila editionby AveMetalNew set of blood textures to dye the battlefields in red. - Compatible with saved games (no need to start a new campaign). - Blood & Gore DLC required. INSTALLATION 1. Subscribe the mod 2. Enjoy! My Rome II workshop Do you like the mod? Ratings help people find this content. If you have any comme...13.9k downloadsupdated 5 y ago
- Ragnar heroby BerengarThis mod adds a hero unit (Danes, Jutes, Gauts). Recruitment cost: 2200 Upkeep cost: 350 Multiplayer cost: 2200 Faction: Danes, Jutes, Gauts13.9k downloadsupdated 10 y ago
- AoC Bodyguards Expansion (proto-knights, armoured horses, etc)by Drahz94This mod redesigns the General's bodyguards for AoC factions. These units have been redesigned and upgradable higher-tier Bodyguards have been added. Bodyguards of Christian factions can upgrade to proto-knights with kite shields, while the Avars and Cordoba can upgrade to armoured horses. All fa...13.8k downloadsupdated 9 y ago
- (BETA) Helmet & Armor Retextureby olvkhs99Beta Test screenshots : G.E.M - Aztec 2015 Graphics - Bright Weapon Textures - crossbow_tex.pack -13.8k downloadsupdated 10 y ago
- Easier Loyaltyby FM-GALoyalty has been made easier, no more negative loyalty factors apart from epic failure in battle. Save game compatible13.8k downloadsupdated 6 y ago
- The Dawnless Days: Warriors of Ardaby 76561199020101955The Dawnless Days: Warriors of Arda is the continuation and improvement of The Dawnless Days: Middle Earth Reborn, this time without one of our previous developers (Vasily Zaitsev). Vasily has been removed from the team and banned from the main Dawnless Days Discord server for multiple inappropri...13.8k downloadsupdated 2 y ago
- AIby Greq7Advanced Campaign Artificial Intelligence Overhaul Compatible with all other mods Save game compatible AI - Compatibility Patch is not needed in most cases but you are welcome to subscribe if you have doubts Best results are achieved in combination with "Diplomacy", "Difficulty", "Autoresolve", "...13.8k downloadsupdated 5 y ago
- Stronger Wallsby Pe'peI have taken it upon myself to pursue balancing out the sieges of Attila. Now what exactly do I mean by balancing? Well, I will not be touching any unit stats since I love the battle speed of Attila as it is right now. I also will not be touching much, if anything at all, of those scandalously se...13.8k downloadsupdated 11 y ago
- Nova Attilaby YenzaAve Romans! I am pleased to announce NOVA ATTILA A large range of mods, all merged together to create an experience we've all been waiting for. It is the update we never received and where our grand community has put years in to improving the game on all areas. This is for you if you are looking...13.8k downloadsupdated 13 mo ago
- The Dawnless Days Expanded Rostersby 76561198970273175Welcome to The Dawnless Days Expanded Rosters (by Spoofyr/William 772) This submod seeks to increase the range of units available in both custom battles and campaigns for current rosters for factions within 'The Dawnless Days'. Although each faction has their unique strengths and weaknesses, the...13.8k downloadsupdated 6 mo ago
- The Dawnless Days: Original Soundtrack Submodby TollskiReplaces all music ingame with The Dawnless Days Original Soundtrack music. Perfect for content creators who want to play with copyright-free music ingame. This affects both audio that is classified ingame as "Music" (start menu music, campaign map music, battle map music) and "Effects" (end turn...13.8k downloadsupdated 9 mo ago
- Grudge's Battle Maps - Riverfort [V0.7a]by GrudgeTheDutchmanNote V0.5 is released and is very much playable. V1.0 will see proper Siege AI nodes to improve AI intelligence, and finalized visuals. Issues that will remain are the inability to destroy the Rome II Fort Walls and Towers. But that shouldn't be too much of an issue. Please (in case you want to p...13.8k downloadsupdated 11 y ago
- Better AI Recruitment for 1212ADby EARLWarning: Please place it under any module with newly added units, otherwise the AI will not recruit the newly added units Description: A simple AI enhancement mod that Make it easier for AI to recruit advanced units, thus avoiding situations such as total war:range infantry .And AI will no longer...13.8k downloadsupdated 3 mo ago
