STEAM_WORKSHOP creator
The Colclough
5 projects across 1 game, 34.1k downloads in total.
- Projects
- 5
- Game
- 1
- Downloads
- 34.1k
- Last shipped
- 10 y ago
- Cliffs of Insanity Volume IStart at the bottom of the hill. Make your way to the top. Simple as that? ***UPDATE*** If you enjoyed the climb, then check out the sequel map 'I Am Not Left-Handed' - Thank you to everyone who's played, rated, favourited or commented - all very much appreciated! Change Log, v1.1: *Added two or...8.7k downloadsupdated 14 y ago
- Cliffs of Insanity Volume II: "I Am Not Left-Handed"The sequel to the 2012 smash hit Cliffs of Insanity. I took on board various comments made by players of the original map, and combined them with some new ideas of my own, and this is the result - you start at the bottom and work your way to the top... but the path is now crazier and knottier tha...8.1k downloadsupdated 13 y ago
- Matrix of ThreeSo... many... lasers... My second PTI/Hammer hybrid map, this time with a lot more Hammer.7.9k downloadsupdated 13 y ago
- The Day Before YesterdayBelieve it or not, this was the first game map I ever designed. It began life as a Portal 1 map concept a couple of years ago, but I never got to build it for P1, so I've adapted it for P2 instead, using Thermal Discouragement Beams instead of the original High-Energy Pellets. Uses doors, warm li...5.1k downloadsupdated 13 y ago
- Cliffs of Insanity Volume III: "Anybody Want a Peanut?"A mere three-and-a-half years after releasing Cliffs of Insanity II, I've finally finished building the threequel! As always, you start at the bottom of a very big space, and the aim of the game is to reach the exit - a long, LONG way up. This one was mostly built in the Perpetual Testing Editor,...4.3k downloadsupdated 10 y ago