Total War: WARHAMMER mods
Total War: WARHAMMER campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
945 campaign mods
- AI colonises more oftenby MINOSThis Mod will make the AI colonise more often. --------------------------------------------------------------------------------------------------------- Savegame compatible. ---------------------------------------------------------------------------------------------------------------------------...13.0k downloadsupdated 9 y ago
- Old World Diplomacy Overhaulby Geochime77TWW2 VERSION RELEASED You can find my TWW2 version of this mod here: New World Diplomacy Overhaul ------------------------------------------------------------------------------------------------------------------------------ Old World Diplomacy Overhaul is an overhaul mod that focuses on the AI p...13.0k downloadsupdated 9 y ago
- Less OP Agents - (NO MORE CHAIN SUCCESSES) - 'On Guard' Fixes and Editsby Biggus Thiccus------- TL:DR - Your armies won't be successfully assaulted turn after turn anymore, thanks to: The on guard buff lasting more than one turn and having its values adjusted. AI agents will be actually debuffed after assassinating one of your characters. All Agents are now debuffed slightly followi...12.7k downloadsupdated 9 y ago
- Ultimate Chaos-Sub Mod - Proper Starting Unitsby SteelULTIMATE CHAOS MOD-MOD This mod is designed as a plugin for Ultimate Chaos. It will not function without it. You can subscribe to it below. VERSION 2.3 OF ULTIMATE CHAOS RELEASED! The next update for Ultimate Chaos is now out adding a round of bug-fixes, balance changes and new features including...12.7k downloadsupdated 9 y ago
- Crynsos' Faction Unlocker+ Submod: More building slotsby ZoranderThe PCBSO survey is up! Please help me improve this mod by taking part in it Last updated: 10th September 2017 This is an addon mod for Crynsos' Faction Unlocker+ which integrates Province Capital Building Slot Overhaul into his mod. Many thanks to Crynsos for making this possible! - - - - - - -...12.7k downloadsupdated 9 y ago
- 4 Skill Points Per Level for Total War WARHAMMERby peyton says hiHOLY FUCKING SHIT, SIGMAR!! This mod allows you to level up your agents/generals/characters/lords FOUR TIMES every level!!! STACK ALL THAT SHIT ON KARL FRANZ AND MAKE THE EMPIRE GREAT AGAIN! -------------------- the mod works just check first if you have any conflicting mods (if you're using Radi...12.7k downloadsupdated 9 y ago
- Cataph's: Bretonnian Character Skills Tweaksby Cataph-- WH2 counterpart: -- ___________________________________________________________________________ Cataph here to throw in a few tweaks that I thought were necessary on the otherwise well-made Bretonnian campaign. 100% save game friendly. 1 . Knight’s Vow Even if it is available as soon as the Lo...12.4k downloadsupdated 10 y ago
- No Extra Upkeepby GundalfThis mod removes the percentage increase to your total upkeep when recruiting a new lord. If this mod doesnt work for you it might be caused by incompability issues with other mods, try disabling all other mods to see if thats the case. If thats the reason you can try the version takes priority i...12.4k downloadsupdated 10 y ago
- [Outdated] Diplomatic Affinity Overhaulby Geochime77NEW MOD RELEASED You can find the newest iteration of this mod here: ------------------------------------------------------------------------------------------------------------------------------ Diplomatic Affinity Overhaul is an overhaul mod that focuses on the AI personalities. Faction traits,...12.3k downloadsupdated 9 y ago
- Factions Unlocker Campaign Greenskin Editionby MadJonatUnlock: Black Venom Bloody Spearz Skull-Takerz (Horde) Broken Nose Crooked Moon Necksnappers Orcs of the Bloody Hand Red Eye Red Fangs Scabby Eye Skullsmasherz Teef Snatchaz Top Knotz No custom battle for now. Coop, Victory condition and Technology tree working. Not compatible with other factions...12.3k downloadsupdated 10 y ago
- Zone of Controlby VoidLINK FOR WARHAMMER 2: Mod for Warhammer 2 is made for another author. Made by Dw| Xteel ZoC Zone of control 1: What this mod does exactly ? It increases the control zone of armies and cities in the campaign. 2:What is zone of control ? It is the red area around the armies and cities, which means...12.3k downloadsupdated 10 y ago
