STEAM_WORKSHOP creator
Maniac
10 projects across 3 games, 21.9k downloads in total.
- Projects
- 10
- Games
- 3
- Downloads
- 21.9k
- Last shipped
- 12 d ago
- Spacedock: Adaptive AI Ship Design"Spacedock" improves the ship designs the AI creates. Shields & Armor In vanilla Stellaris, how much armor or shields an AI puts on its ships is determined solely by their personality. Erudite Explorers for instance want 70% of their defenses to be Shields, and only 30% as Armor. Even if they had...11.3k downloadsupdated 7 y ago
- Make the AI Terraform AgainCurrently, in Stellaris 2.7, the weight of all terraforming projects, except those from tomb worlds or to gaia worlds, are set to zero. This means the AI will never do those. Glavius' AI includes some code for terraforming, but for some reason the event is not called on. Starnet does not include...8.0k downloadsupdated 7 y ago
- The Greek DynastiesThis mod aims to increase the replay value of the Old World premade map. This is done by adding new leaders/dynasties, that all start at a different city site. So the ultimate goal would be to have a leader for each city site. For now the focus lies mostly on the Greek, as they colonized most of...814 downloadsupdated 20 d ago
- Amazon DynastiesThis mod adds 4 new Amazon leaders to the game: Otrera, Hippolyte, Penthesilea and Myrinne. There are several new mechanics added, so instead of writing a treatise here, I'd like to invite people to watch the linked youtube video for an overview. I'll reserve this description to provide links and...721 downloadsupdated 6 mo ago
- Hide the Jewelry!Welcome to Hide the Jewelry! Up to date with Holy Fury. Very short feature list: A province resource, trade good manufacturing and trading system. For instance Toulouse produces Dye, which can be turned into Cloth with either Flax, Wool or Cotton. Goods can be spent to advance tech and construct...482 downloadsupdated 8 y ago
- EurekaThe nucleus of this mod is a changed tech tree. Have a look at the screenshot to get an idea. I disliked about the vanilla tech tree that a tech unlocks all 3 levels of a building at once. Research Scholarship and boom, sometimes you can immediately have +100% science in a city. I prefer a more g...238 downloadsupdated 12 d ago
- SynergiesThis mod has the broader desire of wanting a city's surrounding terrain to have a bigger impact on how you develop that city, and to allow for more city specialization. Improvement changes: The base culture yield of theaters is decreased, but it gets bonuses for being on hills and adjacent to mou...117 downloadsupdated 8 mo ago
- Neapolis: Free City SettlementFound cities on tiles with a trade connection to your capital. No city site required. This usually means on the coast, on riversides and on roads you've built. To have the most effect on gameplay, it is recommended to play with the mapscript option "1 City Site per Player". Watch the youtube vide...88 downloadsupdated 5 mo ago
- Aten Be Praised"Open are the double doors of the horizon Unlocked are its bolts" This mini-mod changes two things: 1) It enables religious events involving Atenism. These are disallowed specifically for Atenism in unmodded Old World. 2) It adds a Temple of the Aten building, with as only prerequisite the city n...74 downloadsupdated 13 mo ago
- Holy Cow!Adds a Hindu Shrine, the Shrine of Surabhi, that can only be built on Cattle. There's no national build limit, so if you want, it can fully replace Cattle pastures. This shrine will also be added to the Eureka mod, so you don't need to download this mod if you're already using that mod.54 downloadsupdated 5 mo ago
10 projects, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.