Total War: ROME II - Emperor Edition
Total War: ROME II - Emperor Edition mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Nordo's Old Knossos EmblemWelcome to Nordo's emblem and faction color resdesign! This mod provides a new emblem for Knossos and changes the faction colors to red and blue. This is an old emblem. A new one can be found here. Should work with most mods and save games without any issues. Common links My Workshop My Unit Mod...371 downloadsupdated 7 y ago
- Latin Buildings AdjustmentMy overhaul for some roman buildings: This is for the base version of the game. Shrine of Jupiter: Level 2: + 10 Public order, + 4 Culture conversion Level 3: + 14 Public order, + 8 Culture conversion Level 4: + 18 Public order, + 12 Culture conversion Level 2: + 5 % wealth from all sources, + 40...371 downloadsupdated 9 y ago
- MIs – TINY CITY traducción al EspañolPara ti, mi wawita hispano parlante que quiere disfrutar este nuevo mod, pero los textos no le aparecen. Se ha traducido los textos en inglés. Importante: esta traducción es solamente para el mod de MIs – TINY CITY, si intentas usarla para el DEI "vanilla" es muy probable que los textos tengan er...371 downloadsupdated 6 mo ago
- Dei Slow SimulatorThis mod radically overhauls the essential data of DEI aiming to drastically slow down the game's pace to achieve a more strategic, deep, and long-term campaign experience with a dynamic AI (24TPY, Tech 50–200 Turns, Building 10–25+ Turns, Recruitment 2/4/6/8 – Fully Compatible with AI Uses Popul...371 downloadsupdated 3 mo ago
- Patch 19 More Data Typo FixesThis mod fixes some missing or incorrect data entries in the released version of Patch 19 for Rome 2. This mod also changes some effects in an attempt to work around some issues that aren't fixable directly through data table edits. The change items are: 1. Add new effects to all instances of eff...370 downloadsupdated 8 y ago
- MyMiniMod: Tarantine Cavalry Reskinthis is my first mod. A little proof of my new skills. As the name says, I've modified just the Tarantine Cavalry. It isn't much, but I hope it is the first step of a long journey. I owe a big thanks to Sebidee for is tutorial. 29/08/2018: total rework of the unit with some new model fron WoS and...370 downloadsupdated 8 y ago
- No enemy agentsAI won't recruit them, you still can. Load on top. Changes cai_personalities_budget_allocations_tables, so it will be incompatible with a lot of campaign mods.370 downloadsupdated 5 y ago
- [DEI Submod] - No Squalor.packRemoves squalor from all the buildings (except ruins). Warning: Not thoroughly tested. Requires all DEI mod parts. Load this mod before DEI.370 downloadsupdated 2 y ago
- Historical diversity mod* It's strictly about history nerd stuff, not some liberal PC propaganda. Just sayin'. * 이 모드는 PC충 성향의 유저를 위한 모드가 아니라 역스퍼거 성향 유저를 위한 흥미용 모드입니다. This mod adds ethnic variations in many units, like your auxiliaries or legionaries. It's strictly historical. It mostly changes Empire Divided units, bu...369 downloadsupdated 4 y ago
- Divide et Impera traduction FR de la version 1.3.3 Public BetaBonjour vous trouverez ici ma traduction pour DEI version 1.3.3 public beta. Cette version est disponible également sur le site de Divide et Impera. Elle ne fonctionne correctement que pour la version 1.3.3 public beta. Normalement cette traduction est pour le DLC "L'avènement de la République" (...369 downloadsupdated 3 y ago
- Romancenturion.packAn overpowered Roman centurion unit I've used models from the mod Rome II HD: Legacy of Rome369 downloadsupdated 4 y ago
- 12TPY Historical Buildings Mod12 turns per year of the original historical buildings mod that I created.369 downloadsupdated 13 y ago
- City Centre (Commons) for Minor Settlements for Patch 15 betaThis mod is identical to my other mod, only that this version is compatible with the beta patch. Enjoy!369 downloadsupdated 12 y ago
- Slavs in Empire Dividedthis mod is renaming the Buri to Veneti, a proto Slavic group. Faction group, subculture and military group are common with the Alans now. Test it and have fun. I used the German localisation369 downloadsupdated 8 y ago
- Cyrus UIUI from my Cyrus The Great Campaign:369 downloadsupdated 10 y ago
- Quick Exp. for Army, Navy, Generals & Agents - Wrath of Sparta CampaignOnly for Wrath of Sparta Campaign Pack Because includes full traits available for this pack (Army and Navy Experience) Better Garrison Available all ancillaries Available male spies Available Auxiliary Cretan archers369 downloadsupdated 4 y ago
