Terra Invicta
Terra Invicta mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
539 mods, most downloaded first · newest update 21 Oct 2026
- Renatus Kosmosby AmyzonisWhat does this mod do? Adds over a hundred new regions around the globe. Many new nations, both releaseable and at game start. Many redone federation projects. Rework of hab site assignment to better reflect celestial size Colonize the Venusian atmosphere with aerostats. Overhaul of investment po...1.5k downloadsupdated 4 y ago
- Unifications Expanded (2003 Scenario)by NecrolightIn base Terra invicta you are forced to play as the US, China, EU, Russia or India, or take a huge disadvantage. Countries like Japan, Germany, Mexico, maybe even Canada, are left to rot and be absorbed as middle powers when especially in the case of Japan and Germany, both have massive potential...1.5k downloadsupdated 3 mo ago
- Better Space Tooltipsby Meme MachineThis mod adds tooltips to items in space objects detail tabs, like councilors, bases, stations and fleets. Alien assets do not get resource breakdowns. Features: - adds tooltips to each item listed under any space object - adds incoming fleets to space object details fleets list - adds current lo...1.5k downloadsupdated 2 y ago
- Ship Modding Frameworkby 76561199018303857This is a framework to add custom ships into the game, it doesn't add any content by itself however it can be used by modders to easily add more ships into the game. A guide for how to use the framework can be found here: *REQUIREMENTS* - This mod requires unity mod manager, without it the mod wo...1.5k downloadsupdated 1 mo ago
- Expanse Ships Modby 76561199018303857A mod to add custom ships form the expanse into the game Current Features *The Tachi, Donnager, Morrigan and Scirocco ships from the MCRN fleet with custom models ! *UNN Trueman, Leonidas, Phantom class escort ship and a UNN patrol ship with custom models *Technologies to unlock the ships Feel fr...1.5k downloadsupdated 1 mo ago
- 别碰我的控制点by 76561199178063391需要 Unity Mod Manager Allow customization of defense values in UMM's settings. Output mission logs, allowing player to modify defense values based on AI resources and luck. 现在可以在UMM的设置菜单中自定义需要的防御值,同时在UMM的日志中记录AI的攻击行为以供参考。 AI faces Player's additional defense during missions such as purge and crack...1.5k downloadsupdated 4 y ago
- Better Independent Commands and Habsby HebruxThe Independent Command and Habitats technologies are late game research options that lower MC cost for ships and bases. This mod Increases Independent Commands and Habitats MC reduction amount from their original value of 15% to 25%. *Saved Game Compatible* If you enjoy this mod, make sure to It...1.5k downloadsupdated 2 mo ago
- Rare Martyrby HebruxSummary Makes it at least 5 times less likely that the Martyr trait will appear on recruit-able Councilors (including AI hired Councilors ). What is the Martyr Trait? Well if you kill someone with this trait, the faction of the deceased gets a MASSIVE influence and popularity boost around the wor...1.5k downloadsupdated 2 y ago
- [1.0] EEO Experimentalby explodoboyThis mod REQUIRES Unity Mod Manager. Install using the DoorstopProxy method. Main Branch The Quick Explanation This mod is a place for testing upcoming major updates for the main branch, as to allow other people to playtest upcoming changes. It was previously used as a port to pre-release version...1.4k downloadsupdated 8 mo ago
- Missiles Enhancedby 76561198842785735Changed the maximum aiming range of missiles based on their DV, so that late-game missiles with high DV now have more range advantages than other weapons. 依据导弹的DV更改了它们的最大瞄准距离,现在高DV的导弹相比其它武器具有更多射程优势。 Other balances: 1) Lancehead missiles carry twice as much fuel. They now have about 1.5 times the...1.4k downloadsupdated 2 y ago
- [Deprecated] Show XP In Councilor Portraitby Meme MachineAs of RC7, the functionalities added by this mod are fully included in the base game. Features - adds currently accumulated XP to own councilor portraits, in place of statusText. "Captured" and "Traitor" still have precedence - adds color-coding for when a councilor has enough XP to increase an a...1.4k downloadsupdated 2 y ago
- The Expanse Epstein Drive FIXby g_BonEFixed following issues with the mod: Missing icons due to no more existing original reference drive, raised unlock chance and cleaned out the english localization files. All credit belongs to the original author of the mod trsohmers. The original mod description: ---snip Aye Beltalowda! The fusio...1.4k downloadsupdated 19 mo ago
- The Cheat Councillorby 76561199426042397Adds an option to have a fully maxed out councillor with all missions unlocked from the campaign settings BEFORE you start. Sadly i couldn't find another way to not give the AI the cheat councillors too. The way you get it is through the proffessions dropdown in the campaign customization screen...1.4k downloadsupdated 9 mo ago
- Expanded Fleets and Naviesby kylejk82More Ships and Weapons. The largest warship in the base game, the Titan, carries six hull weapon mounts. The mods biggest ship the Battleship has ten, and the same four-slot nose mount as the Titan. The Battlecruiser is built on the base game's Lancer with six hull mounts, the Scout Cruiser adds...1.4k downloadsupdated 2 mo ago