- Varg Nerf - Valuable Veterans addonby BladeukThis mod removes the 3 rank increase for the Skaeling and Varg's when they build a smithy and replaces it with 1 rank per building. This caused issues with the Valuable Veterans mod as they were spawning armies of rank 9 units, which that mod buffed. This can be used as a stand alone mod if wante...12.2k downloadsupdated 10 y ago
- Regiments of Renown! - Gain XPby jdharrowUPDATED FOR PATCH & 9 NEW VC ROR'S ADDED DESCRIPTION A Sub-Mod for Regiments of Renown! for those who've wished for EVERY RoR, including the custom ones from the Regiments of Renown! mod to Gain XP, so in the same way that the RoR's (Vanilla) - Gain XP mod does this with the vanilla RoR's for Emp...11.9k downloadsupdated 10 y ago
- One Turn Buildingsby xMusashiKorianxThis will make ALL buildings take 1 turn to build/construct/finish. *NOTE(S)* This mod may not be savegame compatible with older saves prior to using the mod. This mod may not be compatible with all other mods so please be aware of this when stating things like; "This doesn't work why?!?!?@!#!" "...11.9k downloadsupdated 9 y ago
- Buildings Overhaul: More Meaningful Managementby Dr. GThis mod adds and rebalances building effects so that each building chain for each race feels useful and unique, with bonuses that actually matter in the campaign and in battle. With this mod, the decision of what to build should no longer be quite as easy, as each building chain will give useful...11.4k downloadsupdated 9 y ago
- Conquer Anywhere - Beastmen Editionby DresdenThis mod allows all non-chaos factions, including beastmen, to conquer any region on the map regardless of culture type. Wood elves are left as they are in vanilla. Known Issues: - Once Beastmen settle, they will lose the ability to form a horde. - Beastmen will use an alternate version of their...11.3k downloadsupdated 9 y ago
- Rise of the Beastmen - Revised Versionby ZarkisRise of the Beastmen is a scripted event mod for those who think that there are not enough beastmen in the campaign. It will spice up the main warhammer campaign with two beastmen invasions, one in the early and one in the late game. It also adds additional hordes at game start and improves the h...11.2k downloadsupdated 9 y ago
- Building the Empireby TankbusterFuck Norsca. That is all. ___________________________________________________________________________________________ Have you ever thought that the campaign map aspect of the empire was a tad too simple? That the empire was not the powerhouse of the old world but just a series of provinces that...11.0k downloadsupdated 9 y ago
- Diplomatic Options - No Confederationsby DresdenThis mod disables confederations for all factions. Compatible with most other mods, except the the Diplomatic Option confederation mods. Save game compatible. Conquer Anywhere - CHOOSE ONE Conquer Anywhere & Diplomatic Options Conquer Anywhere - Base Version Conquer Anywhere (Excluding Norsca) Co...11.0k downloadsupdated 9 y ago
- azumi's Growth Buildings Give Moneyby azumiThis mod changes the growth buildings (farms, etc.) of the Empire, Dwarfes, Vampires and Greenskins, so they don't become obsolete, when the cities have sufficiently grown and you want to keep them around for the replenishment bonus. The growth buildings provide half the money of the correspondin...11.0k downloadsupdated 9 y ago
- Conquer Anywhere - Beastmen & Chaosby DresdenThis mod allows all factions, including beastmen and chaos, to conquer any region on the map regardless of culture type. Wood elves are left as they are in vanilla. Known Issues: - Once Chaos/Beastmen settle, they will lose the ability to form a horde. - Chaos/Beastmen will use an alternate versi...10.9k downloadsupdated 9 y ago
- Lower Agents Capby MINOSThis Mod caps the Agents of each Type from 10 to 3, but Runesmith, Engineer and Wizard to 4. ------------------------------------------------------------------------------------------------------------------------------ Affects both Player and AI ! ------------------------------------------------...10.8k downloadsupdated 9 y ago
- The Empireby ZarkisThis mod adds a new campaign mechanics, new dilemmata and incidents to your Empire campaign. NEEDS A NEW CAMPAIGN TO WORK PROPERLY! NEW MECHANIC - The State of the Empire (player only) As newly elected Emperor you are responible for the saftey and integrity of the Empire as a whole. As long as al...10.8k downloadsupdated 9 y ago
