STEAM_WORKSHOP creator
Damocles66
10 projects across 3 games, 25.6k downloads in total.
- Projects
- 10
- Games
- 3
- Downloads
- 25.6k
- Last shipped
- 1 mo ago
- No tactical perk limitModifies multi-imp( for unlimited perks. This removes the check for the maximum number of tactical perks. To see how it should look and work check the linked video. All limitations regarding the perks functionality from multi-imp apply here as well. Please report them in multi-imp's broken Perks...7.7k downloadsupdated 3 mo ago
- Scale UpIncreases output of later modules to match their costs. This results in less need to spread out, and building up your colonies becoming more viable: I didn't like how the output of some tier2/3 buildings scaled compared to their predecessors: I weighted the costs of the consumed resources as the...6.2k downloadsupdated 1 mo ago
- More TechAdds some more tech to (late) game. New Habs: Early tier-1 research lab providing 15 research More powerful fusion generator that uses exotic matter and antimatter to produce vast amounts of power, which is good as the other modules require a lot of power. More powerful solar farm that uses exoti...5.7k downloadsupdated 1 mo ago
- Extra Capacity Large Freighters and Miners 10xThis mod increases the cargo capacity of large freighters and miners by a factor of 10. Update of original Release by jmattspartacus on nexusmods Not VRO compatible.1.6k downloadsupdated 2 y ago
- Extra Capacity Large Freighters and Miners 2xThis mod increases the cargo capacity of large freighters and miners by a factor of 2. Update of original Release by jmattspartacus on nexusmods Not VRO compatible.1.1k downloadsupdated 2 y ago
- Extra Capacity Large Freighters and Miners 5xThis mod increases the cargo capacity of large freighters and miners by a factor of 5. Update of original Release by jmattspartacus on nexusmods Not VRO compatible.1.0k downloadsupdated 2 y ago
- No Dry HoleReduces probability of the 'Dry Hole' event to 0.715 downloadsupdated 1 mo ago
- More Exotics for AliensMeant as a counterbalance for More Tech and Scale Up which will end up with the aliens being significantly outproduced in regards to exotics. So this increases the exotics output of alien buildings.696 downloadsupdated 3 y ago
- Extra Capacity Large Freighters and Miners 3xThis mod increases the cargo capacity of large freighters and miners by a factor of 3. Update of original Release by jmattspartacus on nexusmods Not VRO compatible.555 downloadsupdated 2 y ago
- Range KeeperEver wondered why your ships are already under fire while you are still setting up your formation? In TI engagements start at (or near) the longest-ranged weapons effective range. So this mods adds 3 almost-no-damage very high range plasma weapons that can be mounted to a small range-keeper ship...149 downloadsupdated 4 y ago