Total War: WARHAMMER mods
Total War: WARHAMMER mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- Full Helmets for Armored State Troops (Radious)by Nagarefor use with the radious mod WHAT DOES THIS MOD DO? This mod gives the armoured units (Armoured Spearmen and Armoured Swordsmen) full helms such as the armet and close helm. The original unit had one head model, being a Italian-esque visored sallet lacking a bevor (it looked as if it were from at...342 downloadsupdated 10 y ago
- The Black Mountains Veteransby 76561198349518809My second attempt at a new unit, so far so good, be patient as I will update as I go :) Yes, I totally picked a point in the map and based a regiment around it, just thought it would be nice to have a unit pack that are a bit away from the normal, was thinking of creating a lore around them, have...342 downloadsupdated 8 y ago
- Higher Resource Trade Maxby fallenkenkakuSimple mod to increase the trade unit maximum from 12 at 10 settlements to 50, period. This should allow building of trade items worthwhile later in the game.342 downloadsupdated 10 y ago
- NehekBuff.packby StevenAs requested Buffed the Healing done by 566% (untested so if it does not work let me know and i will fix it).341 downloadsupdated 10 y ago
- Lorehammer Part 1: Vanilla Overhaul- RUSSIAN/Русская версияby SecondEternityДанный мод является русифицированной версией мода "Lorehammer Part 1: Vanilla Overhaul". Этот компонент содержит капитальный ремонт параметров большей части построек и эдиктов, восстанавливает баланс магии / способностей, улучшает аспекты кампании, а также общее удовольствие от базовой игры. ПОСЛ...341 downloadsupdated 10 y ago
- traits & handicapsby JaegerA few minor tweaks I made for my own enjoyment but thought others may appreciate these changes too. ##### Difficulty level handicaps ##### 1. Removed public order penalty for higher difficulties. 2. Removed battle morale penalties on player for higher difficulties. 3. Buffed ai morale on VH (just...339 downloadsupdated 9 y ago
- just a flagellants unit add modby ura noobFlagellants are men who have been driven over the edge of sanity by some personal disaster or catastrophe, causing them to travel the Empire preaching their nightmare visions of doom. Their madness gives them superhuman strength and resilience and they fight with outstanding fury. Flagellants wea...339 downloadsupdated 10 y ago
- Auto Resolve Defender Bonusby PentaStealzI got tired of my friend in co-op campaign saying " auto-resolve " in teamspeak, so I spent 10 hours and learned how to mod in order to make this. Now we actually fight together and have a blast :-) My goal other than that was to make it where the AI (with defense bonuses) gave similar results as...339 downloadsupdated 10 y ago
- Beastmen Overhaul | Capitals 8 building Slotsby DyenoI made this overhaul with the help of Dresden's mod: conquer anywhere beastmen edition Link to Dresden's mod: Because of Dresden's mod all non-chaos factions including beastmen, are able to conquer any region on the map regardless of culture type. So I added economy buildings and resource buildin...338 downloadsupdated 8 y ago
- Dwarf Cavalry - Vanilla (Broken - use SFO version)by Rank 1 GamerThis is NOT the SFO version, link to the SFO version in buttom of the page. This mod adds two new units to the Dwarfs; Royal Hippogryph Knights patrols every corner of the Old World, making sure that the allies of Bretonnia are not overwelmed by their common enemies. With the greenskins defeated...338 downloadsupdated 9 y ago
- (hordes) sacking allowed for your goats, bulls, and undivided ! (warad_tww_beastsacking.pack)by ADRIEN manowarad WRP crossbowlovahoy ! => for any requests/questions: contact me ! => this mod is part of my compilation (all together making a small tweaked vanilla TWW experience) => This is a pretty simple mod allowing beastmen factions AND CHAOS FACTION to sack settlements in campaigns ! => AI USE IT TOO ! (randomly) NOTE:...338 downloadsupdated 9 y ago
- Imperial Guard Knights (Lance & Shield) RUSby Д.Р.У.И.Д.RUSSIAN VERSION337 downloadsupdated 5 y ago
- addon for better artifactsby Shaniel8274This changes both wulfriks, and throggs quest items to be more in line with the item changes made by the better artifacts mod. This mod is just a substitue for when the orignal author continues their mod This will be taken down at the request of Adelfaust. Suggestions are welcome Wulfrik: increas...336 downloadsupdated 9 y ago
- Suspense Heresy: II - Challenges - "Chaos is a Ladder" Univeral Hatredby SuspenseThis is a challenge mod that gives EVERYONE, both player and ai alike, -500 penalty to all diplomatic relations. It'll be all out war... and it will be glorious.336 downloadsupdated 9 y ago
- Realistic Movement Overhaulby RoseTired of the bland, boring campaign armies? Don't want to see cookie-cutter ranges and upkeeps in a gritty world of TOTAL WAR? Well look no further. This mod is the first a series of Realism Overhauls (hopefully to finalize into one single mod, but for now, modules); and the first mod I've made....335 downloadsupdated 9 y ago
