Victoria 3 mods
Victoria 3 economy and buildings mods
Everything filed under economy and buildings by its own author, ordered by how much it is used.
847 economy and buildings mods, most downloaded first · newest update 30 Oct 2026
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities514Map496Graphics495Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Economy5Overhaul5
847 economy and buildings mods
- 福利中心welfare-centreby 76561198841024584为了提高底层人民的生活水平,我创建了这个福利中心,可以从三个方面对底层人民进行帮助。 在进行第一次社会保障改革后可以建造;为了平衡,该建筑在每个省份只能建造一级,不能扩建。 因为该建筑完全无法盈利,需要靠补贴才能正常运作,因此不建议大量铺造。 In order to improve the living standard of the bottom people, I created this welfare center, which can help the bottom people from three aspects. It can be built after the fir...481 downloadsupdated 4 y ago
- More Severe Shortage- Realism Overhaulby 76561199177473027English version: More Severe Shortages - Realism Overhaul Do you feel that the vanilla shortage threshold is too unrealistic? This mod reworks the shortage mechanics in Victoria 3 to make market management more challenging. MOD CHANGES: 1. Higher Threshold: Shortage now triggers at 80% buy order...481 downloadsupdated 7 mo ago
- Hispanos 1822by 76561199557205775Este mod se ambienta en 1822 en plena época de independencias de amarica nuevas naciones la gran Colombia dirigida por simón bolivar el primer imperio mexicano dirigido por Agustín de Iturbide peru independiente Bolivia bajo control español Uruguay bajo dominio brasileño me apoye del mod More Rea...480 downloadsupdated 2 mo ago
- Free Nationalization Without Compensationby 76561199428383873- Guaranteed to work version 1.7.5 - Uncompensated nationalization becomes possible not only in controlled economies but also in traditionalism, interventionism, and agrarianism. - When and how AI will be nationalized is the same as the vanilla settings, and its use is quite limited due to severa...476 downloadsupdated 2 y ago
- Pops no longer radicalized after building downsizeby SkyRipperPopulation no longer becomes radical from being fired when buildigns downsize or change production methods, as it is now the game just ends up breaking into tons of civil wars/radicals uprising, i have seen the British have so many it was not fun, this was the only way i could think of help deali...475 downloadsupdated 20 mo ago
- [FIXED FOR 1.8] More Construction Varietyby 76561199434503566This mod fix most of Edouard_Saladier's "More Construction Variety" errors and made it compatible for 1.8 so all credits goes to him If there is any problem i should fix or add feel free to tell in the comments !473 downloadsupdated 20 mo ago
- 虚空贸易 VoidTrade [停止维护]by 76561198361727368新增以商品原价 买入/卖出 的建筑,狠狠赚火星人的钱。 ——确认适配版本V1.8.6 灵感来源于MOD“虚拟商品经济”(应该是叫这个名字) 因为原MOD不知为何下架了,未见补档,所以制作此mod 原MOD已被整合入: 停止维护声明 由于vic3 在1.9版本的“世界市场”改动,本MOD已经失去了其大部分的意义。因此,如果不出意外,本MOD不会再进行任何更新&适配新版本。 以最诚挚的敬意,感谢您在本MOD渺小生命中的支持。 另:如果您对此MOD有兴趣或想法,可以不受任何限制的将本MOD进行再次创作,并且独立发布。个人也十分愿意提供技术上的顾问或支持。 兼容性: 支持全部原版商品。(如果其他...472 downloadsupdated 22 mo ago
- Enhanced Construction (Continued)by FloorORIGINAL MOD: Enhanced Construction: A Rebalance of Building, Faster or Less-costly May not be balanced, suggestions of tweaks are welcome! This is a continuation of a mod I enjoyed, updated for the LATEST version 1.5.12, I do not own this idea, but I intend to maintain it for others to enjoy sin...468 downloadsupdated 3 y ago
- Useful Whalingby Hyperspearman.Swf - TheRyuSwordWhaling isn't very good in Victoria 3, however Whaling produced a more than just Meat and Oil and historically was very profitable, so I added things. Fish, while Whales are Mammals, they're big animals and have spent millions of years in the Ocean. Fabric, parts of Whale were used for Corsets, b...467 downloadsupdated 10 mo ago
- 更多艺术学院产能(More artworks)by 76561198973667983由于p社对艺术学院的利润设置的较低,于是进行了修改。 原来的艺术学院的4种生产方式的理论分别为 500,550,630,690; 经过一定程度的合理增加后变为 900,1150,1530,2000。 增加过后,建筑年产值会从最高10左右变为20以上。 如果觉得数值不是很合适,可以自由修改,几乎不用涉及到代码修改,非常简单。466 downloadsupdated 3 y ago
