Terra Invicta mods
Terra Invicta balance mods
Everything filed under balance by its own author, ordered by how much it is used.
32 balance mods
- Terra Invicta Cheat Menu (NG)by 76561198801224922Original Author: "The Cheat Menu Contributors" "A mod that introduces many buffs and overpowered equipment. Useful for testing, dominating every faction, or just having some cheaty fun." I noticed that the original author's mod has been taken down.In the same mod of the workshop has a bug that AI...10.7k downloadsupdated 1 mo ago
- Scale Upby Damocles66Increases output of later modules to match their costs. This results in less need to spread out, and building up your colonies becoming more viable: I didn't like how the output of some tier2/3 buildings scaled compared to their predecessors: I weighted the costs of the consumed resources as the...6.2k downloadsupdated 1 mo ago
- More Techby Damocles66Adds some more tech to (late) game. New Habs: Early tier-1 research lab providing 15 research More powerful fusion generator that uses exotic matter and antimatter to produce vast amounts of power, which is good as the other modules require a lot of power. More powerful solar farm that uses exoti...5.7k downloadsupdated 1 mo ago
- Big Country Economy Reworkby DmitriProblem: In vanilla Terra Invicta, unifying nations dramatically reduces global Investment Points (IP) due to nonlinear GDP scaling and population smoothing. This creates several distortions: - A unified Earth is weaker than a fractured one - “Fixed” priorities (Mission Control, Military, Welfare...5.5k downloadsupdated 8 mo ago
- Population Growth Reworkby Cardinal_ZCurrently, a nation's education level will have massive penalty on the population growth. The penalty is capped at -4.49% annual population growth at ~11 education. This mod changes the penalty cap to -3.36% at 8 education. If you are noticing a hopeless decline of the global population in late g...4.5k downloadsupdated 6 mo ago
- Realistish Lunar Resourcesby Oh No! I'm A Bean!Just cause it's close doesn't mean it has to be bad! I got the feeling Luna's sites were nerfed for balance reasons and just didn't like that they were practically worthless after you could get beyond the Earth-Luna System. Based very loosely on data available about lunar surface resource availab...3.7k downloadsupdated 10 mo ago
- EarthRLby TookateeFrom West Australia to Alaska and beyond, this mod accomplishes the exhaustive task of updating the oil and mining potentials of nearly every region around the world to more closely reflect their real life resources/facilities (including representation of off-shore resources within the EEZ of coa...3.4k downloadsupdated 2 mo ago
- SpaceWarRLby TookateeDark Skies DLC Compatible! Do you wonder why a 12 inch naval gun is the top end of the conventional guns we could figure out how to get into space? Why can we only fire missiles out of the sides of a ship? Want to experience the joys of nuclear/antimatter explosives? Do you think that X-ray laser...1.7k downloadsupdated 1 mo ago
- Improvement for Mainland Chinaby AUGRemove the colonial status of Xinjiang and Tibet, and merge Outer Mongolia. Modify the initial military technology level of mainland China. Improve the resource and ecological conditions of Tibet, Xinjiang, and Outer Mongolia. Supports 2026 and 2070 bookmarks. Only supports versions 1.0 and above...1.6k downloadsupdated 8 mo ago
- [1.0] Economic Equalization Overhaulby explodoboyThis mod REQUIRES Unity Mod Manager. Install using the DoorstopProxy method. This mod has an experimental branch for testing upcoming major updates. The Quick Explanation This mod makes a country's GDP scale to Investment Points linearly; a country with 100x the GDP of another will have 100x the...1.6k downloadsupdated 6 mo ago
- Future Economy Scaling / 未来经济规模修正by 76561199095484696Future Economy Scaling / 未来经济规模修正 English Future Economy Scaling reworks Terra Invicta's GDP-to-IP economy score while leaving national priority effects vanilla. Motivation Vanilla Terra Invicta strongly compresses economic scale. A very large economy only receives a modest IP advantage, which ca...1.5k downloadsupdated 3 mo ago
- [1.0] EEO Experimentalby explodoboyThis mod REQUIRES Unity Mod Manager. Install using the DoorstopProxy method. Main Branch The Quick Explanation This mod is a place for testing upcoming major updates for the main branch, as to allow other people to playtest upcoming changes. It was previously used as a port to pre-release version...1.4k downloadsupdated 6 mo ago
- SolRLby TookateeThis mod requires a new campaign to function. Dark Skies DLC Compatible! This mod adds game-relevant real life astronomical locations in our solar system that are currently not reflected in TI. It also adds the Lagranges from the Full Solar System scenario to all the other scenarios. Sourced usin...1.1k downloadsupdated 3 mo ago
- VenusRLby TookateeThe surface of Venus may be a lead boiling pressure cooker, but in the clouds lies the promise of a habitable (albeit it windy) world. This mod adds 25 habitable sites to Venus, representing floating aerostat outposts within the known habitable zone of its atmosphere. Two new orbits were also add...1.0k downloadsupdated 5 mo ago
- TIEconomyNuts + Get Claims [RC13A]by VengeanceOriginal mod: This mod is an update of the "Big Country Economy Rework" mod by Dmitri. If Dmitri decides that I am breaking any kind of copyright here, I am willing to take this off the workshop at any moment. Personally I cannot play this game without his mod, so that's why I went and updated it...991 downloadsupdated 9 mo ago
