Total War: WARHAMMER mods
Total War: WARHAMMER campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
945 campaign mods
- Legendary Boris Todbringerby MixuThis mod gives Boris some unique items and tries to make Boris a bit more like Legendary Lord he should be. Features: - Boris now starts with a title "Graf" - Boris also has unique starting trait - 3 unique items - Pegasus and Griffon mounts Notes: - If you confederate with Boris, he won't be imm...8.4k downloadsupdated 9 y ago
- One Turn Recruitmentby xMusashiKorianxThis will make ALL units take 1 turn to train/recruit. *NOTE(S)* This mod may not be savegame compatible with older saves prior to using the mod. This mod may not be compatible with all other mods so please be aware of this when stating things like; "This doesn't work why?!?!?@!#!" "This mod suck...8.4k downloadsupdated 9 y ago
- Conquer Anywhere - Conquer Wood Elvesby DresdenThis mod allows factions other than Chaos and Beastmen to occupy wood elf lands. It is designed to be used alongside other Conquer Anywhere mods but can also be used by itself. Compatible with most other mods. DO NOT DISABLE THIS MOD MID-CAMPAIGN after starting to use it. This isn't very balanced...8.3k downloadsupdated 9 y ago
- Additional Skill Pointsby FayzeHey With this mod all generals will get 2 skill points per level up to level 10 and 3 skill points per level from level 11 and onwards. Agents will get 1 skill point per level except every 5th level where they will receive 2 skill points. To sum up: Generals: Level 2-10: 2 skill points. Level 11-...8.3k downloadsupdated 9 y ago
- The Uncivilised North, No Playable Norse - Defunctby DindiUpdated 14/08/2017 As of the most recent TW update this mod is now defunct The original purpose of this mod was to make the north more lively by adding the various Norscan factions to the map. With the latest DLC CA have done just that, whilst I could continue this mod as more of faction overhaul...8.2k downloadsupdated 10 y ago
- Military Resource Building Bonuses Factionwideby ClownThe special resource buildings each faction is able to build in specific provinces have effects that boost unit recruitment in some way. Before, these bonuses were only province wide, but I have made their effects faction wide instead. This way, even if you don't plan on making that province a mi...8.1k downloadsupdated 9 y ago
- Glory of Middenlandby AzuverusHello, that my first mod. Lore-friendly. Non compatible with mods which edited skill points.8.1k downloadsupdated 10 y ago
- Classic Smithingby KFMogarHello and welcome to my newest mod Classic Smithing! Classic Smithing adds the smithing system from previous titles into the game! (Weapon and Armour upgrades available for new unit recruits provincewide) The Smthing effects are added to the respective Smith/Armoury building of each faction, with...7.9k downloadsupdated 9 y ago
- Better Traits for Legendary Lordsby NarzgelAre your Legendary lords not enought LEGENDARY? Than this mod is just for you! List of changes: All initial traits of legendary lords (for example Archeon' Vesel) has gained a huge boost. They now provide bonus to units or horde that LL leads. This is not the campaing trait and will be aplied onl...7.9k downloadsupdated 8 y ago
- Generals & Heroes Max Level 60by SuspenseRaises level cap of heroes (aka agents) and lords (aka generals) from 30 to 60. Affects Player and AI. 1 Skill Point per Level, as normal. Heroes will continue to increase after all skills are maxed for some heroes that don't need 60 points to max out on skills. This will give you the "unspent sk...7.8k downloadsupdated 10 y ago
- Skaeling and varg nerfby Paragon5 Skaeling armies with gold level experience plundering the north of the empire while chaos mops around with two half armies. It should be the other way round. They should be a nuisance and not a threat. The problem is that their main settlement buildings give massive amount of money, up to 675 f...7.8k downloadsupdated 9 y ago
- More Skillpointsby CakestrikeFully compatible with Patch 1.6.0 + The Norsca DLC! Agents and Generals will now get 2 points per level and 3 points from levels 15-30. PSA: Some users told me that they have too many skillpoints after reaching level 30. I decided to not change the amount of skillpoints because many users use mod...7.7k downloadsupdated 9 y ago