- 可交易的运力电力-No more local goodsby 76561198805713559将运力&电力从本地商品改为可以流通交易的商品 Changes Transportation&electricity from local goods to tradable market goods.466 downloadsupdated 10 mo ago
- Merge gun & artillery factoriesby 76561198805713559怎么形容原版的火炮铸造厂呢 食之无味弃之可惜?相信大部分玩家都不会把精力放在炮兵上吧,但是偏偏游戏里很重要的海军的维持却仍然需要火炮的生产。 所以要为了那微不足道的需求单独造一个90%时间都在亏钱还占用建筑类型数量限制的东西?或者说完全依靠飘忽不定的海外进口? 哈哈,觉得眼熟?🤔这样的场景,此时此刻正在v3玩家们的各各存档上演😨下一个可能就是你👈除非你能做出生命中最重要的选择👍(划掉) 所以我将火炮厂的生产方式组轻量化和简化后,合并于武器厂内,现在你可以通过武器厂生产火炮了,并且给武器厂+10%的基础轻武器产出,代价是火炮的每一级生产方式的升级都会-10%轻武器产出。 为了避免本来就滚木...465 downloadsupdated 10 mo ago
- lower railway spamby 옐례This mod adjusts the AI's construction preference for railways to prevent AI nations from building them indiscriminately and falling into fiscal distress due to excessive subsidy burdens. By setting the construction weight to a negative value, the mod ensures the AI avoids redundant infrastructur...465 downloadsupdated 4 mo ago
- Uncaped Economy of Scaleby 76561198391437176A technology that uncaps the economy of scale (9999)463 downloadsupdated 4 y ago
- [1.13] Orchard (add building)by Nebimo-果物と砂糖を取得できる果樹園の建造が可能になります。 --生産量は、基本的に砂糖農園とバナナ農園と中間です。 -ワイン農園と同様に地域補正等は「農園」ではなく「農場」が対象となります。 -バニラ汎用企業の「果樹園」(ワイン農園とバナナ農園が対象)の繁栄対象に本MODの施設は含まれます。 -本MODの果樹園は互換性を加味し、map_dataフォルダ内のファイルを調整せずに建築できる土地に制約を設けています。 --建築条件として「穀類が栽培できる土壌である事」としました。その為、小麦畑等の穀類供給施設が建っている場所を建設判定としています。 -基本的に本MODの需要は乏しいと認識しています...461 downloadsupdated 6 mo ago
- 人口控制/POPULATION CONTROL(1.7)by 76561199339012503生育率增加buff/Birth rate increase的1.7适配与改进 通过控制出生率与死亡率平衡人口数量 1.7 Adaptation and Improvement of Buff/Birth Rate Increase in Fertility Rate Balancing population size by controlling birth and death rates460 downloadsupdated 2 y ago
- Victoria's Civilization VIby 765611990498309761.10.0 一款无脑建建建,解压,战斗爽,打法多样化的Mod 此简介更新日期2025-9-24 想在维多利亚3里得到文明6的体验?试试这款使用文明6的数值填充的游戏玩法! 1.小国也想拥有发展空间?没关系,不用烦恼于需要全套工业体系的建造部门。现在大部分建筑都会提供建造力! 默认:资源矿山提供大量建造力,工业区建筑提供中等建造力,伐木场可以砍树砍出建造力,农业公司繁荣提供出生率,贸易中心提供恶名衰减,港口提供贸易优势,艺术学院提供权威力,武器公司提供战斗力加成……而且这些数值会随着科技的发展进一步提高! 并且我重做了军事补给系统,现在它可以提供更多的加成,可以左右战争形势! 最重要的是...457 downloadsupdated 13 mo ago
- Hospital&Pharmaceuticalby ReiOriginal mod Pharmaceutical mod : Anbeeld's Revision of AI Patch : Hospitals for everyone : This mod tied Pharmaceutical and Hospitals for everyone. Pharmaceutical make medicine, and hospital use it instead opium. and i fixed Pharmaceutical mod. when tech's up and change production method then us...456 downloadsupdated 4 y ago
- Invisible Handby 76561199476231672I believe in the invisible hand of the free market! You said it, and so does this mod. Invisible Hand quietly reminds Victoria 3 that the private sector exists, it is hungry, and it would very much like to put a factory on every empty tile it can reach. Capitalists arent going to sit on a pile of...456 downloadsupdated 4 mo ago
- Free Basic Constructionby Hatful BobWooden buildings without wood? Madness! This mod removes the need for Fabric and Wood in the most basic construction tier. Is this a good idea? Is this fair? Probably not, but could be funny to see how the drastically the economy changes. Also makes the game significantly easier overall probably.455 downloadsupdated 4 y ago
- Economic Volatility Mod (OUTDATED, NEW VERSION IN DESC)by ThyrampantpigeonI'm not sure why, but Steam decided to upload a new mod rather than update this one, I am tired, so it was probably user error. Updated version of EVM down here;452 downloadsupdated 3 y ago
- Canal Communismby NicoHave you ever wondered why in your communist utopia there are still 500 capitalists working in the middle of the Sinai? Ever wished you could run your society without having to grant them money so they wouldnt constantly starve? Well now you can! Canal Communism adds ownership production types to...451 downloadsupdated 4 y ago
- Workshops, taverns and housesby OrdoA simple mod that uses the "urbanization" system to build a number of structures that replace "for now" missing mechanics/structures. Compatible with most mods, only basic resources and mechanics are used Workshops produce a few basic industrial goods, consuming resources used/produced by industr...451 downloadsupdated 4 mo ago