- [1.0] Control Point Maintenance Detailsby Meme MachineNOTE: This version of the mod only works with Terra Invicta 1.0 or newer. For older versions, check the mod page on Nexus Mods. Overhauls the Control Points Maintenance tooltip with a detailed breakdown of incomes and costs. Requires Unity Mod Manager. Future plans - add country flag sprites for...1.4k downloadsupdated 9 mo ago
- ResistCheatModby 76561198796499533Overpowered Ship weapons and armor, plus more :3 DISCLAIMER: This mod was originally made during the beta, and now that TI is in EA yall can now see it. There will likely be issues around getting mods to work, as modding tools are not yet finished being developed. This is most noticeable in regar...1.3k downloadsupdated 4 y ago
- Defend All Interests1.3k downloadsupdated 4 y ago
- [1.0] Notify Councilor Targetedby Meme MachineThis mod triggers a pop-up when a councilor of the player's faction, or a turned councilor working for the player's faction, is targeted by a known councilor with a Turn, Inspire, Assassinate, Detain, Investigate, Steal Project or Sabotage Project mission. Requires Unity Mod Manager. Known issue:...1.3k downloadsupdated 10 mo ago
- Dynamic Direct Investment Changesby Meme MachineThis mod makes it so that when Investment Points are invested directly, the game provides a preview of the expected changes that will cause. If no points are invested in a particular priority, the line defaults to what the increase would be for a one-off completion, like in vanilla. Features - dy...1.3k downloadsupdated 2 y ago
- Less Beloved and Untouchable Councilorsby HebruxSummary Makes it 3 times less likely that the Beloved or Untouchable traits will appear on recruit-able Councilors (including AI hired Councilors). Councilors with these traits can still be recruited, but the likelihood is 3x less. What is the Beloved Trait? Well if you kill someone with this tra...1.3k downloadsupdated 19 mo ago
- Expanded Science1.3k downloadsupdated 10 mo ago
- Terra Invicta Cheat Menu (NG) Old version uploadby [CHN]WisterA year later it was actually off the shelf, but it can also be used in the new version, to share it, in the process of playing found that AI will also study the use of cheating module spacecraft components space station components, do not know what reason, hope that someone can solve this problem1.3k downloadsupdated 22 mo ago
- Project Valkyrie Coreby TROYTRON INDUSTRIESProject Valkyrie Core v3.40 SOME EFFORT REQUIRED FOR INSTALLATION - SEE BELOW On 17 December 2012, fragments of a mysterious object from space struck Earth’s surface. The result was a cataclysm beyond anything humanity had experienced prior. Enormous tsunamis unleashed by impacts in the Pacific a...1.3k downloadsupdated 2 mo ago
- Hab Management Screen Tweaksby Meme MachineAdds on-hover tooltips to resource income summary and new sort options (by money and research income). Every feature can be turned on or off in Unity Mod Manager's settings menu. Features - adds resource income breakdown tooltip when hovering over the resource income summary grid in the hab manag...1.3k downloadsupdated 2 y ago
- More Advanced Missilesby 76561198842785735Added Advanced Fission-Powered Missiles technology to the game, which gives access to improved nuclear-powered missiles with maneuverability comparable to the Pegasus, Advanced Pulsar, and Burner Drive of human spacecraft. Requires Gas Core Fission and Fleet Logistics as prerequisites. 在游戏中加入了先进裂...1.3k downloadsupdated 21 mo ago
- [1.0] Miscellaneous Keybindingsby Meme MachineEver felt utterly broken at the thought of spending your councilors' hard earned xp through a myriad of very repetitive clicks? This mod adds keyboard support to these confirmation boxes, as well as to a few other places. Features - pressing the return/enter or escape buttons will confirm or canc...1.3k downloadsupdated 10 mo ago
- UnificationWars(30k)Under-Developmentby ArmamanUnder development-Fight to unify Terra and then the Sol system as the Emperor of Mankind, or search for humanity's lost technologic heritage as the Mechanicum of Mars in this simulation of the Unification Wars of the 30th millennium. So I decided to get the ball rolling on this mod concept, as my...1.3k downloadsupdated 3 y ago
- VenusRLby TookateeThe surface of Venus may be a lead boiling pressure cooker, but in the clouds lies the promise of a habitable (albeit it windy) world. This mod adds 25 habitable sites to Venus, representing floating aerostat outposts within the known habitable zone of its atmosphere. Two new orbits were also add...1.2k downloadsupdated 6 mo ago
- [DEPRECATED] Revised Ecologyby DmitriThe mod is no longer functional due to the introduced GHG generation / sustainability changes. I will have to analyze the changes and decide on whether there is value in reworking the mod. If there is, then I'll grok the actual changes to be used. I appreciate the developer's message about the se...1.2k downloadsupdated 3 y ago
