Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- AVE: fortifications part 2.packby REGNATORTHIS MOD IS PATCH-17 COMPATIBLE ONLY To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select 'patch_17'. This mod adds heavy barricades to the fortification...7.4k downloadsupdated 8 y ago
- Better Tradeby levoy1Improves the trade value by 1.5 which should underline the importance of trade agreements between factions while also making raiding & protecting trade routes a more viable tactic.7.4k downloadsupdated 7 y ago
- Research Technology Boostby PezhetairosWorks for every campaign and faction, no requirement to start a new campaign. This Mod adds a +150% research-points bonus when the player researches the first group of technologies in a specific civil tech-tree (for example Philosophy Tier 1 for Hellenics in the Grand campaign). Up to three +150%...7.4k downloadsupdated 7 y ago
- 4 Times food, (Grain)by britishjohn04This mod quadruples the food production value of grain farms and fishing docks for the Rome faction only. This will provide major food production boosts, freeing up town slots for other buildings. Due to the way the mod was made, the Etruscan league may also receive this advantage because the gam...7.4k downloadsupdated 12 y ago
- Faster Replenishment Submod 1100ADby FM-GAFaster replenishment submod for 1100AD. Place top of loading order. Medieval 1100AD: Part 1: Part 2:7.3k downloadsupdated 6 y ago
- [OFFICIAL SUBMOD] Total War: NEW WORLD - Norse Data Packby Genesi[s]This submod contains data and scripts required when playing as the Norse. Load it above the main mod in the load order and you're good to go! Do NOT load this if you're not playing as the Norse.7.3k downloadsupdated 5 y ago
- Massilia - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...7.3k downloadsupdated 12 y ago
- Growth For Low Taxes Version 1by SeptusThis mod does one simple thing, adds a town growth bonus for having low taxes. I have no idea why this was not included in Vanilla as having high taxes stunts growth. Bottom tax tier adds 8 town growth, one up from that adds 4. I did not see any other mods on the workshop doing this simple thing,...7.3k downloadsupdated 8 y ago
- Better Public Order Sub Mod by Bran Mac Born - Wars Of The Gods Compatible only - Update 4/6/2019by ToonTotalWarDoubles the public order happiness of all Religious Temples and Public Entertainment buildings for less revolts and a more stable Empire. Lowers the Public Order penalties for occupations in enemy cultures by 40%, so less rebellions. Compatible with all other Wars of the Gods sub mods. Please not...7.3k downloadsupdated 5 y ago
- Better City Namesby SilentResident⭐ The first City Rename mod for Rome Ⅱ on Steam Workshop! ⭐ 20/09/2023 Update! Mod updated to the latest version of the game. ----------------------------------------- The mod fixes the names for the cities of the Grand Campaign. Some of the settlements on the map were given wrong and anachronist...7.2k downloadsupdated 3 y ago
- ATTILA Politics and Civil Warsby Working JoeThis mod greatly increases the effects of political power and also increases the chances of Civil Wars breaking out in your campaigns. They are still of course preventable, but they can occur earlier, with less "Influence," and more frequently. You will quickly feel the heat of the opposing famil...7.2k downloadsupdated 10 y ago
- Slower Campaign Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 23/9/2023by ToonTotalWarThe AI is way less aggressive, it focuses on Regional Development, Trade, border security and Defending their lands. For player that wants a slower paced campaign to focus on building their faction. This Sub mod recommended to be played of NORMAL campaign difficulty. This is also a good start for...7.2k downloadsupdated 3 y ago
- 24 Turns Per Year (Grand Campaign) (9+ Years)by J-RocDylan's 24 Turns per year mod for the Grand Campaign in Rome II. Continuously updated for 8+ years.7.2k downloadsupdated 5 y ago
- New Faction:The Greek City States(less regions version)updatedby A.EBY A.E and Caligula This mod transforms Athens to a new faction Greek City States.In my previous version I combined many factions and although I liked the mix of cultures people requested less regions.So here it is guys:)(i'm also doing an originl version) Check out my previous version : Mod Feat...7.2k downloadsupdated 7 y ago
