Terra Invicta
Terra Invicta mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Increased CP Capby JonathanFly2026 Update: You don't need this mod to increase the CP cap any more, there is a built in New Game option now: New Game -> Customize Campaign -> Base Control Point Capacity = 125 -> Change to a higher number, as high as 1250 which should be plenty. I made this mod in 2022 and I was surprised to s...23.0k downloadsupdated 4 y ago
- CheatMenu - DEPRECATEDby nyvyan77DEPRECATED - There is a new maintained and better version by SigmaSquadron. Terra Invicta Cheat Menu (NG) - Important: Research the CheatEnabler project ASAP. It may take a day for the project to appear. The project can be researched only by one faction. AI will not have access to it after being...15.7k downloadsupdated 4 y ago
- Universe Bountyby 0zwolfVersion 2.2.1 Description The more discerning may call this a cheat menu. But cheating is such a...dirty...word. I prefer to think that this mod gives you access to a sympathetic universe that will make your life easier. Simply use the CTRL + U shortcut and make your plea to the benevolent omnipr...12.7k downloadsupdated 9 mo ago
- No Control Space Assetby BootsTired of your stations and fleets suddenly defecting because your sworn enemy was persuasive? No more! This simple mod removes the ability for the player and AI to use the Control Space Asset mission, meaning you no longer have to worry about losing any of your top secret military bases! UPDATE I...11.6k downloadsupdated 6 mo ago
- Earth Developmentby JEMLPro(Desc. Updated on 2/17/2026) Thanks to an amazing member of the community they provided an update for the mod and fixes too! so it should be compatible with the current version! if there is any issues do let me know! for the Release version of the game Credit goes to TheSpaniard777 for providing...10.7k downloadsupdated 7 mo ago
- Terra Invicta Cheat Menu (NG)by 76561198801224922Original Author: "The Cheat Menu Contributors" "A mod that introduces many buffs and overpowered equipment. Useful for testing, dominating every faction, or just having some cheaty fun." I noticed that the original author's mod has been taken down.In the same mod of the workshop has a bug that AI...10.7k downloadsupdated 1 mo ago
- Enable Debug Modeby 76561198808390811Press "~" to use it, if it not works restart the game, if it still not works restart again Presiona "~" para usarlo, si no funciona reinicia el juego, si sigue sin funcionar reinicia de nuevo Appuyez sur "~" pour l'utiliser, si cela ne fonctionne pas, redémarrez le jeu, si cela ne fonctionne touj...10.4k downloadsupdated 4 y ago
- Tayta's Anime Councilorsby TROYTRON INDUSTRIESOfficially brought to you by a (former) real live Terra Invicta developer! :^) DISCLAIMER: This mod is not officially supported by Pavonis Interactive in any way, and is purely a fan work being created on my own initiative. This mod is a work in progress, new waifus (and husbandos) are being adde...8.8k downloadsupdated 8 mo ago
- Cybernetic Upgrades8.2k downloadsupdated 3 y ago
- OUTDATED-All projects 100% chance of unlockby Bounce220You can now set this in the game settings so mod will no longer be updated Updated to 0.3.99 Im not a fan of the new unlock chances. There are certain drives which i really like so the idea of sinking hours into a playthrough for them not to unlock is not something which i really fancy. This mod...7.3k downloadsupdated 3 y ago
- SolarInvictaby 76561198808390811A reworked version of this mod will be released later Most CTD issues are fixed and you don't need to start a new game. Now compatible with most cheating mod. We really need your help, if you want to join us, contact Slyhw4 in official discord channel or through github Github: 找我可以用中文,制作组缺人感兴趣+QQ...7.0k downloadsupdated 4 y ago
- Destroy Factions Permanently (passive influence drain)by RemanThe goal of this mod is to allow factions to be destroyed permanently if they run out of councilors, influence, and controlled nations. It does so by adding a passive influence drain to all factions that is trivial in normal gameplay, but which destroys the ability for factions that have been rel...6.8k downloadsupdated 2 y ago