- Anno Domini: 768 - AOC Historical Reskinby Big Boss⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ This is a total historical reskin for all the units in vanila Age of Charlemagne. Overhauls all unit skins, horses, saddles and some terrain and weather for the battle maps. Terrain, weather and lighting only changes the european northwest battle maps right now. So if you want to get...13.7k downloadsupdated 5 y ago
- Burgundians by agrezby agrezFull reskin of Burgundians The Burgundians a scandinavian tribe migrated to the coast and looking for some lands.The huns are a expanding horde and soon they must defend will you conquer or be a page in history? With this mod now you can have the awesome reskining work on Burgundian units and gen...13.7k downloadsupdated 11 y ago
- Battle Camera Modby NeyxosThis little mod unlocks the camera and allows you to zoom even more down to enjoy battles more intensely, on the land and on the sea !13.7k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD - One Turn Recruitment - No Cap Limitby Stylianos_VUpdated for the newest release(4/2021) A simple submod that makes the recruitment time of all units 1 turn and removes the unit cap, some units had, both on the campaign and on the custom battles! ------------------------------------------ Must be on top of the other MK mods (although it should b...13.7k downloadsupdated 4 y ago
- Medievalish campaign graphicsby Mandinka Warrior (link)This mod is a wip part of the main mods graphical changes to make the maps fit the time period better and add more life. The "barbarian" towns used by semi-feudal factions as denmark have gotten the earliest aspects of southern architercture in the christianization, churches. And pagan symbolds l...13.7k downloadsupdated 10 y ago
- MK1212_2xtechnology.packby sam.pidgeonPUT THIS AT TOP END OF LOAD ORDER TO WORK ABOVE MAIN MEDIEVAL 1212 FILES This is a faster research rate submod for medieval kingdoms 1212 mod. which was created by Wiselet all credit goes to him i thought i just uploaded it on his behalf for anyone wanting to use it instead of cheat mod where you...13.6k downloadsupdated 5 y ago
- Ebdani by agrezby agrezFull reskin of Ebdanians Ebdani Safe and remote from romans ebdani watched as rome took one by one the brittanic tribes even traded with them but what is better than use your enemys weapon against him as the first target apears to be a port of romans and you know that the romans are doomed you wa...13.6k downloadsupdated 11 y ago
- Medieval Kingdoms 1212AD - Western Multiplayer Map Packby GearHawkUpdates: Siege tower bug has been fixed. The maps locations have been changed from Edinburgh and Groningen to Bern and Regio. Note: Due to time and manpower limitations, the small-sized variants of the maps are unlikely to be released. Resources will instead be concentrated on the roll-out of cam...13.6k downloadsupdated 4 y ago
- No Public Order Penalty from Difficultyby MINOSThis Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Savegame compatible.13.5k downloadsupdated 11 y ago
- 12 Turns Per Yearby MagnarThis mod increases the number of turns in a year from 4 turns to 12 turns13.5k downloadsupdated 11 y ago
- Eastern Roman Empire - Foederati Packby BladeukThis mod adds 10 units to the Eastern Roman Empire, all from neighbouring states that would have made up the Foederati of the Eastern Empire. Ghassanid Cataphracts - The Ghassanids provided a large part of the Foederati for the ERE and with that they provided their horse masters in the form of th...13.4k downloadsupdated 11 y ago
- 24 Turns Per Year ( 24TPY )by DresdenThis changes the turns per year to 24 for the Main Campaign. Generals and Agents will age slower. Also, governships have been changed to last the full 2 years as in vanilla and the Attila story triggers have been changed to match the new turn numbers. Not compatible with other Turn Per Year Mods...13.4k downloadsupdated 11 y ago
- Terminus Total War - Imperium 12 TPY Standalone (BETA)by Terminus12 turn per year version of Terminus Total War - Imperium (BETA) This mod only changes the amount of turns per year to 12. If anyone wants to make a full 12 tpy conversion please let me know.13.3k downloadsupdated 10 y ago
