Victoria 3 mods
Victoria 3 trade mods
Everything filed under trade by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
170 trade mods
- Ludi's MP - Balanced Historyby Ludi Et HistoriaLudi's Official MP Mod. Version 0.05 - tested with Vic3 1.9.0 - 1.9.6 The main idea behind this is a rebalance for Multiplayer and also to make the game more historical and FUN. Techs reworked. Laws reworked. Starting situations for MANY nations updated! Major reworks incorporated from Grey's mod...4.7k downloadsupdated 14 mo ago
- [IEX] Load, Ship & Road v1.0.12by БоцманLoad, Ship & Road: IEX Module is an Industry Expanded Core optional (but highly recommended) module, adding Road Networks, reworking railways and partially reworking MAPI. Modular IEX Modular IEX is former Industry Expanded Mod but split into few separate mods. So you can disable/enable some of t...4.5k downloadsupdated 4 mo ago
- The Great Revision Series: Colonial Resettlement - 1.13.11by SASCOJoin us on Discord! We need your feedback! Bugs report, suggestions or just chatting! _______________________________________________________________ Hello Everyone!! The Great Revision became a Series! After the release of the main mod TGR, we received a lot of feedback from the community, so we...4.5k downloadsupdated 23 d ago
- The Great Revision Series: Migration Agreement - 1.13.11by SASCOJoin us on Discord! We need your feedback! Bugs report, suggestions or just chatting! _______________________________________________________________ Hello Everyone!! The Great Revision became a Series! After the release of the main mod TGR, we received a lot of feedback from the community, so we...4.4k downloadsupdated 23 d ago
- Easy Canal Companiesby FerrousCompatible with 1.9.*. Allows the establishment of Canal Companies as long as the canal is built. Compatible with VTM, load order doesn't matter Can be installed mid-game Affects everyone, AIs included. Works for all languages. ---------------------------------------------------------------- This...4.3k downloadsupdated 15 mo ago
- (DEPRECATED) (1.9) More Natural Harborsby 76561199557397071AS OF 1.10 MOST OF THE CHANGES FROM THIS MOD HAVE BEEN INTEGRATED INTO THE BASE GAME, AS SUCH THIS MOD WILL NO LONGER BE UPDATED Original description: ---------------------------------------------------------------------------------------------------- Paradox has significantly buffed natural harb...4.0k downloadsupdated 15 mo ago
- More canals & canal companiesby 76561198985766450This mod sucesfully adds more canals and their respective companies in the game. The canals and companies that have been added so far are: The Corinth canal and company The Kiel canal and company The Kra canal and company (due to some bugs the Kra canal is the only one out of the three to to have...3.8k downloadsupdated 5 mo ago
- The Most Comprehensive Industrial Expansion Mod - The Cause of Industrializationby Dr.YoungThe Most Comprehensive Industrial Expansion Mod: The Cause of Industrialize We are The Cause of Modernization (COM) Team, aiming to create a mod covering politics, economy, and culture in the post-cold-war century. As we got stuck in the mega project, we made the premod, The Cause of Industrializ...3.5k downloadsupdated 21 mo ago
- No More Local Goodsby FangslashRemoves services, electricity and transport from local goods, now they can be used across your states. No export though. With the latest update it should be compatible with most mods, let me know if something went wrong. ============================ known issue: -while functioning as intended, no...3.4k downloadsupdated 9 mo ago
