Victoria 3 mods
Victoria 3 economy and buildings mods
Everything filed under economy and buildings by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
847 economy and buildings mods
- Land Reformby rubar852** Updated for 1.2.4 ** This mod moves serfdom out of the workers rights lawgroup and into a new, contentious economic law group called 'Land Rights.' Land rights control ownership production methods available on subsistence buildings and agricultural buildings (farms, ranches, and plantations)....1.6k downloadsupdated 4 y ago
- Some Production & Building Modifications 生产方式及建筑修改若干by 76561198355471752这个mod是建筑和生产方式类的部分修改。 仅支持简体中文,选择其它语言可能导致部分地方直接显示代码。 ========== 使用方法: 1. 订阅这个mod 2. 加入播放集。 3. 启动游戏 ========== 这个mod的原则: 1. 本mod一般可能修改的原版文件/对象为生产方式和建筑修改。即common/building_groups,common/buildings,common/production_methods,common/production_method_groups这四个文件夹。修改了其它地方会单独列出。 - 修改了“钢框架结构建筑”(steel_frame_b...1.6k downloadsupdated 4 y ago
- Resources x100by O3OSupport Version 1.13.8(Matcha) Modification Agriculture & Resource Multiplier: 100 Exception Gold Field Gold Mines1.6k downloadsupdated 3 mo ago
- Improved Socialist Economics (DISCONTINUED)by Mango BangoNOTE: Discontinued as of 1.2, as the Devs have fixed many of the problems of socialism and there are other mods out there that do most of the individual features of this mod. They're even adding the One-Party State to 1.3 COMPATIBILITY PATCHES (load after relevant mods, use both at the same time)...1.5k downloadsupdated 4 y ago
- SeigniorageGrowthby 76561198447817954更新: 由于在游戏开始时gdp未初始化,因此保留原始铸币税计算方式,只有在铸币税超过200k时才开始采用增量计算 Due to the uninitialized GDP at the beginning of the game, the original seigniorage calculation method is retained. Incremental calculation is only adopted when the seigniorage exceeds 200k --------------------------------------------------...1.5k downloadsupdated 4 mo ago
- Improve Skyscraperby O3OLocalizations English, Korean Support Version 1.13.9(Matcha) Caution Once you have completed the skyscraper event, you can build it everywhere. Modification Skyscraper Maximum Level = 10 Add Downsize & Expand Adjusted Production Method Skyscraper Sector 1(PM 1) Department of Education Employment:...1.5k downloadsupdated 2 mo ago
- 更合理的自主投资(族裔万岁)MoreReasonablePrivateConstruction(Ethnostate)by Laffey love更合理的私人建造!(族裔万岁) More reasonable private construction! For Ethnostate! 无法兼容所有修改了建筑逻辑的mod Not compatible with some mod that have modified building logic 已整合《让我的铁路再次盈利》,无需重复订阅,欢迎前往链接处点赞支持 Integrated《Make My Railways Profitable Again!》, No need for duplicate subscription, welcome to the link to like...1.5k downloadsupdated 2 y ago
- Nahan's Transportation Overhaulby nahantelheGreetings! And thank you for your interest in my mods This mod addresses some key issues with the way infrastructure and transportation work in game (more info on the issues below) by changing the way the transportation good is used and produced, while at the same time improving railroads: - Pops...1.5k downloadsupdated 9 mo ago
- Palm Oil on Millet Farmby HalcyonSimple mod adding palm oil in the form of a secondary production method for millet farms. Activating this method reduces grain output by 10 and adds 2 units of fruit and 6 units of oil as output per building level.1.5k downloadsupdated 9 mo ago