- Diplomacy_mod.packby BlackVirus9/8/2014 just uploaded a huge overhaul to this mod wich should make it alot more interesting i have seen the ai offering me gifts, starting wars once it dislikes me or other factions. forming alliances and trade agreements. your gameplay will feel mutch more challenging, especially the early game...7.2k downloadsupdated 12 y ago
- Maf's Improved Garrisons Less Plebsby maffersSame as Maf's Improved Garrisons but with less plebs/mobs*. This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the ma...7.2k downloadsupdated 8 y ago
- 2x unit size for allby BiocarbinolDisembark bug persist. All naval units have 2 ships. If you have the 160 men starting campaigns, and everything is correct, I would recommend ESF and setting the unit count to 3. Like described in this link:7.2k downloadsupdated 8 y ago
- PAX ROMANA- IV -garrisonby AkuruReinforced garrisons for all factions. Garrisons for specific buildings. New garrison troops. Basic garrison units was revamped with new weapons and stats. Defence deployments for all garrison armys. Later Praetorian upgrading units was included. Is a part of PAX ROMANA Project. Compatible with o...7.2k downloadsupdated 12 y ago
- One Turn Construction Patch 8by JonasOne Turn Construction: This is a tiny mod which allows you and the AI to build every building in the game in one turn. If the mod don´t work for you, try to unsubscribe it and than resubscribe it, because apparently Steam has some issues to download the latest version of the mod for you.7.2k downloadsupdated 13 y ago
- Random Personalities Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 23/1/2021by ToonTotalWarAt the start of a Campaign AI will Randomly pick a different AI personality for a faction. So this makes every campaign game different from the next as the faction behavior will be different. Please note this sub mod is ONLY compatible with Wars of the Gods and you cannot use Total Slaughter or S...7.2k downloadsupdated 5 y ago
- One turn Construction, Units, and Tech for ALL FACTIONSby rangerxanderEasy cheat mod! TROLOLOLOLOLOLOLOLOLOLOL Remeber to like and favorite for more mods!7.1k downloadsupdated 11 y ago
- Conquest penalty reducerby 4PPL3M31573R7.1k downloadsupdated 7 y ago
- REVOLUTIONARY MOD IIby BMONLY MOD OF THIS KIND Before to this mod the armies or the generals could use only 9 levels of exp, if you will, completing just 3 slots in the game. This change, unique in its development, unlock the empty slots with regard to the experience of armies and generals on the original game, or any ot...7.0k downloadsupdated 8 y ago
- Tylis - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...7.0k downloadsupdated 12 y ago
- Walled Syracuse, Numantia, Rhodes and Jerusalem for vanillaby Amílcar BarcaSubmod that makes Syracuse, Numantia, Jerusalem and Rhodes major city settlements with walls in the main campaign.The walls do not appear on the campaign map, but it will be in battle. Cities lose their resources, but the campaign is functional and working properly sieges. You will need to start...7.0k downloadsupdated 10 y ago
- Better veterans for DEI (updated)by EvocatiXXIVSlightly better melee defense stat for veterans and better base morale. The mod should be run before DEI7.0k downloadsupdated 3 y ago
- Tax With No Penaltyby 76561199185068457NO NEGATIVES EFFECT (NO PUBLIC ORDER REDUCER AND GROWTH REDUCER). All campaign dlc Please gifts like before subscribing the mod, this will made the author/creator happy. + + Gave 8 hapiness at high level taxes, but only give 10/12/14 for lower taxes. Add 20 growth bonus to balancing the game. + +...7.0k downloadsupdated 2 y ago
- rome5000_mod.packby Romewasn'tbuiltinapatchThis mod does one simple thing - From next turn onwards Rome receives an additional income of 5000 per turn Not a huge sum once your Rome Faction gets going but initially it helps to oil the wheels of the campaign start-up6.9k downloadsupdated 13 y ago
- No Army Limit(not working)by RonniATTENTION!THIS IS NOT MY MOD! THIS IS XSTREETFOXESX MOD I JUST REMAKED THIS BECAUSE IT WAS DELETED! My Greek Modpack Emperor edition compatibile6.9k downloadsupdated 8 y ago
- Meaningful Resources and Wonders of the World V 2.0by X iFOR USE WITH GRAND CAMPAIGN ONLY! Version 2.0 requires a NEW CAMPAIGN PLEASE THINK BEFORE SUGGESTING RESOURCE RELOCATION OR ADDITION, AND THEN REFERENCE HISTORICAL DATA. I KNOW WHERE THINGS ARE OFF, AND WHERE THEY ARE NOT. THIS IS A VIDEO GAME, AND THAT HAS TO BE KEPT IN MIND. I DO NOT WANT TO HI...6.9k downloadsupdated 13 y ago