- The Great Revision Series: Economic Agressive AI - 1.13.11by SASCOJoin us on Discord! We need your feedback! Bugs report, suggestions or just chatting! _______________________________________________________________ Hello Everyone!! The Great Revision became a Series! After the release of the main mod TGR, we received a lot of feedback from the community, so we...3.4k downloadsupdated 23 d ago
- Surf And Turfby FerrousCompatible with 1.9.*. Makes it so Food industry gets more choices in how to generate groceries with fish and meat input. Can be installed mid-game. Compatible with VTM, load order doesn't matter. Affects everyone, AIs included. Localized in English & Turkish. ------------------------------------...3.3k downloadsupdated 22 mo ago
- 农业扩展包 - 花卉基地by 76561198410376173心中坚定的信念,脚下沉稳的步伐,你用行动告诉我们一个不变之理,没有走不完的路,没有过不了的山,成功正在终点冲着你高高的招手,用你那顽强的意志去努力,去迎接终点的鲜花与掌声,相信成功一定是属于你。 Firm faith in the heart, steady pace at the foot of the foot, you tell us a constant principle with action, no endless road, no mountain, success is at the end of the high wave to you, with your indo...3.3k downloadsupdated 3 y ago
- Set All Tariffsby nAssailantSet All Tariffs adds bulk tariff controls to the World Market Trade panel, letting you set all import or export tariffs and subventions to a chosen level with a single click instead of adjusting each good individually. Features Two rows of buttons (imports and exports) covering all 7 tariff/subve...3.3k downloadsupdated 3 mo ago
- Pop Demand Tweak & Morgenrote Compatchby FerrousCompatible with 1.8.*. A compatch for Pop Demand Tweak + Morgenrote Can be installed mid-game. Required to be run with PDT and MR, Load all three in any order. Affects everyone, AIs included. Works for all languages3.2k downloadsupdated 21 mo ago
- Remove infrastructure usage from Trade Centersby HarryBaboonRemoves the infrastructure usaged from trade centers added in 1.043.1k downloadsupdated 4 y ago
- 自由流通的劳动者(1.8)by 76561199293295228language:中文 您是否在为地区人力不均匀而困扰? 您的工业集群是否因为地区缺乏人力而无法启动? 那么来尝试一下本模组吧! 人口将会成为您和其他国家在国际上流通的生产力商品。 交流群:728772447,我将采纳您的意见并与您交流。 【核心内容-住宅和工业】 住宅:不同的人群在住宅建筑中产出生产力,生产力全市场上流通,供其他建筑使用。 未修改原版的工业建筑,我提供了一种以生产力来取代工人的工业建筑版本。 整合了快速的招募速度周期,没有本地市场限制的运力服务电力、更大的贸易量,等内容。微修改。 【温室和资源产业】 占用耕地的高生产力农业矿业建筑。 建造价格很贵,生产力较高。 【政府建...3.0k downloadsupdated 19 mo ago
- ANON TOKYOby 76561199037179498欢迎加群321965685监工/聊天吹水/讨论怎么在v3里写MyGO!!!!!mod 添加了一个日志: 大少女乐队时代:可以通过这个日志查询/创建乐队少女们 添加了全新的角色职责: 乐队少女:启用一些角色互动 陆军监军:指挥军队 海军提督:指挥舰队 添加了全新的角色互动: 接管公司:使乐队少女能成为公司的执行官 陆军监军:允许乐队少女承担陆军指挥职责,绕过女性不能担任陆军将领的限制 海军提督:同上,不过指挥的是海军 添加了几个公司: ANON TOKYO 长崎伯爵红茶公司 爱音糖业(已删除) 空之森水族馆 月之森园艺部 祥子报业 喵梦传媒 海铃石油 Space 初华园林 RING附属咖啡...2.9k downloadsupdated 2 mo ago
- Non-localization and Tradable Local Goodsby 13MoConvert the three local goods (services, transportation and electricity) into general goods and make them freely tradeable. Adjusted the UI that other similar mods did not adjust so that it can be displayed in the market normally. All languages are supported. —————————— This mod has been updated...2.4k downloadsupdated 9 mo ago
- [1.11] 人工用材林 | Timber Plantationby 76561199075096763标签 | Tag: 林场 | Forest Farm 加入新建筑【人工用材林】,使用耕地,生产木材。可在任何地方建造。 相对伐木营地的生产力较小,需要额外肥料投入。 提供地区污染减少。 Add a new building , use arable land, produce wood, and be able to build anywhere. Its productivity is smaller than that of logging camps and requires additional fertilizer usage. Provide regional polluti...2.3k downloadsupdated 11 mo ago