- Progressive Industryby 76561199303511477Приветствую, дорогие друзья ! Представляю вашему вниманию модификацию к игре Victoria 3 - "Profressive Industry". В этом моде я немного переработал промышленность, а именно: добавил цементное производство для строительства, медь для электротехники и оружия, переходные металлы для инструментов и о...1.5k downloadsupdated 4 y ago
- MMRPA + Tech & Res Compatchby Crimson_Kaiser21This mod changes the amount of pops employed in railways to work with the automation PMs. Put this after both mods in the load order1.5k downloadsupdated 13 mo ago
- Local production effects (outdated)by wolverineIndustrial production should be more profitable to place in the states with the appropriate resources. - The bonuses were moved from industrial buildings to resource buildings. The following resources add bonuses for industries: - - Farms (all types) - - Livestock ranch (these types of production...1.5k downloadsupdated 4 y ago
- [ABANDONED] Improved Low Taxesby Kate the SibylDevelopment Abandoned If you're reading this and you'd like to continue the work, feel free. Credit is appreciated. My interests and priorities have changed and I can no longer commit to keeping my mods up to date Makes Low Taxes actually worthwhile. In the vanilla game they're almost entirely us...1.5k downloadsupdated 3 y ago
- No Starting Treaty Portsby ZlobeniaAlert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treat...1.5k downloadsupdated 4 y ago
- Precious Metals & Bankingby Beric Dondarrion💰 Precious Metals & Banking – Victoria 3 (v1.11) Precious Metals & Banking is an economic overhaul mod for Victoria 3, expanding the world’s financial systems, resource networks, and industrial production. Built to integrate naturally with vanilla 1.11 and compatible with most mods. ⚙️ In a Few W...1.5k downloadsupdated 11 mo ago
- [1.11] 伐木营地微调 | Minor Modifications to Logging Campsby 76561199075096763修改了伐木营地的生产方式: 【链锯(锯木场)】作为伐木营地的【基础】生产方式而不是【自动化】生产方式; 为基础生产方式增加了【蒸汽锯木厂】; 调整了【电力锯木厂】; 为【硬木生产】生产方式组增加了新的【大规模硬木生产】生产方式; 【大规模硬木生产】生产方式由【蒸汽锯木厂】、【电力锯木场】生产方式和【链锯锯木场】生产方式解锁。 Modified the production method of the Logging Camps: serve as the production method for Logging Camps rather than production method;...1.5k downloadsupdated 11 mo ago
- [1.11] 重工业自动化生产方式调整 | Heavy Industry Automated production methods Adjustmentby 76561199075096763对重工业的自动化生产方式进行调整。 将流水线和其他生产方式分离。 流水线不再使用油。 部分建筑具有独特的自动化生产方式。 Adjust the Automation production methods of Heavy Industry. Separate the Assembly Line from other production methods. The Assembly Line no longer uses Oil. Some buildings have unique Automated production methods. 整合版 | Integrated MOD: W...1.5k downloadsupdated 11 mo ago
- Enhanced Construction: A Rebalance of Building, Faster or Less-costlyby ZYH233Introduction 简介 Do you get mad at spending tens of weeks to construct a single building in later game? Do you find construction is either not fast enough or just too costly? Want to fix these but a more balanced way? Maybe you want a balanced or more flexible construction sector to manage, and th...1.4k downloadsupdated 4 y ago
- Daoyu Cheat - 1.7 FIXby 76561198828027917Daoyu Cheat - 1.7 FIX NOTE: This mod was not made by me, but I adopted it for version 1.7 (original mod link) Version 2024.06.28: (Kahwah 1.7.1) Support for 1.7.1 Fixed some bugs Other Hope you enjoy!1.4k downloadsupdated 2 y ago
