
- Action
- Indie
- RPG
- Simulation
Game
Voor De Kroon
In these medieval lands only the blade can establish your rule. Establish policies, conquer territories and fight your own battles to conquer the throne.
Voor de Kroon is an immersive medieval strategy-action game with historically inspired arms and armor. Fight historical battles and command your troops from the front line or the RTS camera. Use the Warforge editor to reshape the entire game and build your own medieval campaigns.
About Voor De Kroon
- Released
- December 2022
- Engine
- Unreal Engine 4
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVoor de Kroon Update - October 29nd 2026Changelog Add ctrl + click copy control to quick battle unit interface: Ctrl clicking unit in army duplicates it Add 'copy army' button to the quick battle interface: Allows you to copy army from one side to the other Add suicide button hold interaction: Special button left on controller or K on keyboard Add spear bracing support to one handed spears: disabled for all default units, can be enab...
- Community AnnouncementsPatch - October 22nd 2026Changelog 15th Century Armoy Pack: Add several new unit body types including 15th century militia 15th Century Armoy Pack: Add 3 example units to 15th century armory pack, can be found in 'gothic late' category 15th Century Armoy Pack: Fix hand scale of late lance
- Community AnnouncementsWelcome to the late 15th century!Hello everyone, The 15th Century Armory Pack is now available as a free DLC expansion! This release expands the game's equipment progression and introduces historically accurate armor and weapons inspired by late 15th century European warfare. {STEAM_CLAN_IMAGE}/41865338/3531c7a012e1b5476df7ee2c0a79505947ccc074.png New armor and equipment New body armor: German Plate armor, Gothic Plate Armor (...
- Community AnnouncementsVoor de Kroon Update - October 21st 2026changelog Add visor toggle to faction editor Add 15th century armory pack items Add early halberd Add longsword primary weapon Add late lance Add Gothic Mace Set Fix various small crashes Fix vassals not repairing buildings
- Community AnnouncementsVoor de Kroon Update - October 19th 2026Hello Everyone, New free DLC incoming in a few days! The campaign gameplay should feel different after this update, more armies, but less pressure under lower difficulties. Changelog Add swift deploy mode selector to new campaign screen: if enabled, you skip deploying your army entirely and go straight to battle Add drag to reorder controls to unit view in battle dialog Add default delegation g...
- Community AnnouncementsVoor de Kroon Update - October 13th 2026Changelog Add improved start campaign widget Add drag to reorder controls to reserves dialog during battle allowing you to decide entry order Add back officer campaign speech as speech bubbles on the map Add no auto resolve attacks setting to new campaign screen, enabled by default (mimics old behavior) Add 'Fast Muster' campaign modifier: Brings back old muster logic, entire production queue w...
- Mods indexed
- 957
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 1.4k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 1177 AD: Crusader CampaignIMPORTANT: ALSO SUBSCRIBE TO THE CUSTOM FACTIONS AND CASTLES NEEDED. All you need to do is click on “Subscribe to all”, then launch the game. CONTEXT: The 1177 AD Campaign is the most comprehensible custom campaign about the Crusades to date, and is updated with relative regularity. This custom c...3.2k downloads
- 1177 AD: Knights TemplarThis is one of the factions of my 1177 AD Crusades Campaign. The Order of the Knights Templar was founded in 1119 AD to defend pilgrims on their way to Jerusalem, with their headquarters located there on the Temple Mount, and existed for nearly two centuries during the Middle Ages. Grand Master E...3.2k downloads
- 1177 AD: Knights HospitallerThis is one of the factions of my 1177 AD Crusades Campaign. The Order of Knights of the Hospital of Saint John of Jerusalem was founded in the crusader Kingdom of Jerusalem in the 12th century. The Order of Saint John was militarized in the 1120s and 1130s, hiring knights that later became Hospi...3.2k downloads
- 1177 AD: Kingdom of JerusalemThis is one of the factions of my 1177 AD Crusades Campaign. The Kingdom of Jerusalem was founded in 1099, after the success of the First Crusade. It was the most important of the Crusader States of the Levant, and it's Kings were the highest authorities in the Holy Land. Baldwin IV, known as the...3.1k downloads
- 1177 AD: Saladin's DomainThis is one of the factions of my 1177 AD Crusades Campaign. The Ayyubid Sultanate was the founding dynasty of the medieval Sultanate of Egypt established by Saladin in 1171, following his abolition of the Fatimid Caliphate of Egypt. Salah ad-Din Yusuf Ibn Ayyub (known as Saladin by the Crusaders...3.1k downloads
- 1177 AD: County of TripoliThis is one of the factions of my 1177 AD Crusades Campaign. The County of Tripoli was one of the four Crusader states founded in the Levant. It was created in the modern-day region of Tripoli, northern Lebanon and parts of western Syria. Raymond III was named count of Tripoli in 1152, and faithf...3.1k downloads
- 1177 AD: Principality of AntiochThis is one of the factions of my 1177 AD Crusades Campaign. The Principality of Antioch was one of the Crusader States created during the First Crusade. Most of the crusaders who settled there were of Norman origin, notably from the Norman Kingdom of southern Italy Bohemond III of Antioch was Pr...3.1k downloads
- 1177 AD: Lordship of IbelinThis is one of the factions of my 1177 AD Crusades Campaign. The Lordship of Ibelin was established around the Crusader Castle at Yibna, and was granted to Barisan the Elder in 1141 by Fulk I of Jerusalem. Ibelin eventually became a contested territory between Christians and Muslims. Balian of Ib...3.1k downloads
- Walled Cities KuttenbergLoosely based on the city of Kuttenberg, from KCD 2.2.8k downloads
- Walled Cities AcreThe defenses of Acre were renovaed by King Richard the Lionheart after the Third Crusade raising a secondary wall and many great towers2.8k downloads
- Walled Cities LeonThis is a castle2.7k downloads
- Walled Cities ParisThe walled city of Paris2.5k downloads
- Walled Cities OrleansThis is a castle2.4k downloads
- Jerusalem the Golden GateThis is a castle2.4k downloads
- Jerusalem Holy SepulchreThis is a castle2.4k downloads
- Conquest of the Seven Kingdoms"The Seven Kingdoms are in need of balance, who will rise to the occasion?" When you update the mod please reinstall all factions since those are usually updated as well! MUSIC ADDON FROM NEXUS: Update: Added forced Snow to far-north settlements. ------------------ Added Eastwatch by the Sea cust...1.8k downloads
- The WesterlandsConqeust of the Seven Kingdoms Westerlands1.8k downloads
- The StormlandsConqeust of the Seven Kingdoms Stormlands1.8k downloads
- The ValeConqeust of the Seven Kingdoms Vale1.8k downloads
- The RiverlandsConqeust of the Seven Kingdoms Riverlands1.8k downloads
- DorneConqeust of the Seven Kingdoms Dorne1.8k downloads
- The ReachConqeust of the Seven Kingdoms The Reach1.8k downloads
- CastillaAlfonso Download required for the scenario Medieval Europe XIII (v.1) Link to the script itself1.8k downloads
- Teutonic OrderUlrich for the script "Conquest of the Baltic"1.7k downloads
Browse all 957 Voor De Kroon mods Sortable by downloads, rating and date.
More early access games see all
Why Voor De Kroon mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Voor De Kroon mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






