Total War: WARHAMMER mods
Total War: WARHAMMER campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
945 campaign mods
- Drink Itby WalletsSick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities on non-unique items into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes This mod makes virtually all of the active abilities...4.2k downloadsupdated 9 y ago
- Ruins spread Vampire Corruptionby MolayRuins, settlements razed by any factions except chaos or the norsca factions, will now spread Vampire Corruption. All compatibility issues have been resolved. Can now been used together with my other corruption mods; as a result, the mods combining the chaos and vampire effects have been removed....4.2k downloadsupdated 10 y ago
- AI suffer full attritionby Feaurie VTired of the AI laughing at you while they march through your corrupted lands? Tired of your guys dying while the AI happily walks away unscathed? Tired of your awakened followers being devoured by a bunch of imperials who are somehow impervious to the chaos wastes? Look no further. The AI will n...4.1k downloadsupdated 10 y ago
- Autoresolve Fix for Missile Infantry and Cavby MINOSThis Mod fixes the Autoresolve Multiplier for Cavalry and Infantry, which get a ridiculous Bonus in it. -------------------------------------------------------------------------------------------------------------------------------- Highly compatible to every Mod. --------------------------------...4.1k downloadsupdated 9 y ago
- Fear the Green Tide! - Better Orc Invasionby kam2150Hello, Orcs in Warhammer world pose a large threat, especially when they invade in large numbers. In vanilla game, Orcs pretty much every time get crushed by Dwarfs and never pose as a real threat. I thought to myself, how could that be improved and how to make myself actually fear Orcs? I've com...4.1k downloadsupdated 9 y ago
- 35% Stronger Wood Elf Unitsby TetoaOnly works in Campaign, not in custom Battle! Only effects real Elven Units, no Dryads, Treemen, Forest Dragons etc. All WE units are more expensive in recruitment and upkeep Compatible with everything, cause implemented as faction traits! This mod doesn't change any units stats, but it gives the...4.1k downloadsupdated 10 y ago
- Ultimate Chaos-Sub Mod - AI Boosterby SteelULTIMATE CHAOS MOD-MOD This mod is designed as a plugin for Ultimate Chaos. It will not function without it. You can subscribe to it below. VERSION 2.3 OF ULTIMATE CHAOS RELEASED! The next update for Ultimate Chaos is now out adding a round of bug-fixes, balance changes and new features including...4.1k downloadsupdated 9 y ago
- Кислевby SichTotalWarSKislev (English version) -4.0k downloadsupdated 10 y ago
- March Stance 100% Costby Draizix@For everyone-- I will be switching to TWW 2 when it comes out on the 28th. Most likely I won't be doing much for the first games mod's anymore unless it is totally broken. I will be focusing on the second games stuff at that point. Just wanted to let everyone know. **Updated for Norsca / RoR DLC...4.0k downloadsupdated 9 y ago
- Empire Buffby LéoThis mod was inspired by Emcdunna's mods. It aims at helping the Empire AI to be more likely to survive in the grand campaign by giving them several buffs through the Altdorf building chain. THIS MOD WAS MADE FOR THE AI. You can still use this mod if you want to play as the Empire, but I would no...4.0k downloadsupdated 9 y ago
- More Time for Bonus Objectives (For Completionists)by Slavyk |ᴳᴷ|More Time for Bonus Objectives (For Completionists) Please rate it if you like it, and even if you don't, just give your opinion, thank you :-) Warhammer II version here: UPDATED. -Updated for Norsca DLC -Now fully compatible with Wood Elves & Bretonia DLCs This should be compatible with most oth...3.9k downloadsupdated 9 y ago
- Beastmen Raid Stance Replenishmentby Opposing FarceThis mod makes it so that Beastmen hordes, both player owned and AI owned, now replenish at very mild rates while in the raid stance. ----------------------------------------------- It makes the following changes: Beastmen raid stance now has a replenishment rate of 5. For reference, default hord...3.9k downloadsupdated 10 y ago
