
- Role-playing (RPG)
- Strategy
- Indie
Game
Wizards and Warlords
Wizards and Warlords is an indie turn-based strategy game, where you play in a randomly generated fantasy world, contending with rival wizards, warlords, roaming marauders and hidden ancient evils. Create a customized sovereign or choose from one of many predefined templates.
Wizards and Warlords is an indie turn-based strategy game, where you play in a randomly generated fantasy world, contending with rival wizards, warlords, roaming marauders and hidden ancient evils. Create a customized sovereign or choose from one of many predefined templates.
About Wizards and Warlords
- Released
- September 2020
- Developer
- Valravn Games
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPatch 1.0.3.65Multicast Panel: Toggle added to hide/show invalid targets for the current spell. Multicast Panel: Select All toggle added. Can be combined with the hide invalid option to quickly select all valid targets. Characters: Item descriptions now shown when giving items to characters. World Map: The color used for the 'territory' overlay on the world map can now be changed for each faction by right-cl...
- Community AnnouncementsPatch 1.0.3.62This update took longer than I expected or wanted, but now it's finally here. I had originally intended for the next update to be a upgrade of the Unity engine version and some pending graphical improvements. However, due to the delay in bringing you this update, I want to put out at least one, maybe two, smaller updates on the heels of this one, before doing anything with even a small risk of...
- Community AnnouncementsPatch 1.0.3.48A somewhat small update this time, as I took some time off after the rather grueling effort of fixing a very nasty save game bug in the previous update. But still a few very requested features/tweaks that I'm happy to finally have had the time to do. Wizards with starting Lore levels are now able to gain 10 additional levels in these Lores, making it no longer a penalty in some regards. You sti...
- Community AnnouncementsPatch 1.0.3.47Game settings now have a panel for modifying mechanics in the same manner as mods can do. This includes constants related to mana nodes, road building, character hire pool and more. Mods can still modify mechanics. The order of priority is 'Game Settings' > 'Mods' (by load order) > 'Built-in Defaults'. Export button available during setting to export currently overridden mechanics to a text fil...
- Community AnnouncementsPatch 1.0.3.35Map Search now has special keywords which can be used to perform a special search (not sensitive to casing): dungeon, wizard, warlord, major, minor, realm, independent, rebel, rebels. Free text search using these keywords is still possible, with exact matches sorting above the 'special result' and partial matches below. (major and minor refer to factions). Fixed a bug causing mana nodes and dun...
- Community AnnouncementsPatch 1.0.3.34City Leaders now gain XP from city population growth and building construction (up to Level 5 for characters that have none of: Civic, Artisan, Mercantile). Custom Unit Types now have access to weapon and armor variants (ie culture 'specials'). Changed the Diplomacy Window display of Dungeon Factions to include more relevant information and to show the Dungeon site name as header. Faction Flags...
- Mods indexed
- 44
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 56 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Ultimate PortraitsNote All of the art in this pack is certified 100% human drawn, as it was compiled before AI art became a thing. For that reason, I'm not adding any more portraits to this mod, because I don't want AI art to be mixed in with real art. If I make any more portraits, it will be as a separate mod. AI...1.1k downloads
- MoarPortraitsMore portraits for races and classes. All created from in-game assets only. Disclaimer: This mod is presented as-is with no warranty or promise of support. You are free to use it as a part of other mods as you see fit without requesting my written permission (consider this statement as a written...827 downloads
- PowerCustomWizardThis mod bumps up the custom points from 8 to 14 when creating your custom wizard. Aimed at allowing your to build a slightly more powerful and fun wizard.583 downloads
- Elf Unit Icons ModWork in progress. A mod to add in culture specific unit icons, this one is for the Elves. The Elves have been protectors of nature and are now going forth to rightfully stop those that would destroy nature. We have several of the key unit types: Infantry, Cavalry, Missile units, Irregular. then t...398 downloads
- Orc Unit Icons ModThe Orc tribes are feared and rightly so, they have no mercy and can not be bribed. Orcs are a warrior culture that would be an awesome tool for any Wizard or Warlord to use in your world domination. This mod adds the ferocious of this culture for its unit icons, helping bring a sense of pure phy...344 downloads
