Total War: ROME REMASTERED
Total War: ROME REMASTERED mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
591 mods, most downloaded first · newest update 23 Oct 2026
Rome Total War383campaign293Units197Balance134Barbarian Invasion109Faction99Battle98UI91Map83Graphics79Total Overhaul74Buildings69Alexander67Historic Accuracy53Gameplay Logic41Economy29Audio21Event13Diplomacy12Humor11Fantasy10Portraits10
- Tavern Barb Plusby dcasezRemoves merchants from the game (tedious to manage, 10% buff to markets to help offset loss of income) & buffs the tavern for barbarian in the base game only (not BI or Alexander). I did this to help manage larger cities as a barbarian, without the constant revolt and then annihilation. Tavern lv...320 downloadsupdated 4 y ago
- missle attrack bonus to the temples of vulcan/hepistatosby Matthiasalways anoyed when your scipii or selucid misle troops had golden armour but silver misle attack? no more the case this mod adds a missle attack bonus of 3 to the last level of the temples of vulcan and hepistaos NOTE temple of neptune for scipii does NOT have the bonus since you get ver powerful...319 downloadsupdated 6 y ago
- Europa Barbarorum Submod: Custom Battles Fixedby FencerAdds new MP specific entries for units, à la the Shogun 2 method, letting you play custom battles without disabling the campaign. Units available for factions are based off of the MP ruleset rosters and have no impact on what units you can or cannot recruit in the campaign. • Make sure this mod i...319 downloadsupdated 4 y ago
- Recruit Units Everywhere [for Danymok's Rosters Expanded]by Snake EaterThis mod removes the resource requirement for all units (for example Spartan Hoplites, camels and elephants). In that way you can recruit (and retrain) them everywhere if you have the required buildings. IMPORTANT: - It works only for Imperial Campaign with Danymok's Rosters Expanded mod. - In th...317 downloadsupdated 12 mo ago
- Portal to Romeby Eco_Gatg;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; What does this Mod do? ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; This Mod adds Portals (Stargates) to the Game. These Portals allow practical, rapid travel between two distant locations. There are two types of portals,...315 downloadsupdated 5 y ago
- Free Watchtowers & Forts For RTRby S̴̻̝̺̗̖͍̑̑͜F̸͊̔͐̚Changes cost of watchtowers and forts to 0 for RTR Make sure this mod overwrites RTR!!304 downloadsupdated 5 y ago
- Transparent Tooltips and Status Symbolsby Goanimate60Makes tooltips and unit status symbols transparent. Only works well for the base game. This is incompatible with my Alternate Unit Cards mod. If you want a mod that merges both of them, then leave a comment here. This is a part of my Ganim's Battle UI mod. Link to it here:302 downloadsupdated 5 y ago
- All Units Unlocked in Custom Battlesby ElsassWolfAll Units Unlocked in Custom Battles300 downloadsupdated 3 y ago
- Vanila New Balanceby ☆ Carl Johnson ☆Юниты: 1. Всем юнитам поднята мораль примерно на 50-100% 2. Увеличен урон стрелкового оружие (зависит от вида) 3. Копейщикам увеличен навык защиты 4. Стоимость найма и содержание некоторых юнитов увеличена, некоторых уменьшена 5. Скифам добавлены: 2 юнита 6. Некоторым юнитам добавлены построяния...297 downloadsupdated 5 y ago
- Unbiased BI Units of Romeby 76561198354195503Part 2 of this Unbiased Journey! This entire mod is inspired by Dovahhatty's Unbiased History of Rome series on YouTube. This mod makes Roman units for the East, West, and Romano-British "historically accurate". (OP) Doesn't Change Mercenaries. Should be compatible with anything that doesn't chan...296 downloadsupdated 5 y ago
- Chill Senateby 76561199177812848Senate got chill. Senate mission turn limit increased to 50, senate appreciates you for longer when you complete a mission and increased mission rewards. The first mission of a new game will be 10 turns. Item Original Mod Description Appreciation Duration 5 Years 8 Years How long the senate appre...295 downloadsupdated 5 y ago
