Total War: PHARAOH mods
Total War: PHARAOH battle mods
Everything filed under battle by its own author, ordered by how much it is used.
36 battle mods
- Better Camera Modby kam2150Hello, Famous mod from Warhammer 1, 2 and 3 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom without unit disappearing. Press...16.8k downloadsupdated 3 y ago
- Improved Unit Spacingby kam2150Hi All, This mod changes unit spacing to a bit more realistic, natural one. Distances between soldiers are adjusted as well as individual variation between them. For me lots of base game spacing entries made regiments look a bit too robotic and unnatural, hopefully this mod improves your experien...7.1k downloadsupdated 3 y ago
- AI Battle Bonus Removedby 76561198884562925AI BATTLE BONUS REMOVED This mod simply removes the AI bonuses for battles depending on the difficulty levels chosen. From now on, no matter the difficulty chosen, you will be on the same level of equality. Check my others mods (Animation): (AI Behavior):2.7k downloadsupdated 3 y ago
- Slaughter in the Sands - A Battle Overhaul (Work in progress)by 76561199226981419Introduction While not as bad a game as many would say, Total War Pharaoh's battles unfortunately suffer from the majority of the issues found in the games since and including Rome 2. An otherwise decent campaign has been massively diminished by the lacklustre, shallow battles with no magic or sp...1.2k downloadsupdated 3 y ago
- Shield Wall For Every Units [The High Tide update ready\by Spartan.117This mod allow you to use the shield/spear wall even if your units are fighting keeping the formation. revamped missile defense from 25% to 50% Added shield wall for every units with a shield like the title say. Added Kelone formation to every units. changed the shield/spear wall icons Spear wall...1.2k downloadsupdated 3 y ago
- DeI Combat Light - NEW UPDATE RELEASEDby kam2150Hi All, This mod changes pace of combat in Pharaoh, while trying to provide some overall improvements. It provides a similar feel to Divide et Impera battles but in more of Vanilla+ setting, rather than full overhaul. Changes: -Increased matched combat chance - you know you want it -Decreased dur...1.1k downloadsupdated 2 y ago
- Larger Battlemapsby Xanth™Increases the map size of Land Battles by roughly 20% by increasing the deployment zone of both sides. I mainly created this, because I found the maps way to small when running around two full stacks (so 40 units on my own side). With big armies you could just make a single line from one end of t...1.1k downloadsupdated 3 y ago
- Longer Battles Mod v2.1 (revised)by VolcanoThis mod is intended to lengthen battles so that the large battles are not a frantic click-frenzy, with other adjustments to make the battles feel more epic. Additionally, some minor changes are made to the strategic game to create conditions for more interesting battles. This mod makes changes s...1.0k downloadsupdated 2 y ago
- Enable Sea Peoples in Custom Battleby Alex ZhaoThis mod allows you to use Sea Peoples units in custom battles. Should be compatible with everything. If you want to use Sea Peoples units in campaign, you can try COHORTROY's All Faction Enable Sea Peoples Mod or my Capture Sea Peoples Units936 downloadsupdated 3 y ago
- routing units are more vulnerableby dansmeahunits that are routing get 0 melee defense, and are slowed to 50% speed vanilla values were 80% melee defense and 70% speed, these didnt feel like anywhere near enough. you may have noticed that chasing routing units, your own units slow down, this gives you a chance to catch them despite the cra...636 downloadsupdated 3 y ago
- Kelly Combat Overhaulby Kelly BomayeThis mod is an overhaul of the combat mechanics aiming to provide more engaging battles focused on tactical maneuvers instead of watching HP bars and min-maxing. With distinct and viable play styles where all unit types play an important role in both campaign and competitive Multiplayer. Battle l...626 downloadsupdated 2 y ago
- Realistic Javelin Rangesby Cybermat47This mod gives javelins more realistic ranges, a maximum of 80 metres. This range was chosen for the following reasons: - The world record for a javelin throw is 104.80 metres. - Rather than throwing javelins in calm and peaceful conditions, your warriors are in a life-or-death battle where they...484 downloadsupdated 3 y ago
- 代号GYT原版武器调整/GYT's Vanila Weapon Tweaksby 76561198353839467本mod对原版武器和战车进行了调整,加强了武器的克制关系,提高了对战时双方的杀伤效率,已内置英文 This mod has been tweaked to the Vanila weapons and chariots, strengthening the restraint relationship between weapons and improving the killing efficiency of both sides in battlefield.English translation is built-in. 1.原版标枪过于弱势,所以我给标枪添加了盾牌毁伤效果,就像历...480 downloadsupdated 3 y ago
- unit collisionby dansmeahincreases spacing and soldier radius,units should be less likely to move through each other, you might even see a performance boost.456 downloadsupdated 3 y ago
- Better Upper Egypt, Better Swordsby 76561198854999395This mod changes 4 units: Upper Egyptian Swordsmen(135->150) Upper Egyptian Spearmen(135->150) Upper Egyptian Khopesh Warriors(135->150) Upper Egyptian Mace-axe Warriors(135->150, New weapon with more realistic stats) Elite Pharaoh Guard(New weapon with more realistic stats) increased sword damag...347 downloadsupdated 3 y ago
- shatter on first routby dansmeahunits will not come back from routing this prevents units from routing past your lines then coming back to hit you in the rear296 downloadsupdated 3 y ago
- Pharaoh - army spacingby MartinSpacing between soldiers in the unit has been slightly adjusted to appear more realistic. During this period, there was no rigid training where soldiers acted in a strictly ordered manner. Armies maintained formation during movement, and this characteristic has been preserved. Key points: 1. Natu...277 downloadsupdated 3 y ago
