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vampire coast economy rework

by 3rd Sturm Panzer

This mod reworks the vampire coast economy to be more focused on expansion through taking land, instead of spamming coves. The port % income increase is now more consistent, going from +1/1/4% to +1/2/3% so that minor settlements play a more significant role in increasing faction wide port income...

Latest version
no release indexed
Downloads
6.8k
Rating
230
Filed under
campaign, Mod
Updated
3 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install vampire coast economy rework?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download vampire coast economy rework safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER III versions does vampire coast economy rework work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 36 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.