- The Dawnless Days: Unit Addon 0.8.0 Editionby 76561199109213604This is the updated version of the original version made for TDD version 0.3.5 by Unknown as the original has now been taken down but here is the link to it. This submod adds 10 new units Gondor: Lossarnach Infrantry - Balanced Lossarnach Nobles - Balanced Guards of Minas Ithel - Balanced Wardens...13.3k downloadsupdated 2 y ago
- FotE+EP Revised - additional units for WREby AurelinusJust submod allowing to play WRE with full list of units that had to be removed from main pack due to CDT caused by AI when it controls too many units. Use that submod if you want to play WRE and only if you play WRE. Disable if you play any other faction. Suggested armies composition for WRE: Ma...13.2k downloadsupdated 2 y ago
- Medieval Kingdoms 1212 AD Spolszczenie - Polish Translationby NoyanWitam, na ten moment cała modyfikacja jest w pełni przetłumaczona, jedynie elementy po angielsku póki co nie są możliwe do przetłumaczenia... Nie licząc technologii, bo tej mi się nie chciało :DDD Polska wersja językowa do modyfikacji - Medieval Kingdoms 1212 AD This is only polish translation fo...13.2k downloadsupdated 4 y ago
- AoC Diplomacy for Grand Campaignby Working JoeThis mod retrofits the Age of Charlemagne diplomacy improvements to the Grand Campaign, and as a result the AI will be much more open to non-aggression pacts and peace. As with all of my mods, compatability is priorty, so it should work with everything that doesn't modify diplomacy. This mod make...13.2k downloadsupdated 10 y ago
- Alamans by agrezby agrezFull reskin of Alamans The Alamans the allmen the confederations of many germanic tribes to form the purest germanic tribe Rome has seen and to ruin pillage and destroy for ever their nemessis.With this reskin you will have the new reskinned awesome sexy units made and plus the new faction leader...13.1k downloadsupdated 11 y ago
- The Gundabad Submod: Discontinuedby 76561199109213604Hello and welcome to Gundabad the city of the Pale Uruks! Do you want to crush some dwarven skulls then come right on over and embrace the true meaning of power Hello everyone! I'm back a couple minor updates have been added 1. Icon Changed for Orcs of the North and Gundabad 2. Goblins now have a...13.1k downloadsupdated 3 y ago
- Orthodox Monastic complex can increase more Sanitation and Order (1212 AD)by Cheblavsky"Patriarch, are those Venetians under the walls? What are they doing here?" Tier II (Orthodox Skete) : +10 Sanitation, +5 public order (province), +10 Sanitation, +3 public order (adjacent province), +1 Religious influence(adjacent province), +3 Fertility (province); Tier III (Orthodox Monastery)...13.1k downloadsupdated 4 y ago
- Main Menu Movie - Crusades - MK1212 Submodby BenjinThis mod replaces the main menu background movie for Total War: ATTILA with the Crusades main menu movie from Total War: MEDIEVAL II - KINGDOMS. This was made possible thanks to jsirett, who recently created a script that can convert movie files to the ca_vp8 movie format which - until now - has...13.0k downloadsupdated 7 y ago
- PG 1220-ENby ArtLecksStudioПо всем вопросам пишите If you have any questions, please write [email protected] Is no need to donate to project 1220! Нет необходимости жертвовать на проект 1220! Modification of PG 1220 v. 1.5.3 Update of PG 1220 modification v.1.5.3 Credit Materials from modifications: MK 1212 (Total...12.9k downloadsupdated 6 y ago
- Increase army limit (for player only)by Mar45690This mod lets the player recruit 300 army, and lets you recruit 10 agents of each kind and 300 fleets and 300 governors, and no I assure you the AI cannot do the same thing. For those that did not use this mod during the beginning of the ga12.9k downloadsupdated 8 y ago
- Terminus Total War - Rebellionby TerminusHello everyone, the Terminus Total War Mod Team is proud to present our latest effort to provide a great alternate history campaign for Total War Attila. First and foremost this mod requires the Last Roman DLC but, oddly enough, it is not compatible with that DLC if you are playing the Last Roman...12.9k downloadsupdated 10 y ago