- Hearts of Victoriaby ZeitMod güncel değil. Güncelleme olduğu zaman açıklamarda belirteceğim.2.3k downloadsupdated 14 mo ago
- Improved Market Detailsby NuggetImproves the Market Details Panel. - Condenses the entries in the list, similar to Dense Market Details. - Adds buttons to change Market Good Policies (Tariffs).2.2k downloadsupdated 4 y ago
- Other Markets in Outlinerby Luk_ZlotyHave you ever wondered why there is "Markets" tab in outliner, that allows you to see only your home market? Wonder no more, now you can pin/unpin other markets too. Works well with my other mod: One Outliner to Rule Them All. Make sure that Other Markets in Outliner is loaded BEFORE One Outliner...2.1k downloadsupdated 4 y ago
- Age of Discovery 1444 v2.1by mars99What if the industrial age started early? In this alternate history, it does. Besides having 492 years of game play, here are some other differences from vanilla: Standard of Living - Pops have a slightly lower baseline but larger increase with literacy. Tech - All techs cost 4 times more than ba...2.1k downloadsupdated 3 mo ago
- The Right To Bear Armsby |Fury| RyWelcome to "The Right to Bear Arms V2" for patch 1.5.10, a mod for Victoria 3 that introduces new systems for security needs. This mod augments the existing gameplay experience by diving into gun rights and it's impact on society. Goods New "Security" pop needs New luxury good "Civilian Arms" ($6...1.9k downloadsupdated 3 y ago
- Bigger Trade Routesby 76561199428383873- The maximum trade route level has been increased from 100 to 9999 levels. - Economic interdependence increases as the maximum trade route level grows, potentially triggering a Great Depression if large trade routes collapse for reasons such as war or embargoes. - As a result of the spectator te...1.9k downloadsupdated 4 y ago
- [1.11] 食品厂和酿酒厂 | Food Industries and Distilleryby 76561199075096763将酿酒厂从食品厂中分离出来,酿酒厂可兼做糖厂。 食品厂现在可以分别制作纯鱼,肉罐头了。 Separate the Distillery from the Food Industry, and the Distillery can also serve as a Sugar Industries. The food industries can now produce pure fish and meat can separately. 前置Mod | Dependencies: Waventus的图形修复 | Waventus's Building Mesh Fixes Dependen...1.9k downloadsupdated 11 mo ago
- [1.8] Trade post | 贸易站by 76561199075096763添加新建筑【贸易站】;新商品【贸易额】 【贸易额】为固定价值的商品;【贸易站】为自动生成的建筑。 每月计算地区贸易额和地区贸易规模,由本地市场买卖的订单差和本地价格和市场价格差价决定。 地区贸易额会以【贸易额】的形式由【贸易站】产生。 地区贸易规模决定地区【贸易站】的等级。 【贸易站】需要工人工作,有多种生产方式可选择。 可能的问题:貌似如果市场接入度的影响叠到100%会导致没钱赚。(经数值调整,在无其他mod下不会发生) Add a new building ; New goods is a fixed value Goods; The trading station is an au...1.8k downloadsupdated 21 mo ago
- Society Expanded Flavor Modby ...Short Description Adds a new interest group, building, good, law group, and some tweaks to other areas to integrate them better into the game. It is designed to add some extra flavor to the game. Features New interest group, laws, and flavor to make slavery more interesting New building "Stadium"...1.8k downloadsupdated 3 y ago
- Oil Overhaulby CallumanderAbout This mod introduces a new oil refinery building to the game, new goods and increases the amount of oil reserves. This gives players more opportunities to exploit this valuable resource. With these additions, the gameplay experience becomes more nuanced and strategic, with greater possibilit...1.8k downloadsupdated 3 y ago