- No Marian Reformsby WillThis mod disables the Marian Reforms event. This will mean that Rome will not change from its starting roster of hastati, principes, and triarii, and that general's bodyguards will not change. Marian reforms from the start instead can be found here:295 downloadsupdated 6 y ago
- AI Only Campaign Modby The♘Red♘KnightSimple mod to let the AI play the campaign on its own (without Pontus for now). To see another spot of the map, you must scroll to make the map overlay appear and then you can move around the map.294 downloadsupdated 6 y ago
- New Historical Battlesby RAlllaThis mod adds 16 historical battles. For a start - a huge thanks to the developers for Rome1 and RomeRemaster! All these years since the release of Rome1, we have enjoyed playing hot-seat in our small community "Legio XIII Gemina" - these historical battles are part of one of our hot-seat campaig...291 downloadsupdated 6 y ago
- Provincial Campaign Menu Additionby MakanyaneThis will not be needed for version 2.0.2 onwards which now allow separate campaigns to be installed in the mod-folder without menu additions. Menu addition provides access to provincial (custom) campaigns if they exist in the mod. A button is added to the Main Campaign menu to Choose Custom Camp...290 downloadsupdated 6 y ago
- Eastern Empire Rebels Modby RyoDownGHave you ever thought of playing as one of the emrgent factions? yeah they fixed most of them in the remastered version but we still couldn't get to play as the Eastern or Western empire rebels since there was a instakill mechanic once you defeated the Eastern or Western empires depending on who...289 downloadsupdated 3 y ago
- Ab Urbe Condita - Roman Calendarby Goanimate60This mod changes the campaign calendar to 'Ab Urbe Condita' or 'AUC', the year since the traditional founding of Rome (753 BC). It only supports the base game at the moment.288 downloadsupdated 6 y ago
- Rebels+ (Alexander)by AHAHACThis mod enables availability to play as Rebels Faction in custom battles. It will also unlock some bonus factions for Alexander Campaign. Only for Rome: Total War - Alexander.280 downloadsupdated 4 y ago
- Carthaginian Spainby PalaioMoved Spain to charthaginian culture Longer temple building chains for all carthaginian factions Moved spanish Bull Warriors to large city barracks Moved carthage' Sacred Band to huge city barracks Added carthaginian buildings to spain (plumbing, academies, execution squares, shipyards) Swapped s...280 downloadsupdated 6 y ago
- Danymok + Imperator Map (WIP)by frogg222***Work In Progress*** NEED HELP Please :) - Only the first 40 factions can load in custom battles and in campaign map battles - New Egypt faction is causing CTD’s and I have no idea why Howdy, I combined a few mods together into one. - Kirsi's Imperator Map has 879 regions - Danymok's Vanilla En...274 downloadsupdated 9 mo ago
- The Hotseat Mod Barbarian Invasion Versionby General of RomeThis Mod allows you to play the Barbarian Invasion campaign with friends. Since this version is based on the other Hotseat mod for the Imperial Campaign/ main campaign, massive thanks to ECO_GATG for making this possible! It's basically a rebuild version of the Imperial Campaign Hotseat mod for B...270 downloadsupdated 5 y ago
- Chill Senate 12by 76561199177812848Senate got chill. Senate mission turn limit increased to 50, senate appreciates you for longer when you complete a mission and increased mission rewards. Increases the total number of senate seats from 6 to 12 and increases term duration for certain office positions. The first mission of a new ga...267 downloadsupdated 5 y ago
- True Remasterby Coffemachine;;;;;;;;;;;;;;;;;;;;;;New Much Better Battle AI;;;;;;;;;;;;;;;;;;;;; - from Barbarian Empires: Hellenistic Legacy OG mod(Big thanks to Lanjane and other creators) ;;;;;;;;;;;;;;;;;;;;;;Increased Morale For All Units;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;Removed OP Chariots;;;;;;;;;;;;;;;;;;;;;;;;...261 downloadsupdated 5 y ago