- Quenelles - XL Bretonnian Settlement Siegeby Private FeelingsThis map is a remake of my battle map "The Seven Lakes". Originally that map is meant to be played a field battle with equal balance between the two sides. However since the map features a city I made this remake with new deployment zones to allow for one player to have the defensive advantage so...335 downloadsupdated 10 y ago
- Mannfred von Carstein edit - Alternate 3by JoculariBy request. Normal sword + metal shield.335 downloadsupdated 10 y ago
- springby ⓃⓞⓃⓞalways spring, cause it's the most beautiful colors weather335 downloadsupdated 10 y ago
- Norden siege battleby ♝Tech-Priest Dominus♝The city of norden siege 5 o'clock in the morning the black chaos fleet has landed in the protection of the fog and prepares to burn down the city The battle is listed under siege battle (the only problem is that i didnt manage to change the screenshot that will show up with my map in custom batt...335 downloadsupdated 9 y ago
- Chaos Reskin (with color variation) +helmets for all warriors.packby raarsethVersion of this mod where all chaos warriors have helmets.334 downloadsupdated 10 y ago
- mighty norscaby Sigmars_chosenThis makes norsca recuit only melee marauders, monstrous units and chariots, you will rarely see hounds and ranged cavalry, this also gives them insane amount of resources, so pucker up that butthole, this is a personal mod, so yeah. I recommend using chaos divided mod if you dont already as it g...334 downloadsupdated 10 y ago
- Lite Magic Modby Green RavenFor the most part, I was pretty satisfied with how magic was handled. There were, however, a few spells that where utterly useless. This mod aims to change as little as possible, thus keeping the original balance intact, while changing just a handful of spells. - Searing Doom now does more damage...334 downloadsupdated 10 y ago
- GOW's No more Join Warby GOW LIKE A BOSSTired of your enemies calling up this faction that hates you and saying, "Dude, you should totally join my war with this guy. That way, you won't be fighting his 20 allies, just him!!" While I can't fix CA's programming to make that faction that joins the war be at war with your allies too, I CAN...334 downloadsupdated 7 y ago
- Galbaraz, the Cloudtop Fortressby KazadThe biggest savage orcs fortress in the Badland, those painted brutes built this stronghold high on plateaus to escape the suffocating steam coming from the geysers down below. There they will assemble, fight, eat, and live as Gork and Mork intended. It's a siege map with custom greenskin walls,...333 downloadsupdated 9 y ago
- The Drakenhof Division (No Ranged Version)by 76561198349518809As requested The Drakenhof Division without ranged units so you lore loving fans can now play these guys :) **Warning*** Do NOT use this with the original at least until I change some numbers over, un-click the other mod if you have both ;) enjoy and have fun *Drakenhof (Spoilers)* First up and s...333 downloadsupdated 8 y ago
- Recolor/Rename - Empire of Man (The Empire) - Red/Gold/Steelby SuspenseHere is a recolor and rename mod for the Empire. They are now "Empire of Man" and the white has been swapped out for gold and the gold has been swapped out for iron. Also included in my recolor and rename overhaul mod:333 downloadsupdated 10 y ago
- Chosen and Chaos Warriors Helmet replacerby NagareReplaces all of the helmets (including the bald head model of the chaos warrior) of the Chosen and Chaos Warrior units with two of the helmets used by Chaos Sorcerers. It looks less conventional and gives it a unique look unseen in any other helmets. 'Whatever its make, Chaos Armour provides a le...332 downloadsupdated 8 y ago
- Double Agentsby lstanley93Title says most of it, basically any building that increases agent limit, doubles that increase. E.G. a building that increases the max of allowable agens by 1, now increases it by 2. Compatible with wood elves, and all other dlc.331 downloadsupdated 9 y ago
- Crag Halls of Findolby AnonymousCheeseA new addition to my township pack. This time around I'll be focusing on the Wood Elves. The map has an emphasis on ambushing and flanking routes. If you want to use this map in the Grand Campaign, go to:330 downloadsupdated 10 y ago
- Stand And Fight (No Range Units, God Mode, No Morale)by SagaIt's time to fight like real men. Laugh manically as the AI sends archers straight into your front lines. Never wonder why you had to chase down that lone arrow shooting bumpkin half across the map. Now he comes to you, to die. Removes all ammunition from enemy units, so they can only attack you...330 downloadsupdated 10 y ago