- Tyrone MP Officialby 76561198352027565Join the server for mod updates and MP games: If you want to play games with less frequent updates you can use this version of the mod which I will only update at the beginning of every month: If you don't want to play with the new 1.13 update try out this version of the mod: If you are enjoying...1.8k downloadsupdated 23 d ago
- Maximum Exports Appliedby FerrousLiberally applied the "Maximum Export Multiplier" modifier to all of the trade laws. with this mod, if you have the free trade law, 25% of your sell orders will remain within your country. 50% for mercantilism 75% for protectionism 100% for isolationism, (although you can't actually trade with th...1.7k downloadsupdated 4 y ago
- [1.11] 货运和客运 | Freight and Passenger Transportationby 76561199075096763标签 | Tag: 铁路 | Railway 添加了新的地方商品【客运】,并把原来的【运力】改名【货运】。 现在满足人群的自由流动需求的商品为【客运】而不是原来的【运力】。 铁路的客运列车生产方式组现在生产【客运】。 这应当能解决反常识的本土开 {专注货物} 而殖民地开 {乘客车厢}, 解决运力价格过高, 更好应对汽车进入市场后对运力的冲击。 为城镇中心运输生产方式组增加了更多生产方式。 Added a new local goods and renamed the original as . The goods that meet the {Free Movement} needs o...1.6k downloadsupdated 11 mo ago
- [1.13] AI Canal Constructionby Nebimo/j^i ./ ;! / /__,,.. / `(_t_,__〕 / '(_t_,__〕 / {_i_,__〕 / ノ {_i__〉 / _,..-'" / / ~~~~~~~~~~~~~~~~ The AI of the great powers will construct canals if their finances are sound. They will also build naval fortresses and collect tolls. 列強のAIは財政が健全であれば、運河を設立します。 海軍要塞も建て通行料を徴収します。1.6k downloadsupdated 4 mo ago
- [1.11] 马与轨道 | Horses and Trackby 76561199075096763添加了新商品【马】,由畜牧场的副产物可选生产方式生产。 【马】可以用于满足人群的自由流动需求。 加入了新科技:轨道,作为铁路的前置。 为铁路增加了轨道马车生产方式。 为城镇中心的公共交通添加了公共出租马车生产方式。 为列车自动化和蒸汽自动化添加马车运输和马拉生产方式。 骑兵需要马了。 Add a new goods "horse", which can be produced using alternative production methods from Livestock Ranch. Horses can be used to meet the {Free Movement} n...1.6k downloadsupdated 11 mo ago
- [1.11] 战争机器厂 | War Machine Industryby 76561199075096763将战争机器厂带回,生产坦克。 {军用航空}不再是{机动装甲}的前置科技。 Bring the back to produce Tank. {Military Aviation} is no longer a prerequisite technology for {Mobile Armor}. Mod联动 | ModsLinkage: 重工业自动化生产方式调整 | Heavy Industry Automated production methods Adjustment 仅当地劳动力私有时的店主 | Employ Shopkeepers only Local Workforce Pri...1.6k downloadsupdated 11 mo ago
- No Starting Treaty Portsby ZlobeniaAlert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treat...1.5k downloadsupdated 4 y ago
- Precious Metals & Bankingby Beric Dondarrion💰 Precious Metals & Banking – Victoria 3 (v1.11) Precious Metals & Banking is an economic overhaul mod for Victoria 3, expanding the world’s financial systems, resource networks, and industrial production. Built to integrate naturally with vanilla 1.11 and compatible with most mods. ⚙️ In a Few W...1.5k downloadsupdated 10 mo ago
- [1.11] 伐木营地微调 | Minor Modifications to Logging Campsby 76561199075096763修改了伐木营地的生产方式: 【链锯(锯木场)】作为伐木营地的【基础】生产方式而不是【自动化】生产方式; 为基础生产方式增加了【蒸汽锯木厂】; 调整了【电力锯木厂】; 为【硬木生产】生产方式组增加了新的【大规模硬木生产】生产方式; 【大规模硬木生产】生产方式由【蒸汽锯木厂】、【电力锯木场】生产方式和【链锯锯木场】生产方式解锁。 Modified the production method of the Logging Camps: serve as the production method for Logging Camps rather than production method;...1.5k downloadsupdated 11 mo ago
- [1.11] 重工业自动化生产方式调整 | Heavy Industry Automated production methods Adjustmentby 76561199075096763对重工业的自动化生产方式进行调整。 将流水线和其他生产方式分离。 流水线不再使用油。 部分建筑具有独特的自动化生产方式。 Adjust the Automation production methods of Heavy Industry. Separate the Assembly Line from other production methods. The Assembly Line no longer uses Oil. Some buildings have unique Automated production methods. 整合版 | Integrated MOD: W...1.5k downloadsupdated 11 mo ago
