STEAM_WORKSHOP creator
Smoker
26 projects across 1 game, 1.0M downloads in total.
- Projects
- 26
- Game
- 1
- Downloads
- 1.0M
- Last shipped
- 4 y ago
- Expanded Items: ArmorsAdds 5 different armors per class, 3 tiers per armor. Collaborators are welcomed If someone wants to help creating a piece of armor that we could use in a tier to make it more visually different from others would be very welcome :) Mystic Armors Elementaldrab Tier I STUNT CHANCE: 5, WARDING: 1, D...83.2k downloadsupdated 5 y ago
- Expanded Items: Off-handsAdds 12 new offhands and modify others. Collaborators - Robur Velvetclaw: Grammar corrections. Thx a lot for your help improving the mod. New Offhands Lantern As a swift action can be used to dazzle an adjacent enemy. Rope As a swift action can be used to pull an ally to you and remove Pinned fro...76.9k downloadsupdated 5 y ago
- Expanded Items: WeaponsAdds 4 new weapons all tiers and balances weapon options. VANILLA GAME WARRIOR Optimal Weapons Swords, Axes, Maces and Spears.8 weapons HUNTER Optimal Weapons Daggers, Rapiers, Bows and Handcrossbows.4 weapons MYSTIC Optimal Weapons Wands and Staffs.2 weapons WITH THIS MOD (loot is now same for e...72.9k downloadsupdated 5 y ago
- Expanded Humans: TraitsAdds physical traits to new characters. Recommended to customize the appearance of the characters accordingly. Physical Atributes 10 opposite attributes (counting "normal" 15) and a character can have from none to 5 attributes, this makes 243 diferent possiblities, so no character will be equal....59.1k downloadsupdated 5 y ago
- Expanded Humans: ThemesAdds pets and all parts to each Theme. Artist and collaborators - ChestnutPie: Draw the Frog pet and Bear pet. - Sin: Draw the Fire Bat pet. A thousand thanks to them for the great work. Collaborators are welcomed If someone wants to help creating a Theme, or a part, or a pet would be very welcom...57.2k downloadsupdated 4 y ago
- Expanded Items: SpiritsAdds Spirits to armors, shields and dualwield weapons. 75 armors per class, 75 dualwield weapons and 15 shields. Each item has his own image. Only tinted parts are colored so you can use the colors you like. Categories They all can be crafted and are classified in groups, when a main weapon is up...56.1k downloadsupdated 4 y ago
- Expanded Items: ArtifactsConverts all unique weapons to artifacts with all tiers and images. Changes vanilla artifacts to be more unique and interesting while keeping balance. New weapons All unique weapons like the claymore or the Starbreaker are artifacts now with images and tiers. The number of artifact weapons is alm...55.5k downloadsupdated 4 y ago
- Expanded Humans: SkillsAdds 11 skills balancing pools to 16 skills each. 3 common, 1 warrior, 4 hunter and 3 mystic. Common Divine Athlete (Active) Once per battle as a Swift Action converts Physical Damage to Potency and all attacks do Potency +1 as Magic damage (1 turn duration). Upgrade= (Passive) Divine Athlete can...52.1k downloadsupdated 4 y ago
- Expanded Visuals: SceneryAdds color saturation and shadows to terrain and scenery. All scenery all campaigns. Know that you can activate/deactivate a mod middle game using devMode and Options menu in the campaign you are playing if you don't like it for some reason. Don't be afraid to try. -------------------------------...46.9k downloadsupdated 5 y ago
- Expanded Items: HelmsAdds 16 helms as augments. Don Thy Helmet Needed All credits to PaulyD, PaulImposteur on Discord, for his impressive draws of ancient and medieval helms, thanks a lot man! Toggle Helm Visibility You can toggle the image on/off in overland map. Helms are not visible with a Theme head (ex: wolf hea...44.5k downloadsupdated 4 y ago
- Expanded Utility: InventoryAllows to interchange items in overland. Weapons and armors cost Legacy Points to interchange. You need to change an item for another, a character won't accept giving items for free. Characters must be in the same map tile. Unique story items can not be interchanged. Weapons and armors (of the sa...41.2k downloadsupdated 5 y ago
- Expanded Utility: OffhandsOff-hands items don't take a hand slot. Off-hands converted to Augments Belt, Scarf, Straf and Strap augments have offhands incorporated, like throwing axes or a medicinal drink, but lose their bonus. All have images and the item disapear (for the combat) once consumed. Off-hands removed Offhands...39.4k downloadsupdated 5 y ago
- Expanded Visuals: MonstersAdds color saturation and shadows to monsters and animals. Includes all campaigns. Know that you can activate/deactivate a mod middle game using devMode and Options menu in the campaign you are playing if you don't like it for some reason. Don't be afraid to try. ---------------------------------...37.4k downloadsupdated 5 y ago