- [Outdated] Economic Equalization Overhaulby VerdissThis mod has not been updated since 2022. It probably doesn't work at all in the current game, in fact it only vaguely worked in the version of the game it was built for. It's primarily still up because its source code may be useful to someone more interested than I in maintaining a mod for TI. A...1.2k downloadsupdated 4 y ago
- Climate Change Reversalby tyran_nickIntroduces a follow-up technology from climate change mitigation with much stronger global effects and a faction project. The global tech gives 60% extra CO2 reduction and 40% reduction for both CH4 and N20. The faction project is much like the civilian fusion reactors with an additional 5% bonus...1.2k downloadsupdated 3 y ago
- Later Mission to Marsby AylaSeleneMoves Mission to Mars tech behind Mission to the Moon tech.1.2k downloadsupdated 3 y ago
- SolRLby TookateeThis mod requires a new campaign to function. Dark Skies DLC Compatible! Multiplayer Compatible! This mod adds game-relevant real life astronomical locations in our solar system that are currently not reflected in TI. It also adds the Lagranges from the Full Solar System scenario to all the other...1.2k downloadsupdated 4 mo ago
- FIXED United Earth Confederacy for 0.4.90aby lynnjessica54United Earth Confederacy FIXED for 0.4.90a original mod1.2k downloadsupdated 11 mo ago
- More Tech1.2k downloadsupdated 5 mo ago
- Show Actual Monthly Incomeby Meme MachineNOTE: This version of the mod only works with Terra Invicta 0.4.42 or newer. For older versions, check the mod page on Nexus Mods. Changes the resource income breakdown from daily to monthly if the "show monthly income" game option is enabled. It also sorts resource income sources. Requires Unity...1.1k downloadsupdated 22 mo ago
- Always show mission targetby Meme MachineFeatures: - councilors will always show what the target of their current mission is - mission targets are color-coded when it makes sense - when the mission target is a region, the nation it belongs to will be appended, for clarity - show info on target according to intel from your own faction, s...1.1k downloadsupdated 2 y ago
- Nation Tab Tooltips Expandedby Meme MachineFeatures - adds to respective tooltips expected GDP, per capita GDP and inequality changes due to climate change - adds breakdown of per capita GDP increase in PCGDP tooltip - adds breakdown of national research output - adds government score monthly changes due to passive effects - fixes expecte...1.1k downloadsupdated 2 y ago
- TerraInvicta.Diplomacyby Pr0eXUnleash the power of negotiation and reshape the fate of the galaxy with Diplomacy, a game-changer that elevates faction relations, alliances, and diplomacy! This mod requires Unity Mod Manager to work its magic. Make sure to install NexusMods (using the Assembly method if Doorstep gives you trou...1.1k downloadsupdated 18 mo ago
- Umamusume Councilorsby BaragonA full councilor conversion mod replacing all the councilors with Umamusume characters. Includes 187 total portraits (counting leaders and aliens too) to make saving (or subjugating) the planet a lot more Umazing.1.1k downloadsupdated 4 mo ago
- Resist USAby SimaJust an experimental mod I made to make my life as the Resistance commander easier and more established. Beware using this if you are not planning to play as the Resistance. 1.) Resistance starting resources: Money: $20M Influence: 50k Ops: 2k Boost: 500 2.) Resistance base annual income: Researc...1.1k downloadsupdated 4 y ago
- Initiative Earth Inc. Projectby MagmaulThis mod creates a new research project for the Initiative which allows them to create the Earth Incorporated with its capitol in New York. It uses the flag of the International Monetary Fund without the lettering, as suggested by Ferrous. In game requirements below: The project itself needs 500...1.1k downloadsupdated 9 mo ago
- Passive influence drain (destroy factions permanently)by MerhunesDagonVery same principle as the mod Destroy Factions Permanently (passive influence drain) by Reman but a little more strongly. I added a passive drain of -1.5 influence (per day). Hard start but manageable and also allows to destroy factions more in early game. Tested on version 0.4.90. You can not a...1.1k downloadsupdated 17 mo ago
- Manageable Marksby HebruxA simple mod that aims to make removing the Marked Trait from counselors, more manageable and a bit less of a headache (while still feeling like a pain in the butt to remove) *Saved Game Compatible* Changes: XP Cost: From 50 to 35 (26xp if counselor has quick learner trait) Money Cost: From $1000...1.1k downloadsupdated 3 y ago
- No Negative Population Growthby 76561198404338787Should change most of the regional population growth modifier from negative to 01.1k downloadsupdated 3 y ago
- Enhanced Future Technologiesby Cardinal_ZEnhance the end game technologies. Future technologies give additional bonus. Energy • +2% Economy priority • +5% Boost priority Information Science • +2% Knowledge priority • +5% Mission Control priority Life Science • +5% Environment priority Social Science • +5% Unity priority • +2% Welfare pr...1.1k downloadsupdated 7 mo ago
- Scale Up1.0k downloadsupdated 9 mo ago
- Tayta's Anime Councilors1.0k downloadsupdated 2 y ago
539 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

