XCOM 2 mods
XCOM 2 bugfix mods
Everything filed under bugfix by its own author, ordered by how much it is used.
AllWar of the Chosen1.8k soldier customization1.0kGameplay774Voice592Weapon316Soldier Class265UI259Item197alien180WotC178armor130Call of Duty104female96Map72voicepack63facility61Modern Warfare61Mass Effect60 creativexenos52cod49Star Wars45male45hair42 lw242Bugfix38Helmet32Resident Evil27Soldier24class23QoL22Cosmetic20Advent20Military19halo19Cold War18Outfit18Achievements18Overwatch17Remastered16Mortal Kombat15Marvel14Black Ops13Payday13Assault Rifle13Fallout13Enemy12Sniper12Anime12Voice Pack11Hat11Pistol11Overhaul11310Tactical10Suit9Metal Gear Rising9Zombies9ghost9Grenade9Sword9Utility9Destiny9DC9rifle9shield9Half Life9skirmisher9Weapons8Faction8Modern8Flamethrower8Backpack8shotgun8Russian840k8Perks7ninja7Cosmetics7Sith7Ammo7Config7nintendo7Ability7Mask7Research7Uniforms6American6Enemies6Music6Pack6medic6Heavy6robot6New6Loot6Experimental6Effect5warhammer5Gear5capcom5warframe5Melee5Missions5Tech5upgrade5fix5Lighting5Mission5Icons5doom5legends5Cape5Republic5Fixes5Warfare5samurai5
38 bugfix mods
- Missing Packages Fix + Resourceby ∑3245For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required for any mod that uses Particle Systems, w...463.7k downloadsupdated 9 y ago
- [WotC] Weapon Fixesby Mr. NiceThis mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated, weapons with an expanded magazine instal...298.9k downloadsupdated 7 y ago
- [WotC] Better Grappling!by Mr. NiceHave you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and now, neither do mouse users! Associated wi...266.4k downloadsupdated 8 y ago
- [WOTC] Less Overwatch Lock Ups!by Mr. Nice"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck showing a single moment in "time". If you'...254.0k downloadsupdated 8 y ago
- Missing Packages Fix - Parcels and Maps Editionby ∑3245This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skipped over several packages that are used by...220.9k downloadsupdated 3 y ago
- Chosen Dark Events Fixby RealityMachinaDark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect.176.6k downloadsupdated 9 y ago
- [WOTC] Ability Interaction Fixesby Mr. NiceThis is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix" because it depends on your view of inte...175.2k downloadsupdated 7 y ago
- Defense Matrix Sabotage Fixby RealityMachinathe Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chances of Sabotage working from 75% to 25%.174.2k downloadsupdated 9 y ago
- [WOTC] End of Mission Quotes Fixby User 190When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter so their screens also display a quote. S...141.3k downloadsupdated 8 y ago
- [WOTC] Loot Mind Controlby -bg-Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non avenger grew gets deleted when returning to av...135.8k downloadsupdated 9 y ago
- [WOTC Only] Move End Interrupt Fixby -bg-Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still costing the initial AP. This should prev...129.1k downloadsupdated 8 y ago
- (WOTC+TLP) Plasma Fan Fire Fixby PZFan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else that doesn't do anything really bizarre wit...116.0k downloadsupdated 8 y ago
- Insider Knowledge Fixby -bg-Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonus will apply to all damage instance using...115.3k downloadsupdated 9 y ago
- Skirmisher Rebalanceby RealityMachinaReworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option to disable all the rest below if you want...111.0k downloadsupdated 9 y ago
- [WOTC] Facility Clearing UI Indicator Fixby -bg-Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible with any mods that overrides the same clas...106.6k downloadsupdated 5 y ago
- [WOTC] SPARK Repair Fixby 76561198371287930"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered model greatly improves the damage and heal...103.6k downloadsupdated 8 y ago
- [WOTC] Skirmisher Head Fixby User 190Fixes Skirmisher heads so they're seamless with bare torso cosmetics. This is only relevant if you use mods that give Anarchy's Children cosmetics to Skirms or use other customization mods that have uncovered torsos.98.9k downloadsupdated 8 y ago
- [WOTC] R.A.G.E. Armor Tech Fixby Hotl3loodedOVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples would be: Scalable Blast Padding Ablative P...91.8k downloadsupdated 6 y ago
- [WOTC] Shredstorm Cannon Build Fixby Hotl3loodedOVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon buildable.91.7k downloadsupdated 6 y ago
- (WOTC) Revival Protocol Charges Fixby PZAccording to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, that variable is never used, so you still...88.2k downloadsupdated 7 y ago
- [WOTC] Periphery Fixesby dotThis mod fixes the bad terrain transition on Small Town maps near the border, mostly visible on snow maps but actually affects all of them (even though the mod preview says "smooth snow transition"). It's a really small mod. It is safe to install mid-tactical from what I tested, but changes will...72.9k downloadsupdated 6 y ago