- 2 Skill Points Per Level for Total War WARHAMMERby peyton says hiBY THE FKIN COMET! This mod allows you to level up your agents/generals/characters/lords TWICE every level!7.6k downloadsupdated 9 y ago
- Mounts for Legenday Lords: Grim and the Graveby Carpe DMThis mod gives mounts to the new Legendary Lords from The Grim and the Grave. Underlined means they have the mount in vanilla. Vlad von Carstein Barded Nightmare Terrorgheist Zombie Dragon Helman Ghorst Brother's Ghorst Corpse Cart Brother's Ghorst Mortis Engine7.6k downloadsupdated 10 y ago
- Sebidee's Two Points Per Level - Heroesby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, This is a small and simple mod. It makes it so that when characters level up they will have two skill points which you can use on perks. This version...7.5k downloadsupdated 2 y ago
- True Hordes - Beastmen Dividedby The Coolest CatThe time has come. The herds have been assembled. The gods demand blood. We are the true children of Chaos, their worthy disciples, and the man-filth, dwarf filth and all-other-filth will fall before us. But why is the favor of the gods so hard to aquire? For each 'bastion' of 'civilization' we r...7.5k downloadsupdated 10 y ago
- Chaos Coopby Khorgoht** Update : updated for wood elves dlc** This mod allows two players to play the Chaos in the multiplayer campaign by unlocking the Chaos Gathering faction that spawn during the solo campaign of Chaos. Each player start next to each other in the Chaos Waste. The Chaos Gathering faction use Sigval...7.4k downloadsupdated 10 y ago
- Only the most elite units cost amberby BroshThis simple mod deactivates the added amber cost to the less elite wood elf units. Mechanically, this mod excludes the less elite units from the unit sets that the amber cost trait is attached to. It should not have any compatibility issues. You should be able to add or remove this mod from an ex...7.4k downloadsupdated 9 y ago
- RoR's (Vanilla) - No Capby jdharrowDESCRIPTION This is a SUB-MOD - For use alongside: RoR's Gain XP . It adds several other effects that help unlock some of the "Restrictions" imposed on RoR's (Grim & Grave as well as King & Warlord Regiments of Renown). 1. Removed the Recruitment Cap for ALL vanilla Regiments of Renown in both Cu...7.4k downloadsupdated 10 y ago
- Reiksguard Expanded - Starting Unit Submodby C. JusticeSimply adds 2 starting units to Karl Franz which in total show the Reiksguard as his additional units. - 1 Reiksguard Halberdiers - 1 Reiksguard Handgunners - 1 Reiksguard Cavalry Will not work with other mods that edit the startpos.esf file nor is it compatible. (Will just overwrite changes) Req...7.4k downloadsupdated 9 y ago
- Even More skills for Charactersby NeurohunterI am continuing my mod, since it is much more convenient for me to make a new mod file, since assets of the previous mod get quite overhelming. Basically, now this mod adds 3 new skills for beastmen and 4 new skills for VC, Greenskins, Dwarfs and Chaos, that give upgraded effect of Headhunter ski...7.4k downloadsupdated 10 y ago
- Instant Monster Huntingby CrynsosThis mod changes the Monster Hunting quest lines, so that instead of having to do multiple side quests and events, starting the hunt triggers the quest battle right away. It is save game compatible, but will only work with Monster Hunts which have not been started. You should also check out my ot...7.3k downloadsupdated 9 y ago
- One Turn Research (All Player and AI Factions)by SRR-UziiChanges the time taken to research each technology to 1 turn. This should apply to save games with no problems. Although you may see a visual bug where the time needed is insanely high when you load a campaign, this should fix itself the next turn, along with the completion of your currently rese...7.2k downloadsupdated 9 y ago
- -50% Upkeep Player Onlyby Alpha Lima Echo Xray-50% Upkeep Player Only Hey guys as the description says this reduces the campaign upkeep by -50% for the player only, This is enabled on all difficulties: Easy was -25 is now -50 Normal was -10 is now -50 Hard was 0 is now -50 Very Hard was 0 is now -50 Legendary was 0 is now -50 First Mod ever,...7.2k downloadsupdated 10 y ago