- [RIS Submod] - Carthage Overhaulby LusitanioThis submod for RIS adds news buildings to Carthage and new scripts for Seleucid rebellion, a new liberation script in which you can make any city rebel by constructing a specific building and a script that has chances of damaging the city walls when they are being besieged.254 downloadsupdated 3 y ago
- DarkUIby DementiveDark UI mod that adds dark marble backgrounds to the campaign and battle UI. Unfortunately there are quite a few hard-coded text colors so it is currently not possible to make the mod work properly how I would like it to. As a result you will find that there is a good amount of text that is incor...252 downloadsupdated 3 y ago
- Recruit Units Everywhere [Imperial Campaign]by Snake EaterThis mod removes the resource requirement for all units (for example Spartan Hoplites, camels and elephants). In that way you can recruit (and retrain) them everywhere if you have the required buildings. It works only for Imperial Campaign.251 downloadsupdated 12 mo ago
- Original Unit Cards (Barbarian Invasion mobile)by rioruReplaces all of the unit cards with the ones from the tablet/mobile version of the Rome: Total War - Barbarian Invasion. They resemble the original cards, but a little bit different and high fidelity.248 downloadsupdated 6 y ago
- Total Rebalance II - Campaign Bundle Remix Patchby JonkoXL(Total Rebalance II - Campaign Bundle is required for this mod to work: Place this Remix Patch on top of the Campaign Bundle in the mod launcher) Total Rebalance II - Campaign Bundle Remix Patch A (save game compatible) remix patch for Total Rebalance II - Campaign Bundle. This patch Includes uni...247 downloadsupdated 3 y ago
- RIS 0.6.5 Submod - Swap Factionsby 76561199065313194PLACE ABOVE RIS WHEN PLAYING! This submod for RIS 0.6.5 swaps out the factions in the faction selection menu for the currently unplayable ones. If you have started a campaign on the submod you can load it even if you run the game without the submod. So if you want to load from your roman campaign...246 downloadsupdated 3 y ago
- Iberian Infantry for Scipiiby 🦇Ayden🦇An example mod, created from my unit template. Is it realistic? Not really. I uploaded this just as an example mod, and as an advert for my main "Unit Template" Mod, which can be used to create new units. Links: Part 1.) Part 2.)245 downloadsupdated 6 y ago
- Beyond Egypt [ Quinquereme update]by EzechieleLupoModern Egypt, new mercenaries and other things Updated for the new patch 2.0.4 Standalone version of the mod I have worked on an Italian version of the game, but I have tried to modify any localized text file, so it should work with every version. Modifications already done: - Egyptian rulers now...245 downloadsupdated 5 y ago
- Total unit Rebalanceby 76561198406146235This mod rebalances all units and all their stats based on their looks and adds more men to most of them243 downloadsupdated 6 y ago
- Get 'exotic' unit rewardby ht0THIS MODIFICATION DOES NOT WORK WITH SAVES THAT STARTED THE GAME (CAMPAIGN) WITHOUT THIS MODIFICATION. Sometimes, playing for one of the Roman factions, you can receive a task from the Senate with the reward 'exotic unit' ('You will be rewarded with a major exotic unit'; 'You will be rewarded wit...242 downloadsupdated 3 y ago
- S.P.Q.R random destruction 'fix'by ht0For some unexplained reason, in the Remaster version of the game, sometimes after 100+ moves the Senate faction is destroyed. Probably due to the lack of generals, family members, and heirs. Then the faction is destroyed and the city of Rome goes to the rebels, and accordingly the player will los...239 downloadsupdated 3 y ago
- Total Rebalance II- Ultimate Campaign Bundle (No Walls Patch)by JonkoXLTotal Rebalance II- Ultimate Campaign Bundle has to be enabled for this mod to take effect, please download it here: Do not use any other Total Rebalance versions such as the Complete Edition. Total Rebalance II- Ultimate Campaign Bundle (No Walls Patch) A challenging mod patch / DLC for "Total R...238 downloadsupdated 3 y ago
