- Simulator
- Strategy
- Indie
Game
Ultimate Admiral: Dreadnoughts
Design warships the way you want them, command fleets, win the naval arms race for your nation!
About Ultimate Admiral: Dreadnoughts
- Released
- January 2023
- Developer
- Game-Labs
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 11
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Dreadnought Improvement Project105.2k downloads
- Ultimate Admiral Dreadnught ultimate Admiral's Shippack3.0k downloads
- Sovereignty of Molten Steel (LMV-DR and MPO)2.8k downloads
- No Obsolete Hulls1.4k downloads
- UAD Simplified Chinese the Mandarin Translation1.3k downloads
- No more Obsolete Hulls for 1.7.0.0 Live1.3k downloads
- Vanilla Plus904 downloads
- 1.5.1.4 MegaPack543 downloads
- IJN Enemies 1943 German Navy - Kriegsmarine (5 Ships Pack) V3292 downloads
- Polish translation of Ultimate Admiral Dreadnoughts282 downloads
- IJN Enemies 1943 US Navy (5 Ships Pack) V3280 downloads
More strategy games see all
Why Ultimate Admiral: Dreadnoughts mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Ultimate Admiral: Dreadnoughts mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






