Warlock 2: The Exiled mods
Warlock 2: The Exiled city mods
Everything filed under city by its own author, ordered by how much it is used.
Allperk21Mage21 cheat18Perks17Great14Spells13Units12Replacer12World12race10Emblems8Colors8Faction7Upgrades6Building6New5Unit5more5Balance5Improvement5AI5
- No Auto-Built Farmby parkirNew cities do not start with a farm (or Mana Trap for Undead). Because sometimes you do not need a farm. New building construction can be started immediately after the foundation. Works for all races. Doesn't change capitals.3.6k downloadsupdated 12 y ago
- Faster City Growthby AzghallCities growth faster and have little overpopulation penalty. +50 population 0.005 overpopulation penalty So be sure to have a 3 range tiles free for cities. Compatible Renaissence Mod, Vanilla, Expansions, and others mods.710 downloadsupdated 12 y ago
- No Auto Farm (works with Naga)by ChumleyNew cities will not start with a farm (or Mana Trap for Undead). New building construction can be started immediately upon founding a city. Works for all races, including Naga (Wrath of the Naga DLC required). This doesn't alter capital starting buildings. NOTE: If you're using Renaissance Mod, y...705 downloadsupdated 11 y ago