- 欧洲蛮族I(Europa Barbarorum I)中文版════════════════════════════════════════════════ 欧洲蛮族 I(Europa Barbarorum I)中文版 简体中文完整汉化 · 非官方作品 ════════════════════════════════════════════════ 【原 MOD 与致谢 —— 请务必先读】 母 MOD:PREVIOUS EB I Unofficial Mod (2.0.4) 作者:rt2021 链接: 本汉化基于上述 MOD 制作。原作的全部内容(模型、地图、脚本、文本、 美术资源)著作权均归原作者 rt2021 所有。 请优先订阅并支持原 MO...237 downloadsupdated 12 d ago
- Imperial Campaign - Rebalance Patchby JonkoXLImperial Campaign - Rebalance Patch This 'Rebalance Patch' improves on four aspects of the vanilla Imperial Campaign map This mod is created to make the main campaign more easy by increasing starting denarii and increased population, however it also increases difficulty and game length by making...234 downloadsupdated 5 y ago
- Rome Rerostered v2.31 - Unit Variation DLC - Liteby JonkoXLPlease make sure to download the base Rome Rerostered v2.31 mod here and put it below this mod in the mod launcher: Depending on your preference, you can decide to download a full prepackaged snapshot version of the Unit Variation mod, which is more stable, if so, click here: Otherwise make sure...232 downloadsupdated 3 y ago
- All Factions Playable in Custom Battlesby ElsassWolfAll Factions Playable in Custom Battles226 downloadsupdated 3 y ago
- Troy inspired campaign uiby PharaohThis changes the recruitment/construction panels to be in the center of your screen as in modern era tw games instead of being in the corner though the production que remains unchanged. This is my first UI mod so i hope you enjoy :) Total war troy screenshot added for comparison purposes. dont fo...225 downloadsupdated 4 y ago
- Later - Marian reformby miklu39Mod modifies marian_reform_trigger. Is not historically accurate. In the original game, the reform came too soon, I use 4pt per turn script, so I set the value to 250 turns. You can change the number of turns in the trigger if you use 1pt, 2pt, or 12pt. The conditions remained the same as in the...225 downloadsupdated 3 y ago
- Spain is now Iberiaby FredawgJust like it says on the title, it's a really simple mod that changes the historically inaccurate "spain" into Iberia225 downloadsupdated 4 y ago
- AI Only Campaign Mod With Pausesby The♘Red♘KnightMod to let the AI play the campaign on its own (without Pontus for now). The game will pause after 10 turns and every 20 turns. To relaunch the simulation, you need to enter the console command "run_ai" (without quotes) .223 downloadsupdated 6 y ago
- Rebels Remasteredby I.B.N.K.Works with update 2.0.2 Adds more units to Rebel towns to make the start a bit more challenging. I used a similar mod in the original Rome before Remastered came out. So, I thought I might as well share it. This does not make the Rebels OP but they add a certain challenge to the early game. Enjoy...218 downloadsupdated 6 y ago
- Total War: ROME REMASTERED Українізаторby 76561199227154089Українізатор TW:Rome Remastered, який замінює англійську мову на українську. На даний момент локалізація в активній роботі. Нажаль цей мод підтримує повний переклад лише ROME, а Barbarian Іnvasion і Alexander лише базовий переклад меню і деяких основних функцій. Для повного перекладу цих частин п...216 downloadsupdated 16 d ago
- Rome Balance Patch 1.0by WillREQUIRES 'REMASTER BALANCE' CAMPAIGN SETTING TO BE ENABLED This mod is a minor balance patch that addresses some of the weaker units in campaign to make them more useful, and changes some already useful units so that they function how much players imagine they do. It does not overhaul how battles...214 downloadsupdated 6 y ago
- BI - Advance Franksby MainTerranGallianAdvance Franks, Give the Franks to have civilized buildings to the max tier213 downloadsupdated 6 y ago
- Extended Spartan Modby 76561198886557937Extended Spartan Mod is a mod set at the beginning of Pyrrhic Wars until the death of Marcus Aurelius 180 AD, with historical reform mechanics for units, Buildings and improved economy, as well as having a completely new combat system balanced and proven, and having a lot of new historically corr...213 downloadsupdated 5 mo ago
591 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