- Higher Max Attributes (40)by 76561198839396717* After light testing, I have determined that this mod still works in version 4.23, and does not require an update. if/when the game updates, if you encounter problems, try disabling and enabling the mod before letting me know that it breaks. * This mod changes the global config file to give coun...6.4k downloadsupdated 4 y ago
- Scale Upby Damocles66Increases output of later modules to match their costs. This results in less need to spread out, and building up your colonies becoming more viable: I didn't like how the output of some tier2/3 buildings scaled compared to their predecessors: I weighted the costs of the consumed resources as the...6.2k downloadsupdated 1 mo ago
- United Earth — We’re From the Government, and We’re Here to Help (2026 / v1.0)by DmitriThis mod reimagines and refactors United Earth Confederacy by Comrade Nucleartwister6, updated for the 2026 scenario and Terra Invicta 1.0. The original mod asks a simple question: what if the United States just claimed the entire planet? Research a tech, get regional claims, flip or conquer at y...6.2k downloadsupdated 8 mo ago
- Higher Investment Point Cap (20x)by 76561198839396717*This mod has been confirmed to function in 0.4.78. I cannot gaurantee it will work in future or past versions. Raises the game's direct investment point cap multiplier to 20. The thumbnail image was a low-quality meme made in Microsoft Paint, using an AI-generated version of the "stonks" meme an...6.0k downloadsupdated 16 mo ago
- [V1.0] Planetary Unityby 76561198842785735Enabled The United Nations of Earth (UNE) in the later stages of the game to unify the world. This project requires the prerequisite technology of "Arrival Governance". At the beginning of the game, there is a claim on the New York region, and later claims on all regions of the world can be unloc...5.9k downloadsupdated 8 mo ago
- More Techby Damocles66Adds some more tech to (late) game. New Habs: Early tier-1 research lab providing 15 research More powerful fusion generator that uses exotic matter and antimatter to produce vast amounts of power, which is good as the other modules require a lot of power. More powerful solar farm that uses exoti...5.7k downloadsupdated 1 mo ago
- United Earth Confederacyby Comrade Nucleartwister6Grants claims to USA to enable late game world unification. Unlocks after Great Nations. Works the same as all other federations in game. Should be compatible with all mods that do not change the map. Please leave a comment with any requests or suggestions. Thanks! If you want to do this with a n...5.7k downloadsupdated 2 y ago
- No More Jealousyby RedApple8PRequire the utility mod manager! It would not do anything without it! You can find the utility mod over here What the mod does You probably noticed in the late game, when you build your solar empire, that any other faction gradually starts hating you-until you find yourself in total war with all...5.6k downloadsupdated 10 mo ago
- Big Country Economy Reworkby DmitriProblem: In vanilla Terra Invicta, unifying nations dramatically reduces global Investment Points (IP) due to nonlinear GDP scaling and population smoothing. This creates several distortions: - A unified Earth is weaker than a fractured one - “Fixed” priorities (Mission Control, Military, Welfare...5.5k downloadsupdated 8 mo ago
- Councilors Learn How To Learn (Quick Learner Trait)by HebruxAllows all (non-alien) councilors to learn the traits: Quick learner and Striver. Also increases XP modifier for Quick Learner from 20% to 25% and Striver from 30% to 35%. Striver is now the upgraded version of Quick Learner. Now councilors can no longer have both traits (although that was extrem...5.3k downloadsupdated 3 y ago
- Russian Localizationby KarasikНа данный момент разработчиком игры не реализована возможность чтобы русификатор обновлялся и работал сам по нажатию кнопки подписаться, увы. Из папки Steam\steamapps\workshop\content\1176470\2868921731 все загруженные файлы с расширением .rus переместить в папку Steam\steamapps\common\Terra Invi...5.3k downloadsupdated 9 mo ago