- No Aggressive Agentby NoNorangONLY >>>>> Embeded Hero or Assist Province( like Cleanse Corruption) <<<< both "PLAYER" and "AI" cannot do aggressvie actions ++ i think you cannot finish some of the quests, because you cannot assasinate enemy!! hahaha :) ++암살 포함 적대적행위 금지 모드입니다. 따라서 암살퀘스트는 아마도 못 깰듯싶네요ㅋㅋ7.2k downloadsupdated 10 y ago
- Legitimacy - a New Mechanic for the Empireby WillWUPDATE 1: this update brings a number of bug and balance fixes, but most importantly introduces a way to return province capitals to their original owners. More details can be found in the "change notes" section. UPDATE 1.5, take 2: Destroying or confederating with an Elector will now prevent fur...7.2k downloadsupdated 9 y ago
- More skills for Charactersby NeurohunterThe purpouse of this mod is to add new skills to LL,lords and heroes, giving them both race-specific and common skills. I am trying to add some lore-friendly and/or interesting skills that would fit in the overall theme of the game and in the theme of the specific race. This mod contains 82 skill...7.1k downloadsupdated 10 y ago
- Improved Greenskin Garrisonsby Arni the TerminatorDa Boss wants mo' boyz watchin' 'is shinies, so 'ere we go. Dwarves version here: Improved Dwarf Garrisons Vampire Counts version here: Improved Vampire Counts Garrisons Empire version here: Improved Empire Garrisons Bretonnian version here: Improved Bretonnian Garrisons Wood Elves version here:...7.1k downloadsupdated 9 y ago
- Olympian Campaign Camera - WAAAGH Editionby OlympianThis is the WAAAGH Edition of the Olympian Campaign Camera mod. It has more extreme minimum and maximum height parameters. Supports "Standard" and "Classic" campaign camera settings. Please make sure you only activate one campaign camera mod in the mod manager when starting the game. If you're lo...7.0k downloadsupdated 10 y ago
- Diplomacy and Resurrectionby true.tryggviThis mod adds some diplomacy features: - you can subjugate factions of your own culture. - both diplomatic and military (by capturing the last city) subjugation is allowed. - you can resurrect dead factions (as in TWA). There some restrictions: - all Men, Vampires, and Dwarfs can subjugate (make...7.0k downloadsupdated 9 y ago
- No AI Confederationsby CrynsosAs the name says, this simple script mod disables the ability to confederate for all AI-controlled factions, while human players are still fully capable of choosing whether they want to confederate. You have to start a new campaign for this mod to take effect. Alternative Version: No AI Wood Elf...7.0k downloadsupdated 9 y ago
- Better Rebels Armiesby CeltikThis mod improves all the rebels army compositions by removing high tier units from their templates because that didn't make sense (with a few exceptions) and also by adding DLC units. ----- MAIN FEATURES ----- There are now 4 categories of rebels instead of 1, each with its own unit roster inclu...6.9k downloadsupdated 9 y ago
- Storm of Chaos Mini Campaign (Alpha 1.4)by Robert Guiscard***CA PLEASE FIX THE ASSEMBLY KIT THE BEASTMEN STARTPOS EXPORTER WAS BROKEN BY BRETONNIA PATCH! AS OF NOW, I AM UNABLE TO MAKE CHANGES TO THE STARTPOS!*** If you do not own the Beastmen DLC, or you just want the units and quest battle without the campaign, download the Lite version here: Go like...6.8k downloadsupdated 9 y ago
- Fake Skill Point Dumpby FatalisFake skill point dump for vanila lords and heros as well as those added by the All tabletop lords mod. Now includes chaos divided lords and the lords added by mixu's legendary lords for crynos's faction unlocker. Should be compatible with most skills mods out there, let me know if you encounter a...6.8k downloadsupdated 9 y ago
- Playable Bretonnia (READ DESCRIPTION)by SamioWORKSHOP SCREWS THIS MOD UP DOWNLOAD IT BELOW: Copy it right into your data folder and enable. Make sure intro is off otherwise it gets glitchy. This mod just makes Bretonnia playable. In the future I will make more playable but no ETA on that. This was honestly really easy, especially considerin...6.7k downloadsupdated 10 y ago
- 2 Skill Points Per Level (Should work with Brettonia)by AuzyHey guys, I got tired of waiting on someone else to update their mod, so I made my own. This mod just makes it so that every lord and hero gets 2 skill points per level up. Let me know if you find any bugs. Thanks! Update: Now down to 1 point per level after 20 so that you hopefully don't have ex...6.7k downloadsupdated 9 y ago