- One Turn Researchby xMusashiKorianxThis will make ALL research take 1 turn to finish. *NOTE(S)* This mod may not be savegame compatible with older saves prior to using the mod. This mod may not be compatible with all other mods so please be aware of this when stating things like; "This doesn't work why?!?!?@!#!" "This mod sucks it...10.7k downloadsupdated 9 y ago
- Chaos Rifts spread Chaos Corruptionby MolayChaos Rifts, settlements razed by chaos or the norsca factions, will now spread Chaos Corruption. ( Version with less corruption here: All compatibility issues have been resolved. Can now been used together with my other corruption mods; as a result, the mods combining the chaos and vampire effec...10.4k downloadsupdated 10 y ago
- Improved Empire Garrisonsby Arni the TerminatorThis small mod strenghtens the imperial garrison forces. Dwarves version here: Improved Dwarf Garrisons Vampire Counts version here: Improved Vampire Counts Garrisons Greenskin version here: Improved Greenskin Garrisons Bretonnian version here: Improved Bretonnian Garrisons Wood Elves version her...10.4k downloadsupdated 9 y ago
- Factionwide Building Bonusby Ed130-The VanguardTired of having to build your artillery in Mount Gumbad? Do you wish you had a large battlefield next to your Dark Lair? Wondering why your bonuses are not global? Well this mod should help, I made those special buildings affect recruits you get recruiting locally (global recruitment while encamp...10.1k downloadsupdated 10 y ago
- Chaos please WAIT FURTHER! - Delay for Chaos Invasion even furtherby sebsebVanilla trigger for the chaos invasion: Mid Game event imperium = 4 Turn 80 - ifplayer is not at the required imperium Late Game event imperium = 7 Turn 130 - ifplayer is not at the required imperium --------------------------------------------------- CHAOS PLEASE WAIT FURTHER (this mod) - trigge...10.1k downloadsupdated 10 y ago
- Sebidee's Two Points Per Level - Lordsby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, This is a small and simple mod. It makes it so that when characters level up they will have two skill points which you can use on perks. This version...10.0k downloadsupdated 2 y ago
- -100% Upkeep Player Onlyby Alpha Lima Echo Xray-100% Upkeep Player Only Hey guys as the description says this reduces the campaign upkeep by -100% for the player only, This is enabled on all difficulties: Easy was -25 is now -100 Normal was -10 is now -100 Hard was 0 is now -100 Very Hard was 0 is now -100 Legendary was 0 is now -100 First Mo...9.9k downloadsupdated 10 y ago
- Buildings Generate More Incomeby Unnamed_ShadowThis mod doubles the amount of income each building generates. Only focuses on economic buildings, like Mines, Vineyards, Ports, etc. Also with more income, the AI factions should have better armies to survive the Wood Elves rampage. Doesn't edit the base income given by the Settlement buildings,...9.8k downloadsupdated 9 y ago
- Undead Corruption Enhancedby Black StabbathThis mod Enhances the Balefire's Vamperic corruption significantly, provides +1 vamperic corruption to all main settlement buildings aswell as adding +3 corruption to the 'foster terror edict' and +2 corruption spreading to other surrounding provences. You should see more undead rebelions and wil...9.8k downloadsupdated 9 y ago
- [DISCONTINUED]Molay's Spells & Artifactsby MolayCheck out Cataph's revision of my mod here: This mod aims to make magic more useful in a variety of ways. It not only changes the spells themselves to have more of an impact, but also affects the skill trees to offer more Winds of Magic to the dedicated spellcaster heroes, meaning they will be ca...9.8k downloadsupdated 10 y ago
- Improved Vampire Counts Garrisonsby Arni the TerminatorThis small mod improves the garrisons of the undead. Dwarves version here: Improved Dwarf Garrisons Empire version here: Improved Empire Garrisons Greenskin version here: Improved Greenskin Garrisons Bretonnian version here: Improved Bretonnian Garrisons Wood Elves version here: Improved Wood Elv...9.4k downloadsupdated 9 y ago
- My personnal unlocker / submod for crynsos campaign overhaul+by That's GlitchyEn Français : Ce sous-mod ne marchera que si vous avez Crynsos campaign overhaul+ dans votre liste de mod. Bonjour à tous, Voici un petit mod qui sert à déverrouiller diverses factions dans le jeu. Il y a 45 factions en tout disponible sur la campagne du Vieux Monde et toutes les factions sont di...9.3k downloadsupdated 9 y ago