- Expanded Overland: JobsAdds 19 overland jobs, one for every site in the game. They have a low chance to trigger monthly depending on the contacts of your characters, more contacts more chances. Every class has his sites contacts. Contacts represents acquaintances, distant family and persons the character has known. Con...37.0k downloadsupdated 5 y ago
- Expanded Visuals: BloodAdds blood splash visuals to the game, each race his own blood color. When damage is done, not blocked or dodged, the dynamic visuals are triggered. ---------------------------------------------------------------------------------------------------- Known Issues The mod slows the game as every bl...35.3k downloadsupdated 4 y ago
- Expanded Utility: ThemesTransformed arms can grab items. Transformed arms can grab items All transformed arms with hands can grab weapons and off-hands. Themes with arm-weapons are excluded. Images not modified, don't use it if you like visual perfection Visuals not modified, weapons look like levitating. This is an ext...33.3k downloadsupdated 4 y ago
- Expanded Items: DualwieldAdds 5 dualwield weapons, 3 tiers per weapon. Dual wield off-hands Daggers, Swords, Axes and Hand-crossbows have dualwield versions in off-hands section. Books have been added. Weapon modifications All weapons have damage reduced by 1 and bonus reduced by half. The cost is also reduced. One cost...31.0k downloadsupdated 4 y ago
- Expanded Utility: ExperienceChoose your stats increase when leveling. Create the character you want Instead of gaining a predetermined stats by class every level, you choose the stats to increase. After gaining a new level of experience, in overland select the character, you will be able to select 3 times your skill trainin...24.6k downloadsupdated 5 y ago
- Expanded Overland: WarehouseBuy Augments at the warehouse. Warehouse You can buy cloacks, belts, scarfs, straps, sashes, pauldrons, rings and helms (if you use the mod "Expanded Items: Helms"). Specially useful with Expanded Utility: Offhands. Needs Other Mod Don't forget to subscribe and activate in game this mod: Town Mar...23.7k downloadsupdated 4 y ago
- Expanded Combat: MoraleAdds a new realistic mechanic: Morale. Tooltips, animations and text added in game for heroes and monsters. Morale, Tenacity and Charisma Tenacity and Charisma are attributes to keep in mind now. Panic When Health is reduced in half, or any damage taken afterwards, that heroe or monster becomes F...22.2k downloadsupdated 5 y ago
- Expanded Combat: WoundsAdds a new realistic mechanic: Wounds Damage calculations, tooltips and text are showed accordingly. Wounds Reduces damage done by 1 when wounded and 1 for every 4 health lost (max:3). Monsters All monsters have damage increased by 1 to balance as the player acts first. Bosses and Uniques Immunit...21.7k downloadsupdated 5 y ago
- Expanded Combat: DefensesAdds a new realistic mechanic: Separated Defenses. The atributes Block and Dodge are SEPARATED (vanilla it's just a sum) and replaced by Melee Defense and Ranged Defense. Ex: Swords block don't help againts arrows anymore. Monsters Monsters have different valors of Melee (block) and Ranged (dodge...20.9k downloadsupdated 5 y ago
- Expanded Misc: HistoryAdds stats bonus and penalties to history hooks. Relevant History History hooks can be the past of a new created character or the future (doing things during adventures). History hooks are more relevant in combat and in overland. Multiplayer Thought for multiplayer more than anything, when you li...17.0k downloadsupdated 5 y ago
- Expanded Overland: StablesAdds 9 mounts to the game and a stables to buy them. Stables Buy mounts at the stables using 1 resource of each minimum (buying skills won't show unless requirements are meet, you need to select a hero inside the stables). The stables have a low chance to appear at any city every month, same as W...16.7k downloadsupdated 4 y ago
- Expanded Combat: RandomAdds a new realistic mechanic: Random 1d3 damage (weapons). All weapons do 1d3 random damage (weapon damage -2 +1d3).9.2k downloadsupdated 5 y ago
- Expanded Humans: Races (BETA)Adds 5 new races to the game. Each has it's own passives or skill (wich help enemy NPCs), read them in the Character Sheet in aspects (i will add better images and skill list when i have a moment, it's some work and I need a break for some days). ATTENTION! This mod is in Beta (it works perfectly...9.0k downloadsupdated 4 y ago