- Legendary Lord Confederation Quest Fixby CrynsosThis mod enables all factions to play the quest lines of Legendary Lords that were confederated from another faction (and gain their artifact items), which is normally locked to their home faction. This mod is intended for VANILLA ONLY and should not be used together with Instant Quest Battles, I...3.9k downloadsupdated 9 y ago
- Diplomatic affinity between dwarves & humansby perkeleleleleDwarves like each other much more now (their culture is tight-knit) so no more infighting and kinslaying (hopefully). Dwarves like umgies slightly more (they all represent civilisation and prosperity to a certain degree), and the umgies like them back. Empire factions like each other slightly mor...3.9k downloadsupdated 10 y ago
- Mousillon Unlocked - Mousillon Faction Unlockerby PumaMasterTHIS MOD IS INCOMPATIBLE W/ NORSCA AND WILL NOT BE UPDATED. SORRY! A simple unlocker that allows you to play as The Red Duke in Mousillon. This is my first mod, so please leave comments, suggestions, and concerns below. KNOWN ISSUES: - No Regiments of Renown - Red Duke dies Permanently - No Victo...3.9k downloadsupdated 10 y ago
- Bretonnia Unfurled: Improved Building Chainsby FrostyThis mod streamlines the recruitment progression for Bretonnian factions by removing the nonsensical and redundant 4th and 5th tiers for Barracks and Stables. Along with some minor tweaks to recruitment requirements, you can now field a more tactically interesting army earlier. -STABLES- T1: Knig...3.8k downloadsupdated 9 y ago
- Less Population Surplus Neededby AgarastWhat does it do? This mod simply decrease the surplus needed for the tier 4 and 5 major settlements buildings from 4 and 5 surplus to 3 and 4 (2 and 3 for the wood elves). Check my addon for Tier 4 Minor Settlements here : Compatibility and issues Works for all non-horde factions, should be compa...3.8k downloadsupdated 10 y ago
- Wolfman´s Better Garrison for the Empireby Wolfman (alive and kicking)*totally SAVE GAME COMPATIBLE *works with my other mods. *not tested with other mods like Radious etc. Might not work together. I hope you can give me some feedback on this. *improves the garrison of *tier 3 minor towns *tier 4+5 large cities *tier 4+5 Altdorf *tier 2 city watch *tier 1-3 walls k...3.8k downloadsupdated 10 y ago
- Peasants for Bretonnia!by szzsjoeA little mod for Bretonnia -add more peasants (base now 10 befor 6) -peasant economy: non-knight unit upkeep start from -100% to 0%, mod farming start from +100% to 0%. :D -reduce upkeep cost (Reduce Vow effect=reduce knights upkeep, reduce peasant upkeep) -and some little things. :D (reduce some...3.8k downloadsupdated 8 y ago
- 4SP a level--Fake Skill Dumpby Draizix@For everyone-- I will be switching to TWW 2 when it comes out on the 28th. Most likely I won't be doing much for the first games mod's anymore unless it is totally broken. I will be focusing on the second games stuff at that point. Just wanted to let everyone know. **Updated for Norsca / RoR DLC...3.8k downloadsupdated 9 y ago
- Chaos please stay home (Disables chaos invasion)by ReedThe difference between this and the other mods on the workshop is that the chaos invasion will trigger at either turn 999 or imperium 99 (which I doubt is achievable). Reason for this mod: Chaos always steamrolls the AI and I can't never face factions like the Empire when they are on full potenti...3.8k downloadsupdated 9 y ago
- Da Green Threat (expanding the horde spawn script)by NayranMAIN FEATURES - expand horde respawn script to include rest of Greenskin tribes. - improve Beastmen and Savage Orcs armies from the vanilla horde script when they respawn. - rework the vanilla logic of choosing spawned armies' positions. Initially locations were chosen depending on the player's h...3.8k downloadsupdated 9 y ago
- MORE SKILLS!!! (when my previous two mods are not enough)by NeurohunterThis mod aims to add even more skills to the game, some of which will come with custom made effects and UI elements. Now this mod features a brand new greenskin skill family!! Here are my previous mods in regard to skills: If you really like my mod and would like to express your satisfaction with...3.8k downloadsupdated 10 y ago
- Lords & Heroes Extra Skill Pointsby Tw1tchLords and Legendary Lords both have a level cap of 45. 2 extra skill points every even level. Startng from level 10. Heroes/Agents, except for "champion" agents, have a level cap of 30. 2 extra skill points every even level (1-10). 1 point every level (10-20) and 2 points again every even level (...3.7k downloadsupdated 9 y ago