- More Useful Serviceby 13MoMake the service more useful. Added banks and stock exchange buildings to the game, banks consumed paper output services, stock exchange consumption services output gold, company gains and trade gains, and added new production methods for all manufacturing, mining and other resource industries, w...1.4k downloadsupdated 9 mo ago
- [1.11] 轻工业自动化生产方式调整 | Light Industry Automated production methods Adjustmentby 76561199075096763对轻工业的自动化生产方式进行调整。 将流水线和其他生产方式分离。 流水线不再使用油。 Adjust the Automation production methods of Light Industry. Separate the Assembly Line from other production methods. The Assembly Line no longer uses Oil. 整合版 | Integrated MOD: Waventus的改进生产方式 | Waventus's Improved Production Methods Mod联动 | ModsLinkage...1.4k downloadsupdated 11 mo ago
- 建筑铸币工厂by 76561198410376173作为维多利亚3这款游戏的内容扩充包,它提供了系列化的图标,以及新的建筑 "国家铸币局",同时增加了新的货物"硬币",建造本建筑能够增加国家铸币收入,但是为了平衡限制了每个地区只能建造一个! 模组内容介绍 模组部分内容: 建筑物国家铸币厂 新货物硬币(金色传说版) 机制,类似于金矿,固定的价格,以及增加铸币 限制,为游戏体验,我已限制地区建造数量,每一地区可建造数量为一 模组兼容性: 本模组对于我的系列内无任何冲突,出现问题请查找其他模组是否定义pop_needs文件或buy_pack文件 其他相关内容 支持本地化内容: 简体中文 - 已支持 感谢JACHIN 开发交流方式 QQ讨论群组...1.4k downloadsupdated 3 y ago
- Peroyu’s Communist Expandedby 765611990650840943.9公告: 已暂时停更,待自身水平(无论是技术还是其他)与v3游戏内容完善后再继续 —————— 模组介绍: 本Mod原计划是为了着重拓展俄国革命与左翼游戏体验,但由于本人技术力原因不得不将前者给砍了,但阉割后的Mod仍然以加强游戏中期到后期左翼的可玩性、增加更多历史事件为目标,使得在游玩过程中在保持历史沉浸感的同时也能体验维多利亚时代「变革」的特点。由于目前只对左翼进行的扩展,所以必然会出现不平衡的问题,望谅解。 本Mod目前着重扩展了如下内容: 1.在政治上增加了工人专政的权力分配法律,修改了一部分原有的法律(如委员会共和制与饱受诟病的福利金问题),在经济上修改了计划经济的效果,并...1.4k downloadsupdated 4 y ago
- The Great Canalby HIROPAN更新日志: 2月12日 提高了兼容性。现在不再修改mapdata的数据,可以直接和其他修改过地图的mod兼容了。 也解除了对大运河建造数量的限制(本来就是直到现代都够用) ———————————— 1月14日 添加对【豆经济】mod的兼容 在启动【豆经济】mod时,“养蚕术”科技 (更名为古代技艺)现在也可以额外增加大豆农场25%的吞吐量 ———————————————————— MOD内容: 添加了可以提供基础设施、运力和征税能力的大运河。 大运河不需要前置科技,和铁路相比消耗更多人口,技能在会极大地增加劳工POP的规模。 大运河仅能在历史上大运河的沿途省份修建。 “养蚕术”科技(更名...1.4k downloadsupdated 4 y ago
- Victoria 3 Modding Tool [SHOWCASE]by p2DISCLAIMER: The tool was built on build 1.12.1, not every feature will work on the newest update - especially state transfers due to the change in how military/navy works. I will begin work on updating the tool to ensure all its features work on the newest version once I feel happy that the game...1.4k downloadsupdated 8 mo ago
- Economic Modificationby 76561198355471752经济修改。 内容: 国债利率: - 国家等级对国债利率影响从每级25%降至10%。(列强从-50%改为-20%) - 基础利息从20%改为12.5%,科技(共5级)对利息影响从每级-2%改为-1.5%。 - 自由放任-25%利息改为-20%。 贸易: - 贸易路线等级上限提高至1000,升级价格系数从1.1改成1.0,降级价格系数从1.15改成1.05,规模效应上限从20级改为50级。 资源: - 资源发现的基础概率从2%提高至4%。 生产: - 规模经济起始等级从2改成1。 - 最低价格从1降至0.01。 - 价格波动范围从0.75提高至0.9,波动上限的供求比例从2提高至2.5。 -...1.4k downloadsupdated 4 y ago
- 上限移除/Cap Removerby 76561199213753646本mod目的是解除那些个人认为没必要的限制 已经解除铸币税,军营,海军基地,建造部门,和公司特许限制。提高了投入建造力上限(太高了会有bug)可以根据需要进行移除或者修改,我添加了简单的中文注释. 4月30日:因为海军系统修改移除了海军相关的修改 English translation is generated by AI and may contain inaccuracies. Please refer to the original Chinese text for accuracy. >︿< The purpose of this mod is to remove those r...1.4k downloadsupdated 5 mo ago
- Downsize while Laissez Faireby CaracusEnables to downsize and downgrade building while the Laissez Faire law is active. Compatibilty: Super light weight, only adjust the laissez faire law.1.4k downloadsupdated 2 y ago
- [1.11] 更多农场副产物 | More Farm's By-productsby 76561199075096763对各农场的副产物进行调整。 为农场加入和调整了多种副产物。 包括: 马铃薯 苹果 樱桃 甜菜 柑橘 麦芽糖 甜瓜 无花果 Adjust the by-products of each farm. Added and adjusted various by-products for farms. Include: Potatoes Apple Cherries Beets Citrus Maltose Muskmelon Fig 整合版 | Integrated MOD: Waventus的改进生产方式 | Waventus's Improved Production Methods Lo...1.4k downloadsupdated 11 mo ago