- Higher Org Cap And Max Attribute (50)by HebruxSummary From their original values of 20, this mod: Increases Councilor Max Attribute value to 50. Increase max number of Organizations a counselor can hold to 50 Increases max faction Organization pool (organizations that you haven't sold nor assigned to a Councilor) size to 50 Now you can have...5.0k downloadsupdated 2 y ago
- Color-Coded Traitsby Meme MachineAdds color-coding to councilor traits: - green: Quick Learner, Striver - orange: Government, Criminal, Enemy of the State, Pariah, National Hero (they're all mutually exclusive) - lime: scientist traits - yellow: dangerous traits - red: purely negative traits - cyan: cybernetic augmentations - ma...5.0k downloadsupdated 2 y ago
- The Expanse Epstein Driveby T-REXAye Beltalowda! The fusion powered drive designed by Solomon Epstein in ~2213 that changed everything. The Epstein Drive enabled the colonization of The Belt and Outer Planets as seen in the book and television series "The Expanse". This mod features 1x through 6x options for the Epstein Drive as...4.8k downloadsupdated 4 y ago
- Terra Invicta Time Reduxby amineriThis mod adjusts the strategy speed settings, adding one setting and balancing out the rest. The timescale setting for this mod are: 1x - 8 in-game seconds / 1 real-time second 2x - 1 in-game minute / 1 real-time second 3x - 8 in-game minutes / 1 real-time second 4x - 1 in-game hour / 1 real-time...4.6k downloadsupdated 4 y ago
- Realish Portraitsby AcriaxReplaces all 500 portraits in the game with realistic-ish AI generated variants. Stays mostly faithful to the original character designs. This is only a visual mod and does not add any new characters or change existing stats. These are static images. You must disable councilor portrait videos in...4.5k downloadsupdated 2 y ago
- Population Growth Reworkby Cardinal_ZCurrently, a nation's education level will have massive penalty on the population growth. The penalty is capped at -4.49% annual population growth at ~11 education. This mod changes the penalty cap to -3.36% at 8 education. If you are noticing a hopeless decline of the global population in late g...4.5k downloadsupdated 6 mo ago
- Don't Defend My Interestsby New ShoesDefending your control points is all well and good. But when you have to do it dozens or hundreds of times over the course of the game, it quickly gets annoying. God forbid you slip up - whoops, there goes your best nation! Oh, did that enemy nation look vulnerable? Nope! Wasted your time. For th...4.4k downloadsupdated 2 y ago
- CheatMenu4.3k downloadsupdated 4 y ago
- Enable Achievements Fixby RookieRe-enables Achievements with debug mode and with mods that use the debug console. (Requires Unity Mod Manager) With Fixed Settings. Original mod: I will take down the mod if the Original gets fixed or by the Authors request.4.0k downloadsupdated 8 mo ago
- PrecisionInfoby amineriProvides more detailed information in the following areas : Councilor Mission Success chance, Councilor Engineering Projects, Research and Science Categories, Ship Arrival Times and more. Now includes mod source for those interested in such things. Allows custom definition of console toggle key a...4.0k downloadsupdated 4 y ago
- More Orgsby Hobbes___UPDATED TO VERSION 1.0.51 250+ new government and criminal orgs from 70+ countries, originally included in my Red Dawn (1983) and XCOM (2012) scenarios for Terra Invicta and now released as a standalone mod. This mod is specific to use with the vanilla game, so don't use it together with the prev...3.9k downloadsupdated 1 mo ago
- Prepared Councilby Maxatron"Rerolling councilors. Over and over. For hours. Like addicts at a slot machine. There is a better way, and naturally, it came from us." — Soren Van Wyk, The Initiative Prepare Council Tired of rerolling councilors at the start of every campaign? So was I. Prepare Council adds a Ruler Designer-st...3.9k downloadsupdated 1 mo ago
- [V1.0]汉化重置by 765611988427857350.4版本更新后汉化质量严重下滑,特此做了一份汉化重置,修复了大量的语法错误、用词不当、术语混淆,尽量使翻译风格接近0.3版本,适当修复了一些汉化缺失。游戏文本庞杂,难免有大量纰漏之处,欢迎各位在游玩后反馈。 更新日志: [0.4.25] 更新:新添加了部分游戏内组织、太空资产、飞船名称的汉化 | 组织汉化需要替换steamapps\common\Terra Invicta\TerraInvicta_Data\StreamingAssets\Namelists\OrgName.csv文件; [0.4.26] 更新:更正了绝大部分太阳系天体名称的翻译,取消机翻音译,改用符合中文语言习惯的天...3.9k downloadsupdated 8 mo ago