- Angrund Updateby puzzler42This mod is intended to make the Clan Angrund campaign easier to play. This has not been balance-tested in any way but should be compatible with many mods (though I have not tested this much either). The dlc that unlocks the Clan Angrund campaign is still required. Specific changes as follows: -N...330 downloadsupdated 9 y ago
- Build Dyes in Carcassonne (BUG OFFICIALLY FIXED--REMOVE)by Gray RidersCA fixed this bug, so this is no longer needed. * Forgive blurry picture, for some reason my pictures never turn out well here... Due to an oversight, Castle Carcassone still shows dyes as a resource, but doesn't allow you to build the dye trade structure. This mod fixes that oversight.329 downloadsupdated 10 y ago
- Sarl Encampment - Norscan minor settlementby zammE-As soon as Terry got announced, we're suddenly able to implement battles for all those small settlements scattered accross the Old World! There's a lot of other amazing settlement maps for the different factions, so I figured to make this contribution to our friends in the bitter north. This map...329 downloadsupdated 10 y ago
- Dead Giantby PaulyBonesFrom the waste of death on the Battle Field the dead can now bring animation back to the Giants that have fell in battle. The Vamps now have "Dead Giants".328 downloadsupdated 9 y ago
- UI Unit Select: Skullsby GunFredThis mod makes visual changes to the Unit Cards depending on how you are interacting with them. This makes it easier to see which units you are in control of at the moment as well as easier to track your future unit selection. - Press a Unit Card and a sort of frame will appear. - Hover with the...327 downloadsupdated 10 y ago
- Wraith & Black Coach Balance v2by SQWNote: As requested this is the original mod without the regen and heal skill modification. I do recommend checking out the original Wraith & Black Coach Balance as the changes were designed to work together. Feedback (and modding tips) is welcome. *************************************************...327 downloadsupdated 10 y ago
- Templehof Townshipby AnonymousCheeseA variation of some of my original maps, featuring less forests. If you want to use this map in the Grand Campaign, go to:327 downloadsupdated 10 y ago
- Dwarfs vs Waaagh Grimgorby {XXX}predALIENThis mod makes every greenskin faction except the red fangs, a vassal of Grimgor. All of the dwarf factions have either a military or defensive alliance with one another also. **If you play as the orcs, the first chaos wave will arrive on turn two.327 downloadsupdated 10 y ago
- Impossible Difficulty Modby DyonThis is a simple mod for those who think Legendary Difficulty is too easy and want more of a challenge. It increases the bonuses the AI gets on Legendary and Very Hard significantly. Just start a new game on Legendary (or Very Hard) Difficulty and die most likely. (Only affects campaign bonuses,...326 downloadsupdated 10 y ago
- OP magic (Cheat!)by ilya-rysenkovMy OP magic mod, which increases damage and lowers casting time. All parameters are increased by 2, overcast by 4. Wind-up time is 1.326 downloadsupdated 3 y ago
- WH2 Style Supply Linesby Working JoeThis mod simply brings the upkeep-per-lord penalties from Warhammer 2 into WH1. Use this if you want a more challenging campaign. Easy: 1% Normal: 2% Hard: 7% Very Hard: 15% Legendary: 15%325 downloadsupdated 7 y ago
- Decent Damage Spellsby GejnorA tweaked version of this mod: Essentially the same ideas are there, except for two things: 1.) I have chosen to remove the healing buffs as i feel the healing spells in the game are fine as is. 2.) I have generally tuned to lower damage than the above mod. The spells are still stronger than vani...325 downloadsupdated 9 y ago
- Wolfenburg Townshipby AnonymousCheeseA variation of some of my original maps, featuring less forests. If you want to use this map in the Grand Campaign, go to:325 downloadsupdated 10 y ago
- Grave guard Halberdiersby ClonemyahuThis mod adds Graveguard Halberdiers to vampire factions. It may also be a bit unbalanced.324 downloadsupdated 9 y ago
- Horde Infighting Damage Immunityby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod reduces the damage dealt by horde infighting to zero. However, horde infighting will still prevent casualty replenishment. It applies to both the player and the AI. Please report any DLC compatibility issu...324 downloadsupdated 10 y ago
- Powerful Chargeby Arthur DayneNOTE! This mod has received a massive overhaul. This mod aims to emphasize cavalry/anti-cavalry tactics. It makes cavalry charges more powerful, but anti-cavalry units also counter cavalry better. Also, to balance it out, monster units get more hitpoints. All the changes are as follows: All mount...324 downloadsupdated 7 y ago
- Grail Knight Buffby StormflyRequest by 21Chegg Armour back up to 110 Melee defence to 36 Base Weapon damage to 30 AP Damage to 10 (Total Damage 40)323 downloadsupdated 9 y ago
- Questing Knight helmsby MrFartPooMade upon request, simply gives Questing Knights some better protection for their noggin'323 downloadsupdated 9 y ago

