- Adventure
Game
Zelda 64: Recompiled
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
About Zelda 64: Recompiled
- Released
- May 2024
- Developer
- Mr. Wiseguy
- Engines
- RT64, N64: Recompiled
- Platforms
- Linux · PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 204
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- MMN64HDHD textures for Majora's Mask Recompiled43.1k downloads
- Disable Draw DistanceDisables draw distance culling. Finally, you can see!26.0k downloads
- EZ Text Replacer APIHelps modders with text replacement.25.4k downloads
- Modern Controller OverhaulOverhauls the HUD and other references to the game's control scheme to better reflect modern controllers.20.3k downloads
- ObjDepLoaderA simple workaround for object dependency16.8k downloads
- Message HooksProvides hooks inside Message_Update and Message_DrawMain.16.4k downloads
- Better Song of Double TimeHour selection for Song of Double Time.16.3k downloads
- Camera FixesImproves camera behaviour.14.1k downloads
- Epona Control OverhaulImprovements to Epona's controls and handling.13.7k downloads
- Bow Aiming ReticleDraws an aiming reticle when aiming the bow with an arrow drawn.13.3k downloads
- Owls Never QuitLets you save at owls statues without quitting.12.7k downloads
- Easier MasksLets you go back into human form by wearing a mask, just like MM3D.12.0k downloads
- Seam FixerFixes various geometry seams and graphical oversights.11.8k downloads
- Textured StarsPrettier night sky.11.5k downloads
- Dpad MenusAllows you to use the D-pad to navigate menus.10.9k downloads
- Move While AimingAllows Link to move with the analog stick while aiming in first-person.10.8k downloads
- Interface HelperA library mod that exposes more data in Interface functions.10.7k downloads
- Permanent Razor SwordThe Razor Sword is now a permanent weapon upgrade, like the Gilded Sword.9.7k downloads
- Song UtilitiesVarious ocarina-related improvements.9.6k downloads
- 3DItemsReplaces 2d Sprites with their 3D counterparts throughout the game.8.8k downloads
- SkipItVarious cutscene skip options8.3k downloads
- MM ReloadedCustom version of Nerrel's MMHD using more faithful textures8.2k downloads
- No LetterboxingCompletely disables letterboxing.7.8k downloads
- Forms Use More ItemsAllows Link's transformation to use a few more items than they normally can.7.4k downloads
Browse all 204 Zelda 64: Recompiled mods Sortable by downloads, rating and date.
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Why Zelda 64: Recompiled mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Zelda 64: Recompiled mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