- [Outdated] Enhanced Capital Shipsby Colt_SCWOutdated. Cimpoeruandrei made another mod about adding modules and utilities for ships. Battleship-able to use spinal weapon, utility module slot increased to 7. Dreadnought-able to use spinal weapon, utility module slot increased to 8. Titan-turret slot increased to 8, utility module slot increa...3.8k downloadsupdated 4 y ago
- Space Industry 2.0by AloraAdds several hab modules and engineering projects, intended for playthroughs that want to be more independent of Earth and colonize the solar system.. Independent update of The_Wandering_Modder's original Space Industry Mod after they said they were done modding for a while. Started out as an upd...3.7k downloadsupdated 2 y ago
- Enable Console(Debug)by 76561198842785735Press "~" in the game to enable the console and enter "help" to get instructions. Guaranteed to run on all versions. 在游戏中按“~”启用控制台,输入“help”获取指令。适用于所有版本。3.7k downloadsupdated 20 mo ago
- Realistish Lunar Resourcesby Oh No! I'm A Bean!Just cause it's close doesn't mean it has to be bad! I got the feeling Luna's sites were nerfed for balance reasons and just didn't like that they were practically worthless after you could get beyond the Earth-Luna System. Based very loosely on data available about lunar surface resource availab...3.7k downloadsupdated 10 mo ago
- Destroy Factions Permanently (passive influence drain) updated for 1.0.29by MashUpdated version of the original mod by Reman. Version 1.0.29 or above is required for it to work. I also raised the negative influence from 0.8 to 1.0 out of personal taste. This has now been validated to work on 1.0.29. The original description from Reman is provided below: The goal of this mod...3.6k downloadsupdated 8 mo ago
- EarthRLby TookateeFrom West Australia to Alaska and beyond, this mod accomplishes the exhaustive task of updating the oil and mining potentials of nearly every region around the world to more closely reflect their real life resources/facilities (including representation of off-shore resources within the EEZ of coa...3.4k downloadsupdated 2 mo ago
- Richer Luna Minesby Win or GlueMines on the Lunar surface will now have a bit more resources, making a moon hab a bit more worthwhile. It does seem to have some extreme values now, but that's the fun part3.0k downloadsupdated 23 mo ago
- Expanse Weapons Modby 76561199018303857This mod adds several weapons as well as weapon custom models from the expanse TV show and books with technologies and projects to unlock them. Includes: *railguns: VX-12 Foehammer Ultra-Heavy Railgun, VX14 Light Stilleto Railgun, Faron Heavy Railgun, Belter Turreted Mass driver,Leonidas Railgun...2.9k downloadsupdated 13 mo ago
- Will to Unionize - Cheaper Unification Techsby Navigator//hydro-71Lowers Union project costs, generally by around an order of magnitude. Changes were decided by how much historical justification a nation has, and gameplay value. Uniting Canada and the US should be relatively easy for example, as they are similar and share a common history, and the gameplay valu...2.9k downloadsupdated 6 mo ago
- ExoFighter Expansionby McClainAn exofighter expansion mod. For game version 1.0.25 This mod adds three features: 1) A heavy fighter version of the exofighter, which uses the spacecraft designer and is built in a shipyard. 2) A compact laser mount that can be equipped to standard exofighters in place of their missile pods. 3)...2.7k downloadsupdated 8 mo ago
- Red Dawn (1983 Scenario)by Hobbes___UPDATED TO VERSION 1.0.51 The aliens arrive during one of the heights of the Cold War, with Earth divided between the Western and Eastern blocs, both heavily armed and ready for WW3. Work in progress - the game is still on development, so expect bugs, crashes, broken saves, etc. And please report...2.7k downloadsupdated 1 mo ago
- Harder to Control Space Assetby umbaretzChanges those pesky unannounced and undefendible takeovers' base difficulty from 12 to 50. Doesn't remove the mechanic entirely - so if any asset is not getting enough supplies - you'll probably be able to control it. Should work at late November game state.2.6k downloadsupdated 4 y ago