- Faction unlocker - Tilea, Estalia & Border Princes - updated for Beastmen patchby yukishiro1I made this for personal use with Cataph's TEB mod, because nobody has updated the old faction unlockers. I haven't tested it much, but it seems to work. I make no guarantees, but if you are frustrated by the lack of a faction unlocker that works with the new patch, give it a try and see if it wo...9.3k downloadsupdated 10 y ago
- TIer 4 settlements- Radious Compatibleby NeurohunterThis mod will modify income generated by tier 4 settlement, as well as garrisons inside the settlement to better fit radious mod. All acknowledgements for the mod itself should be addressed to it's author Mazz NOTE: You need only to use radious mod and this one for tier 4 settlements, don't use t...9.3k downloadsupdated 10 y ago
- TW:WH1 - 59 Skill Pointsby AisHello Everyone, * Total War: Warhammer 2 - 69 skill point version - * Total War: Warhammer 2 - 59 skill point version - Here is my personal take on the additional skill points for Lords & Heros. Previous mods were either not quite enough or in some cases were too many for my personal tastes. Belo...9.3k downloadsupdated 9 y ago
- No Chaos Invasionby GreywulfHey all, this is an updated version of Millimidgets original mod, as he has stated he will no longer be updating his mod. Chaos faction will have a single army led by Archaon at beginning of campaign, but there will be no seperate scripted invasion events. DO NOT ENABLE THIS MOD IF YOU ARE PLAYIN...9.2k downloadsupdated 9 y ago
- Heroic Campaign: AI, Factions, & PCBSOby _ZevonTHIS MOD WILL NOT WORK WITHOUT 'Crynsos' Faction Unlocker+' BEING ENABLED!!!! -->> <<--Linked here for Crynsos' Faction Unlocker+ This mod is a combination of Three mods. Heroic Campaign AI This mis designed to have a more competative AI. This is acheived by adjusting the factions use of money in...9.2k downloadsupdated 9 y ago
- More skill pointsby GenchouThis mod is a continuation of Prometheus' similar work ( ), which doesn't seem to be maintained anymore. The aim is to add more skill points to generals and agents in the campaign. - Generals receive 2 points at level 5 and then 2 points from level 10 and onward - Agents receive 2 points at level...8.9k downloadsupdated 9 y ago
- Double (x2) Building and Research Timesby DresdenThis mod doubles both building and research times (twice as long). Compatible with most other mods. Other Mod Versions Double Research Times Double Build Times8.7k downloadsupdated 9 y ago
- OUTDATED - AI Campaign Balanceby CeltikOUTDATED The mod won't work with the new game update and the Norsca DLC and will soon be deleted. Use the new one here8.7k downloadsupdated 9 y ago
- No Confederation Bonus for the AIby MINOSThis Mod deletes the Confederation Bonus the AI will get on all Difficulties. ----------------------------------------------------------------------------------------------- AI gets a Bonus to Confederation, so it can faster confederate, when it has a relative Strength to the Player. On higher Di...8.7k downloadsupdated 9 y ago
- Less OP Agents - Agent level doesn't affect success chanceby Biggus Thiccus------------- TL:DR - Agent's chance of success is no longer influenced by the agent's level. Your agents should be able to succeed against vastly higher level agents, and your under leveled lords should be killed less frequently. This is a stopgap until something better is created, for those who...8.6k downloadsupdated 9 y ago
- Warhammer 2 Fixes For Warhammer 1 (Community Patch)by Working JoeThis mod retrofits many of the smaller changes that WH2 brought us, mainly to the AI, back to Warhammer 1. *Every single change is lifted directly from Warhammer 2.* It includes everything in my Better Aggressive AI From Warhammer 2 mod, which includes: -More aggressive AI that is less of a cowar...8.6k downloadsupdated 7 y ago
- A More Aggressive AIby Thunder BagelTW: Warhammer edition OVERVIEW_________________________________________________________________ For those of you who are not familiar with the TW: Rome 2 and Attila versions, this is a mod that changes as little as possible and is meant to make the AI a bit more likely to declare war on its enemi...8.5k downloadsupdated 9 y ago
- Multiplayer Faction Unlocker (& Custom Battle)by CrynsosThis mod is now obsolete as all my other Unlockers now contain the same functionality, so please pick another one of them from the list below. Last Updated on the 11th December 2016 Updated for the Wood Elves DLC Read the Change Notes for more details - - - - - - - - - - - - - - - - - - - - - - -...8.5k downloadsupdated 10 y ago