- Pharaoh - army experienceby MartinExperience of the army - during battles, the experience of units levels 1-3 increases more rapidly. This is because the army that has already fought in battle has gained initial combat experience. These soldiers must be distinguished from recruits who are just joining. Levels 4-6 units are slight...273 downloadsupdated 3 y ago
- Upper Egypt Unit Fixby Xanth™This little mod changes the following units and gives them 120 men per unit (ultra size): 1. Upper Egyptian Spearmen 2. Upper Egyptian Swordsmen 3. Upper Egyptian Mace-Axe Warriors 4. Upper Egyptian Khopesh Warriors Reason why I changed them: In vanilla these units have just 90 men per unit, whic...273 downloadsupdated 3 y ago
- Longer Battles - Half Melee Damageby Cybermat47This mod simply reduces all melee weapon damage, AP damage, and damage bonuses by half, resulting in somewhat longer battles. Morale shocks and properly positioned ranged units are now more important for winning a battle. For even longer battles, use this mod with kam2150's Improved Armour Degrad...268 downloadsupdated 3 y ago
- Heroic Leadersby theashbringerMakes generals have just the one guy in it, no more bodygaurds It also makes all generals stats the same: Melee Attack Melee Defence Morale Bonus HP 78 94 60 2600264 downloadsupdated 2 y ago
- Simple Alternative Combat (Faster)by AnrakyrPrimarily, the mod did 3 things: - Increased base, min, max melee hit chance, and etc for a little faster meat grinding. (indirectly reduced the difference between unit tiers) - Reduced Melee damages to armors - Routing units move faster but more vulnerable (if running yield no chance for surviva...244 downloadsupdated 3 y ago
- WarCry Battle M𓂀dby MenumorutThis is the “Warcry Battle Mod” for Pharaoh Total War. It is a battle mod that makes minimal changes to the game’s combat mechanics while enhancing the brutality, fierceness, and realism of battles without altering the original stats of units, such as armor, weapons, and missile range. It also in...241 downloadsupdated 3 y ago
- Reduced Unit Spacing (Tighter Formation)by AnrakyrI have always find the original unit spacing superfluous, not fitting for their map designs. Give this a spin if you thought the same.228 downloadsupdated 3 y ago
- Fire, Weather & Terrain Tweaksby Catholic AlcoholicThis is a quick mod tweaking some of the aspects related to Pharaoh's Fire, Weather and Terrain features Fire: Fires catch and spread faster now Settlement destruction damage should accumulate faster now In vanilla fire will currently dmg a unit extremely slowly without ever killing any models, a...220 downloadsupdated 3 y ago
- Pharaoh - improve battleby MartinEnhanced fatigue and troop recovery. Removed bonuses for AI - morale, melee attack, melee defense, missile reload. AI and player have equal conditions on each game turn. Slightly improved camera. Improved unit attack, higher chance of causing critical damage. A unit fleeing from battle becomes mo...208 downloadsupdated 3 y ago
- 모든 티어 궁병 불화살 사용 가능by Diru모든 티어 궁병 병종들이 모두 불화살을 쏠 수 있습니다. 버그나 오류가 있을 시 댓글 남겨주시면 감사하겠습니다.204 downloadsupdated 3 y ago
- Pharaoh - Ramesses range unitby MartinImproved range units for Ramesse. Enhanced range (best in the game) and improved statistics of damage, penetration, and reload. Slovak translate: Vylepšené range jednotky pre Ramesse. Zlepšený dostrel (najlepší v hre) a zlepšené štatistiky poškodenia, prieraznosti a nabíjania174 downloadsupdated 3 y ago
- Less Sandstormby gmaerReduces the chance of Sandstorm by half. (The initial probability value of Sandstorm is 20%. Devs are fxxking crazy.)131 downloadsupdated 2 y ago
- Standardized Fatigue Modifiersby AnrakyrNormalized fatigue modifiers to have more uniformed effects across all type of units and make the effects even more significant.110 downloadsupdated 3 y ago
- Multiplayer faction Packby theashbringerAdds a handful of factions to custom battles (pic unrelated) ALSO if you want a faction added say so in the comments, just include: -what faction (obvious) -what generals -what units84 downloadsupdated 2 y ago
- Melee Oriented Army Composition (Custom)by AnrakyrThe default unit group doesn't specified ratios for force gen which result in a lot of wacky army composition, like having too many rangers and not enough front-liners. This makes it so that generated composition will always be melee main. This is for custom battle, but it could show up in campai...83 downloadsupdated 3 y ago
- morale tweaksby dansmeahunits should break faster, and attacks to the rear are devastating to morale81 downloadsupdated 3 y ago
- Unit Responsiveness (With death animations)by 76561198991953447I basically removed all matched combat animations except for death animations, now units should feel much more responsive77 downloadsupdated 2 y ago
- Xanth's Unit Rebalance Modby Xanth™First things first: Its work-in-progress. It is my first time that I create a mod that is more than just a few tiny tweaks and even small changes can change the balance quite a lot. So let me tell you what I wanted to achieve with this mod: 1. What you see is what you get! No more shirtless guys...72 downloadsupdated 3 y ago
- Consistent fatigue effectsby 3rd Sturm PanzerThis mod is extremely simple, in Warhammer 3 I discovered that fatigue is not at all linear as you would expect. Instead it isn't consistent at all. This mod simply makes it scale as you would expect. Each fatigue level reduces stats by 10%. Above are the base game fatigue effects displayed again...28 downloadsupdated 2 y ago