- Later Avoidable Civil War and Less SqualorHey there people this is my first mod, feel free to try it out! Features: - Less Squalor penalties for buildings. I never understood why a barracks would penalize your public order, or any other building... More buildings more services, more trade, more wealth, therefore happier people! So I took...368 downloadsupdated 13 y ago
- DEI_ANTI_ROME_AI.packHello everyone This mod is intended only for Mod Dei.For the AI-controlled Rome faction. Bet only when playing, for any faction, against Rome.For a player playing for Rome, it is better not to bet it. He greatly strengthens Rome. In the screenshots above.You can see how Rome AI has evolved by tur...368 downloadsupdated 2 y ago
- Javelins effective against shieldsHave you ever wished that javelinmen in Rome 2 could effectively skirmish? Or that all those precursor javelins or pila actually did something more than deal damage? What does it do? This mod adds contact effect to all javelin projectiles that applies a temporary penalty to enemy's: Missile Block...368 downloadsupdated 14 mo ago
- Reduced Building time for DeI BetaReduced the build time on the new buildings in the beta version of DeI. put above Beta in mod order, You will still need the regular Reduced building time mod used in conjunction with this mod. You can find that here Mod order should be: - Reduced build DeI beta - DeI beta - Reduced build/tech De...367 downloadsupdated 4 y ago
- Nordo's Boii EmblemWelcome to Nordo's emblem and faction color resdesign! This mod slightly changes the faction emblem for the Boii It is part of my Emblem Collection. You can subscribe here if you dont want all the new emblems there but this one. Works with all mods and save games without any issues. Interested in...367 downloadsupdated 9 y ago
- Ai_forces_can't_avoid_combat.packThis is a simple mod that stops Ai forces, army and navy, from moving when you wish to fight them. This mod doesn't alter unit stats or moral and the Ai will still withdraw from battle if taking heavy losses, this just means they have to stand and fight. It can be useful if an army is standing be...366 downloadsupdated 6 y ago
- Decreased Replenishment Rate of Mercs PoolI think that the rate of replenishment of mercenary pools is to high in vanilla. Last stand AI is therefore able to recruit a full stack army of mercenaries with its last wandering general... and the player can recruit many mercenaries if he lost many men, or if an ennemy's army is approaching. R...365 downloadsupdated 12 y ago
- Praetorian PuissantTeste de modification des Praetorian. J'ai essayé en créen ce mod de rendre la cavalerie Praetorian et le garde Praetorian plus fort pour que Rome puisse se battre à arme égale avec des factions modés comme la Macédoine et les Royal Guard. /!\ Ce mod est contre equilibré Je cherche à apprendre à...365 downloadsupdated 13 y ago
- Mob RuleAdds the "mob" type units from other custom battle rosters into the ones for the grand campaign. Right now it's just for the factions that originally had them, except for the Hellenistic factions. I may add these units to more factions in the near future.365 downloadsupdated 8 y ago
- Dominus's Odryssian EmblemFriends, Romans, countrymen, lend me your ears! As requested by a fan, the Odryssian emblem now features red as the faction's primary color.365 downloadsupdated 9 y ago
- Royal Thorax Swordsmen for Athens & SyracuseAdds Royal Thorax Swordsmen to the campaign and custom battles for Athens and Syracuse.365 downloadsupdated 5 y ago
- Less PrecursorsThis mod eliminates the precursor javelins from the vast majority of infantry units in the game. Cavalry, Roman infantry, and units such as Greek Thureos Spears still have them. This mod also makes pila function like the javelins thrown by Thureos Spears. You can now order Legionaries to focus fi...365 downloadsupdated 9 y ago
- CHANGE CAPITALSomeone somehow randomly gave me this mod idk how I got it.365 downloadsupdated 8 y ago
- Chinese Localisation for Maybourne's Armoured RomansThis is a Chinese translation for a certain mod. So it is unnecessary to write a description in English.365 downloadsupdated 23 mo ago
- Doubled Tech Research TimeFor those who wants Longer Research time,so it would be fit in to 12 TPY,4 TPY,or 2TPY Mods. For Example,all Starting Tech(that one tech needed to unlock all of the Military/Infrastructure tech tree),needed 4 Turns to research instead of 2. and expect that 21 Turn Tech to turn into 42 Turn Tech.364 downloadsupdated 9 y ago
- Rebel Roma InvictusMy graphical mod switching Romes current/rebel colors. Per requested.364 downloadsupdated 10 y ago