- [WOTC] Incendiary Grenade Damage Fix +by Hotl3loodedOVERVIEW This mod fixes the damage of the Incendiary Grenade as it was silently nerfed in War of the Chosen. The reason for the nerf is that Advent Purifiers use that grenade and it would break the early game if they had access to a 4-5 dmg grenade that burns. There are already a few mods in the...71.6k downloadsupdated 6 y ago
- Tracking Shot Defenceby RealityMachinaHunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thus making that tutorial popup about it say...63.2k downloadsupdated 9 y ago
- [WOTC] Chosen Weaponry Fixby 76561198371287930Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword attacks. The Hunter can't pierce any armor w...63.0k downloadsupdated 8 y ago
- [WOTC] Skulljack Mind-Controlled Enemiesby Hotl3loodedOVERVIEW This mod enables you to Skulljack or Skullmine any eligible mind-controlled enemy. Another mod attempted this in the past but it has been broken for years so I decided to fix it. COMPATIBILITY This mod replaces the condition found in X2Condition_StasisLanceTarget. Won't be compatible wit...60.9k downloadsupdated 6 y ago
- [WOTC] Plasma Grenade Icon Fixby Hotl3loodedOVERVIEW This mod fixes a minor cosmetic bug: the chevron in plasma grenade's icon doesn't have a light blue outline like all other tier 2 grenades. Yes, this has triggered my OCD for a long time.47.8k downloadsupdated 6 y ago
- [WotC] Mission Overhaul: Coreby ∑3245-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some small changes or fixes while keeping the original experience that Firaxis intended. This verison, Core, contains fixes for certain missions and contain...44.8k downloadsupdated 7 y ago
- Ammo Pocket Fixby -bg-*** THERE'S A VANILLA BUG CAUSING AMMO TO GO MISSING IF YOU PLACE THEM IN AMMO POCKET BUT REMOVE FROM UTILITY SLOT, TO FIX USE TONS OF UTILITY ITEMS (or don't remove ammo from utility slot if you saw them duplicate) Since June 30th patch, you can now enable Ammo Pocket with any ability specified...41.0k downloadsupdated 10 y ago
- [WOTC] SKULLOuch Straight to the Domeby Hotl3loodedOVERVIEW This mod makes the damage from SKULLOuch bypass Armor and Shield. SKULLOuch is the ability responsible for the Skulljack neural feedback damage. In base game, the neural feedback damage is reduced by both Shield and Armor which makes little sense to me.35.1k downloadsupdated 6 y ago
- Codex Skulljack Fixby RealityMachinaFixes the target conditions of the Skulljack so it works on mod-added variants of the Codex.25.2k downloadsupdated 9 y ago
- Coordinated Turn Interruptionsby ZyohexAllows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupting abilities added through mods. (Probab...21.1k downloadsupdated 3 y ago
- Brutal Fix [Fall 2017 patch fixes this]by RealityMachinaBrutal now decreases the current will of your soldiers instead of the maximum, preventing your Templar from being reduced to a pansy in terms of will after fighting a Chosen with this strength.20.3k downloadsupdated 9 y ago
- Heavy Weapons Knockback Fixby DestrudoOverview This mod fixes broken knockback animations when enemies are killed by certain line- or cone- targeted abilities, which are mostly tied to Heavy Weapons. Even though it's a minor issue, once noticed, you'll probably have a hard time to unsee it. Check Iridar's video above to get the gener...18.7k downloadsupdated 15 mo ago
- Area Suppression Visualization Fixby RealityMachinaLike the Suppression Visualization fix mod, but for Area Suppression from Pavonis's Long War Perk Pack and Long War 2. It'll make units use their normal firing animation, if no suppression animation is found for their weapon. Requires to be subscribed after either of those mods. Still required fo...18.6k downloadsupdated 10 y ago
- [TLP] Peter's Grenades (and other TLP Fixes)by Mr. NiceThis mod fixes a few issues with Legacy Operation load outs, ability selection, and UI feedback: The titular issue that your Grenadier, Peter Osei, on the final "Lazarus Project" Operation does not have his grenade slot upgraded from frag grenades to plasma grenades in the second half of the Oper...15.7k downloadsupdated 7 y ago
- Hunker Down Flanking Fix V2by DestrudoOverview Hunker Down is busted since the release of XCOM 2. It provides Defense and Dodge bonuses unconditionally, and not only when the unit is flanked, but even if its cover is destroyed. The mod fixes this absurdity by properly removing both modifiers from exposed targets. Though if you want D...12.0k downloadsupdated 17 mo ago
- [FIXED WITH NEWEST PATCH] Darkclaw Ammo Fixby -bg-Fixed a bug where Darkclaw does not benefit from equipped special ammo Compability: Added HotLoadAmmo ability to Darkclaw, no overrides, should be compatible with everything else.10.4k downloadsupdated 9 y ago
- Supply Extraction Fix [Fixed by the Fall 2017 patch]by RealityMachinaSupply Extractions are supposed to let you evac after taking as many crates as you want. Unfortunately, any recovered crates gets added to the "kill all enemies to get this" loot bucket, instead of being treated like always recovered items (which get added to XComHQ on pickup). This comes with a...10.0k downloadsupdated 9 y ago