- More Units in Campaignby Dude with the FoodIn vanilla, I find that I don’t normally have enough money to field armies to attack and defend effectively so recently I’ve made this. The goal is to allow you to field larger forces in campaign and also in a more historical way. What the mod actually does. Halves the recruitment cost and upkeep...6.9k downloadsupdated 12 y ago
- Positive Imperium - DEI versionby Minion-JDEI compatable version of my Positive Imperium mod. Original version here:6.9k downloadsupdated 8 y ago
- Hegemonia: Large Empires Mod 2TPYby DresdenThis mod expands the regions of the major powers at the start of the game. New campaign required. Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago. Res Pvblica Romana - Rome now has the starting regions of the Etruscans. Seleúkeia - The Seleucid Empire now has the st...6.9k downloadsupdated 8 y ago
- 500k Income Per Turn (Player Only)by EmpireEraserthis mod will give the player 500k extra gold per turn. Only works for the player on any campaign and any civilization.6.8k downloadsupdated 3 y ago
- Freitag's Sanitation Buildings Provincewideby FreitagThis very simple mod makes the sanitation effect that you get from the saniation chain buildings provincewide. I was very happy that sanitation was carried over from Attila into Empire Devided. Unfortunately it didn't quite give the much needed purpose to the specific water / sanitation building...6.8k downloadsupdated 8 y ago
- Cimmeria - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...6.8k downloadsupdated 12 y ago
- Rhodos - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...6.7k downloadsupdated 12 y ago
- Re-Train Your Unitsby Zeues6.7k downloadsupdated 8 y ago
- All buildings for Minor and Major cities.by Insulina-SamaYou can build every type of building in your cities. Now you don't have to waste those precious spaces in your major cities neither in your minor ones. So have fun guys! (Grand campaing at least)6.7k downloadsupdated 7 y ago
- Para Bellum submod - 12 Turns per Yearby AveMetalThis submod is designed to work with the main Para Bellum mods: Collection OR Campaign+Factions, depending on your choice. Installation instructions: 1. Subscribe and place the Para Bellum submods above the main Para Bellum mods in the Mod Manager. 2. Enjoy! Para Bellum - Steam group Para Bellum...6.7k downloadsupdated 3 y ago
- Experience levels for armies&fleetsby SeverpostThis simple mode just changes experience threshold for armies/fleets (values halved): Level Default value Mode value 2 level 20 points 10 points 3 level 60 points 30 points 4 level 120 points 60 points 5 level 200 points 100 points 6 level 300 points 150 points 7 level 420 points 210 points 8 lev...6.7k downloadsupdated 12 y ago
- Multiplayer campaigns Fix (for 1100/1177/1207 AD)by StarsmilMove this mod above Part 1 in Mod Manager! This submod should help if you have desync issues in your 1100/1177/1207 AD multiplayer campaigns.6.6k downloadsupdated 9 mo ago
- Higher Base Loyalty (100)by FluominiumThis mod increases the base loyalty value of all government types to 100. This is my personal sweet spot for having absolutely no civil wars, it'll only happen if you go out of your way to get every general from a different party killed in battle. Thanks to Andrew Boyarsky for pointing me to the...6.6k downloadsupdated 8 y ago
- Age of Bronze Submod - Official Faction Unlockerby BenjinAge of Bronze - Official Faction Unlocker Play every active faction in Age of Bronze. Overview The Official Faction Unlocker submod for the total conversion mod, Age of Bronze, removes campaign restrictions and allows you to play as all active factions available in the mod. Whether you want to le...6.6k downloadsupdated 7 mo ago
- Ultra Aggressive & Smart AIby 76561198884562925AGGRESSIVENESS The intelligence, aggressiveness, behavior, tactical movements, decisions of the AI has been completely revised, it will no longer be inactive, will seek to conquer the world, you attack as soon as possible. He will not do suicidal action, but will do anything to decimate your ar...6.6k downloadsupdated 3 y ago
- More Field Battles Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 18/11/2020by ToonTotalWarReduces the amount of minor settlement battles by 80% they will be fought outside of the town. Zone of control radius is doubled so armies will intercept other armies better and result in a field battle. Reinforcement radius is 1/2 of zone of control so reinforcements will arrive to battles. Enem...6.6k downloadsupdated 5 y ago
- Dacia - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...6.6k downloadsupdated 12 y ago
- Marcomanni - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...6.5k downloadsupdated 12 y ago