- Buffed Ethiopia Resourcesby N01CurryClassEnjoyerHave you ever wanted to build a strong Ethiopian empire in Africa but they have no damn resources? Well this is the mod for you! This mod adds a buttload of resources to the ethiopian states, along with some generic traits. Mod is balanced to start as Shewa.List of resources per state, along with...449 downloadsupdated 3 y ago
- More American Monumentsby DarthYa'llExample/Basic Mod Adding some fun late-game American monuments from the period. Wanted to teach myself some mod scripting. Adds the Golden Gate Bridge and Hollywood, complete with icons. No on-map models (working on those). Golden Gate Bridge: +25% Port Building Throughput in state +25% Railway b...448 downloadsupdated 4 y ago
- Max Building Levelby 76561198436336027Max Building Level Do you like building tall, but not endlessly tall? This mod gives vanilla industrial and energy buildings a clear level cap: 250. It is high enough for a huge late-game economy, but it still gives your industry a real ceiling instead of letting every factory grow forever. Featu...448 downloadsupdated 5 mo ago
- A building builds all [1.8]by 76561199032862155一键基建/ A Building Builds All [1.8] 更新1.8,图标可以正常显示 ------------------------------------------------------------------------------------ 原mod不适配1.5,我重新调整了一下 原mod地址:446 downloadsupdated 23 mo ago
- TaxesSeperatedby Karl244This mod seperates the different taxations. This gives the player greater control on how you want to tax your citizens. Currently there are: - Income tax - Consumption tax - Land tax - Capita tax - Dividend tax - Corporate tax (works the same as dividend tax) Boosted Laissez Faire, now the invest...442 downloadsupdated 4 y ago
- ML Industrysby the gameLimit on how many hydropower plants you can have per state. Added hydropower plants in states depending on potential. Added 3 unique hydropower stations: Niagara falls power station ( 1/2 in New York and 1/2 in Ontario) Hoover dam in Nevada Grand inga dam in the congo Bug list: due to not being a...441 downloadsupdated 4 y ago
- Wood Farm Divergences patchby MortisWood Farm Divergences patch439 downloadsupdated 4 y ago
- Scandinavian Companiesby skoobeldoobelOverview Adds four new companies for the Scandinavian nations, two for Sweden, and one for Norway and Denmark, with unique prestige goods for three of the companies. These companies also lead by historical executives, where applicable. The mod also slightly rebalances some of the vanilla companie...439 downloadsupdated 15 mo ago
- Manchu Bannerby 桑榆非晚Daqing optimization mod: Increase the difficulty and limit for the Qing Dynasty and enrich the content of the Qing Dynasty game. 1. Modify the boundaries of China's domestic provinces and the borders of the northeast and southwest to make the map more beautiful. 2. New interest groups: the Eight...437 downloadsupdated 4 y ago
- Simple Oil Refineryby Król Artem(Updated for patch 1.10.*) Adds an oil refinery building to increase oil productions which can be very helpful during late-game where the demand for oil skyrockets. The refinery produces a tiny amount of coal as a byproduct. I'm trying to make this mod as balanced as possible, so if you encounter...437 downloadsupdated 13 mo ago
- Demolish_Buildingsby iamurey拆除建筑 在日志中启动"拆除管理", 可以细致设置各种建筑的拆除与否, 然后在目标省份使用"拆除标记"法令, 此时日志中就会出现拆除决议, 就可以拆掉想拆的建筑了. 在要删除绝大多数建筑而保留几个特定的建筑时, 可以临时资助该建筑, 受资助的建筑无论全局设定如何, 都不会被拆除. 默认情况下, 高于50级的建筑不会被拆除, 这是为了防止误删. 可以通过全局设定来改变. 灵感来源于"Remove Unwanted Buildings After Conquering", 进行了细化和便捷化. 1.9.n 新增了港口, 大学, 机构的拆除选项. (俺寻思P社哪天把大学, 机构私有化也不是不可...435 downloadsupdated 16 mo ago
- Persistent Assetsby Being EarnestDoes it bother you that you can switch PMs to more advanced machinery for free? Then this mod is for you. In this mod, you need to build everything that has physical form- machinery, streets, houses, churches, offices. Features *To use more advanced PMs, either build new machines in the same stat...429 downloadsupdated 5 mo ago
