STEAM_WORKSHOP creator
HandyVac
17 projects across 5 games, 120.6k downloads in total.
- Projects
- 17
- Games
- 5
- Downloads
- 120.6k
- Last shipped
- 1 mo ago
Sid Meier's Civilization®: Beyond Earth™ mods6Sid Meier's Civilization VI mods4Surviving Mars: Relaunched mods4XCOM 2 mods2Sid Meier's Civilization V mods1
- Smoke Grants Concealment [WOTC & Vanilla]Changes Smoke Grenades so they grant concealment, as well as their usual defensive bonus. Does it work with War Of The Chosen? Other DLC? Yes. It also works without them. This is a very simple mod, and works exactly the same regardless whether or not you have Alien Hunters, Shen's Gift or War Of...17.1k downloadsupdated 10 y ago
- Randomised Mediterranean Map [R&F Compatible]A map with coastline shaped like the real Mediterranean sea, but with randomised terrain types, features and resources. The generator is weighted to approximate the climate of each region, with deserts in North Africa, grassland and plains in Europe, and mountains in the area of the Pyranees, Alp...16.9k downloadsupdated 9 y ago
- Randomised British Isles Map [R&F Compatible]A map with coastline shaped like the British Isles but randomised terrain, features and resources in the interior. The generator is weighted to approximate the climate and geography of the real British Isles, colder and hillier in the north, warmer and flatter in the south, and with moutain range...16.6k downloadsupdated 9 y ago
- Centauri City StatesThis mod removes the standard city states and adds 16 new ones with names taken from Sid Mier's Alpha Centauri. The new city states are all named after default city names of the five human factions introduced in the Alien Crossfire expansion to SMAC, but have been re-imagined as independant colon...15.5k downloadsupdated 13 y ago
- Handy Heavy Weapons [Vanilla]Adds three new Heavy Weapons, and two Powered Weapons to the game, obtainable in the normal way through the Experimental Heavy/Powered Weapons projects in the proving grounds. This mod is for the vanilla game, without wotc. Heavy Weapons Flechette Pod Fires a pistol-like shot at a single enemy, w...13.4k downloadsupdated 10 y ago
- City Name Generator [R&F Compatible]Procedurally generates city names based on nearby terrain. Instead of picking from the usual list of real place names, this mod invents a new one whenever a city is founded, by stringing together words appropriate both to that civilisation, and to the nearby terrain features and resources. For ex...8.9k downloadsupdated 9 y ago
- Affinity As Yields - BERTA fundamental change in the way affinities are levelled up. Earn affinity points each turn, as yields from buildings and tile improvements, just like you'd earn culture or science. * This version requires Rising Tide * For the non-Rising Tide version click here instead Key Changes: - No techs gra...8.3k downloadsupdated 11 y ago
- Starting Free Cities [R&F]Start the game with Free Cities already on the map, ready for anyone to convert with loyalty or military force. Choose the number of free cities you want with a slider on the Advanced Setup screen, from 1 to 100. The cities will be scattered randomly across the map, a minimum of 5 tiles apart fro...7.0k downloadsupdated 8 y ago
- Superbiome - Seas Of FireHave you ever wished the planet you're colonising was less Earth-like? Seas Of Fire replaces all oceans, lakes and rivers with molten lava, with appropriate changes to tile yields, naval movement, aliens, buildings, units and resources. **Does Not Work With Rising Tide** New Terrain -------------...5.5k downloadsupdated 11 y ago
- City Name Generator [RT or Vanilla]Automatically generates names for newly founded cities, by stringing together words from a sponsor-specific list. Terrain Types, Features and Resources near the city affect which names are chosen, e.g. a city on the coast near some Chelonia may get a name meaning "Whale Bay", while a city near a...3.8k downloadsupdated 11 y ago
- Superbiome - Caves Of Ice - BERTMakes the Frigid biome even colder and icier, with functional changes to terrain types, features and buildings. **Requires Rising Tide** New Terrain Types and Features The default terrain types and features have been replaced with new, colder ones. Ice Sheet - no yield (replaces Snow and Tundra)...3.6k downloadsupdated 11 y ago
- Affinity As Yields - VanillaA fundamental change in the way affinities are levelled up. Earn affinity points each turn, as yields from buildings and tile improvements, just like you'd earn culture or science. * This version is for use without Rising Tide. * For the Rising Tide version click here instead Key Changes: - No te...2.3k downloadsupdated 11 y ago
- Terra Incognita TechwebMakes several changes to the early part of the techtree, to represent your initial explorations of a planet you know nothing about. Key changes: - No resources of any kind are visible at planetfall. - Forests and marshes may not be cleared until the proper tech has been researched. - Tectonic Sca...1.2k downloadsupdated 12 y ago
- Less Frequent PoliticsControl how often you want the Martian Assembly to meet! This mod adds two new controls to the Mod Options menu - A slider to change how long the assembly waits between meetings, which you can set anywhere between 1 to 50 Sols. - A toggle to delay the first assembly meeting until after you've lan...327 downloadsupdated 10 mo ago
- Martian Toponymy - A Placename GeneratorDo you think it's a bit boring that all the vistas on the Martian surface are simply named "Vista", and all the restaurants in your domes are simply named "Diner"? This mod aims to add variety with procedurally-generated place names, describing the nearby terrain features and resources, and expre...90 downloadsupdated 2 mo ago
- Rival - Terraforming InitiativeMakes the Terraforming Initiative mission sponsor available as a Rival Colony, who will gradually terraform your planet as their colony grows. This does not in any way change the playable Terraforming Institute sponsor. Rival Terraforming As and when they acquire the needed techs and resources, t...30 downloadsupdated 1 mo ago
- HandyVac's Mega-City MarsA mission sponsor based on the Judge Dredd comic books, focused around having very few massive, densely populated domes and lots of security buildings. Sponsor Abilities - Starts the game with 1 Mega Dome prefab - Incapable of building Small or Medium domes (only Mega, Mega-Trigon, Geoscape and C...17 downloadsupdated 3 mo ago