- No Autoresolve Buffs/Cheats for the AIby MINOSThis Mod deletes the Autoresolve Bonus the AI will get against the Player in Settlements Fights. ----------------------------------------------------------------------------------------------- The Multiplier are 10 to 15 % against the Player in attacking and defending Settlements for Melee and Mi...6.6k downloadsupdated 9 y ago
- Goodbye Old World - Campaign Map Overhaulby shaky_riversThis campaign map overhaul is aimed at making a fresh, fun and less linear play through. In short this mod adds new factions, new legendary lords, new heroes, new faction starts, diplomacy changes and name changes. So one last game in the Old World before you move onto WTW2? I've done a lot of te...6.5k downloadsupdated 9 y ago
- Later/Harder Chaos Hordeby RompaEarly game spawn time - 100 (Van - 50) Late game spawn time - 150 (Van - 75) The horde will come around turn 100/150 give or take about 10 turns. This is meant to be hard. Number of hordes the Chaos faction will spawn - mid game | late game - easy, normal, hard, very hard, legendary Mod (04, 04,...6.3k downloadsupdated 10 y ago
- No Chaos Invasionby MillimidgetNOTE: I have updated this mod for Total War Warhammer 1. This mod disables the Chaos Invasion script for single player campaigns when not playing as the Warriors of Chaos, Norsca, or Wintertooth. This mod edits wh_start.lua for the Old World Grand Campaign in Total War Warhammer 1. It is not comp...6.3k downloadsupdated 9 y ago
- TWW Experience Modby Sargtlin- increased experience for primary lords from capturing/razing settlements from 200 to 500 (sacking 0 -> 250) - increased experience for lords when garrisoned in a city (100 -> 200 per turn) - doubled experience gain for secondary lords (they gain the same amount of experience as primary lords no...6.3k downloadsupdated 10 y ago
- All to Sixtyby powerhungry4This mod allows all generals and heroes to reach level 60, receiving 4 skill points per level. I thought about including a skill dump but I am going to add it in a separate mod since this one only modifies one table (character_experience_skill_tiers). Enjoy! My Other Mods Building Income x2 (WH2...6.2k downloadsupdated 7 y ago
- Agent Limiter Modby CeltikSome hero cap bonuses are clearly out of place in vanilla, especially for the newer factions. This mod rebalances those inegalities and contributes to reduce the infamous late game AI agent spam. ----- CHANGES ----- - +1 Paladin at building tier 5 instead of +2 - +1 Branchwraith at building tier...6.2k downloadsupdated 9 y ago
- Fast Units - Fast Armiesby CrynsosWhy are pure cavalry armies just as slow as an army that uses artillery? Why can't dragons and warhounds outrun an infantry filled army? Ask these questions no longer, get this mod instead! This mod modifies the movement speed of armies, based on the slowest unit. So an army full of cavalry can n...6.1k downloadsupdated 10 y ago
- Wolfman´s "Rich Dwarfs"by Wolfman (alive and kicking)Hi all, here comes a simple mod for all who like to have a little extra coin when running a Dwarven-Campaign. It increases the tax rate for the Dwarves by 100% and adds an extra 50 to province growth. So your Dwarven Kingdom can prosper and grow faster. It seems to affect all Dwarven factions at...6.0k downloadsupdated 9 y ago
- Norsca Factions Improved (WIP)by MadJonatUnlock: Skaelings Vargs Coop, Victory condition and Technology tree working. More units/buildings than the original faction to make it really playable and enjoyable. Not compatible with other factions unlocker and better faction name. That is sure but in addition i'm testing a lot of things in th...5.9k downloadsupdated 10 y ago
- Upgraded Player Settlements at Startby GejnorUpdate (2017-03-07): All Bretonnian factions and the Von Carsteins have had their starting cities upgraded! Update (2016-12-09): Wood Elves have been added, decided to let them start at Tier 3 rather than 4 because i did not want the player to start with 0 Amber. Update (2016-10-16): Changed the...5.8k downloadsupdated 10 y ago
- Less AI Cheatingby Carpe DMI found the cheats that the AI gets to be over the top on the harder difficulties, such as Legendary. I found the other No Cheat mods to make the game too easy, as the AI would just get rebellions and fall apart. This mod simply removes the following bonuses that the AI gets: - Replenishment Rate...5.8k downloadsupdated 10 y ago