- [1.11] 轻工业自动化生产方式调整 | Light Industry Automated production methods Adjustmentby 76561199075096763对轻工业的自动化生产方式进行调整。 将流水线和其他生产方式分离。 流水线不再使用油。 Adjust the Automation production methods of Light Industry. Separate the Assembly Line from other production methods. The Assembly Line no longer uses Oil. 整合版 | Integrated MOD: Waventus的改进生产方式 | Waventus's Improved Production Methods Mod联动 | ModsLinkage...1.4k downloadsupdated 11 mo ago
- [1.11] 更多农场副产物 | More Farm's By-productsby 76561199075096763对各农场的副产物进行调整。 为农场加入和调整了多种副产物。 包括: 马铃薯 苹果 樱桃 甜菜 柑橘 麦芽糖 甜瓜 无花果 Adjust the by-products of each farm. Added and adjusted various by-products for farms. Include: Potatoes Apple Cherries Beets Citrus Maltose Muskmelon Fig 整合版 | Integrated MOD: Waventus的改进生产方式 | Waventus's Improved Production Methods Lo...1.4k downloadsupdated 11 mo ago
- The Great Revision Series: International Loans - 1.13.9by SASCOJoin us on Discord! We need your feedback! Bugs report, suggestions or just chatting! Compatibility: This mod introduce huge changes in the game code. All that mods that make change in Trade, Production, Ideologies, Laws, AI Behavior and Cultures shall not probably be compatible. ________________...1.3k downloadsupdated 3 mo ago
- [OUTDATED] Unlimited Ports and Construction Sectorsby 76561199209966726Removes the per state cap on Ports and Construction Sectors. Up to date for v1.8.6 There is a known visual bug that makes Barracks and Naval Bases buildings identically duplicate in the state buildings view, but this is merely visual, the number of Barracks is the number that you build, which is...1.3k downloadsupdated 19 mo ago
- Private Port and Construction Industries-PPCIby pauljdupreI am leaving some of the description below for nostalgia, but too much has changed in 1.5 relative to 1.1 to maintain this mod. To be clear, do NOT use this mod with 1.5. I have created this mod's spiritual successor, which is here: Ports: -Also produce a new good, "Shipping Convoys", in the same...1.3k downloadsupdated 4 y ago
- Seperate Marketby koa1.3k downloadsupdated 3 y ago
- [1.11] 建筑业机制改革 | Mechanism Reform in the Construction Industryby 76561199075096763对建筑业进行调整。 添加了新商品{建筑服务},由新建筑【建筑业】生产。 现在{建造力}由新建筑【建筑工地】生产,需要投入{建筑服务}。 【建筑工地】是自动生成的建筑,建筑等级由【城镇中心】的等级和生产方式决定。 也可以通过建造【建造部门】主动增加【建筑工地】等级,并提供地区建造效率加成。 Adjust the construction. Added a new goods {Construction Services}, produced by new building . Now {Construction} is produced by new building , requirin...1.3k downloadsupdated 11 mo ago
- [1.11] Waventus的改进生产方式 | Waventus's Improved Production Methodsby 76561199075096763我的改进生产方式MOD的集合包。 My improved production methods MOD Collection package. 包含分包 | Subcontracts included: 整合的生产方式MOD | Integrated Production Methods MOD Mod联动 | ModsLinkage: 人工用材林 | Timber Plantation 马与轨道 | Horses and Track 载具厂 | Vehicles Industry 拆分化学合成厂 | Split Synthetics Plants 奢侈品生产方式,店主转技工 | Lux...1.3k downloadsupdated 11 mo ago
- [1.11] 造纸厂的第四级基础生产方式 | The fourth level of base production in Paper Millsby 76561199075096763为造纸厂增加第四级基础生产方式。 Add a fourth level of base production to Paper Mills. Mod联动 | ModsLinkage: 轻工业自动化生产方式调整 | Light Industry Automated production methods Adjustment 拆分化学合成厂 | Split Synthetics Plants 织物造纸 | Fabric Papermaking 整合版 | Integrated MOD: Waventus的改进生产方式 | Waventus's Improved Production Meth...1.2k downloadsupdated 11 mo ago

