mod
Trading Colonies
by IfThenOrElse
This mod sets up trade routes at the start of the campaign between Old World factions and their colonies Intro: I always found it odd that the new world colonies and the Bretonnian crusader kingdoms were not trading with the old world. Colonies generally were set up to funnel strange exotic goods...
- Latest version
- no release indexed
- Downloads
- 18.9k
- Rating
- 1.0k
- Filed under
- campaign, Mod
- Updated
- 4 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Trading Colonies?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Trading Colonies safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Trading Colonies work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.