- Increased Workforce Ratioby 76561199007540526Content Add mod last in playset to ensure that it works with other mods Raises the workforce ratio from base 25 percent to base 60 percent (Mod provides a maximum of +35% workforce ratio over vanilla) so that there are more workers by applying a workforce ratio increase modifier to all states own...1.4k downloadsupdated 4 mo ago
- 酿酒厂与汽水 Brewery&Sodasby 76561198442670845添加了单独的酿酒厂建筑,可以生产烈酒与葡萄酒。添加了汽水商品,将汽水生产设为食品生产的次要生产方式,略微上调了人群成瘾品和奢侈饮料的消费量。 Added building brewery and allows to produce liquor and wine in brewery.Added sodas as goods ,replaced liquor production methods in food industry with soda production methods.Slightly revised the needs of intoxicants and luxur...1.4k downloadsupdated 4 y ago
- Building Preference Rebalanceby 옐례This mod extensively overhauls the AI building preference weights. It is designed to fix long-standing issues in Victoria 3, such as AI and private construction spamming plantations (which destroys arable land), overbuilding railways (causing massive fiscal waste), and failing to develop raw mate...1.4k downloadsupdated 2 mo ago
- Projekt Utopia - Erweiterter Zeitrahmen - Technische Vorschau (Multilingual Patch)by LonglingProject Utopia 多语言本地化补丁 📌 重要:必须删除假本地化文件,补丁才有效! 由于原模组自带了假本地化文件,这会导致本补丁无法生效。您需要手动删除这些文件。操作如下: 前往模组的安装目录,通常位于: I:\SteamLibrary\steamapps\workshop\content\529340\3535929411\localization 在该文件夹内,删除除了english文件夹之外的所有文件夹。 之后将本MOD在启动器排序中置于原 Mod 的下方,进入游戏,汉化即可生效。 你也可以选择将该本地化补丁的内容覆盖到原MOD文件夹中。这样能减少恼人的校验文件过程,st...1.4k downloadsupdated 3 mo ago
- CommandEconomy-Fixedby BadwolfIn 1.9.8 Command Economy Law companies are broken, companies headquarters now employ bureacrats, the problem is bureacrats dont reinvest their dividends into the investment pool so no new levels are created, also, even if they were, you cant privatize the ones you build. This is a simple mod that...1.4k downloadsupdated 13 mo ago
- Somewhat Historical Resourcesby ac5661.13.* compatible This mod merges the resource changes from Historical Population Growth & Resources mod by vflower with vanilla resources with no other changes. The merge works like this: Copy all vanilla values Compare with the Historical mod, taking the higher value, and rounding up to nearest...1.4k downloadsupdated 4 mo ago
- Dynamic Societyby thelandChanges, reworks and tuneups to make your POPS reach their full glorious potential. Across literacy, qualifications, ownership, politics, ideologies, birth and death rates, there is more nuance and detail. Plus, with literacy closer to its historical levels, and Qualifications reworked, exception...1.4k downloadsupdated 4 y ago
- [1.9.6]中国超级公司扩展by 意国天空1.9.6更新内容: 1:添加了新增的名贵商品(优质谷物、高级炸药、高速商船)。 2:所有buff都得到50%~80%不等的削弱,以追求平衡。 3:修改“和纸”为“工艺品纸”。 如有建议、遗漏提醒等等请留言补充,也烦请喜欢本mod的朋友点点五星好评,以达成让更多人看到本mod的目的,谢谢! ———————————————————————————— Q:你觉得你是一个追求平衡的mod作者吗? A:我觉得我是。 在中国地区增加了15个公司,涵盖了游戏内全部行业(除了艺术学院)。 可以生产全品类的名贵商品。 每个公司的繁荣度buff都会增加一个公司栏位。 拥有看似非常强力实则的确有些强力的bu...1.4k downloadsupdated 14 mo ago
- Laws and Bureaucracy Expanded (Cold War Edition)by Felpo FilvaThis mod was created as an expansion for the Cold War Era Mod (1950) by settintotrieste. This mod is intended to increase the number of laws available on the CWE mod, but also make changes to how important are bureaucracy and government buildings. These changes can (and will likely) cause some ba...1.4k downloadsupdated 17 mo ago
