mod
The Eternal Night:Chapter III
by TheraNord
Info: Created with version: v1.11 (build 3102) --------------------- The Three Heroes now had to travel through the forest as quickly as possible, Sarek had already poisoned the Sacred Tree with his dark magic and the closer The Heroes came, the stronger his monsters became. There was still hope...
- Latest version
- no release indexed
- Downloads
- 2.1k
- Rating
- 31
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install The Eternal Night:Chapter III?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Trine 3: The Artifacts of Power all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download The Eternal Night:Chapter III safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Trine 3: The Artifacts of Power versions does The Eternal Night:Chapter III work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Trine 3: The Artifacts of Power.