- Veterancy Melee x2This mod double the effects of the veterancy system at the cost of double experience needed. Don't forget to put this mod on top of your mod list to make sure it will be active ! Veterancy Melee x2 : +2 (vanilla) --> +4 defense / unit rank +2 (vanilla) --> +4 attack / unit rank Minimum melee hit...364 downloadsupdated 4 y ago
- Sebidee's All Factions Auxilia for PARA BELLUMUPDATE: ACTUALLY PB HAVE AOR SO THIS MOD ISNT NEEDED ANYMORE. Hi, I love AOR and the idea of auxilia, Para Bellum is the best mod for Rome 2 next to DeI(for me). But PB doesnt have AOR or Auxiliaries so when I saw the Sebidee mod I went mad. The original mod is absolutely compatible with PB but w...364 downloadsupdated 23 mo ago
- Empire Divided: 3x Roman Units for Gallic Rome OnlyIncreases unit sizes for Roman units by 3 times for Empire Divided Faction - Gallic Rome Untested, but should work Example: Legionnaire Unit 160 troops ------------> 480 troops Note: 1. I did not edit the startpos, so Rome at the beginning will have normal size units. Only new recruits will be af...364 downloadsupdated 8 y ago
- Orange RomansThis Mod simply turns the romans orange in the campaign and in the battles.363 downloadsupdated 8 y ago
- mercenary -25% upkeep, +25% cost-25% mercenary upkeep +25% mercenary cost both Human and AI compatible with other mods362 downloadsupdated 5 y ago
- 480 Man Celtic Units (outdated)This mod makes it so that all Celtic Units (except cav and art) have 480 men in them. As requested by Sverige Please comment, rate, and subscribe!362 downloadsupdated 8 y ago
- Athens EmblemPresentation: For some Symbols and Emblems, I, for a long time, wanted to changed them to be more adapted to my esthetic view, so here it is I share the Athens one. More to come and with a sufficient collection I will do compilation of them if you want to. Hope you will like it. You can also buy...362 downloadsupdated 4 y ago
- MIB's Temple ExpansionHi everyone, this is my new mod project: a temple expansion mod. It shall bring more diversity among the temples without breaking the Post-Emperor balance. What it does: It is readding the pre-Emperor temples: ptolemaic Temple of Imhotep greek Temple of Hermes roman Temple of Mercury roman Temple...362 downloadsupdated 5 y ago
- Eliteguardian's Odrysian Unit ExpansionHello and welcome to my first mod for Rome 2! This simple mod adds 7 New units to the Odrysian Kingdom in the grand campaign and custom battles! (And adds one of them for cimmeria) All of the units are meant to fit into the vanilla game in how they appear in-game,their unit cards and how their st...362 downloadsupdated 3 y ago
- SPPL 6.0 DEI.pack词条数值备注 rom_force_unit_mod_melee_defence50防御 Defense rom_force_unit_mod_missile_damage20远程伤害 Long-range damage rom_force_unit_mod_missile_range220远程射程 Long-range range rom_force_unit_mod_missile_rate300远程射速 Long-range firing rate rom_force_unit_mod_artillery_range220攻城武器射程 Siege weapon range rom_f...362 downloadsupdated 22 mo ago
- TWL ModMy name is skyler white, yo. Mod that adds quality of life changes + Better Maps mod - steamcommunity.com/sharedfiles/filedetails/?id=3392806296 Used for the rome 2 siege tournament being hosted in .361 downloadsupdated 3 mo ago
- Agent1.pack361 downloadsupdated 9 y ago
- Mounted Starting Generals for "pretender" Roman Factions for Empire DividedMade this little mod because I'm not a huge fan of chariots, especially when it's the generals' unit and also when there are much better alternatives, in my opinion. It simply changes the starting bodyguard unit for Zenobia and her generals from the scythed chariots to the Palmyraian Cataphracts,...361 downloadsupdated 9 y ago
- [OUTDATED]Italicae Gentes Samnites preview (12/15)This is the first custom battle preview of Italicae Gentes (IG), featuring some of the new units of the Samnite army. Most of the new models are still uncompleted, but they give the idea of the final shape the units will have. Fully compatible with any mod that does not modify the Samnite faction...360 downloadsupdated 11 y ago
- Roman Cataphract ReskinThis mod changes the appearance of the Equites Catafractarii of Empire Divided. The armour is in my opinion way better looking this way. I tried to make it as historically accurate as possible. *Added Neckerchiefs for units with exposed necks. *Minor clipping issues can sometimes occur, but they...360 downloadsupdated 9 y ago
- faction unlock (small tribes) v.3 - 4 turn per year*The purpose of this mod is to have two or more factions together, to play coop with a friend. *Update v.1 => Including main objectives (specific objectives), it seems to work well now, only in the factions listed below. *Update v.2 => Including Family tree, it seems to work well now, only in the...360 downloadsupdated 4 y ago