- No Infrastructure for Ownershipby StickmanReduces the infrastructure usage of manor buildings and financial districts to zero, preventing China and other countries from starting the game with massively negative infrastructure. Expected to be patched by the devs soon.1.4k downloadsupdated 2 y ago
- The Great Revision Series: International Loans - 1.13.9by SASCOJoin us on Discord! We need your feedback! Bugs report, suggestions or just chatting! Compatibility: This mod introduce huge changes in the game code. All that mods that make change in Trade, Production, Ideologies, Laws, AI Behavior and Cultures shall not probably be compatible. ________________...1.3k downloadsupdated 3 mo ago
- Dai Nam Monuments and Wondersby Vik BeilierAdded 3 Monuments to Dai Nam, 1 for easch state. - Ha Long Bay - Thien Mu Pagoda - Po Nagar P/s: Pictures are old, I did some fine tune. #vietnam #dainam #viet1.3k downloadsupdated 4 y ago
- qunxings' Factory Expansion + E&Fby 76561198990062716qunxings' Factory Expansion and Economic and Financial Mod (E&F) - V3 compatibility patches My other mod: Real England Super power Balance of construction output value qunxings' Factory Expansion More principle groups Add infrastructure based on Country Rank Panama-Suez Canal Company further powe...1.3k downloadsupdated 22 mo ago
- Unincorporated States Tax Paymentby 76561199428383873- You can collect taxes from unincorporated statesthrough an edict with zero authority cost. - Since taxes are collected in the form of decrees, the tax rate can be different for each unincorporated states. - You can collect taxes in the colony only when you pass the Colonial Immigration or Colon...1.3k downloadsupdated 4 y ago
- Player Shipbuilding Boost x10by 76561198351049167Player Shipbuilding Boost x10 Effect Boosts player shipbuilding capacity by 10× on two fronts: Goods output: shipyards produce 10× clippers and steamers Naval construction: naval unit construction efficiency +900% (build time ≈ 1/10 of base-game) AI countries are unaffected. Recommended for Naval...1.3k downloadsupdated 4 mo ago
- Netherlands Improved Modby TyconderoGeneral description The aim of this mod is to improve and expand your Netherlands experience compared to the one found in vanilla Victoria III and fix the historical inaccuracies as found in Victoria III patch 1.13. This mod has been made to retain the vanilla balance, so the starting resources (...1.3k downloadsupdated 5 mo ago
- 快速建造by [HAN]你能秒我?这不可能建造力翻十倍 最高投入500建造力单个建筑 法令花费5点 你必须马上跑步进入工业国1.3k downloadsupdated 4 y ago
- [OUTDATED] Unlimited Ports and Construction Sectorsby 76561199209966726Removes the per state cap on Ports and Construction Sectors. Up to date for v1.8.6 There is a known visual bug that makes Barracks and Naval Bases buildings identically duplicate in the state buildings view, but this is merely visual, the number of Barracks is the number that you build, which is...1.3k downloadsupdated 19 mo ago
- Merged cultures +by 76561199511426949(Notes: The new merging system now works through the Decisions panel, as shown in the image.) THIS VERSION INCREASES PERFORMANCE CONSIDERABLY (for merging too many cultures and some states and increasing max weekly construction) Changes: north german (south and north germany) now german and south...1.3k downloadsupdated 2 mo ago

