STEAM_WORKSHOP creator
JNR
103 projects across 2 games, 7.8M downloads in total.
- Projects
- 103
- Games
- 2
- Downloads
- 7.8M
- Last shipped
- 3 mo ago
- District Expansion: CommerceNew commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a multitude of ways to earn gold. Some buildin...309.9k downloadsupdated 2 y ago
- District Expansion: IndustryNew production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mode active. The new bonuses provide each ci...303.4k downloadsupdated 2 y ago
- District Expansion: AqueductNew buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multitude of ways to earn all kinds of yields...301.3k downloadsupdated 3 y ago
- District Expansion: CampusNew science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. Some buildings will be better for tall play...300.5k downloadsupdated 2 y ago
- District Expansion: WorshipThis mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Worship building has a unique way to boost...292.8k downloadsupdated 2 y ago
- District Expansion: TheaterNew culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now separate from the tier progression. The new...292.0k downloadsupdated 2 y ago
- WetlandsWetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very little depth. Marshes offer a bit extra F...291.3k downloadsupdated 2 y ago
- District Expansion: MilitaryNew military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bonuses are a lot more interesting and shoul...288.4k downloadsupdated 2 y ago
- District Expansion: EntertainmentIt's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the full thing encompassing all specialty distri...268.2k downloadsupdated 8 mo ago
- District Expansion: SpiritualityNew faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create sacred places people from all over the w...257.5k downloadsupdated 2 y ago
- District Expansion: SuburbsNew specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope you don't mind that I did another :) A tota...234.9k downloadsupdated 2 y ago
- Denser Vegetation (Standalone)Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The changes are entirely cosmetic, gameplay is not...228.4k downloadsupdated 2 y ago
- Renewable Energy ComplexityRenewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civilizations). Update: As of Juli 2020, this mo...178.1k downloadsupdated 2 y ago
- Green Cities - Districts in ForestAllows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush green and your people will thank you for i...164.5k downloadsupdated 5 y ago
- District Expansion: Goverment (Tier 4)This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. Alternative download from Civ Fanatics. Features Building a Government Plaza or Diplo...161.6k downloadsupdated 4 y ago
- National Projects: SatellitesYour civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemies from high above, or broadcast the messa...157.0k downloadsupdated 3 y ago
- Suburban RoadsAutomaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty districts (those requiring population) beginn...151.5k downloadsupdated 7 y ago
- Fresh Water InfrastructureAll water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanization civic. This mod lets you save some sp...131.8k downloadsupdated 7 y ago
- Denser Vegetation (for Civ V Skin)Do you love the lush forests added by the "Civ V Environment Skin" mod but have trouble identifying which terrain is uner all those trees? This mod adds several vegetation zones so that each terrain has its own look of forest. From dry forests in plains hills to the dark heart of lowland jungle,...112.1k downloadsupdated 2 y ago
- Progressive Power ConsumptionPower Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you progress on the tech tree. With this mod,...110.2k downloadsupdated 2 y ago
- Bonus Resource ImprovementsBonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan your cities. Supports Maya & Gran Colombia...105.2k downloadsupdated 2 y ago
- District-Themed RecruitingUnique districts provide a +20% production bonus to a particular unit type. Each district boosts the production of one or two unique types. This gives your districts more flavor and provides incentives beyond standard build orders to specialize cities in unique ways. Now includes a Civilopedia en...98.6k downloadsupdated 5 y ago
- Happy Districts - Appeal RebalancedHappy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are reworked. No more negative Appeal from flood...95.1k downloadsupdated 4 y ago
- Grand Eras (Project 6T Core)The modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is the centerpiece of the whole project (and w...93.0k downloadsupdated 20 mo ago
- Rush Housing with BuildersBuilders can use their charges to speed up the construction of Aqueducts and Neighborhoods. Use the productivity of your large cities to boost the growth of new towns. - standard boost is 10% per charge - uniques (e.g. Bath, Mbanza) get boosted by 20% per charge - Extra Feature: Roman Legions and...87.9k downloadsupdated 7 y ago
- Stone rocks!Buffs the Stone resource: now grants +2 Production instead of +1 and it can also spawn on plains, plains hills, and desert hills, not just grasslands. New Quarry model has also been added just for desert, without any out-of-place grass patches. Benefits not just the new Stone tiles in desert but...84.6k downloadsupdated 2 y ago
