Menu

mod

Expanded Humans: Races (BETA)

by Smoker

Adds 5 new races to the game. Each has it's own passives or skill (wich help enemy NPCs), read them in the Character Sheet in aspects (i will add better images and skill list when i have a moment, it's some work and I need a break for some days). ATTENTION! This mod is in Beta (it works perfectly...

Latest version
no release indexed
Downloads
9.0k
Rating
154
Updated
4 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Expanded Humans: Races (BETA)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Wildermyth all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Expanded Humans: Races (BETA) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Wildermyth versions does Expanded Humans: Races (BETA) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Wildermyth.

Last checked 20 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 37 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.