- No Dry Holeby Damocles66Reduces probability of the 'Dry Hole' event to 0.715 downloadsupdated 1 mo ago
- Magnetic masteryby SobanyI create bigger weapon balance mod, try. (Including Magnetic mastery mod) I hate lasers. I think humanity would be better off improving magnetic weapons. Mod modifying magnetic weapons. Longer range, higher rate of fire, faster projectiles, but also higher ammunition and energy cost, smaller maga...624 downloadsupdated 8 mo ago
- More realistic weaponsby SobanyMod that makes weapons a little more realistic. Laser and particle weapons have a much shorter range, but they should be more powerful. (Possible adjustments.) Magnetic weapons have a much longer range, higher muzzle velocity, and faster rate of fire, but they are more expensive per ammo, have le...608 downloadsupdated 8 mo ago
- RelaxedRefitsby OlleusRelaxes the restrictions on what is allowed when refitting ships. The only constraints now are to keep the hull the same, the reactor of the same class, and weapons of the same shape. Utilities and weapon types are freely interchangeable. In game UI has been adjusted to say the new rules (only lo...590 downloadsupdated 3 mo ago
- Nanofactory Improvementby AylaSeleneMakes Nanofactories and Nanofacturing Complexes keep producing money even while other modules are under construction on the hab. (The tooltip actually entirely loses the "-Builds products for money income if the hab has no modules under construction" line. This is because that line is the descrip...535 downloadsupdated 10 mo ago
- Personal Balance & Hub Overhaulby SobanyPersonal Balance & Hub Overhaul This is my personal balance mod for Terra Invicta. The main focus is on Hubs and especially their T3 variants, where I felt that the maintenance cost often does not match what the module actually provides. For example, a T2 Skunkworks can be significantly more effi...511 downloadsupdated 20 d ago
- Power Revolutionby SobanyI highly recommend using this mod It modifies more than just energy. A simple mod that increases energy production and adds energy production to main buildings.430 downloadsupdated 9 mo ago
- Armies Cost No IP to maintainby daktotakoymeshaPersonal mod i got tired of armies eating half the IP of my meganations so i made that simple config mod to make their upkeep free427 downloadsupdated 8 mo ago
- Realism Invictusby 76561198986761571Updates GDP per capita, sustainability, miltech, armies, and naval deployments for 174 countries based on real life data across the 2003, 2022 & 2026 scenarios. All figures for GDP are in PPP and normalized to 2003 dollars to prevent inflated GDP & investment points in 2022 & 2026(in case you're...371 downloadsupdated 1 mo ago
- Realistic Researchby 76561198986761571Adds a configurable country-agnostic research-quality layer based on prosperity, industrial sophistication, development-dependent inequality, and unrest. The end result is a research distribution that much more accurately reflects the capabilities of advanced countries to produce genuinely useful...333 downloadsupdated 1 mo ago
- Constant-Cost Repeatable Researchby SayezA simple mod that removes the cost multiplier for the research of repeatable projects and end-game global technologies in Terra Invicta. It works with game version 0.4.102 and higher. It might or might not work with version 0.4.90a. It requires Unity Mod Manager version 0.32.4 to work (install us...288 downloadsupdated 11 mo ago
- Ultimus Invictusby TookateeDefend yourself, they're here, they came prepared, and they're stronger than anything we've ever known. Welcome to the ultimate difficulty tweak for combat with the Alien fleet. With this mod most Alien equipment, including armor and weaponry, is vastly improved to offer significantly higher stat...234 downloadsupdated 1 mo ago
- Additional Organization Capacityby Kajo!! This mod requires UMM(Unity Mod Manager) to be fully work !! *UMM Can be downloaded from nexus mods. Customize your councilors' organization limits! Freely adjust max org slots and administration capacity for the Player or ai using the UMM menu (Ctrl+F10). Compability: +No limitations -Rest un...217 downloadsupdated 2 mo ago
- American Democracy Restored in 2070 Scenario (Beta 0.4.9*)by mav12222Probbably as some sort of Dev commentary on current US poltics, the USA in the 2070 scenario is only a 5 out of 10 on the Democracy scale and labeld as an anorcracy, whereas nations like Iran and India have higher scores and the world as a whole is more democratic. This mod fixes that by givign t...93 downloadsupdated 12 mo ago
- Alien Antimatterby TookateeThe aliens manufacture huge quantities of antimatter on a monthly basis, all of which just gets stockpiled and eventually donated to the Servants or Protectorate. Well what if the aliens actually bothered to make use of this precious commodity in their time of need? This mod offers a final level...86 downloadsupdated 1 mo ago
- Majestic's Medium-Length Melee (M3)by MajesticMajestic's Medium-Length Melee (M3) A collection of gameplay tweaks for Terra Invicta, aiming to change the early and midgame experience. The name is an homage to the Long War tradition, but the project is far more meagre in scope. This is not an attempt to make Terra Invicta “better”, it’s just...43 downloadsupdated 5 mo ago
- Personal Modby DrollA mod I made for only personal use. The only reason why this isn't hidden is because terra invicta's mod manager can't find it otherwise. Updates might break your save, I will not provide any support.39 downloadsupdated 1 mo ago