- Mixed FarmsAdds color variants to Farm plots to give them a more natural feel. Farms will have a mix of the original plots, a darker version, a lighter version, and some yellow and some fallow plots. The yellow and fallow plots are kept rare enough to not confuse regular worked Farms with Wheat Farms or unw...83.9k downloadsupdated 2 y ago
- Specialist ProgressionAll district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Food. Historically, people moving to the cit...81.5k downloadsupdated 2 y ago
- City State Bonuses: Community UpdateThe Ethiopia Pack DLC has once again changed how city state bonuses work, integrating many ideas from existing mods. This mod brings those changes to all game versions (with the exception of the Diplomatic Quarter, of course). Availabe in all languages (please let me know if you find translation...78.9k downloadsupdated 6 y ago
- Alliances ExpandedAlliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issues with certain UI mods (see below for mor...77.9k downloadsupdated 6 y ago
- Building Expansion (Light Edition)This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a percentage bonus. See below for details. This...76.9k downloadsupdated 6 y ago
- District Expansion: DiplomacyNew espionage-, alliance-, and citystate-themed building choices for the Diplomatic Quarter. Adds a total of 4 new buildings and reworks the existing Diplomatic Quarter buildings as well. Further, the Government Plaza has two new tier 2 buildings as the Intelligence Agency and Foreign Ministry we...74.4k downloadsupdated 2 y ago
- Hammurabi Tweak for Urban ComplexityHammurabi's ability no longer grants free buildings but will now always grant an Envoy when building any district for the first time and provide a 25% Production bonus towards level 1 buildings. This change is designed to be used together with Urban Complexity's District Expansion mods (but can b...73.6k downloadsupdated 6 y ago
- Unit Expansion: Aircraft (Project 6T)Adds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count...70.6k downloadsupdated 4 y ago
- Unit Expansion: Infantry (Project 6T)Adds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count...70.2k downloadsupdated 4 y ago
- Unit Expansion: Naval (Project 6T)Adds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower ass...68.7k downloadsupdated 20 mo ago
- Clean Nuclear PowerReduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values) for the for the emissions of Coal and O...67.4k downloadsupdated 6 y ago
- Unit Expansion: Cavalry (Project 6T)Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count f...66.6k downloadsupdated 7 mo ago
- Unit Expansion: Artillery (Project 6T)Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count for anyone having trouble to...65.7k downloadsupdated 3 y ago
- Unique Building: Dojo (Japan)A Dojo for Hojo! Let the minds and bodies of your soldiers become one as they cultivate your famous martial arts in these halls. The Dojo is a new unique building for Japan, designed with various bonuses around the core theme of Japan's civ design, and it comes with unique graphics which extend e...65.6k downloadsupdated 3 y ago
- Workable Mountains for EveryoneAllows all Civs to work mountains. All mountains start with 1 Production. Inca are adjusted to still have 2 Production per mountain. Requires Gathering Storm.62.7k downloadsupdated 8 y ago
- SavannahSavannahs are among Earth's most important biomes, covering about 20% of its land surface. Generally a subtropical semi-arid mix of open woodland and grassland, savannahs range from mere shrub fields to lush forests. Civilization does not represent a lot of variety in the more habitable terrains....60.7k downloadsupdated 2 y ago
- Policy Pack: Future GovernmentsGrants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of governments. This mod ensures that not only do...58.0k downloadsupdated 4 y ago
- Ski Resort ComplexityAdds dynamic tourism based on adjacencies to ski resorts. Ski Resorts look great, but are underwhelming from a gameplay perspective. They have no adjacency relationships and their Tourism output is static because mountains always have their Appeal set to 4. This mod aims to change that. Now you h...57.1k downloadsupdated 7 y ago
- Climate Balance - Complete PackClimate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more CO2 emissions until the effects appear. B...55.0k downloadsupdated 2 y ago
- Area 51 - World Wonder + Alien UnitsCelebrate Halloween by unleashing an alien invasion upon your enemies, straight from Area 51. Adds Area 51 as a World Wonder which grants not just a healing bonus to all your units and some science, faith, and great scientist points, it also brings: ALIENS. When finishing construction of Area 51...54.4k downloadsupdated 5 y ago
- Enlightenment Governments (Project 6T)Adds a new set of governments between medieval and modern tiers and makes older governments more viable to keep by changing Wildcard slot progression. While the new governments from JFD's Rule with Faith do the job fine, many people have reported issues since that mod series is no longer updated....54.0k downloadsupdated 2 y ago
- Concise Specialists LensWhen placing specialists, the total yield change is displayed inside inside the empty specialist circle. This should make placing specialists easier and lets you find the best tiles without adding and subtracting a bunch of numbers in your head for every individual tile or looking at the helper s...51.4k downloadsupdated 4 mo ago