- Mounts Unlocked Earlyby Draizix@For everyone-- I will be switching to TWW 2 when it comes out on the 28th. Most likely I won't be doing much for the first games mod's anymore unless it is totally broken. I will be focusing on the second games stuff at that point. Just wanted to let everyone know. **Updated for Norsca / RoR DLC...3.7k downloadsupdated 9 y ago
- Bretonnia Knights for Empireby BAGHolderThis mod adds the unit roster of Bretonnia (including recent DLC) and special settlement bonus to Empire, via occupying the Bretonnia capital as Empire. ###### 1. All knight units can be recruited by Empire in the campaign, by building the level 5 tounament ground in Couronne. 2. All peasant unit...3.7k downloadsupdated 9 y ago
- Crooked Moon Faction Expandedby Cyclone JackThis mod REQUIRES The King and the Warlord DLC This mod REQUIRES Crynsos' Faction Unlocker Mod: This mod REQUIRES at least one Faction Unlocker, I recommend the Vanilla Factions: With the above installed, this mod is now compatible with Conquer Anywhere. If you ONLY want the units: Any feedback o...3.7k downloadsupdated 9 y ago
- Wiids Affects: Legendary Lord Traitsby WiidThis mod adds 3 extra effects to each Legendary Lords Unique Trait. Each effect was added with consideration for the Lords Lore and combat style, and to not overly upset game balance. If your reading this, then you think choosing a Lord kinda feels underwhelming, making campaign starts kinda feel...3.6k downloadsupdated 10 y ago
- Green Knight Foreverby WindThis mod makes Green Knight last permanently for the Brettonia Campaign.3.6k downloadsupdated 9 y ago
- Vampires Unitedby YoyotypeWhat this mod does is it adds all Vampire Lords to the Vampire Counts. When campaign is launched, Each Lord will be on the map excluding The Red Duke who can be recruited immediately. Update 1: The Red Duke with no name has been fixed Update 2: Adds the Mad Count unique building to Castle Drakenhof3.5k downloadsupdated 6 y ago
- Vampire Incomeby HarpmiesterThis mod increases the following from buildings for vampires: -Income -Public Order -Growth The income form Altdorf and Drakenhof are increased more than any ordinary major city.3.5k downloadsupdated 8 y ago
- Suspense Heresy: Voodoo Economics - Economics Cheat Modby SuspenseThis gives a +200% to player's trade tariff income, -100% to player upkeep, +200% to player growth and +200 points to player research. Probably some other stuff, too. Who knew? You do. "The High Elves, in an effort to alleviate the effects of the... Anyone? Anyone?... the Great Vortex War, passed...3.5k downloadsupdated 9 y ago
- No Amber Cost for Units - Works with Radious and SFOby dizzyIf you've ever played Argwylon and Talsyn, you'll realize you've played both sides of the Amber, er coin rather, you've been arguably playing with half an army list. This standalone Radious and SFO compatible mod removes the Amber cost from all units for both Talsyn and Argwylon. This allows for...3.5k downloadsupdated 9 y ago
- AmberQuestby TankbusterThis is a building addon for the wood elven factions that allow them to grow tall outside athel loren. So you want to play as the nice and relatively benign wood elves, largely keeping to your little corner of the world, but the game requires you to go on a blobbing spree and liberate all the amb...3.5k downloadsupdated 9 y ago
- 5 Skill Points Per Level for Radious Total War: WARHAMMERby peyton says hiHOLY ♥♥♥♥ING♥♥♥♥♥♥ SIGMAR!! Now there's Radious submod too?? This mod allows you to level up your agents/generals/characters/lords FIVE TIMES every level!!! STACK ALL THAT♥♥♥♥♥♥ON KARL FRANZ AND MAKE THE EMPIRE GREAT AGAIN! (THAT'S WHAT I DID!!)3.4k downloadsupdated 9 y ago
- Recruitment Cost Fix for the AI on Easy and Hardby MINOSATTENTION: CA FIXED THIS AND THIS MOD IS NOW OBSOLETE ! ------------------------------------------------------------------------------ Fixes the Recruitment Costs for Units for the AI on Easy and Hard, which seems very clearly to be a Typo of CA. --------------------------------------------------...3.4k downloadsupdated 9 y ago