- [1.13]no limit constructionby 옐례This mod removes the limit on the number of Construction Sector buildings.428 downloadsupdated 7 mo ago
- (REWORK)add state corporatism lawby 옐례[26/06/30 REWORK] Removed Laborer dividend buffs Abolished Laborer ownership Further reduced Laborer wages Removed Shopkeeper dividends from Financial Districts / Manor Houses Other malicious balance adjustments This mod is an economic law expansion designed to replace the law, which is heavily b...427 downloadsupdated 4 mo ago
- City Parksby Cheese & ChipsCity Parks Adds a buildable City Park to bring some green space into your growing urban centres. Choose between three management styles, each with different trade-offs between pollution reduction and immigration appeal: 🌲 Managed Woodland — Best pollution reduction, modest appeal 🌳 Natural Landsc...426 downloadsupdated 4 mo ago
- MAPI Overhaulby AlexUnsatisfied with the stupid MAPI mechanics? Look no further! This mod adds MAPI bonuses to infrastructure buildings (ports&railroads), changes which techs give bonuses, and makes a few other improvements. No more Zeppelins carrying gigatons of steel, put your steamers and trains to good use! The...425 downloadsupdated 19 mo ago
- New Economic Policies (NEP) Modby DrSunshineAdds 3 new laws and accompanying production methods: Cybernetic Management, Anarcho-Liberalism, and Enclosures. Update to the old NEPMod. With the new changes, I've decided that the best way to represent the Cybernetic Management economic system is by adding a new production method to Financial C...422 downloadsupdated 2 y ago
- Disable private construction in all economic systemsby John HadleyThis mod disables the private construction queue in all economic systems instead of only in the command economy so that private citizens will not build any industry in your game. I have no idea what effect that will have on the balance of the game and growth of the economy overall, but if you are...422 downloadsupdated 11 mo ago
- Tech & Res - Traduzione Italianaby Mattia10Traduzione Italiana della mod Tech&Res 1.6 revisionata dal creatore della mod, spero vada bene. Tech&Res:419 downloadsupdated 6 mo ago
- Bankroll to subjectsby 76561198326089463This mod allows you to bankroll your subjects Feel free to post bugs or suggestions418 downloadsupdated 4 y ago
- Poppy Fieldsby HemothepThis allows Wheat Farms to produce small amounts of opium as third output by reducing both resource and labour efficency. It ensures that everyone maintains access to Field Hospitals, while keeping opium plantations as by far the best option to produce it.418 downloadsupdated 4 y ago
- All Power Blocs have Custom Unions!by 76561198796384576All vanilla power blocs now have custom unions included, this mod does not compensate the Trade league power bloc. This mod will most likely not work with mods that modify or add new unique power blocs.417 downloadsupdated 2 y ago
- Infinity Factory 1.13by 76561198375018167Updated to 1.13 ----------------------------------------------------------------------------------- Original Mod Infinity Factory is a cheat building mod that can produce all goods, employ any type of pop and is extremely configurable. This version is an unofficial compatibility update for Victor...417 downloadsupdated 6 mo ago
- Add Arable Land + Extended Building Grid 1.5.12by 76561198349032833The mod combines Extended Building Grid and Add Arable Land Link to the two separate mods: - Add Arable Land 1.6 : - Extended Building Grid : If you want to support me for making mods buymeacoffee.com/vilete415 downloadsupdated 3 y ago
- Cash Transferby MakarThis mod adds a diplomatic action to transfer cash to a different country. Update of the abandoned mod Transfer Cash.414 downloadsupdated 2 y ago
847 economy and buildings mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