- ShadowEmpireSigilsShadow Empire is an amazing game with lots of procedural content that builds incredible new worlds each and every game. I highly recommend the game to anyone wanting both a war game and 4X game in one (with a bit of RPG thrown in). Not unlike Wizards and Warlords as far a replay-ability. Shadow E...335 downloads
- Goblin Unit Icons ModWork in progress. A mod to add in culture specific unit icons, this one is Goblins. The little green menace that is not treated seriously but if left unchecked will cunningly conquer the world. We have several of the key unit types: Infantry, Cavalry, Missile units, Irregular. then there light, m...333 downloads
- MoreSigilsModAdding some more flavour to your empire banner. Will look to update this mod with more sigils, will try and keep this adding themes we don't have a lot of in the main game. ver 1.0 has 25 cool sigils for your empire ver 1.1 I've added 5 more sigils that are Chaos based sigils ver 1.2 Added 4 nava...321 downloads
- Ogre Unit Icon ModNew unit icons for the culture "Ogres".321 downloads
- Halfling Unit Icons ModThe Halfling may not seem tough, but they are many and are usually lurking on every map. This mods add Halfling unit icons for several unit types to add more immersion to your world of Wizards and Warlords. May the humble yet practical Halfling culture survive and thrive.319 downloads
- Human troops iconsInspired by the Unit icon mods by Dasara III This just adds a bunch of the unit artwork from the game Humankind and some by Dashinvaine off of Deviantart234 downloads
- ChovhankkressourihHuge map (max size) Huge Provinces (between 50 and 100 hexes) Enjoy :) PS: It would be awesome to leave some comment on this map once you've played it. I've put so much time into it, I'd really be grateful to know what kind of stories emerged from it !189 downloads
- realgrasslandsmodI really like the main graphics, they are awesome, but I always felt the grasslands needed to look more like grasslands and be a little brighter green. Now this is really just a test mod that I have been trying out, thought I'd share it. Hope to refine this graphic more as I learn about editing i...167 downloads
- Portraits Ape ModMore portraits for followers that have few portraits in the base game. Version 1.0 Added some much needed Ape and Chimp portraits. Version 1.1 (8-Jan-2022) added a few more Chimps and a couple of Gnolls130 downloads
- Elemental GodsA mythos that contains the main elements of the world as generic gods. They are split between the Cosmos and the Mortal Lands. This mod is a beginning mod to have more standard/generic gods populate your world. Version 0.5 (16 - Apr -2022)103 downloads
- Average Fantasy DeitiesThis custom mythos has 16 deities grouped in 4 groups and 3 new cults, this custom mythos is made for those who want to play with less exotic deities that sometimes the game generates. I wanted to add some lore in the flavor text for each deity but I notice that the game doesn't show it.67 downloads
- ZodiacSigilsFor those Wizards and Warlords that have their destiny written in the stars, here is the 12 Zodiac signs for you to build your empire under.56 downloads
- Middle EarthA custom 30x30 map to pretend to live the adventures of Frodo, Sam and all the fellowship of the ring. Have fun !56 downloads
- Huge ProvincesA 60x60 map with big provinces (some are big, others are huge) Enjoy !54 downloads
- EuropeA map of Europe with custom regions52 downloads
- Northern kingdomI wanted to say thank you to the awesome dev. So here is the Denmark map ! Enjoy ! PS: I didn't use the danish names for regions, but if there's some demand for them, I'll add them ;)45 downloads
- 60genhandmade size 60 map with large provinces (25-40 tiles per) I tried to make sure most of them have natural borders with rivers or mountains while making the provinces themselves decent to travel through, and to make them all have good access to resources while still looking reasonably believable.42 downloads
- 1066 A.D. MythosNOTE: Historical Mythos intended for the map 'Northern Europe 1066 A.D.' and its variants. --- Description: --- In the year 1066 A.D. Christianity is the dominant religion in northern Europe. Though vast differences exist between the Norman church in Francia, the Anglo-Saxon church of Anglia, and...39 downloads
- ContinentsYou finally achieved your goals and got your own territory on the continent, but this is only the beginning. You feel 4 powerful presences outside the continent that are as ambitious as you, prepare and consolidate your power to face this chaotic world. (This is a 64x64 large size map meant to pl...39 downloads
Browse all 44 Wizards and Warlords mods Sortable by downloads, rating and date.
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Why Wizards and Warlords mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Wizards and Warlords mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