- Ash's 33 New Skills For Lords~ Updatedby FatalisAll credit for this mod goes to ash, but since he hasn't updated his mod and may be unable to anytime soon for all we know I've taken it upon myself to update his mod for him. If he request or updates his mod on his own I will promptly take this one down, as its his work, not mine. I'm just uploa...3.4k downloadsupdated 9 y ago
- Chaos Risingby GejnorFrom the chaos wastes they come, leaving naught but ruins in their wake.. This is an overhaul mod for the Warriors of Chaos, designed to make their campaign mechanics more fun and less tedious. Hordes won't take attrition for being in close proximity of one another. (this was added from the mod "...3.4k downloadsupdated 9 y ago
- Norsca's Northern Nest Eggby KohlrabiA mod making the Norsca factions (all of them) economically stronger. 1) Main province settlements has gotten their income increased from 10/20/30/40/50 to 50/100/150/200/250. 2) Ports have gotten their income increased from 50/100/150 to 100/200/300. 3) Slavery building chain has gotten its: a)...3.4k downloadsupdated 9 y ago
- Looting Razing Tweaksby MINOSThis Mod tweaks the Looting and Razing. ------------------------------------------------------------------- Looting will now be Sacking + Occupy. Razing will give you equal Money. ------------------------------------------------------------------- Income will differ from Settlement to Settlement,...3.4k downloadsupdated 9 y ago
- [Outdated] Revised Diplomatic Affinityby Geochime77Loreful Diplomatic Affinity RELEASED! Take a look: ---------------------------------------------------------------------------------------------------------------------------- Revised Diplomatic Affinity is a mod that expands on Allan's Diplomatic Affinity mod. I have modified the diplomatic affi...3.4k downloadsupdated 10 y ago
- GCCM (legacy) [OUTDATED]by MarukaOUTDATED This version of the mod is no longer necessary, please subscribe to the main version! The Grand Campaign Custom Maps mod This mod bundles the work of map-makers into the grand campaign. The initial focus was on the dwarf/greenskin region, but we are now including other maps. The intentio...3.3k downloadsupdated 9 y ago
- Dwarf Confederationby VerzioneDwarf Confederation So this mod removes the penalties from confederating with Dwarfs, while also allowing you to continue confederating without any "cooldowns" - simple as that. Feedback on the mod would be much appreciated. I am not that comfortable with modding for WH yet, so do tell me if anyt...3.3k downloadsupdated 9 y ago
- No Campaign Map Fog of Warby Thunder BagelThis mod removes the fog of war on the campaign map. All you have to do is recruit any lord or agent and just move them a little bit and it'll reveal the map. This is save game compatible and will be compatible with all other mods. WARNING DO NOT END TURN WITH THIS MOD ON! IT'LL GIVE THE SAME LOS...3.3k downloadsupdated 9 y ago
- (Almost) Total War Warhammer 3 Style Building Slotsby AutumnchainThe Building Slot System from Total War Warhammer 3 is far superior to the one from Total War Warhammer where after putting in the essentials which are ports, trade resources and unique buildings, a player might not have the slots left to actually make use of the unique buildings. This mod aims t...3.3k downloadsupdated 4 y ago
- Valuable Veterans - Quarter Effectby BladeukThis is the same as the original version of this mod found here: But it only has quarter of the affect, as requested. ___________________________________________________________________________ The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war gam...3.2k downloadsupdated 10 y ago
- Chaos Rifts spread Chaos Corruption (reduced effect)by MolayThis version of the mod has a lesser spread of Chaos Corruption. Changes: Normal settlements: +2 Chaos Corruption and +2 Chaos Osmosis => +2 Chaos Corruption and +1 Chaos Osmosis Special capitals: +10 Chaos Corruption and +5 Chaos Osmosis => +6 Chaos Corruption and +3 Chaos Osmosis As you can alw...3.2k downloadsupdated 10 y ago
- Minor Settlement Wall Submodby Geochime77UPDATED FOR BRETONNIA PATCH ------------------------------------------------------------------------------------------------------------------------------ This mod add walls to end tier minor settlements, major wood elf outposts and special wood elf outposts. It needs Mazz Tier 4 Minor Settlement...3.2k downloadsupdated 10 y ago

